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Author Topic: The Me 362A/B: four-engined 262s in two configurations  (Read 4005 times)

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FL2070

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The Me 362A/B: four-engined 262s in two configurations
« on: November 04, 2023, 01:29:22 PM »


Credits to PvF for the screenshot

Contents:
 2 Planes
   Me 362A, 4x BMW 003 side-by-side
   Me 362B, 4x Jumo 004 stacked vertically
 98 loadouts each
   Available guns:
     two or four MK 108, MK 103, MG 213/20, or MK 213/30
     upper guns replaceable with MG 151/20s
     one BK 3.7 gunpod with either AP or HE ammo
   Available bombs:
     two or four AB/SC 250/500s
   Available rockets:
     twenty-four R4M mounted in the nose, or
     four or six Werfer-Granate 21s under the wings, or
     two X-4 wire-guided missiles

Confirmed Compatible With:
   UltraPack 3.4.x
   BAT 4.x
   VP Modpack
   ModAct 5.3

Requirements:
- SAS Common Utils (not needed if you have UP or BAT)

Download:
  Me 362 v20231105 for BAT and UltraPack via Mediafire
  Me 362 v20231105 for ModAct and VP modpack via Mediafire
Self-Stationary Planes: Mission_bug's SSP Thread

Version History:
Code: [Select]
v20231105
- Fixed engines 3 and 4 not being rendered inoperable upon scraping the ground

v20231104 (previously Public Beta 20231103a)
- The BAT/UP version and ModAct/VP version are now shipped as separate downloads
- Updated the engine 3D to the 3D from AMT's Me 262C/SB pack
- Fixed loadouts not loading properly in VP Modpack and some other custom ModAct installs
- Tuned FMs to increase drag, worsen stall characteristics, and decrease maximum G-loading for both planes, moreso the B model.
- Added 4.12 mach drag characteristics to both planes

Public Beta v20231101a
- Added loadouts for 4 or 6 Wfr.Gr.21s, depending on whether droptanks are equipped
- Added loadouts for mixing MG151/20s with MK103s or MK108s
- Added loadouts for mixing MG213/20s with MK213/30s
- Added loadouts for using AB 500s against bombers with X-4s
- Decreased amount of ammunition for MG213/20s from 200/160 to 160/120
- Decreased amount of ammunition for MK213/30s from 200/160 to 100/80
- Fixed Me 362 B missing Pylon_D0.msh in hier.him
- Fixed engine collision mesh correlation

Public Beta v20231031b
- Added bomb loadouts for only 2 bombs, even without gunpod
- Added bomb loadouts for mixing AB- and SC-type bombs together
- Differentiated between AP BK 3.7 gunpod for ground attack and HE BK 3.7 for bomber interception
- Fixed under-nose bomb pylons not showing in arming screen
- Fixed gauge needle cockpit light overlays not matching up with normal textures
- Fixed ammo counters not properly displaying when cockpit lights are off
- Fixed incorrectly named loadout "2x Type D + BK 3.7 + 24x R4M"; previously, the name did not mention the R4M
- Removed unnecessary extra files that were left in by mistake

Public Beta v20231031a
- Added Me 362 A with side-by-side BMW 003 engines
- Added Me 362 B with vertically stacked Jumo 004 engines
- Standalone external and cockpit 3D
- Doubled up engine gauges in cockpit
- Added lettering to engine gauges in cockpit for identification of which gauge needle correlates with which engine
- Quadruplified throttle in cockpit
- Added 48 loadouts featuring MK 103, MK 108, MG/MK 213, BK 3.7, SC/AB 250/500, R4M, and X-4

Credits:

Sources
- Code based on UltraPack 3.4
- Default skin from UltraPack 3.4 (FBDSM? Creator unknown)
- AMT for the updated 3D of the Jumo 004s
- Me 262 Ultimate Pack (SAS~Anto, SAS~CirX, SAS~Sani, SAS~GJE52, Knochenlutcher, Crazyflak, Birdman, and Twister)
- All of this is based upon the default Me 262 A-1a by 1C/Maddox

Other contributors
- Epervier helped to fix a particularly nasty bug that I brainfarted and missed
- PvF and Ta183Huckbein assisted in brainstorming and testing
- Piotrek1 and Flamer50 provided bug reports

S~ and enjoy!
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Mission_bug

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Re: The Me 362A/B: four-engined 262s in two configurations
« Reply #1 on: November 05, 2023, 06:23:35 AM »

Always great to have some unusual types available, thank you very much, really appreciated.  8)

Take care and be safe.

Wishing you all the very best, Pete. ;D
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Epervier

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Re: The Me 362A/B: four-engined 262s in two configurations
« Reply #2 on: November 05, 2023, 09:10:33 AM »

Current list of bugs/problems:
   Engines 3 and 4 will not be rendered inoperable upon scraping the ground
Contents of the FMD :
[Aircraft]
  Type 2

What if you put "Type 4"?


Type 0  glider
Type 1  1 moteur (jet/rocket/propeller)
Type 2  2 moteurs à simple dérive/simple gouvernail.
Type 2  avec la classe Scheme2a : 2x moteurs à double dérive). Comme Bf 110, B-25, P-38, Pe-2, Tu-2)
Type 3  ??  not attested
Type 4  4 moteurs
Type 5  5 moteurs (He111Z)
Type 6  3 moteurs (Bi-6, Ju52, SM79)
Type 7  6 moteurs (Me323)

Scheme0  : Planeur sans moteur. (utilisé pour G-11, Me-321)
Scheme1  : 1x moteur. (utilisé pour de nombreux chasseurs monomoteurs, etc.)
Scheme2  : 2x moteurs, un seul gouvernail (rudder). (utilisé pour les bombardiers, chasseurs lourds comme A-20, Beaufort, Beaufighter, C-47, Do-335, G4M, He-111, IL-4, Ju-88, Me-262)
Scheme2a : 2x moteurs, deux gouvernails (rudder). (utilisé pour Bf-110, B-25, Pe-2, P-38, Tu-2)... Dans le fmd = [Aircraft] Type est "2".
Scheme3  : 2x moteurs, deux gouvernails (rudder), un seul gouvernail de profondeur (elevator). (utilisé pour FW-189) (* ne correspond pas au nombre de moteur)
Scheme4  : 4x moteurs. (utilisé pour les bombardiers lourds B-17, B-24, B-29, FW-200, H8K, Pe-8, TB-3)
Scheme5  : 5x moteurs. (utilisé pour He-111Z)
Scheme6  : 3x moteurs. (utilisé pour BI-6, Cant Z506, Cant Z1007, Ju-52, SM-79)
Scheme7  : 6x moteurs. (utilisé pour Me-323)
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FL2070

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Re: The Me 362A/B: four-engined 262s in two configurations
« Reply #3 on: November 05, 2023, 02:19:01 PM »

Update!

The Me 362 mod has been updated to version 20231105.

Code: [Select]
v20231105
- Fixed engines 3 and 4 not being rendered inoperable upon scraping the ground


Contents of the FMD :
[Aircraft]
  Type 2

What if you put "Type 4"?

Yes! That was exactly it. Thank you very much, Epervier; you're a lifesaver.
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UberDemon

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Re: The Me 362A/B: four-engined 262s in two configurations
« Reply #4 on: November 05, 2023, 02:41:10 PM »

Gotta tell you FL2070, this is a great MOD addition.  I hope this makes its way to the next SWOTL section of BAT.
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KingTiger503

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Re: The Me 362A/B: four-engined 262s in two configurations
« Reply #5 on: November 06, 2023, 12:36:20 AM »

2 of X-4 is not enough to Take down enemy Bombers. maybe can Add additional 4 or 6 of X-4 and X-7..

Best Regards KT503
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P51vsFw190

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Re: The Me 362A/B: four-engined 262s in two configurations
« Reply #6 on: November 06, 2023, 02:27:18 PM »

Hi KT,

I'll answer that question for FL........

NO

Have a nice day.


PvF
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FL2070

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Re: The Me 362A/B: four-engined 262s in two configurations
« Reply #7 on: November 06, 2023, 04:15:33 PM »

Hmmm... 5000 commas in the loadout file is more than enough for me, I think...
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KingTiger503

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Re: The Me 362A/B: four-engined 262s in two configurations
« Reply #8 on: November 06, 2023, 08:34:35 PM »

Its Ok FL, I Withdraw my Ideas, I will Keep testing thing baby. and I will Let you know.


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KingTiger503

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Re: The Me 362A/B: four-engined 262s in two configurations
« Reply #9 on: November 06, 2023, 08:37:20 PM »

Can anyone who can add the Stationary Me-362s Yes.


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Bison_M

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Re: The Me 362A/B: four-engined 262s in two configurations
« Reply #10 on: November 14, 2023, 03:21:59 AM »

Nice job here! ]thumright[
With best wishes!
 ]cheers[
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KingTiger503

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Re: The Me 362A/B: four-engined 262s in two configurations
« Reply #11 on: January 31, 2024, 05:04:22 AM »

There was a conflict cockpit with Ar-234B-1 in UP 3.4.. I just Remove it and its cockpit were Normal.

It means the Me-362s Cockpit were in conflict with Ar-234B-1.


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