Hi;
I forgot to log, when I tried to do the same its gone now and works fine. It did not ctd anyway its possible in a Qmb which I thought it cant.
https://imgur.com/QRFU8cJ..still got the log:
[2023-11-14 12:09:32.108 UTC -8] dT: 0 DX Version : 7
[2023-11-14 12:09:32.108 UTC -8] dT: 0 Hardware - disabled [buffers : 0]
[2023-11-14 12:09:32.108 UTC -8] dT: 0 Extensions - enabled :
[2023-11-14 12:09:32.108 UTC -8] dT: 0 EAX ver. 1 [ ] - disabled
[2023-11-14 12:09:32.109 UTC -8] dT: 0 EAX ver. 2 [ ] - disabled
[2023-11-14 12:09:32.109 UTC -8] dT: 0 EAX ver. 3 [ ] - disabled
[2023-11-14 12:09:32.109 UTC -8] dT: 0 I3D ver. 2 [ ] - disabled
[2023-11-14 12:09:32.109 UTC -8] dT: 0 ZoomFX [ ] - disabled
[2023-11-14 12:09:32.109 UTC -8] dT: 0 MacroFX [ ] - disabled
[2023-11-14 12:09:32.109 UTC -8] dT: 0 SIMD render [X]
[2023-11-14 12:09:32.109 UTC -8] dT: 0 num channels 32
[2023-11-14 12:09:32.109 UTC -8] dT: 0 Cannot open audio file samples/infinite 1
[2023-11-14 12:09:32.109 UTC -8] dT: 0
[2023-11-14 12:11:28.857 UTC -8] dT: -190 Loading mission QuickQMBPro/BAT_CoralSea_Essex_Class/BAT_CoralSea_Essex_ClassRedScramble00.mis...
[2023-11-14 12:11:28.920 UTC -8] dT: 0 Y=1940 / M=6 / H= 12 , Temperature - 0m = 23.0 .
[2023-11-14 12:11:28.920 UTC -8] dT: 0 Loading map.ini defined airfields:
[2023-11-14 12:11:30.540 UTC -8] dT: 0 INTERNAL ERROR: TGA: Unsupported format (RLE encoding) in MAPS/_Tex/BA_CoralSea/whc_Jungle.tga
[2023-11-14 12:11:30.540 UTC -8] dT: 0 INTERNAL ERROR: LoadTextureFromTga('MAPS/_Tex/BA_CoralSea/whc_Jungle.tga')
[2023-11-14 12:11:30.540 UTC -8] dT: 0 WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING'
[2023-11-14 12:11:30.540 UTC -8] dT: 0 WARNING: TLandscape::LoadMap('Bombsaways_CoralSea/load.ini') - errors in loading
[2023-11-14 12:11:30.541 UTC -8] dT: 0 Landscape 'Bombsaways_CoralSea/load.ini' loading error
[2023-11-14 12:11:30.542 UTC -8] dT: 0 java.lang.RuntimeException: Landscape 'Bombsaways_CoralSea/load.ini' loading error
[2023-11-14 12:11:30.542 UTC -8] dT: 0 at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:436)
[2023-11-14 12:11:30.542 UTC -8] dT: 0 at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:385)
[2023-11-14 12:11:30.543 UTC -8] dT: 0 at com.maddox.il2.game.Mission.loadMain(Mission.java:872)
[2023-11-14 12:11:30.543 UTC -8] dT: 0 at com.maddox.il2.game.Mission._load(Mission.java:650)
[2023-11-14 12:11:30.543 UTC -8] dT: 0 at com.maddox.il2.game.Mission.access$600(Mission.java:124)
[2023-11-14 12:11:30.543 UTC -8] dT: 0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:412)
[2023-11-14 12:11:30.543 UTC -8] dT: 0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2023-11-14 12:11:30.543 UTC -8] dT: 0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2023-11-14 12:11:30.543 UTC -8] dT: 0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2023-11-14 12:11:30.543 UTC -8] dT: 0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-11-14 12:11:30.897 UTC -8] dT: 0 Landscape 'Bombsaways_CoralSea/load.ini' loading error
[2023-11-14 12:11:30.897 UTC -8] dT: 0 java.lang.RuntimeException: Landscape 'Bombsaways_CoralSea/load.ini' loading error
[2023-11-14 12:11:30.897 UTC -8] dT: 0 at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:436)
[2023-11-14 12:11:30.898 UTC -8] dT: 0 at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:385)
[2023-11-14 12:11:30.898 UTC -8] dT: 0 at com.maddox.il2.game.Mission.loadMain(Mission.java:872)
[2023-11-14 12:11:30.898 UTC -8] dT: 0 at com.maddox.il2.game.Mission._load(Mission.java:650)
[2023-11-14 12:11:30.898 UTC -8] dT: 0 at com.maddox.il2.game.Mission.access$600(Mission.java:124)
[2023-11-14 12:11:30.898 UTC -8] dT: 0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:412)
[2023-11-14 12:11:30.898 UTC -8] dT: 0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2023-11-14 12:11:30.898 UTC -8] dT: 0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2023-11-14 12:11:30.898 UTC -8] dT: 0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2023-11-14 12:11:30.898 UTC -8] dT: 0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-11-14 12:11:38.221 UTC -8] dT: 0 Loading mission QuickQMBPro/BAT_CoralSea_YorktownCV5_42_Class/BAT_CoralSea_YorktownCV5_42_ClassRedScramble00.mis...
[2023-11-14 12:11:38.225 UTC -8] dT: 0 Y=1940 / M=6 / H= 12 , Temperature - 0m = 23.0 .
[2023-11-14 12:11:38.225 UTC -8] dT: 0 Loading map.ini defined airfields:
[2023-11-14 12:11:39.658 UTC -8] dT: 0 Load bridges
[2023-11-14 12:11:39.658 UTC -8] dT: 0 Load static objects
[2023-11-14 12:11:43.132 UTC -8] dT: 0 cannot open file for reading
[2023-11-14 12:11:43.133 UTC -8] dT: 0 Cannot open audio file samples/1dm.wav
[2023-11-14 12:11:43.133 UTC -8] dT: 0 cannot open file for reading
[2023-11-14 12:11:43.133 UTC -8] dT: 0 Cannot open audio file samples/2dm.wav
[2023-11-14 12:11:43.133 UTC -8] dT: 0 cannot open file for reading
[2023-11-14 12:11:43.133 UTC -8] dT: 0 Cannot open audio file samples/Pops and Bangs.wav
[2023-11-14 12:11:43.133 UTC -8] dT: 0 cannot open file for reading
[2023-11-14 12:11:43.133 UTC -8] dT: 0 Cannot open audio file samples/prop17_81_1.wav
[2023-11-14 12:11:43.133 UTC -8] dT: 0
[2023-11-14 12:11:48.684 UTC -8] dT: 0 1>mp_dotrange FRIENDLY DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[2023-11-14 12:11:48.687 UTC -8] dT: 0 1>mp_dotrange FOE DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[2023-11-14 12:11:48.690 UTC -8] dT: 0 Mission: QuickQMBPro/BAT_CoralSea_YorktownCV5_42_Class/BAT_CoralSea_YorktownCV5_42_ClassRedScramble00.mis is Playing
[2023-11-14 12:11:48.706 UTC -8] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Altimeter3'
[2023-11-14 12:11:48.706 UTC -8] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_TurnBank4'
[2023-11-14 12:11:48.706 UTC -8] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Compass3'
[2023-11-14 12:11:48.735 UTC -8] dT: 0 WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[2023-11-14 12:11:48.735 UTC -8] dT: 0 Too many vertexes or faces per shadow hier mesh!
[2023-11-14 12:11:48.853 UTC -8] dT: 1 INTERNAL ERROR: HierMesh: Can't find chunk 'GearR9_D0'
[2023-11-14 12:11:48.908 UTC -8] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'GearR9_D0'
[2023-11-14 12:11:48.909 UTC -8] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'GearR9_D0'
[2023-11-14 12:11:48.917 UTC -8] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'GearR9_D0'
[2023-11-14 12:12:42.090 UTC -8] dT: 1584 ***( GL error: 1282 (render3d0)
[2023-11-14 12:12:48.705 UTC -8] dT: 0 WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[2023-11-14 12:12:48.705 UTC -8] dT: 0 Too many vertexes or faces per shadow hier mesh!
[2023-11-14 12:12:54.863 UTC -8] dT: 0 ***( GL error: 1282 (render3d0)
[Nov 14, 2023 12:13:13 PM UTC -8] -------------- END log session -------------