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Author Topic: Essex Class in desert sea  (Read 406 times)

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sgt.wingspan

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Essex Class in desert sea
« on: November 12, 2023, 11:31:59 PM »

Hi;
    Maybe when an out of place aircraft spawned on a Coral sea aircraft carrier, not sure but it looks out of this world (il2 '46 BAt 4.2.2 _Hotfix4)



In addition while on deck or flight the P-51B will not close its canopy when autopilot.

Heres another pic Bf109 at Coral sea (Ai) no canopy, why there are bugs for misadventure planes is reasonable.
https://imgur.com/iJ6uZjF
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Knochenlutscher

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Re: Essex Class in desert sea
« Reply #1 on: November 13, 2023, 03:27:55 AM »

Where is your LOG?

No LOG no Support. You know it.

And we told you Guys a hundred times, if you don't give a fugg about searching SAS,
don't get caught in the wild pissing in the corners here.
If the issue has been discussed already (Carrier and zoom out option) you failed to
use Search on SAS Site. That's a Zonk for you.
That issue we'll not deal with.

P-51B Canopies = LOG
Bf109 Canopies = LOG

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sgt.wingspan

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Re: Essex Class in desert sea
« Reply #2 on: November 13, 2023, 10:21:17 PM »

Hi;
     I forgot to log, when I tried to do the same its gone now and works fine. It did not ctd anyway its possible in a Qmb which I thought it cant.
https://imgur.com/QRFU8cJ
..still got the log:

[2023-11-14 12:09:32.108 UTC -8]   dT:    0   DX Version : 7
[2023-11-14 12:09:32.108 UTC -8]   dT:    0   Hardware    - disabled [buffers : 0]
[2023-11-14 12:09:32.108 UTC -8]   dT:    0   Extensions  - enabled :
[2023-11-14 12:09:32.108 UTC -8]   dT:    0     EAX ver. 1 [ ]  - disabled
[2023-11-14 12:09:32.109 UTC -8]   dT:    0     EAX ver. 2 [ ]  - disabled
[2023-11-14 12:09:32.109 UTC -8]   dT:    0     EAX ver. 3 [ ]  - disabled
[2023-11-14 12:09:32.109 UTC -8]   dT:    0     I3D ver. 2 [ ]  - disabled
[2023-11-14 12:09:32.109 UTC -8]   dT:    0     ZoomFX     [ ]  - disabled
[2023-11-14 12:09:32.109 UTC -8]   dT:    0     MacroFX    [ ]  - disabled
[2023-11-14 12:09:32.109 UTC -8]   dT:    0   SIMD render [X]
[2023-11-14 12:09:32.109 UTC -8]   dT:    0   num channels 32
[2023-11-14 12:09:32.109 UTC -8]   dT:    0   Cannot open audio file samples/infinite 1
[2023-11-14 12:09:32.109 UTC -8]   dT:    0   
[2023-11-14 12:11:28.857 UTC -8]   dT: -190   Loading mission QuickQMBPro/BAT_CoralSea_Essex_Class/BAT_CoralSea_Essex_ClassRedScramble00.mis...
[2023-11-14 12:11:28.920 UTC -8]   dT:    0   Y=1940 / M=6 / H= 12 , Temperature - 0m = 23.0 .
[2023-11-14 12:11:28.920 UTC -8]   dT:    0   Loading map.ini defined airfields:
[2023-11-14 12:11:30.540 UTC -8]   dT:    0   INTERNAL ERROR: TGA: Unsupported format (RLE encoding) in MAPS/_Tex/BA_CoralSea/whc_Jungle.tga
[2023-11-14 12:11:30.540 UTC -8]   dT:    0   INTERNAL ERROR: LoadTextureFromTga('MAPS/_Tex/BA_CoralSea/whc_Jungle.tga')
[2023-11-14 12:11:30.540 UTC -8]   dT:    0   WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING'
[2023-11-14 12:11:30.540 UTC -8]   dT:    0   WARNING: TLandscape::LoadMap('Bombsaways_CoralSea/load.ini') - errors in loading
[2023-11-14 12:11:30.541 UTC -8]   dT:    0   Landscape 'Bombsaways_CoralSea/load.ini' loading error
[2023-11-14 12:11:30.542 UTC -8]   dT:    0   java.lang.RuntimeException: Landscape 'Bombsaways_CoralSea/load.ini' loading error
[2023-11-14 12:11:30.542 UTC -8]   dT:    0      at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:436)
[2023-11-14 12:11:30.542 UTC -8]   dT:    0      at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:385)
[2023-11-14 12:11:30.543 UTC -8]   dT:    0      at com.maddox.il2.game.Mission.loadMain(Mission.java:872)
[2023-11-14 12:11:30.543 UTC -8]   dT:    0      at com.maddox.il2.game.Mission._load(Mission.java:650)
[2023-11-14 12:11:30.543 UTC -8]   dT:    0      at com.maddox.il2.game.Mission.access$600(Mission.java:124)
[2023-11-14 12:11:30.543 UTC -8]   dT:    0      at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:412)
[2023-11-14 12:11:30.543 UTC -8]   dT:    0      at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2023-11-14 12:11:30.543 UTC -8]   dT:    0      at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2023-11-14 12:11:30.543 UTC -8]   dT:    0      at com.maddox.il2.game.Main.exec(Main.java:422)
[2023-11-14 12:11:30.543 UTC -8]   dT:    0      at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-11-14 12:11:30.897 UTC -8]   dT:    0   Landscape 'Bombsaways_CoralSea/load.ini' loading error
[2023-11-14 12:11:30.897 UTC -8]   dT:    0   java.lang.RuntimeException: Landscape 'Bombsaways_CoralSea/load.ini' loading error
[2023-11-14 12:11:30.897 UTC -8]   dT:    0      at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:436)
[2023-11-14 12:11:30.898 UTC -8]   dT:    0      at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:385)
[2023-11-14 12:11:30.898 UTC -8]   dT:    0      at com.maddox.il2.game.Mission.loadMain(Mission.java:872)
[2023-11-14 12:11:30.898 UTC -8]   dT:    0      at com.maddox.il2.game.Mission._load(Mission.java:650)
[2023-11-14 12:11:30.898 UTC -8]   dT:    0      at com.maddox.il2.game.Mission.access$600(Mission.java:124)
[2023-11-14 12:11:30.898 UTC -8]   dT:    0      at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:412)
[2023-11-14 12:11:30.898 UTC -8]   dT:    0      at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2023-11-14 12:11:30.898 UTC -8]   dT:    0      at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2023-11-14 12:11:30.898 UTC -8]   dT:    0      at com.maddox.il2.game.Main.exec(Main.java:422)
[2023-11-14 12:11:30.898 UTC -8]   dT:    0      at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-11-14 12:11:38.221 UTC -8]   dT:    0   Loading mission QuickQMBPro/BAT_CoralSea_YorktownCV5_42_Class/BAT_CoralSea_YorktownCV5_42_ClassRedScramble00.mis...
[2023-11-14 12:11:38.225 UTC -8]   dT:    0   Y=1940 / M=6 / H= 12 , Temperature - 0m = 23.0 .
[2023-11-14 12:11:38.225 UTC -8]   dT:    0   Loading map.ini defined airfields:
[2023-11-14 12:11:39.658 UTC -8]   dT:    0   Load bridges
[2023-11-14 12:11:39.658 UTC -8]   dT:    0   Load static objects
[2023-11-14 12:11:43.132 UTC -8]   dT:    0   cannot open file for reading
[2023-11-14 12:11:43.133 UTC -8]   dT:    0   Cannot open audio file samples/1dm.wav
[2023-11-14 12:11:43.133 UTC -8]   dT:    0   cannot open file for reading
[2023-11-14 12:11:43.133 UTC -8]   dT:    0   Cannot open audio file samples/2dm.wav
[2023-11-14 12:11:43.133 UTC -8]   dT:    0   cannot open file for reading
[2023-11-14 12:11:43.133 UTC -8]   dT:    0   Cannot open audio file samples/Pops and Bangs.wav
[2023-11-14 12:11:43.133 UTC -8]   dT:    0   cannot open file for reading
[2023-11-14 12:11:43.133 UTC -8]   dT:    0   Cannot open audio file samples/prop17_81_1.wav
[2023-11-14 12:11:43.133 UTC -8]   dT:    0   
[2023-11-14 12:11:48.684 UTC -8]   dT:    0   1>mp_dotrange FRIENDLY DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[2023-11-14 12:11:48.687 UTC -8]   dT:    0   1>mp_dotrange FOE DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[2023-11-14 12:11:48.690 UTC -8]   dT:    0   Mission: QuickQMBPro/BAT_CoralSea_YorktownCV5_42_Class/BAT_CoralSea_YorktownCV5_42_ClassRedScramble00.mis is Playing
[2023-11-14 12:11:48.706 UTC -8]   dT:    0   INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Altimeter3'
[2023-11-14 12:11:48.706 UTC -8]   dT:    0   INTERNAL ERROR: HierMesh: Can't find chunk 'Z_TurnBank4'
[2023-11-14 12:11:48.706 UTC -8]   dT:    0   INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Compass3'
[2023-11-14 12:11:48.735 UTC -8]   dT:    0   WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[2023-11-14 12:11:48.735 UTC -8]   dT:    0   Too many vertexes or faces per shadow hier mesh!
[2023-11-14 12:11:48.853 UTC -8]   dT:    1   INTERNAL ERROR: HierMesh: Can't find chunk 'GearR9_D0'
[2023-11-14 12:11:48.908 UTC -8]   dT:    0   INTERNAL ERROR: HierMesh: Can't find chunk 'GearR9_D0'
[2023-11-14 12:11:48.909 UTC -8]   dT:    0   INTERNAL ERROR: HierMesh: Can't find chunk 'GearR9_D0'
[2023-11-14 12:11:48.917 UTC -8]   dT:    0   INTERNAL ERROR: HierMesh: Can't find chunk 'GearR9_D0'
[2023-11-14 12:12:42.090 UTC -8]   dT: 1584   ***( GL error: 1282 (render3d0)
[2023-11-14 12:12:48.705 UTC -8]   dT:    0   WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[2023-11-14 12:12:48.705 UTC -8]   dT:    0   Too many vertexes or faces per shadow hier mesh!
[2023-11-14 12:12:54.863 UTC -8]   dT:    0   ***( GL error: 1282 (render3d0)

[Nov 14, 2023 12:13:13 PM UTC -8] -------------- END log session -------------
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Frankiek

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Re: Essex Class in desert sea
« Reply #3 on: November 13, 2023, 11:53:53 PM »

From the log it appears that you have some dll related errors. As far as the rendering of the sea is concerned there is one texture MAPS/_Tex/BA_CoralSea/whc_Jungle.tga that your game is unable to render. This is resulting in a non critical load.ini error. The error related to the planes is very clear too many vertices so you are attempting to use a plane that has meshes with a high number of polygons so you need to use a set of graphic dll il2core.dll il2corep4.dll. that will allow this. BAT comes with different set of these dll so you need to try to use the one that will work on yor machine. You can find the instructions for dll use in your BAT documentation
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sgt.wingspan

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Re: Essex Class in desert sea
« Reply #4 on: November 14, 2023, 07:03:58 PM »

From the log it appears that you have some dll related errors. As far as the rendering of the sea is concerned there is one texture MAPS/_Tex/BA_CoralSea/whc_Jungle.tga that your game is unable to render. This is resulting in a non critical load.ini error. The error related to the planes is very clear too many vertices so you are attempting to use a plane that has meshes with a high number of polygons so you need to use a set of graphic dll il2core.dll il2corep4.dll. that will allow this. BAT comes with different set of these dll so you need to try to use the one that will work on yor machine. You can find the instructions for dll use in your BAT documentation
Thanks for the info, its a rare instance experiencing this.
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