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Author Topic: N1K1 Family from 4.13 tweaked by WxTech  (Read 2974 times)

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RABIZO

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Re: N1K1 Family from 4.13 tweaked by WxTech
« Reply #12 on: January 01, 2024, 06:30:01 PM »

Thank you “Glenn”.
I did some research and it seemed like it was made of wood.
I'm going to change it again, but I'm going to make it a little darker.

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Whiskey_Sierra_972

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  • In memory of my beloved hero: Saburo SAKAI!
Re: N1K1 Family from 4.13 tweaked by WxTech
« Reply #13 on: January 06, 2024, 08:54:14 AM »

Hi WxTech!

Just wondering if we can add the Raised seat position by simply adding the nedeed value in the body.msh text or we need to add a hook in the 3d model?

I'm thinking about some nice biplanes like the A2M / A4M that are hard to land because the view can't be rised enought to keep the deck in sight....and I have to land in gunsight view to spot the deck in front of my radial engine....
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WxTech

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Re: N1K1 Family from 4.13 tweaked by WxTech
« Reply #14 on: January 06, 2024, 11:52:40 AM »

Any plane which has the view hook, CAMERAUP (usually in Body.msh, and sometimes in MaineHull.msh) can have the position put wherever the user wants. Even out at the tip of the wing, probably. ;)  you need only alter one or more of the last three numbers in its 12-figure transform matrix (ignore the first nine.)

And if a plane has an openable canopy but is lacking the CAMERAUP hook, you should be able to add it.
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Great minds discuss ideas. Average minds discuss events. Small minds discuss people. - Hyman Rickover (but probably predating his use.)

mikojan3

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Re: N1K1 Family from 4.13 tweaked by WxTech
« Reply #15 on: January 28, 2024, 03:31:39 PM »

 :P :Pmany thanxs wonderfull job
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