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Author Topic: Junkers CL1  (Read 1916 times)

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Type83Fighter

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Re: Junkers CL1
« Reply #12 on: January 06, 2024, 05:39:43 PM »

Can't replicate the issue with the AI going off the end of the runway (4.12.2 + 5.20 + JTW)
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Whiskey_Sierra_972

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Re: Junkers CL1
« Reply #13 on: January 07, 2024, 03:31:41 AM »

Test map where I discover the issue:QMB Sands of time

I'll give it a new try with different fuel load....
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Type83Fighter

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Re: Junkers CL1
« Reply #14 on: January 16, 2024, 01:55:45 AM »

I didn't have the issue with the planes going off the end of the runway, but I do have them sinking into the terrain at mission start. I will try different maps to see what I can find.
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Zflyer48

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Re: Junkers CL1
« Reply #15 on: January 16, 2024, 08:29:01 AM »

New Beta

Whiskey_Sierra_972 try this in Sands of Time. Works in my map, now.

Type83Fighter, which map? I have tried several maps and no sink in any of them.

https://www.mediafire.com/file/z9l8b85q9hqv3ke/Junkers_CL1-Beta2.zip/file
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Zflyer48

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Re: Junkers CL1
« Reply #16 on: January 17, 2024, 09:16:36 AM »

Now in WW1 as alpha version.
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Whiskey_Sierra_972

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Re: Junkers CL1
« Reply #17 on: January 17, 2024, 11:37:37 AM »

New Beta

Whiskey_Sierra_972 try this in Sands of Time. Works in my map, now.

Type83Fighter, which map? I have tried several maps and no sink in any of them.

https://www.mediafire.com/file/z9l8b85q9hqv3ke/Junkers_CL1-Beta2.zip/file

Just tested....issue solved...take off by Ai is regular!

Thanks for the fix!
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