Hey,
@Wing Walker, this is land campaign about Soviet invasion of Finland in 1939, it is 100% for land based planes.
Thank You for Your answers!
Heres Log file:
[Jan 7, 2024 8:31:37 AM UTC +1] ------------ BEGIN log session -------------
[Jan 7, 2024 8:31:37 AM UTC +1] ----------- Switched to pipe mode ----------
[2024-01-07 08:31:37.330 UTC +1] dT: 0 OpenGL provider: Opengl32.dll
[2024-01-07 08:31:37.486 UTC +1] dT: 0 OpenGL library:
[2024-01-07 08:31:37.486 UTC +1] dT: 0 Vendor: NVIDIA Corporation
[2024-01-07 08:31:37.486 UTC +1] dT: 0 Render: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
[2024-01-07 08:31:37.486 UTC +1] dT: 0 Version: 4.6.0 NVIDIA 536.23
[2024-01-07 08:31:37.486 UTC +1] dT: 0 Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_NV_memory_object_sparse GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap_triangles GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_uniform_buffer_std430_layout GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_linked_gpu_multicast GL_NV_gpu_multicast GL_NVX_gpu_multicast2 GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
[2024-01-07 08:31:37.486 UTC +1] dT: 0 Size: 1600x900
[2024-01-07 08:31:37.486 UTC +1] dT: 0 ColorBits: 32
[2024-01-07 08:31:37.486 UTC +1] dT: 0 DepthBits: 24
[2024-01-07 08:31:37.486 UTC +1] dT: 0 StencilBits: 8
[2024-01-07 08:31:37.486 UTC +1] dT: 0 isDoubleBuffered: true
[2024-01-07 08:31:37.588 UTC +1] dT: 0
[2024-01-07 08:31:37.588 UTC +1] dT: 0 *** Looking for Advanced CPU Instructions...
[2024-01-07 08:31:37.589 UTC +1] dT: 0 [x] PentiumPro
[2024-01-07 08:31:37.589 UTC +1] dT: 0 [x] Multimedia (MMX)
[2024-01-07 08:31:37.589 UTC +1] dT: 0 [x] 3D (SSE)
[2024-01-07 08:31:37.590 UTC +1] dT: 0 [x] 3D (SSE2)
[2024-01-07 08:31:37.590 UTC +1] dT: 0 [-] 3D (3DNow)
[2024-01-07 08:31:37.590 UTC +1] dT: 0 ColourBits 32, ABits 0, ZBits 24
[2024-01-07 08:31:37.592 UTC +1] dT: 0
[2024-01-07 08:31:37.592 UTC +1] dT: 0 *** Looking for Render API Extensions ...
[2024-01-07 08:31:37.593 UTC +1] dT: 0 [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[2024-01-07 08:31:37.594 UTC +1] dT: 0 [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[2024-01-07 08:31:37.594 UTC +1] dT: 0 [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[2024-01-07 08:31:37.594 UTC +1] dT: 0 [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[2024-01-07 08:31:37.594 UTC +1] dT: 0 [x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[2024-01-07 08:31:37.595 UTC +1] dT: 0 [x] 'GL_ARB_multitexture' extension - Multitexturing.
[2024-01-07 08:31:37.595 UTC +1] dT: 0 [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[2024-01-07 08:31:37.595 UTC +1] dT: 0 [x] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[2024-01-07 08:31:37.595 UTC +1] dT: 0 [x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[2024-01-07 08:31:37.595 UTC +1] dT: 0 [x] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[2024-01-07 08:31:37.596 UTC +1] dT: 0 [x] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[2024-01-07 08:31:37.596 UTC +1] dT: 0 [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400
[2024-01-07 08:31:37.596 UTC +1] dT: 0 [x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[2024-01-07 08:31:37.596 UTC +1] dT: 0
[2024-01-07 08:31:37.596 UTC +1] dT: 0 Maximum texture size : 32768
[2024-01-07 08:31:37.596 UTC +1] dT: 0 Maximum simultaneous textures :4
[2024-01-07 08:31:37.597 UTC +1] dT: 0 MaxAnisotropic (1.0 = none) : 16.000000
[2024-01-07 08:31:37.731 UTC +1] dT: 0 15 Splashscreens available.
[2024-01-07 08:31:45.328 UTC +1] dT: 0 ScreenMode Library Version 0.01 loaded successfully.
[2024-01-07 08:31:49.100 UTC +1] dT: 40 Initializing DirectSound playback device...
[2024-01-07 08:31:49.101 UTC +1] dT: 0 Primary buffer created.
[2024-01-07 08:31:49.101 UTC +1] dT: 0 Playback format is set : sampling rate = 44100, num channels = 2.
[2024-01-07 08:31:49.101 UTC +1] dT: 0 Not enought hardware buffers (0), hardware disabled
[2024-01-07 08:31:49.102 UTC +1] dT: 0 Buffer caps : Transfer rate = 0, CPU overhead = 0.
[2024-01-07 08:31:49.102 UTC +1] dT: 0 Default speaker config is : 1310724.
[2024-01-07 08:31:49.102 UTC +1] dT: 0 Direct sound audio device initialized successfully :
[2024-01-07 08:31:49.102 UTC +1] dT: 0 DX Version : 7
[2024-01-07 08:31:49.102 UTC +1] dT: 0 Hardware - disabled [buffers : 0]
[2024-01-07 08:31:49.102 UTC +1] dT: 0 Extensions - enabled :
[2024-01-07 08:31:49.102 UTC +1] dT: 0 EAX ver. 1 [ ] - disabled
[2024-01-07 08:31:49.103 UTC +1] dT: 0 EAX ver. 2 [ ] - disabled
[2024-01-07 08:31:49.103 UTC +1] dT: 0 EAX ver. 3 [ ] - disabled
[2024-01-07 08:31:49.103 UTC +1] dT: 0 I3D ver. 2 [ ] - disabled
[2024-01-07 08:31:49.103 UTC +1] dT: 0 ZoomFX [ ] - disabled
[2024-01-07 08:31:49.103 UTC +1] dT: 0 MacroFX [ ] - disabled
[2024-01-07 08:31:49.104 UTC +1] dT: 0 SIMD render [X]
[2024-01-07 08:31:49.104 UTC +1] dT: 0 num channels 16
[2024-01-07 08:31:49.104 UTC +1] dT: 0 Cannot open audio file samples/infinite 1
[2024-01-07 08:31:49.104 UTC +1] dT: 0
[2024-01-07 08:31:54.460 UTC +1] dT: 0 Mission: class 'vehicles.stationary.StationaryArchie$ISUZU_fuel_nm' not found
[2024-01-07 08:31:54.461 UTC +1] dT: 0 Mission: class 'vehicles.stationary.HorseSledgeStationary$HorseSledge2' not found
[2024-01-07 08:31:54.462 UTC +1] dT: 0 Mission: class 'vehicles.stationary.HorseSledgeStationary$HorseSledge' not found
[2024-01-07 08:31:54.462 UTC +1] dT: 0 Mission: class 'vehicles.stationary.StationaryArchie$ISUZU_fuel_nm' not found
[2024-01-07 08:31:54.462 UTC +1] dT: 0 Mission: class 'vehicles.stationary.HorseSledgeStationary$HorseSledge2' not found
[2024-01-07 08:31:54.463 UTC +1] dT: 0 Mission: class 'vehicles.planes.Parasol5Static$FokkerCXP' not found
[2024-01-07 08:31:54.463 UTC +1] dT: 0 Mission: class 'vehicles.planes.Parasol5Static$FokkerCXP' not found
[2024-01-07 08:31:54.463 UTC +1] dT: 0 Mission: class 'vehicles.planes.Parasol5Static$FokkerCXP' not found
[2024-01-07 08:31:54.464 UTC +1] dT: 0 Mission: class 'vehicles.planes.Parasol5Static$FokkerCXP' not found
[2024-01-07 08:31:54.464 UTC +1] dT: 0 Mission: class 'vehicles.planes.Parasol5Static$FokkerCXP' not found
[2024-01-07 08:31:54.464 UTC +1] dT: 0 Mission: class 'vehicles.planes.Parasol5Static$FokkerCXP' not found
[2024-01-07 08:31:54.465 UTC +1] dT: 0 Mission: class 'vehicles.planes.Parasol5Static$FokkerCXP' not found
[2024-01-07 08:31:54.465 UTC +1] dT: 0 Mission: class 'vehicles.planes.Parasol5Static$FokkerCXP' not found
[2024-01-07 08:31:54.465 UTC +1] dT: 0 Mission: class 'vehicles.planes.Parasol5Static$FokkerCXP' not found
[2024-01-07 08:31:54.466 UTC +1] dT: 0 Mission: class 'vehicles.stationary.StationaryArchie$ISUZU_fuel_nm' not found
[2024-01-07 08:31:54.466 UTC +1] dT: 0 Mission: class 'vehicles.stationary.StationaryArchie$ISUZU_fuel_nm' not found
[2024-01-07 08:31:54.467 UTC +1] dT: 0 Mission: class 'vehicles.stationary.StationaryArchie$ISUZU_fuel_nm' not found
[2024-01-07 08:31:54.467 UTC +1] dT: 0 Mission: class 'vehicles.stationary.HorseSledgeStationary$HorseSledge2' not found
[2024-01-07 08:31:54.467 UTC +1] dT: 0 Mission: class 'vehicles.stationary.HorseSledgeStationary$HorseSledge2' not found
[2024-01-07 08:31:54.468 UTC +1] dT: 0 Mission: class 'vehicles.stationary.HorseSledgeStationary$HorseSledge' not found
[2024-01-07 08:31:54.468 UTC +1] dT: 0 Mission: class 'vehicles.stationary.HorseSledgeStationary$HorseSledge' not found
[2024-01-07 08:31:54.468 UTC +1] dT: 0 Mission: class 'vehicles.stationary.HorseSledgeStationary$HorseSledge' not found
[2024-01-07 08:31:54.469 UTC +1] dT: 0 Mission: class 'vehicles.stationary.StationaryArchie$ISUZU_fuel_nm' not found
[2024-01-07 08:31:54.470 UTC +1] dT: 0 Mission: class 'vehicles.stationary.StationaryArchie$ISUZU_fuel_nm' not found
[2024-01-07 08:31:54.471 UTC +1] dT: 0 Mission: class 'vehicles.stationary.HorseSledgeStationary$HorseSledge2' not found
[2024-01-07 08:31:54.471 UTC +1] dT: 0 Mission: class 'vehicles.stationary.HorseSledgeStationary$HorseSledge2' not found
[2024-01-07 08:31:54.472 UTC +1] dT: 0 Mission: class 'vehicles.stationary.HorseSledgeStationary$HorseSledge2' not found
[2024-01-07 08:31:54.472 UTC +1] dT: 0 Mission: class 'vehicles.stationary.HorseSledgeStationary$HorseSledge2' not found
[2024-01-07 08:31:54.472 UTC +1] dT: 0 Mission: class 'vehicles.stationary.StationaryArchie$ISUZU_fuel_nm' not found
[2024-01-07 08:31:54.472 UTC +1] dT: 0 Mission: class 'vehicles.stationary.StationaryArchie$ISUZU_fuel_nm' not found
[2024-01-07 08:31:54.473 UTC +1] dT: 0 Mission: class 'vehicles.stationary.StationaryArchie$ISUZU_fuel_nm' not found
[2024-01-07 08:31:54.473 UTC +1] dT: 0 Mission: class 'vehicles.stationary.HorseSledgeStationary$HorseSledge' not found
[2024-01-07 08:31:54.474 UTC +1] dT: 0 Mission: class 'vehicles.stationary.HorseSledgeStationary$HorseSledge2' not found
[2024-01-07 08:31:54.474 UTC +1] dT: 0 Mission: class 'vehicles.stationary.HorseSledgeStationary$HorseSledge2' not found
[2024-01-07 08:31:54.474 UTC +1] dT: 0 Mission: class 'vehicles.planes.Parasol2Static$Bulldog_II' not found
[2024-01-07 08:31:54.475 UTC +1] dT: 0 Mission: class 'vehicles.planes.Parasol2Static$Bulldog_II' not found
[2024-01-07 08:31:54.475 UTC +1] dT: 0 Mission: class 'vehicles.planes.Parasol2Static$Bulldog_II' not found
[2024-01-07 08:31:54.475 UTC +1] dT: 0 Mission: class 'vehicles.planes.Parasol2Static$Bulldog_II' not found
[2024-01-07 08:31:54.475 UTC +1] dT: 0 Mission: class 'vehicles.planes.Parasol2Static$Bulldog_II' not found
[2024-01-07 08:31:54.476 UTC +1] dT: 0 Mission: class 'vehicles.planes.Parasol2Static$Bulldog_II' not found
[2024-01-07 08:31:54.476 UTC +1] dT: 0 Mission: class 'vehicles.planes.Parasol2Static$Bulldog_II' not found
[2024-01-07 08:31:54.477 UTC +1] dT: 0 Mission: class 'vehicles.stationary.StationaryArchie$ISUZU_fuel_nm' not found
[2024-01-07 08:31:54.477 UTC +1] dT: 0 Mission: class 'vehicles.stationary.StationaryArchie$ISUZU_fuel_nm' not found
[2024-01-07 08:31:54.477 UTC +1] dT: 0 Mission: class 'vehicles.planes.Parasol2Static$Bulldog_II' not found
[2024-01-07 08:31:54.478 UTC +1] dT: 0 Mission: class 'vehicles.planes.Parasol2Static$Bulldog_II' not found
[2024-01-07 08:31:54.478 UTC +1] dT: 0 Mission: class 'vehicles.stationary.StationaryArchie$ISUZU_fuel_nm' not found
[2024-01-07 08:31:54.487 UTC +1] dT: 0 Mission: class 'vehicles.planes.Parasol5Static$Polikarpov_RZ' not found
[2024-01-07 08:31:54.487 UTC +1] dT: 0 Mission: class 'vehicles.planes.Parasol5Static$Polikarpov_RZ' not found
[2024-01-07 08:31:54.488 UTC +1] dT: 0 Mission: class 'vehicles.planes.Parasol5Static$Polikarpov_RZ' not found
[2024-01-07 08:31:54.492 UTC +1] dT: 0 Mission: class 'vehicles.stationary.HorseSledgeStationary$HorseSledge2' not found
[2024-01-07 08:31:54.493 UTC +1] dT: 0 Mission: class 'vehicles.stationary.HorseSledgeStationary$HorseSledge' not found
[2024-01-07 08:31:54.493 UTC +1] dT: 0 Mission: class 'vehicles.stationary.StationaryArchie$ISUZU_fuel_nm' not found
[2024-01-07 08:31:54.493 UTC +1] dT: 0 Mission: class 'vehicles.stationary.StationaryArchie$ISUZU_fuel_nm' not found
[2024-01-07 08:31:56.836 UTC +1] dT: -40 Loading mission campaign/fi/DGen_1_WinterWardoe10/193911300.mis...
[2024-01-07 08:31:56.870 UTC +1] dT: 0 Y=1939 / M=11 / H= 13 , Temperature - 0m = -17.0 .
[2024-01-07 08:31:56.871 UTC +1] dT: 0 Loading map.ini defined airfields:
[2024-01-07 08:31:56.872 UTC +1] dT: 0 Map file: line <366362.94 484528.12 368556.34 483156.8 2.05> is valid!
[2024-01-07 08:31:56.872 UTC +1] dT: 0 Map file: line <332367.6 448751.62 334190.34 447638.25 2.25> is valid!
[2024-01-07 08:31:56.873 UTC +1] dT: 0 Map file: line <316830.66 436809.97 318897.53 435045.12 2.10> is valid!
[2024-01-07 08:31:56.873 UTC +1] dT: 0 Map file: line <259259.27 447900.9 261085.67 446380.3 2.25> is valid!
[2024-01-07 08:31:56.873 UTC +1] dT: 0 Map file: line <203193.02 382074.25 205181.0 380664.88 2.00> is valid!
[2024-01-07 08:31:56.873 UTC +1] dT: 0 Map file: line <323314.3 359875.9 325397.2 358095.34 2.25> is valid!
[2024-01-07 08:31:56.874 UTC +1] dT: 0 Map file: line <334438.4 350192.47 336635.88 348519.0 2.25> is valid!
[2024-01-07 08:31:56.874 UTC +1] dT: 0 Map file: line <292833.62 319855.7 294800.1 318031.84 2.35> is valid!
[2024-01-07 08:31:56.874 UTC +1] dT: 0 Map file: line <311941.06 300783.3 313977.94 298990.4 2.15> is valid!
[2024-01-07 08:31:56.875 UTC +1] dT: 0 Map file: line <342856.94 231174.12 345336.62 229986.38 2.15> is valid!
[2024-01-07 08:31:56.875 UTC +1] dT: 0 Map file: line <362295.03 221411.4 363916.38 220758.45 2.25> is valid!
[2024-01-07 08:31:56.875 UTC +1] dT: 0 Map file: line <412787.4 181939.98 414305.0 180372.1 2.05> is valid!
[2024-01-07 08:31:56.875 UTC +1] dT: 0 Map file: line <384158.8 169383.77 385842.88 167926.53 2.15> is valid!
[2024-01-07 08:31:56.875 UTC +1] dT: 0 Map file: line <368008.0 182359.84 369922.8 180680.75 2.15> is valid!
[2024-01-07 08:31:56.876 UTC +1] dT: 0 Map file: line <239933.66 192215.98 241945.86 190595.5 2.15> is valid!
[2024-01-07 08:31:56.876 UTC +1] dT: 0 Map file: line <224009.4 204766.64 226049.78 202923.55 2.25> is valid!
[2024-01-07 08:31:56.876 UTC +1] dT: 0 Map file: line <196914.69 239970.94 198698.12 238262.52 2.25> is valid!
[2024-01-07 08:31:56.876 UTC +1] dT: 0 Map file: line <174515.27 250992.44 176356.88 249544.27 2.35> is valid!
[2024-01-07 08:31:56.876 UTC +1] dT: 0 Map file: line <153624.8 246335.75 155606.92 244782.6 2.05> is valid!
[2024-01-07 08:31:56.876 UTC +1] dT: 0 Map file: line <132916.17 246164.62 134818.1 244813.88 2.00> is valid!
[2024-01-07 08:31:56.877 UTC +1] dT: 0 Map file: line <52780.4 221303.52 54286.6 220458.31 2.05> is valid!
[2024-01-07 08:31:56.877 UTC +1] dT: 0 Map file: line <80804.21 203065.45 82422.04 201942.64 2.25> is valid!
[2024-01-07 08:31:56.877 UTC +1] dT: 0 Map file: line <16279.72 198075.73 17942.77 196782.69 2.25> is valid!
[2024-01-07 08:31:56.877 UTC +1] dT: 0 Map file: line <20655.68 179000.69 22242.05 177306.4 2.25> is valid!
[2024-01-07 08:31:56.877 UTC +1] dT: 0 Map file: line <68799.78 155106.23 70160.82 153538.44 2.25> is valid!
[2024-01-07 08:31:56.877 UTC +1] dT: 0 Map file: line <73780.25 135836.66 75396.88 134396.38 2.25> is valid!
[2024-01-07 08:31:56.878 UTC +1] dT: 0 Map file: line <78351.0 124760.7 80408.09 123205.17 2.15> is valid!
[2024-01-07 08:31:56.878 UTC +1] dT: 0 Map file: line <87486.8 107760.27 89631.72 106708.1 2.15> is valid!
[2024-01-07 08:31:56.878 UTC +1] dT: 0 Map file: line <27152.42 147486.55 28643.55 146898.48 2.05> is valid!
[2024-01-07 08:31:56.878 UTC +1] dT: 0 Map file: line <149139.44 102077.74 150516.73 100909.13 2.55> is valid!
[2024-01-07 08:31:56.878 UTC +1] dT: 0 Map file: line <155572.27 90958.93 156949.38 89632.02 2.25> is valid!
[2024-01-07 08:31:56.878 UTC +1] dT: 0 Map file: line <148815.06 83609.63 150215.62 82873.82 2.25> is valid!
[2024-01-07 08:31:56.879 UTC +1] dT: 0 Map file: line <139460.48 82693.61 140816.83 81733.42 2.25> is valid!
[2024-01-07 08:31:56.879 UTC +1] dT: 0 Map file: line <126357.05 75616.11 127728.47 74866.85 2.15> is valid!
[2024-01-07 08:31:56.879 UTC +1] dT: 0 Map file: line <116202.05 88905.68 117728.37 88182.68 2.15> is valid!
[2024-01-07 08:31:56.879 UTC +1] dT: 0 Map file: line <91510.33 84536.92 93033.06 83147.29 2.05> is valid!
[2024-01-07 08:31:56.879 UTC +1] dT: 0 Map file: line <58486.09 90730.11 59354.57 89068.22 2.05> is valid!
[2024-01-07 08:31:56.880 UTC +1] dT: 0 Map file: line <33909.58 89187.44 35513.62 87938.47 2.05> is valid!
[2024-01-07 08:31:56.880 UTC +1] dT: 0 Map file: line <69028.89 65418.71 70608.35 64042.03 2.15> is valid!
[2024-01-07 08:31:56.880 UTC +1] dT: 0 Map file: line <319952.16 114034.61 321376.22 113266.52 2.15> is valid!
[2024-01-07 08:31:56.880 UTC +1] dT: 0 Map file: line <301035.0 121260.67 302666.1 120021.48 2.25> is valid!
[2024-01-07 08:31:56.881 UTC +1] dT: 0 Map file: line <279895.38 129826.85 281487.5 127915.18 2.25> is valid!
[2024-01-07 08:31:56.881 UTC +1] dT: 0 Map file: line <413078.72 254116.86 415037.5 252403.84 2.25> is valid!
[2024-01-07 08:31:56.881 UTC +1] dT: 0 Map file: line <6743.54 239662.23 8140.95 238417.36 2.25> is valid!
[2024-01-07 08:31:56.881 UTC +1] dT: 0 Map file: line <107482.15 161315.38 109079.82 159945.95 2.25> is valid!
[2024-01-07 08:31:56.881 UTC +1] dT: 0 Map file: line <111769.69 333102.3 113469.78 331278.56 2.25> is valid!
[2024-01-07 08:31:56.881 UTC +1] dT: 0 Map file: line <113851.84 330812.12 115410.41 329492.12 2.25> is valid!
[2024-01-07 08:31:56.882 UTC +1] dT: 0 Map file: line <131208.23 38745.26 132596.5 37963.6 2.25> is valid!
[2024-01-07 08:31:56.886 UTC +1] dT: 0 Detected Vertex Shaders 3.0.
[2024-01-07 08:31:56.886 UTC +1] dT: 0 *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
[2024-01-07 08:31:56.886 UTC +1] dT: 0 Vertex texture units: 32
[2024-01-07 08:31:56.886 UTC +1] dT: 0
[2024-01-07 08:31:58.172 UTC +1] dT: 0 Loading vertex/fragment programs: *1268002440*
[2024-01-07 08:31:58.173 UTC +1] dT: 0 *** Loading: [vpFogFar2Tex2D]
[2024-01-07 08:31:58.174 UTC +1] dT: 0 *** Loading: [vpFog2Tex2DBlend]
[2024-01-07 08:31:58.174 UTC +1] dT: 0 *** Loading: [vpFogFar4Tex2D]
[2024-01-07 08:31:58.174 UTC +1] dT: 0 *** Loading: [vpFogFar8Tex2D]
[2024-01-07 08:31:58.175 UTC +1] dT: 0 *** Loading: [vpFogNoTex]
[2024-01-07 08:31:58.175 UTC +1] dT: 0 *** Loading: [vpFog4Tex2D]
[2024-01-07 08:31:58.175 UTC +1] dT: 0 *** Loading: [vpFog4Tex2D_UV2]
[2024-01-07 08:31:58.176 UTC +1] dT: 0 *** Loading: [vp4Tex2D]
[2024-01-07 08:31:58.176 UTC +1] dT: 0 *** Loading: [vp6Tex2D]
[2024-01-07 08:31:58.176 UTC +1] dT: 0 *** Loading: [vpTexUVTex2D]
[2024-01-07 08:31:58.177 UTC +1] dT: 0 *** Loading: [vpWaterGrid_NV]
[2024-01-07 08:31:58.177 UTC +1] dT: 0 *** Loading: [vpWaterSunLight_NV]
[2024-01-07 08:31:58.177 UTC +1] dT: 0 *** Loading: [vpWaterSunLight_ATI]
[2024-01-07 08:31:58.177 UTC +1] dT: 0 *** Loading: [vpWaterSunLight_FP]
[2024-01-07 08:31:58.178 UTC +1] dT: 0 *** Loading: [vpTreeSprite]
[2024-01-07 08:31:58.178 UTC +1] dT: 0 *** Loading: [vpTreeTrunk]
[2024-01-07 08:31:58.178 UTC +1] dT: 0 *** Loading: [vpVAObjectsN]
[2024-01-07 08:31:58.179 UTC +1] dT: 0 *** Loading: [vpVAObjectsL0]
[2024-01-07 08:31:58.179 UTC +1] dT: 0 *** Loading: [vpSprites]
[2024-01-07 08:31:58.179 UTC +1] dT: 0 *** Loading: [vpSimpleGL]
[2024-01-07 08:31:58.180 UTC +1] dT: 0 *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
[2024-01-07 08:31:58.180 UTC +1] dT: 0 *** Loading: [fpWaterSunLight] -> NV3X Optimized!
[2024-01-07 08:31:58.180 UTC +1] dT: 0 *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
[2024-01-07 08:31:58.181 UTC +1] dT: 0 *** Loading: [fpCoastBump] -> NV3X Optimized!
[2024-01-07 08:31:58.181 UTC +1] dT: 0 *** Loading: [fpCoastFoam] -> NV3X Optimized!
[2024-01-07 08:31:58.181 UTC +1] dT: 0 *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
[2024-01-07 08:31:58.181 UTC +1] dT: 0 *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
[2024-01-07 08:31:58.182 UTC +1] dT: 0 *** Loading: [fpCausticSimple] -> NV3X Optimized!
[2024-01-07 08:31:58.182 UTC +1] dT: 0 *** Loading: [fpCaustic] -> NV3X Optimized!
[2024-01-07 08:31:58.182 UTC +1] dT: 0 *** Loading: [fpSprites] -> NV3X Optimized!
[2024-01-07 08:31:58.184 UTC +1] dT: 0 *** Loading: [fpObjectsL0] -> NV3X Optimized!
[2024-01-07 08:31:58.185 UTC +1] dT: 0 *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
[2024-01-07 08:31:58.185 UTC +1] dT: 0 *** Loading: [fpSimpleGL]
[2024-01-07 08:31:58.185 UTC +1] dT: 0 *** Loading: [fpNearLandFog] -> NV3X Optimized!
[2024-01-07 08:31:58.186 UTC +1] dT: 0 *** Loading: [fpFarLandFog] -> NV3X Optimized!
[2024-01-07 08:31:58.186 UTC +1] dT: 0 *** Loading: [fpRiverCoastAA]
[2024-01-07 08:31:58.186 UTC +1] dT: 0 *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
[2024-01-07 08:31:58.187 UTC +1] dT: 0 *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
[2024-01-07 08:31:58.187 UTC +1] dT: 0 *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
[2024-01-07 08:31:58.187 UTC +1] dT: 0 *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
[2024-01-07 08:31:58.188 UTC +1] dT: 0 *** Loading: [fpCoastBump8800] -> NV5X Optimized!
[2024-01-07 08:31:58.188 UTC +1] dT: 0 *** Loading: [vpWaterDM_CPU]
[2024-01-07 08:31:58.188 UTC +1] dT: 0 *** Loading: [fpWaterNearDM] -> NV4X Optimized!
[2024-01-07 08:31:58.189 UTC +1] dT: 0 *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
[2024-01-07 08:31:58.189 UTC +1] dT: 0 *** Loading: [fpWaterFarDM] -> NV4X Optimized!
[2024-01-07 08:31:58.189 UTC +1] dT: 0 *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
[2024-01-07 08:31:58.189 UTC +1] dT: 0 *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
[2024-01-07 08:31:58.190 UTC +1] dT: 0 *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
[2024-01-07 08:31:58.190 UTC +1] dT: 0 *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
[2024-01-07 08:31:58.190 UTC +1] dT: 0 *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
[2024-01-07 08:31:58.191 UTC +1] dT: 0 *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
[2024-01-07 08:31:58.191 UTC +1] dT: 0 *** Loading: [fpWaterLFogDM]
[2024-01-07 08:31:58.191 UTC +1] dT: 0 *** Loading: [fpIceWater] -> NV3X Optimized!
[2024-01-07 08:31:58.191 UTC +1] dT: 0 *** Loading: [fpNearNoBlend] -> NV3X Optimized!
[2024-01-07 08:31:58.192 UTC +1] dT: 0 *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
[2024-01-07 08:31:58.192 UTC +1] dT: 0 *** Loading: [fpNearBlend] -> NV3X Optimized!
[2024-01-07 08:31:58.192 UTC +1] dT: 0 *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
[2024-01-07 08:31:58.193 UTC +1] dT: 0 *** Loading: [fpFarBlend] -> NV3X Optimized!
[2024-01-07 08:31:58.193 UTC +1] dT: 0 *** Loading: [fpForestPlane] -> NV3X Optimized!
[2024-01-07 08:31:58.193 UTC +1] dT: 0 *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
[2024-01-07 08:31:58.194 UTC +1] dT: 0 *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
[2024-01-07 08:31:58.194 UTC +1] dT: 0 *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
[2024-01-07 08:31:58.602 UTC +1] dT: 0 Load bridges
[2024-01-07 08:31:58.603 UTC +1] dT: 0 Load static objects
[2024-01-07 08:31:58.615 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Furniture/Sandbag_Wall/live.sim)
[2024-01-07 08:31:58.622 UTC +1] dT: 0 ##### House without collision (3do/Buildings/46/Trench6/live.sim)
[2024-01-07 08:31:58.622 UTC +1] dT: 0 ##### House without collision (3do/Buildings/46/ATTrench2/live.sim)
[2024-01-07 08:31:58.627 UTC +1] dT: 0 ##### House without collision (3do/Buildings/46/Trench5/live.sim)
[2024-01-07 08:31:58.633 UTC +1] dT: 0 ##### House without collision (3do/Buildings/46/MGTrench/live.sim)
[2024-01-07 08:31:58.639 UTC +1] dT: 0 ##### House without collision (3do/Buildings/England/jetty1/live.sim)
[2024-01-07 08:31:59.159 UTC +1] dT: 0 ##### House without collision (3do/Buildings/ToW/Rus_House_003/variant_001/mono.sim)
[2024-01-07 08:31:59.361 UTC +1] dT: 0 ##### House without collision (3do/Buildings/French/frenchvillage1/live.sim)
[2024-01-07 08:31:59.411 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[2024-01-07 08:31:59.565 UTC +1] dT: 0 ##### House without collision (3do/Buildings/England/jetty2/live.sim)
[2024-01-07 08:31:59.645 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Russia/CountryChurch_W/dead.sim)
[2024-01-07 08:31:59.648 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Germany/Farm/dead.sim)
[2024-01-07 08:31:59.649 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Crimea/BarnStuccoW/dead.sim)
[2024-01-07 08:31:59.662 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Finland/hangar/dead.sim)
[2024-01-07 08:31:59.666 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Rail/Station/dead.sim)
[2024-01-07 08:31:59.669 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Crimea/FarmW/dead.sim)
[2024-01-07 08:31:59.670 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Russia/CountryHouse1/dead.sim)
[2024-01-07 08:31:59.671 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Russia/CountryHouse1_W/dead.sim)
[2024-01-07 08:31:59.673 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Russia/CountryBigHouse_W/dead.sim)
[2024-01-07 08:31:59.676 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Crimea/House1W/dead.sim)
[2024-01-07 08:31:59.679 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Crimea/HouseBigW/dead.sim)
[2024-01-07 08:31:59.682 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Russia/CountryHouse3_W/dead.sim)
[2024-01-07 08:31:59.684 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Crimea/BarnWoodW/dead.sim)
[2024-01-07 08:31:59.687 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Crimea/House3W/dead.sim)
[2024-01-07 08:31:59.817 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Russia/CountryBarn_W/dead.sim)
[2024-01-07 08:31:59.821 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Rail/BigStation/dead.sim)
[2024-01-07 08:31:59.905 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Airdrome/Maskingnet/dead.sim)
[2024-01-07 08:31:59.962 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Furniture/Sandbags_Round/live.sim)
[2024-01-07 08:32:00.064 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Industrial/FactoryHouse1/dead.sim)
[2024-01-07 08:32:00.105 UTC +1] dT: 0 ##### House without collision (3do/flora/palms/LiveAg2.sim)
[2024-01-07 08:32:00.262 UTC +1] dT: 0 ##### House without collision (3do/Buildings/46/Trench1/live.sim)
[2024-01-07 08:32:00.264 UTC +1] dT: 0 ##### House without collision (3do/Buildings/46/Trench7/live.sim)
[2024-01-07 08:32:00.265 UTC +1] dT: 0 ##### House without collision (3do/Buildings/46/Trench3/live.sim)
[2024-01-07 08:32:00.265 UTC +1] dT: 0 ##### House without collision (3do/Buildings/46/Trench4/live.sim)
[2024-01-07 08:32:00.318 UTC +1] dT: 0 ##### House without collision (3do/Buildings/46/Desert_Trench/ATTrench1/live.sim)
[2024-01-07 08:32:00.395 UTC +1] dT: 0 ##### House without collision (3do/Buildings/England/signpost/live.sim)
[2024-01-07 08:32:00.588 UTC +1] dT: 0 ##### House without collision (3do/Buildings/46/GunTrench/live.sim)
[2024-01-07 08:32:00.627 UTC +1] dT: 0 ##### House without collision (3do/Trains/PRVZb_B/body.sim)
[2024-01-07 08:32:00.840 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
[2024-01-07 08:32:01.162 UTC +1] dT: 0 ##### House without collision (3do/Buildings/French/rubble/live.sim)
[2024-01-07 08:32:01.167 UTC +1] dT: 0 ##### House without collision (3do/Buildings/French/rubble_block/live.sim)
[2024-01-07 08:32:01.341 UTC +1] dT: 0 ##### House without collision (3do/Buildings/England/semi2/live.sim)
[2024-01-07 08:32:01.544 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Port/Floor/dead.sim)
[2024-01-07 08:32:01.647 UTC +1] dT: 0 House: Section House$RussiaKievMill_K2 not found
[2024-01-07 08:32:01.648 UTC +1] dT: 0 com.maddox.il2.objects.buildings.House$RussiaKievMill_K2.registerSpawner() failed.
[2024-01-07 08:32:01.649 UTC +1] dT: 0 java.lang.reflect.InvocationTargetException: java.lang.RuntimeException: Can't register spawner
[2024-01-07 08:32:01.649 UTC +1] dT: 0 at com.maddox.il2.objects.buildings.House$SPAWN.<init>(House.java:710)
[2024-01-07 08:32:01.649 UTC +1] dT: 0 at com.maddox.il2.objects.buildings.House.registerSpawner(House.java:95)
[2024-01-07 08:32:01.650 UTC +1] dT: 0 at java.lang.reflect.Method.invoke(Native Method)
[2024-01-07 08:32:01.650 UTC +1] dT: 0 at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:126)
[2024-01-07 08:32:01.650 UTC +1] dT: 0 at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[2024-01-07 08:32:01.650 UTC +1] dT: 0 at com.maddox.il2.objects.Statics._load(Statics.java:180)
[2024-01-07 08:32:01.650 UTC +1] dT: 0 at com.maddox.il2.objects.Statics.load(Statics.java:94)
[2024-01-07 08:32:01.650 UTC +1] dT: 0 at com.maddox.il2.game.Mission.loadMain(Mission.java:898)
[2024-01-07 08:32:01.651 UTC +1] dT: 0 at com.maddox.il2.game.Mission._load(Mission.java:650)
[2024-01-07 08:32:01.651 UTC +1] dT: 0 at com.maddox.il2.game.Mission.access$600(Mission.java:124)
[2024-01-07 08:32:01.651 UTC +1] dT: 0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:412)
[2024-01-07 08:32:01.651 UTC +1] dT: 0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2024-01-07 08:32:01.651 UTC +1] dT: 0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2024-01-07 08:32:01.651 UTC +1] dT: 0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2024-01-07 08:32:01.652 UTC +1] dT: 0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2024-01-07 08:32:01.652 UTC +1] dT: 0 null
[2024-01-07 08:32:01.652 UTC +1] dT: 0 java.lang.NullPointerException
[2024-01-07 08:32:01.653 UTC +1] dT: 0 at com.maddox.il2.objects.Statics._load(Statics.java:186)
[2024-01-07 08:32:01.653 UTC +1] dT: 0 at com.maddox.il2.objects.Statics.load(Statics.java:94)
[2024-01-07 08:32:01.653 UTC +1] dT: 0 at com.maddox.il2.game.Mission.loadMain(Mission.java:898)
[2024-01-07 08:32:01.653 UTC +1] dT: 0 at com.maddox.il2.game.Mission._load(Mission.java:650)
[2024-01-07 08:32:01.653 UTC +1] dT: 0 at com.maddox.il2.game.Mission.access$600(Mission.java:124)
[2024-01-07 08:32:01.653 UTC +1] dT: 0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:412)
[2024-01-07 08:32:01.653 UTC +1] dT: 0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2024-01-07 08:32:01.653 UTC +1] dT: 0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2024-01-07 08:32:01.653 UTC +1] dT: 0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2024-01-07 08:32:01.653 UTC +1] dT: 0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2024-01-07 08:32:01.687 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Germany/Mill/dead.sim)
[2024-01-07 08:32:01.689 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Russia/CountryBigHouse/dead.sim)
[2024-01-07 08:32:01.690 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Russia/CountryBarn/dead.sim)
[2024-01-07 08:32:01.750 UTC +1] dT: 0 ##### House without collision (3do/Buildings/England/memorial/live.sim)
[2024-01-07 08:32:01.856 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
[2024-01-07 08:32:01.919 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Industrial/FactoryWarenHouse1/dead.sim)
[2024-01-07 08:32:01.923 UTC +1] dT: 0 ##### House without collision (3do/Buildings/Industrial/FactoryChimney1_dmg/mono.sim)
[2024-01-07 08:32:05.016 UTC +1] dT: 0 java.io.FileNotFoundException
[2024-01-07 08:32:05.017 UTC +1] dT: 0 at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:47)
[2024-01-07 08:32:05.017 UTC +1] dT: 0 at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:362)
[2024-01-07 08:32:05.018 UTC +1] dT: 0 at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:73)
[2024-01-07 08:32:05.018 UTC +1] dT: 0 at com.maddox.il2.net.NetUser.tryPrepareSkin(NetUser.java:1879)
[2024-01-07 08:32:05.018 UTC +1] dT: 0 at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1158)
[2024-01-07 08:32:05.019 UTC +1] dT: 0 at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1138)
[2024-01-07 08:32:05.019 UTC +1] dT: 0 at com.maddox.il2.game.Mission.loadWings(Mission.java:1106)
[2024-01-07 08:32:05.019 UTC +1] dT: 0 at com.maddox.il2.game.Mission._load(Mission.java:667)
[2024-01-07 08:32:05.020 UTC +1] dT: 0 at com.maddox.il2.game.Mission.access$600(Mission.java:124)
[2024-01-07 08:32:05.020 UTC +1] dT: 0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:412)
[2024-01-07 08:32:05.020 UTC +1] dT: 0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2024-01-07 08:32:05.021 UTC +1] dT: 0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2024-01-07 08:32:05.021 UTC +1] dT: 0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2024-01-07 08:32:05.021 UTC +1] dT: 0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2024-01-07 08:32:05.022 UTC +1] dT: 0 INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/DXXI_SARJA3_EARLY/Default'
[2024-01-07 08:32:05.022 UTC +1] dT: 0 INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/DXXI_SARJA3_EARLY/Default' size: 0 != 512 | 1024
[2024-01-07 08:32:05.964 UTC +1] dT: 0 cannot open file for reading
[2024-01-07 08:32:05.964 UTC +1] dT: 0 Cannot open audio file samples/xM62_starter.wav
[2024-01-07 08:32:05.965 UTC +1] dT: 0
[2024-01-07 08:32:15.825 UTC +1] dT: 0 Mission error, ID_04: java.lang.RuntimeException: Weapon set '4R50+4R25+4R32' not registered in air.PA18
[2024-01-07 08:32:15.825 UTC +1] dT: 0 java.lang.RuntimeException: Weapon set '4R50+4R25+4R32' not registered in air.PA18
[2024-01-07 08:32:15.826 UTC +1] dT: 0 at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2440)
[2024-01-07 08:32:15.826 UTC +1] dT: 0 at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2141)
[2024-01-07 08:32:15.826 UTC +1] dT: 0 at com.maddox.il2.game.Mission.loadAir(Mission.java:1324)
[2024-01-07 08:32:15.827 UTC +1] dT: 0 at com.maddox.il2.ai.Wing.load(Wing.java:143)
[2024-01-07 08:32:15.827 UTC +1] dT: 0 at com.maddox.il2.game.Mission.loadWings(Mission.java:1095)
[2024-01-07 08:32:15.827 UTC +1] dT: 0 at com.maddox.il2.game.Mission._load(Mission.java:667)
[2024-01-07 08:32:15.828 UTC +1] dT: 0 at com.maddox.il2.game.Mission.access$600(Mission.java:124)
[2024-01-07 08:32:15.828 UTC +1] dT: 0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:412)
[2024-01-07 08:32:15.828 UTC +1] dT: 0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2024-01-07 08:32:15.828 UTC +1] dT: 0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2024-01-07 08:32:15.829 UTC +1] dT: 0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2024-01-07 08:32:15.829 UTC +1] dT: 0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2024-01-07 08:32:15.965 UTC +1] dT: 0 WARNING: ****( Unexpected txr reload (tfMipmap): '3do/Trains/textures/sh1.tga'
[2024-01-07 08:32:15.967 UTC +1] dT: 0 WARNING: ****( Unexpected txr reload (tfMipmap): '3do/Trains/textures/sh2.tga'
[2024-01-07 08:32:15.967 UTC +1] dT: 0 WARNING: ****( Unexpected txr reload (tfMipmap): '3do/Trains/textures/sh3.tga'
[2024-01-07 08:32:15.968 UTC +1] dT: 0 WARNING: ****( Unexpected txr reload (tfMipmap): '3do/Trains/textures/sh3.tga'
[2024-01-07 08:32:15.976 UTC +1] dT: 0 WARNING: ****( Unexpected txr reload (tfMipmap): '3do/Trains/textures/sh1.tga'
[2024-01-07 08:32:15.983 UTC +1] dT: 0 WARNING: ****( Unexpected txr reload (tfMipmap): '3do/Trains/textures/sh2.tga'
[2024-01-07 08:32:15.988 UTC +1] dT: 0 WARNING: ****( Unexpected txr reload (tfMipmap): '3do/Trains/textures/sh3.tga'
[2024-01-07 08:32:16.266 UTC +1] dT: 0 Mission: Wrong chief's type [Vehicles.4-ZIS5_PC]
[2024-01-07 08:32:16.499 UTC +1] dT: 0 Mission: Wrong chief's type [Vehicles.GenericSupplyColumn]
[2024-01-07 08:32:16.532 UTC +1] dT: 0 Mission: Wrong chief's type [Vehicles.HorseSledgeColumn]
[2024-01-07 08:32:16.616 UTC +1] dT: 0 Mission: Wrong chief's type [Vehicles.HorseSledge2]
[2024-01-07 08:32:16.652 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.653 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.655 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.655 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.655 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.656 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.656 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.656 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.657 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.657 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.657 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.658 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.658 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.658 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.658 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.658 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.683 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.683 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.685 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.685 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.685 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.686 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.686 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.686 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.717 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.717 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.718 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.718 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.718 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.719 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.719 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.719 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.720 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.720 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.720 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.720 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.721 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.721 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.721 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.722 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.750 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.751 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.751 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.751 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.751 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.752 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.752 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.752 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.783 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.784 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.784 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.785 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.785 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.785 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.785 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.786 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.817 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.817 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.818 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.818 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AlliesInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.853 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AxisInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.854 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AxisInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.854 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AxisInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.854 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AxisInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.855 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AxisInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.855 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AxisInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.855 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AxisInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.856 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AxisInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.883 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AxisInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.884 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AxisInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.884 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AxisInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.885 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AxisInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.917 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AxisInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.917 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AxisInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.918 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AxisInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.918 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AxisInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.918 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AxisInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.919 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AxisInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.919 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AxisInfantryStand: hook SmokeHead not found
[2024-01-07 08:32:16.919 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AxisInfantryStand: hook SmokeEngine not found
[2024-01-07 08:32:16.950 UTC +1] dT: 0 Tank com.maddox.il2.objects.vehicles.tanks.Infantry$AxisInfantryStand: hook SmokeHead