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Author Topic: two monitors  (Read 1076 times)

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tomoose

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Re: two monitors
« Reply #12 on: January 18, 2024, 06:17:31 AM »

Rabizo;
there is a C&C object which will tell you where the bad guys are similar to Chain Home radar.  It's a little bit more realistic.
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RABIZO

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Re: two monitors
« Reply #13 on: January 18, 2024, 08:42:25 AM »

Mr. "tomoose". What kind of thing would that be?
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tomoose

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Re: two monitors
« Reply #14 on: January 18, 2024, 10:06:12 AM »

Rabizo;

I'm not at my PC at the moment but IIRC it's the GCI object (Ground Control Intercept).  We've used it in our Battle of Britain campaign to simulate the British radar.
Essentially you'll get a text message on-screen about the grid, altitude and bearing to the enemy formation from your aircraft's location.

There's also a Ground Observer object in C&C which is similar but less range and gives you aircraft type/direction they are flying IIRC.

It's a very handy tool and provides some immersive realism.

There's also a Shore? (or Ship) Observer (not sure of title) C&C object which acts like the island-spotters in the Pacific and provides info on ships which pass within range.  Cool for Pacific island missions and campaigns.

This is all assuming you have BAT or the C&C mod installed on your non-BAT game (i.e. we use it with HSFX).  The C&C Mod can be switched on/off via JSGME and essentially adds a bunch of objects within your FMB that when added to your map will activate the particular function.  NOTE:  not all the C&C objects work (with HSFX).  The ones I mention here work fine online (if all others also have C&C activated) or single player but certain ones such as the Air Sea Rescue object lock up HSFX (but work fine in BAT).

If you click on this link you'll see some pics of the 'flak barrage' object with C&C.  One object providing a 1 x 1 km of flak.
Click on Operations then Theater of Operations then Sqn Mission Photos.
https://381st.nfshost.com/
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vonofterdingen

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Re: two monitors
« Reply #15 on: January 18, 2024, 10:13:28 AM »

Rabizo, in the BATDOCS directory you'll find a readme document that explains the Command and Control objects and how to use them. They can be very useful as Tomoose said.
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RABIZO

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Re: two monitors
« Reply #16 on: January 18, 2024, 04:40:39 PM »

Thank you for your comments, “tomoose” and “vonofterdingen.”

Is it possible for someone like me, who only understands Japanese, to be able to use it?
I use "FMB" to create game videos, but there are most of the things I don't understand.

I am using "Google Translate" for this reply.
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vonofterdingen

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Re: two monitors
« Reply #17 on: January 18, 2024, 06:53:47 PM »

I expect that Google translate will make the Command and Control document clear to you. If not, or if you need help ask here or feel free to pm me. I will be glad to help in any way I can.
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RABIZO

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Re: two monitors
« Reply #18 on: January 19, 2024, 02:44:20 AM »

"vonofterdingen". thank you.

When I have a problem, I decide to ask questions.

I look forward to working with you.
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WxTech

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Re: two monitors
« Reply #19 on: January 24, 2024, 03:58:13 AM »

Can the C&C mod work with vp modpack, which RABIZO uses?
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Great minds discuss ideas. Average minds discuss events. Small minds discuss people. - Hyman Rickover (but probably predating his use.)

vonofterdingen

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Re: two monitors
« Reply #20 on: January 24, 2024, 11:48:10 AM »

Good question. I have been away from VP Modpack too long to remember the answer.
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RABIZO

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Re: two monitors
« Reply #21 on: January 24, 2024, 11:28:17 PM »

Thank you, everyone.

I can't understand English at all without using Google Translate, so I checked it out, but I didn't feel like going any further.
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