Loading [MathJax]/extensions/Safe.js

Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1]   Go Down

Author Topic: Does the huge BAT mod add any new campaigns or missions to Il-2 1946?  (Read 904 times)

0 Members and 1 Guest are viewing this topic.

Fegelein

  • member
  • Offline Offline
  • Posts: 32

Or does it just add maps and planes?
Got another question ;D
Ive heard about Dgen and DCG, which one works better with BAT?
Finally, is there a way to easily create your own dynamic campaigns? BAT does seem to have a huge list of maps that are unavailable in the QMB
Logged

UberDemon

  • UberDemon/danzigzag
  • Modder
  • member
  • Offline Offline
  • Posts: 1582
Re: Does the huge BAT mod add any new campaigns or missions to Il-2 1946?
« Reply #1 on: February 28, 2024, 09:18:49 PM »

Or does it just add maps and planes?
Got another question ;D
Ive heard about Dgen and DCG, which one works better with BAT?
Finally, is there a way to easily create your own dynamic campaigns? BAT does seem to have a huge list of maps that are unavailable in the QMB

Fair questions.  Let me see if I can help.
* For the most part, no, it is the additional planes objects and engine/graphic/sound enhancements
* However... look here:  https://www.sas1946.com/main/index.php/topic,62119.0.html
  -- That is a huge collection of updated missions for BAT
* Also look here on instructions:  https://www.sas1946.com/main/index.php/topic,69937.0.html
* Bottom line is that there is a huge amount of content in this community, especially highly immersive campaigns for BAT... look here:  https://www.sas1946.com/main/index.php/board,269.0.html
* And if you want to dig into DGEN dynamic mission creation, you would be a very welcome effort.  The link above has a sticky post with info on that...

* Asking whether DGEN or DCG is better is like asking if Apple is better than PC in certain ways...  possibly not as contentious...  DGEN of course was developed for IL-2, while DCG is a third party development.  Both have pros and cons... but you cannot use both at the same time as far as I know.  I typically stick with DGEN as a matter of personal preference... but that means I miss out on DCG campaigns.  I have used DCG for single missions which do not interfere with the campaign engine.

Either way, BAT is my go to Mod pack and I enjoy it because it has 4 separate era-based modules, and it supports the SAS ModActivator, plus it gives you the freedom to add the mods you want (mostly... where there are no comflicts...)
Logged
Best Regards, UberDemon/danzigzag, Get UQMG at SAS BAT Mission area.  www.uberdemon.net no longer exists.  (** Alienware Aurora R7 / i7-8700 3.20GHz / 16GB RAM / Win 10 x64 / NVIDIA GeForce GTX 1080 **)

Fegelein

  • member
  • Offline Offline
  • Posts: 32
Re: Does the huge BAT mod add any new campaigns or missions to Il-2 1946?
« Reply #2 on: February 29, 2024, 01:48:08 PM »

Ok, thanks for the detailed answer! I'm definitely going to check those missions
Logged
Pages: [1]   Go Up
 

Page created in 0.267 seconds with 26 queries.