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Author Topic: April Fools 2024 Toybox  (Read 3824 times)

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FL2070

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April Fools 2024 Toybox
« on: April 01, 2024, 03:06:17 PM »

Another April fools day has arrived!

This year's offering is...

A DB605-powered Me 163, and a jet-powered Me 321 (known as the Me 421).

Download here: https://www.mediafire.com/file/ajiahm07vw7eaam/ayprul+foolz+2024+stuf.zip/file

The Me 421 requires the weapon classes from last year's Fi 156 S.M.U.D.E. to work: https://www.sas1946.com/main/index.php/topic,70562.0.html
The Me 163/DB 605 requires the weapon classes from the Me 362 to work: https://www.sas1946.com/main/index.php/topic,71644.0.html

Unfortunately, when trying to use the Me 421 outside of BAT or UltraPack, I get the dreaded empty loadout selection box. One of these days, I'll figure out what the problem is and fix it, but until then, the Me 421 should be considered as only compatible with BAT and UltraPack.

Both planes tested and working in
- UltraPack 3.4.2.23
- BAT 4.2.2.4

Me 163/DB605 also tested and working in
- 4.12.2m + ModAct 5

air.ini lines for both aircraft:
Code: [Select]
Me-421            air.ME_421 2                          NOINFO  g01   SUMMER
Me-163DB605       air.ME_163DB605 2                     NOINFO  g01   SUMMER

plane.properties entires:
Code: [Select]
Me-421 Me 421, 1946
Me-163DB605 Me 163 (DB605), 1945

weapons.properties entries:
Code: [Select]
###################################################################################################################################
# Messerschmitt Me 421, 1945
###################################################################################################################################
Me-421.default                          Default (12x MK 108)
Me-421.48xR4M                           12x MK 108 + 48x R4M
Me-421.16xWfrGr21                       12x MK 108 + 16x Wfr. Gr. 21
Me-421.3x50mm                           3x 50mm Autocannon (6x MK 108)
Me-421.3x50mm_48xR4M                    3x 50mm Cnn. + 48x R4M
Me-421.3x50mm_16xWfrGr21                3x 50mm Cnn. + 16x Wfr. Gr. 21
Me-421.gunship                          Gunship (7x 50mm Cnn.)
Me-421.gunship_48xR4M                   Gunship + 48x R4M
Me-421.gunship_16xWfrGr21               Gunship + 16x Wfr. Gr. 21
Me-421.none                             Empty

###################################################################################################################################
# Messerschmitt Me 163 (DB605), 1946
###################################################################################################################################
Me-163DB605.default                          Default
Me-163DB605.bk37                             2x BK 3.7
Me-163DB605.empty                            Empty

Happy April fools day!


~ ~ ~ ~ ~ ~ ~ ~





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UberDemon

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Re: April Fools 2024 Toybox
« Reply #1 on: April 01, 2024, 08:42:32 PM »

Thank you for this absolutely, 100% historically correct mod pack.
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Best Regards, UberDemon/danzigzag, Get UQMG at SAS BAT Mission area.  www.uberdemon.net no longer exists.  (** Alienware Aurora R7 / i7-8700 3.20GHz / 16GB RAM / Win 10 x64 / NVIDIA GeForce GTX 1080 **)

Piotrek1

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Re: April Fools 2024 Toybox
« Reply #2 on: April 02, 2024, 01:00:38 PM »

Thank you FL2070 this is a very interesting addition 8), unfortunately I have a problem with this package, while Me-163 (not yet tested) works in my Vp modpack, Me-421 does not appear at all in the QMB selection window. So I tried to give it as high as possible in the folder hierarchy but that didn't help.

log:
Quote
[6:37:22 PM]   BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/BF-109E-4BOB/vp_Bf109E_new_JG54_BoB_nm.BMP s1=3DO/Plane/Bf-109E-4/summer s2=PaintSchemes/Cache/BF-109E-4BOB
[6:37:35 PM]   java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
[6:37:35 PM]      at java.util.ArrayList.RangeCheck(Unknown Source)
[6:37:35 PM]      at java.util.ArrayList.get(Unknown Source)
[6:37:35 PM]      at com.maddox.gwindow.GWindowComboControl.get(GWindowComboControl.java:119)
[6:37:35 PM]      at com.maddox.gwindow.GWindowComboControl.setSelected(GWindowComboControl.java:124)
[6:37:35 PM]      at com.maddox.il2.gui.GUIAirArming.selectWeapon(GUIAirArming.java:1277)
[6:37:35 PM]      at com.maddox.il2.gui.GUIAirArming.access$4(GUIAirArming.java:1256)
[6:37:35 PM]      at com.maddox.il2.gui.GUIAirArming$DialogClient.notify(GUIAirArming.java:110)
[6:37:35 PM]      at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[6:37:35 PM]      at com.maddox.gwindow.GWindowComboControl.setSelected(GWindowComboControl.java:129)
[6:37:35 PM]      at com.maddox.gwindow.GWindowComboControl$ListArea.mouseButton(GWindowComboControl.java:235)
[6:37:35 PM]      at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:569)
[6:37:35 PM]      at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[6:37:35 PM]      at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[6:37:35 PM]      at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[6:37:35 PM]      at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[6:37:35 PM]      at com.maddox.rts.Message._send(Message.java:1217)
[6:37:35 PM]      at com.maddox.rts.Message.sendToObject(Message.java:1191)
[6:37:35 PM]      at com.maddox.rts.Message.sendToArray(Message.java:1147)
[6:37:35 PM]      at com.maddox.rts.Message.sendTo(Message.java:1128)
[6:37:35 PM]      at com.maddox.rts.Message.trySend(Message.java:1115)
[6:37:35 PM]      at com.maddox.rts.Time.loopMessages(Time.java:180)
[6:37:35 PM]      at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[6:37:35 PM]      at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[6:37:35 PM]      at com.maddox.il2.game.Main.exec(Main.java:422)
[6:37:35 PM]      at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:38:00 PM]   java.lang.IndexOutOfBoundsException: Index: 3, Size: 0
[6:38:00 PM]      at java.util.ArrayList.RangeCheck(Unknown Source)
[6:38:00 PM]      at java.util.ArrayList.get(Unknown Source)
[6:38:00 PM]      at com.maddox.gwindow.GWindowComboControl.get(GWindowComboControl.java:119)
[6:38:00 PM]      at com.maddox.gwindow.GWindowComboControl.setSelected(GWindowComboControl.java:124)
[6:38:00 PM]      at com.maddox.il2.gui.GUIQuick.UpdateComboNum(GUIQuick.java:1878)
[6:38:00 PM]      at com.maddox.il2.gui.GUIQuick.access$2100(GUIQuick.java:56)
[6:38:00 PM]      at com.maddox.il2.gui.GUIQuick$ItemWing.loaded(GUIQuick.java:982)
[6:38:00 PM]      at com.maddox.il2.gui.GUIQuick$ItemWing.fromAirArming(GUIQuick.java:1370)
[6:38:00 PM]      at com.maddox.il2.gui.GUIQuick.enterPop(GUIQuick.java:2113)
[6:38:00 PM]      at com.maddox.il2.game.GameStateStack.pop(GameStateStack.java:70)
[6:38:00 PM]      at com.maddox.il2.gui.GUIAirArming$DialogClient.notify(GUIAirArming.java:378)
[6:38:00 PM]      at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[6:38:00 PM]      at com.maddox.gwindow.GWindowDialogClient.doNotify(GWindowDialogClient.java:124)
[6:38:00 PM]      at com.maddox.gwindow.GWindowDialogClient.notify(GWindowDialogClient.java:81)
[6:38:00 PM]      at com.maddox.il2.gui.GUIAirArming$DialogClient.notify(GUIAirArming.java:93)
[6:38:00 PM]      at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[6:38:00 PM]      at com.maddox.gwindow.GWindow.keyboardKey(GWindow.java:398)
[6:38:00 PM]      at com.maddox.gwindow.GWindowDialogControl.keyboardKey(GWindowDialogControl.java:67)
[6:38:00 PM]      at com.maddox.gwindow.GWindowRoot.doKeyboardKey(GWindowRoot.java:312)
[6:38:00 PM]      at com.maddox.gwindow.GWindowManager.doKeyboardKey(GWindowManager.java:82)
[6:38:00 PM]      at com.maddox.il2.engine.GUIWindowManager.msgKeyboardKey(GUIWindowManager.java:118)
[6:38:00 PM]      at com.maddox.rts.MsgKeyboard.invokeListener(MsgKeyboard.java:83)
[6:38:00 PM]      at com.maddox.rts.Message._send(Message.java:1217)
[6:38:00 PM]      at com.maddox.rts.Message.sendToObject(Message.java:1191)
[6:38:00 PM]      at com.maddox.rts.Message.sendToArray(Message.java:1147)
[6:38:00 PM]      at com.maddox.rts.Message.sendTo(Message.java:1128)
[6:38:00 PM]      at com.maddox.rts.Message.trySend(Message.java:1115)
[6:38:00 PM]      at com.maddox.rts.Time.loopMessages(Time.java:180)
[6:38:00 PM]      at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[6:38:00 PM]      at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[6:38:00 PM]      at com.maddox.il2.game.Main.exec(Main.java:422)
[6:38:00 PM]      at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Best Regards,
Piotrek

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FL2070

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Re: April Fools 2024 Toybox
« Reply #3 on: April 02, 2024, 02:31:10 PM »

in my Vp modpack, Me-421 does not appear at all in the QMB selection window.

Yep.

Unfortunately, as stated earlier:

[T]he Me 421 should be considered as only compatible with BAT and UltraPack.
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Piotrek1

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Re: April Fools 2024 Toybox
« Reply #4 on: April 02, 2024, 02:48:43 PM »

in my Vp modpack, Me-421 does not appear at all in the QMB selection window.

Yep.

Unfortunately, as stated earlier:

[T]he Me 421 should be considered as only compatible with BAT and UltraPack.
I was in such a hurry to try this mod that I probably didn't read everything :P,
It's a pity, I really wanted to try out the gadgets included in this mod :-[ :-X.

Best Regards,
Piotrek
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KingTiger503

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Re: April Fools 2024 Toybox
« Reply #5 on: April 02, 2024, 08:45:19 PM »

I Tested at BAT, It works

Thanks FL


Best Regards KT503
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cvous

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Re: April Fools 2024 Toybox
« Reply #6 on: April 05, 2024, 05:40:18 PM »

May I ask where the weapons classes are for the Fi-156?
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cvous

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Re: April Fools 2024 Toybox
« Reply #7 on: April 05, 2024, 08:12:43 PM »

Also, i am running BAT all the way, but I can't get the BK-37 to show up for the Me-163.  Any ideas on that?
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KingTiger503

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Re: April Fools 2024 Toybox
« Reply #8 on: April 06, 2024, 01:11:13 AM »

Log file please or We won't help you


Best Regards KT503
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cvous

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Re: April Fools 2024 Toybox
« Reply #9 on: April 06, 2024, 04:57:13 AM »

 This the log file on pastebin:

https://pastebin.com/pnfmYDWc

I am not sure what the relevant parts are.

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cvous

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Re: April Fools 2024 Toybox
« Reply #10 on: April 06, 2024, 05:15:47 AM »





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Epervier

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Re: April Fools 2024 Toybox
« Reply #11 on: April 06, 2024, 06:11:31 AM »

Also, i am running BAT all the way, but I can't get the BK-37 to show up for the Me-163.  Any ideas on that?
When the list of loadouts suddenly stops, it's usually because your game doesn't have the weapon/bombs/... of the next loadout.
So your game doesn't have the BK-37 used by this mod.
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