Good day, on the side of the RRR project I am also working on some missions and campaigns which I aim to release sometime late summer...
One of these missions is the Independence Raid in 1942 which was the 8th air forces first combat flight over Europe. I would like to take my campaigns to the next level, which is why I am requesting this...
Idea: I would like triggerable radio messages
I have briefly discussed this with FL2070 and he has stated that it should be possible, and, using my brief knowledge of computer science courses I took in school, concur. The code that triggers certain radio messages to be played is already there; (For example, the radio message for when fighters join up with bombers as an escort). All the modder would have to do is somehow make a tool that would:
- Allow messages to be triggered via triggers or events linked to a trigger, for example if an aircraft is destroyed, the ai aircraft drops bombs, or something on the ground is destroyed...
- determine which audio file(s) to play in the radio directories
Depending on how well this tool would be made, it would literally bring campaigns to the NEXT LEVEL.
My guilty pleasure is a fully scriptable trigger system enabling true dynamicy in missions, however that one is easier said than done, so I must settle with this for now...
Thoughts/Ideas are welcome,
cheers
sercrets