B.A.T. v4.2.3 update Requirements:You need to have a working, clean BAT v4.2.2 (with or without patch/hotfix)
BAT 4.2.3. contains all material from previous hotfixes. No need to hunt those down if you do not have them already.
Downloads:
https://www.mediafire.com/file/zy62hnevkc62y1z/BAT_4.2.3_Update.part1.exe/filehttps://www.mediafire.com/file/gssy3hb2r78wc7w/BAT_4.2.3_Update.part2.rar/filehttps://www.mediafire.com/file/c39ityggnmx3m2h/BAT_4.2.3_Update.part3.rar/file
How do I install an update?1. download all the files into one folder (make sure, this place is on your
windows defender exception list!)
2. deactivate all JSGME Mods for safety
3. run the installer exe (click and execute part 1) and direct the extraction into your BAT install
4. enjoy
Note:
-this update will install a new set of .ini files! Any changes you made to air.ini, stationary.ini... etc. will be overwritten.
-this update does NOT delete any files or folders!
New Maps and updates:- Shanghai (v2.18) by buzz_beurling
- Puerto Rico (V2) by CzechTexan
- WW1 Italian Front Redux package by Filippo1995 * latest available update
- Philippines 1945 by Cycle * beta version introduction
- Vietnam Redux by Geschirr * latest available update
I added a few "generic flair" maps, made off existing ones but without any local names, listed under "Other Regions":
- Generic East Coast (Bessarabia based)
- Generic West Coast (northern Italy DF, but without the big island)
- Hispanic Drylands (made from Jir's Spain Central. Retextured by me for spicy Tex_Mex effect. They were shooting all the Spaghetti western in Spain after all.)
Objects over all modules:I fixed a very old typo in the splash message of the Artillery(g) object.
The
C&C Spotter (ground/sea) now can spot ships up to 20km away! Trains up to 10km.
I always found the distances too short, especially for ships. Now the Spotter can earn his keep.
Flag objects are now sorted in meaningful segments by continents and themes. I also added a few new ones which seemed interesting to me. How could we not have
any Canadian flag so far? Now we have three:
Plus Ranwers pilot statics and special guests, Blackhawk and Zinda Blake, aka Lady Blackhawk - they were the expert test pilots for the updated XF5F!
DOF module:New planes:Hannover CL.II, CL.III
Halberstadt D.II
Junkers D.1
(German planes have received German MG armament. Mostly the mods came with Browning .30)
Dorand AR.1
SPAD S.XII
Armstrong Whitworth F.K.8
Blackburn R.T.1 Kangaroo
Shenandoah added to reflect an early 1920s lineup.
A few general FM tweaks here and there to get some speeds into historical dimensions.
SPAD VII and XIII now have different FMs. The top speed of the VII is now reduced to a more realistic range in comparison to the XIII. Previously both planes shared one FM, which was not very realistic for the VII.
Curtiss Jenny now has a noticeable weight difference when loaded with passenger or cargo.
Nieuport family shadow fixes
SteamBoat fix
TGA Module:I got around to (finally) integrate the complete
shippack 2 in TGA! Now we have all the civilian and damaged ship variety of that pack available for the interwar years.
Also now avaiable in TGA are the sea mines.
Just one new plane: Jir's Martynside F.4 Buzzard - may he have always clear skies.
Jir: 3d Franken
vampire_pilot: Cockpit, FM, class, static, skins
Curtiss Jenny now has a noticeable weight difference when loaded with passenger or cargo.
A few FM tweaks and some cosmetic improvements here and there, for examples on the Curtiss fighters.
Position light fix for the big USN airships. Also added an 'Empty' loadout without lights.
A1N2 hook fix
WAW module:New planes:Grumman XF5F Skyrocket
Grumman XP-50
*complete overhaul:
+new FM with opposite rotating props
+historical loadout and gun placement
+new skins
Curtiss C-46 Commando (High poly version because the cockpit was buggy in the LP version)
Curtiss (X)P-55A Ascender
Vultee P-66 Vanguard
Martin Baltimore Mk.V
Seversky NF-1
Vought V-65 (O2U Corsair)
Vought V-93S (O3U Corsair)
Kyushu Q1W1 Tokai
Aichi S1A Denko
Yak-2 and KABB
Ilyushin IL-20
Polikarpov TIS-MA
LeO-451 Late
Bloch MB.175T
FFVS-J22
SAAB-J21
SAAB-B17
SAAB-B18B
A big thanks to
mission_bug for his endless efforts with static slots! Missing slots I created myself.
Fw-200 cockpit mod
Nightfighter radar pits
Hawk 75N updates
Italian vehicles for Libyan scenario package (with the reduced skin size)
various fixes:Fix for the Train Mod 1.1. Now it should be fully integrated.
Bf-109 F and G fixes
Hs-129B-2 Gunpods fix
Hurricane guns fix
Motobomba FFF torpedo fix
JTW module:Convair B-58A Hustler
Curtiss C-46 Commando
Saab Tunnan 3d model update
Cessna 172 update
Nightfighter radar pit
_____________________________
Many small fixes that I made on the spot have gone into this package. Many are my own, some are from other modders, some are a combination of both. It is just impossible to keep track of all of it over time and I am not making this an exercise in bookkeeping.
A
Big Thanks to all the modders and fixers out there, whose work is the basis for even more fixes and twists!