Just a couple of thoughts about the Super Yamato:
The 3D model is plain wrong. The design called for twin turrets.
Axis giantism at it's best. Seriously, WTF?
Yamatos' main turrets had a range of 41km.
The mast height was about 45m, which was necessary to be able to spot an enemy ship at that distance at all (theoretically, you'd need a 33m mast to see the tip of another Yamato's mast at that range, but your target would be smaller, sea rough, and you need to see more of your enemy than just 1cm of it's mast).
The Super Yamato turrets' range can only be estimated, but with 51cm barrels instead of 46cm ones, but let's assume they would reach about 60km far.
That would take a mast 70m tall to see the tip of another Super Yamato on the horizon, or rather something like a 120m mast to see any real enemy at any reasonable distance and weather condition.
Then, shooting at that distance means your grenades are travelling 2.5~3 minutes (!) before reaching the target. Yes, accuracy of Japanese ship artillery was impressive, but two minutes are a lot when your target is moving.
There are debates going on about what was the furthest distance an artillery hit against ships was recorded during WW2, but they usually settle in the 25 miles range.
That being said, the Super Yamato looks impressive, yet in order to hit something, she'd have to expose herself to enemy artillery like any other ship, with the main difference being: She'd be a target that could much harder be missed.
![Cheers ]cheers[](https://www.sas1946.com/main/Smileys/akyhne/occasion14.gif)
Mike