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Author Topic: SAR object vs NTRK  (Read 237 times)

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Dimlee

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SAR object vs NTRK
« on: January 27, 2025, 10:36:22 AM »

I knew that track replays could contain some strange effects: aircraft going UFO (or Holywood?) style, moving sideways, going into the stratosphere or underground...
What I didn't know - it could be caused by a single stationary object.

I have added the SAR (search and rescue, from C&C) object to one of my missions. It added more fun and made flying boats great again more useful. Worked perfectly, as described in the C&C manual.
Unfortunately, the SAR object corrupted the NTRK.

I tried several times. SAR in, NTRK goes weird. SAR out, NTRK plays perfectly (besides the known issues such as open cockpits in flight).
So sad.  :(

Tested in Ultrapack 3.4, on one map and in one mission.
No other mods were added, and nothing was activated in JSGME.
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SAS~Storebror

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Re: SAR object vs NTRK
« Reply #1 on: February 07, 2025, 11:57:23 AM »

Interesting, thanks for the report.
I've put it on the to-do list.

]cheers[
Mike
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Don't split your mentality without thinking twice.
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