Hi,
I have a new Samsung curved monitor, native resolution 5120 x 1440, I can't for the life of me figure out why the game launches and plays perfectly in 3440x1440 but not 5120x1440, any ideas would be grand. Vanilla and other modpack work fine.
Latest BAT version, default conf.ini with resolution set, tried with DEP on and off, tried IL2 selector RAM Auto/fixed, tried TexCompress=0 and 1
EDIT: I have tried to slowly increase the resolution, anything beyond 4480x1440 gives the black screen on boot up, 4479x1440 works perfectly.
Log.ini clip below:
[Mar 19, 2025 10:49:38 PM UTC] ------------ BEGIN log session -------------
[Mar 19, 2025 10:49:38 PM UTC] ----------- Switched to pipe mode ----------
OpenGL provider: Opengl32.dll
OpenGL library:
Vendor: NVIDIA Corporation
Render: NVIDIA GeForce RTX 3080/PCIe/SSE2
Version: 4.6.0 NVIDIA 572.47
[...]
Size: 5120x1440
ColorBits: 32
DepthBits: 24
StencilBits: 8
isDoubleBuffered: true
DirectX Joystick NOT created: DirectX joystick driver: device not attached
*** Looking for Advanced CPU Instructions...
- PentiumPro
- Multimedia (MMX)
- 3D (SSE)
- 3D (SSE2)
[-] 3D (3DNow)
ColourBits 32, ABits 0, ZBits 24
*** Looking for Render API Extensions ...
[-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
- 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
- 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
- 'GL_ARB_multitexture' extension - Multitexturing.
- 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
- 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
- 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
- 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
- 'GL_NV_texture_shader' extension - NV Pixel Shaders
- 'GL_ARB_texture_compression' extension - Saves texture memory by 400
- 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
Maximum texture size : 32768
Maximum simultaneous textures :4
MaxAnisotropic (1.0 = none) : 16.000000
WARNING: TT::Load(): unknown error
WARNING: GObj: delete object - Exception !!!
WARNING: object 'font/arialb12.font' of class 'FObjSect' not loaded
WARNING: object 'font/courSmall.font' of class 'FObjSect' not created
WARNING: object 'font/arialRadioChatter.font' of class 'FObjSect' not created
15 Splashscreens available.
WARNING: object 'gui/wide_background12.mat' of class 'TMaterial' not loaded
WARNING: object 'gui/background12.tga' of class 'TTexture2D' not created
INTERNAL ERROR: Texture required
WARNING: object 'gui/background12.mat' of class 'TMaterial' not loaded
WARNING: object '3DO/Effects/Explosion/Crater.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Effects/Explosion/Crater.msh
WARNING: object '3DO/Effects/Explosion/Crater.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3DO/Effects/Explosion/Crater.sim
Preload resource 3DO/Effects/Explosion/Crater.sim failed: Mesh 3DO/Effects/Explosion/Crater.sim not created
WARNING: object '3DO/Effects/Explosion/DustRing.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Effects/Explosion/DustRing.msh
WARNING: object '3DO/Effects/Explosion/DustRing.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3DO/Effects/Explosion/DustRing.sim
Preload resource 3DO/Effects/Explosion/DustRing.sim failed: Mesh 3DO/Effects/Explosion/DustRing.sim not created
WARNING: object '3DO/Effects/Explosion/LandLight.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Effects/Explosion/LandLight.msh
WARNING: object '3DO/Effects/Explosion/LandLight.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3DO/Effects/Explosion/LandLight.sim
Preload resource 3DO/Effects/Explosion/LandLight.sim failed: Mesh 3DO/Effects/Explosion/LandLight.sim not created
WARNING: object '3DO/Effects/Explosion/WaterRing.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Effects/Explosion/WaterRing.msh
WARNING: object '3DO/Effects/Explosion/WaterRing.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3DO/Effects/Explosion/WaterRing.sim
Preload resource 3DO/Effects/Explosion/WaterRing.sim failed: Mesh 3DO/Effects/Explosion/WaterRing.sim not created
ERROR: Not enough memory: ImageFile Open(): 3DO/Effects/Explosion/FireA0.TGA
WARNING: object '3DO/Effects/Explosion/FireA0.TGA' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3DO/Effects/Explosion/Explodeflamesprite.mat' of class 'TMaterial' not loaded
ERROR: Not enough memory: SectFile '3DO/Effects/TEXTURES/SmokeBigBombs.mat'
WARNING: object '3DO/Effects/TEXTURES/SmokeBigBombs.mat' of class 'TMaterial' not loaded
ERROR: Not enough memory: SectFile '3DO/Effects/Textures/WaterSplash.mat'
WARNING: object '3DO/Effects/Textures/WaterSplash.mat' of class 'TMaterial' not loaded
ERROR: Not enough memory: SectFile '3DO/Effects/TEXTURES/SmokeBigBombs.mat'
WARNING: object '3DO/Effects/TEXTURES/SmokeBigBombs.mat' of class 'TMaterial' not loaded
ERROR: Not enough memory: ImageFile Open(): 3DO/Effects/TEXTURES/FlashBigBombs.tga
WARNING: object '3DO/Effects/TEXTURES/FlashBigBombs.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3DO/Effects/TEXTURES/FlashBigBombs.mat' of class 'TMaterial' not loaded
ERROR: Not enough memory: SectFile '3DO/Effects/TEXTURES/FireBigBombs.mat'
WARNING: object '3DO/Effects/TEXTURES/FireBigBombs.mat' of class 'TMaterial' not loaded
ERROR: Not enough memory: SectFile '3DO/Effects/TEXTURES/PhosfourousBall.mat'
WARNING: object '3DO/Effects/TEXTURES/PhosfourousBall.mat' of class 'TMaterial' not loaded
ERROR: Not enough memory: SectFile '3DO/Effects/TEXTURES/Fire.mat'
WARNING: object '3DO/Effects/TEXTURES/Fire.mat' of class 'TMaterial' not loaded
ERROR: Not enough memory: SectFile '3DO/Effects/TEXTURES/Splat.mat'
WARNING: object '3DO/Effects/TEXTURES/Splat.mat' of class 'TMaterial' not loaded
ERROR: Not enough memory: SectFile '3DO/Effects/TEXTURES/WhiteSmoke.mat'
WARNING: object '3DO/Effects/TEXTURES/WhiteSmoke.mat' of class 'TMaterial' not loaded
ERROR: Not enough memory: SectFile '3DO/Effects/TEXTURES/Splat.mat'
WARNING: object '3DO/Effects/TEXTURES/Splat.mat' of class 'TMaterial' not loaded
WARNING: object '3DO/Effects/Fireworks/HammerOfThor/Body.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Effects/Fireworks/HammerOfThor/Body.msh
WARNING: object '3DO/Effects/Fireworks/HammerOfThor/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3DO/Effects/Fireworks/HammerOfThor/mono.sim
Preload resource 3DO/Effects/Fireworks/HammerOfThor/mono.sim failed: Mesh 3DO/Effects/Fireworks/HammerOfThor/mono.sim not created
ERROR: Not enough memory: SectFile '3DO/Effects/Rocket/mono.msh'
WARNING: object '3DO/Effects/Rocket/mono.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Effects/Rocket/mono.msh
WARNING: object '3DO/Effects/Rocket/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3DO/Effects/Rocket/mono.sim
Preload resource 3DO/Effects/Rocket/mono.sim failed: Mesh 3DO/Effects/Rocket/mono.sim not created
WARNING: object '3DO/Effects/Tracers/20mmBlue/Body.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Effects/Tracers/20mmBlue/Body.msh
WARNING: object '3DO/Effects/Tracers/20mmBlue/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3DO/Effects/Tracers/20mmBlue/mono.sim
Preload resource 3DO/Effects/Tracers/20mmBlue/mono.sim failed: Mesh 3DO/Effects/Tracers/20mmBlue/mono.sim not created
WARNING: object '3DO/Effects/Tracers/20mmCyan/Body.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Effects/Tracers/20mmCyan/Body.msh
WARNING: object '3DO/Effects/Tracers/20mmCyan/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3DO/Effects/Tracers/20mmCyan/mono.sim
Preload resource 3DO/Effects/Tracers/20mmCyan/mono.sim failed: Mesh 3DO/Effects/Tracers/20mmCyan/mono.sim not created
WARNING: object '3DO/Effects/Tracers/20mmGreen/Body.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Effects/Tracers/20mmGreen/Body.msh
WARNING: object '3DO/Effects/Tracers/20mmGreen/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3DO/Effects/Tracers/20mmGreen/mono.sim
Preload resource 3DO/Effects/Tracers/20mmGreen/mono.sim failed: Mesh 3DO/Effects/Tracers/20mmGreen/mono.sim not created
WARNING: object '3DO/Effects/Tracers/20mmGreenBlue/Body.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Effects/Tracers/20mmGreenBlue/Body.msh
WARNING: object '3DO/Effects/Tracers/20mmGreenBlue/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3DO/Effects/Tracers/20mmGreenBlue/mono.sim
Preload resource 3DO/Effects/Tracers/20mmGreenBlue/mono.sim failed: Mesh 3DO/Effects/Tracers/20mmGreenBlue/mono.sim not created
WARNING: object '3DO/Effects/Tracers/20mmMagenta/Body.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Effects/Tracers/20mmMagenta/Body.msh
WARNING: object '3DO/Effects/Tracers/20mmMagenta/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3DO/Effects/Tracers/20mmMagenta/mono.sim
Preload resource 3DO/Effects/Tracers/20mmMagenta/mono.sim failed: Mesh 3DO/Effects/Tracers/20mmMagenta/mono.sim not created
WARNING: object '3DO/Effects/Tracers/20mmOrange/Body.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Effects/Tracers/20mmOrange/Body.msh
WARNING: object '3DO/Effects/Tracers/20mmOrange/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3DO/Effects/Tracers/20mmOrange/mono.sim
Preload resource 3DO/Effects/Tracers/20mmOrange/mono.sim failed: Mesh 3DO/Effects/Tracers/20mmOrange/mono.sim not created
WARNING: object '3DO/Effects/Tracers/20mmPink/Body.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Effects/Tracers/20mmPink/Body.msh
WARNING: object '3DO/Effects/Tracers/20mmPink/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3DO/Effects/Tracers/20mmPink/mono.sim
Preload resource 3DO/Effects/Tracers/20mmPink/mono.sim failed: Mesh 3DO/Effects/Tracers/20mmPink/mono.sim not created
WARNING: object '3DO/Effects/Tracers/20mmRed/Body.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Effects/Tracers/20mmRed/Body.msh
WARNING: object '3DO/Effects/Tracers/20mmRed/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3DO/Effects/Tracers/20mmRed/mono.sim
Preload resource 3DO/Effects/Tracers/20mmRed/mono.sim failed: Mesh 3DO/Effects/Tracers/20mmRed/mono.sim not created
WARNING: object '3DO/Effects/Tracers/20mmWhite/Body.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Effects/Tracers/20mmWhite/Body.msh
WARNING: object '3DO/Effects/Tracers/20mmWhite/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3DO/Effects/Tracers/20mmWhite/mono.sim
Preload resource 3DO/Effects/Tracers/20mmWhite/mono.sim failed: Mesh 3DO/Effects/Tracers/20mmWhite/mono.sim not created
WARNING: object '3DO/Effects/Tracers/20mmYellow/Body.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Effects/Tracers/20mmYellow/Body.msh
WARNING: object '3DO/Effects/Tracers/20mmYellow/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3DO/Effects/Tracers/20mmYellow/mono.sim
Preload resource 3DO/Effects/Tracers/20mmYellow/mono.sim failed: Mesh 3DO/Effects/Tracers/20mmYellow/mono.sim not created
WARNING: object '3DO/Effects/Tracers/7mmGreen/Body.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Effects/Tracers/7mmGreen/Body.msh
WARNING: object '3DO/Effects/Tracers/7mmGreen/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3DO/Effects/Tracers/7mmGreen/mono.sim
Preload resource 3DO/Effects/Tracers/7mmGreen/mono.sim failed: Mesh 3DO/Effects/Tracers/7mmGreen/mono.sim not created
WARNING: object '3DO/Effects/Tracers/7mmYellow/Body.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Effects/Tracers/7mmYellow/Body.msh
WARNING: object '3DO/Effects/Tracers/7mmYellow/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3DO/Effects/Tracers/7mmYellow/mono.sim
Preload resource 3DO/Effects/Tracers/7mmYellow/mono.sim failed: Mesh 3DO/Effects/Tracers/7mmYellow/mono.sim not created
ERROR: Not enough memory: SectFile '3DO/Effects/TEXTURES/Smoke.mat'
WARNING: object '3DO/Effects/TEXTURES/Smoke.mat' of class 'TMaterial' not loaded
ERROR: Not enough memory: SectFile '3DO/Effects/Tracers/ShipTrail/Wake.mat'
WARNING: object '3DO/Effects/Tracers/ShipTrail/Wake.mat' of class 'TMaterial' not loaded
ERROR: Not enough memory: SectFile '3DO/Effects/Tracers/ShipTrail/WaveSmaller.eff'
WARNING: object '3DO/Effects/Tracers/ShipTrail/WaveSmaller.eff' of class 'FObjSect' not loaded
ERROR: Not enough memory: SectFile 'Effects/Explodes/Air/Zenitka/Germ_20mm/Burn.eff'
WARNING: GObj: delete object - Exception !!!
WARNING: object 'Effects/Explodes/Air/Zenitka/Germ_20mm/Burn.eff' of class 'FObjSect' not loaded
ERROR: Not enough memory: SectFile 'Effects/Explodes/Air/Zenitka/Germ_20mm/SmokeBoiling.eff'
WARNING: object 'Effects/Explodes/Air/Zenitka/Germ_20mm/SmokeBoiling.eff' of class 'FObjSect' not created
ERROR: Not enough memory: SectFile 'Effects/Explodes/Air/Zenitka/Germ_20mm/Sparks.eff'
WARNING: object 'Effects/Explodes/Air/Zenitka/Germ_20mm/Sparks.eff' of class 'FObjSect' not created
ERROR: Not enough memory: SectFile 'Effects/Explodes/Air/Zenitka/Germ_20mm/SparksP.eff'
WARNING: object 'Effects/Explodes/Air/Zenitka/Germ_20mm/SparksP.eff' of class 'FObjSect' not created
ERROR: Not enough memory: SectFile 'Effects/Explodes/Air/Zenitka/Germ_88mm/Burn.eff'
WARNING: object 'Effects/Explodes/Air/Zenitka/Germ_88mm/Burn.eff' of class 'FObjSect' not created
ERROR: Not enough memory: SectFile 'Effects/Explodes/Air/Zenitka/Germ_88mm/SmokeBoiling.eff'
WARNING: object 'Effects/Explodes/Air/Zenitka/Germ_88mm/SmokeBoiling.eff' of class 'FObjSect' not created
ERROR: Not enough memory: SectFile 'Effects/Explodes/Air/Zenitka/Germ_88mm/Sparks.eff'
WARNING: object 'Effects/Explodes/Air/Zenitka/Germ_88mm/Sparks.eff' of class 'FObjSect' not created
ERROR: Not enough memory: SectFile 'Effects/Explodes/Air/Zenitka/Germ_88mm/SparksP.eff'
WARNING: object 'Effects/Explodes/Air/Zenitka/Germ_88mm/SparksP.eff' of class 'FObjSect' not created
ERROR: Not enough memory: SectFile 'Effects/Explodes/Air/Zenitka/USSR_25mm/Burn.eff'
WARNING: object 'Effects/Explodes/Air/Zenitka/USSR_25mm/Burn.eff' of class 'FObjSect' not created
ERROR: Not enough memory: SectFile 'Effects/Explodes/Air/Zenitka/USSR_25mm/SmokeBoiling.eff'
WARNING: object 'Effects/Explodes/Air/Zenitka/USSR_25mm/SmokeBoiling.eff' of class 'FObjSect' not created
ERROR: Not enough memory: SectFile 'Effects/Explodes/Air/Zenitka/USSR_25mm/Sparks.eff'
WARNING: object 'Effects/Explodes/Air/Zenitka/USSR_25mm/Sparks.eff' of class 'FObjSect' not created
ERROR: Not enough memory: SectFile 'Effects/Explodes/Air/Zenitka/USSR_25mm/SparksP.eff'
WARNING: object 'Effects/Explodes/Air/Zenitka/USSR_25mm/SparksP.eff' of class 'FObjSect' not created
ERROR: Not enough memory: SectFile 'Effects/Explodes/Air/Zenitka/USSR_85mm/Burn.eff'
WARNING: object 'Effects/Explodes/Air/Zenitka/USSR_85mm/Burn.eff' of class 'FObjSect' not created
ERROR: Not enough memory: SectFile 'Effects/Explodes/Air/Zenitka/USSR_85mm/SmokeBoiling.eff'
WARNING: object 'Effects/Explodes/Air/Zenitka/USSR_85mm/SmokeBoiling.eff' of class 'FObjSect' not created
ERROR: Not enough memory: SectFile 'Effects/Explodes/Air/Zenitka/USSR_85mm/Sparks.eff'
WARNING: object 'Effects/Explodes/Air/Zenitka/USSR_85mm/Sparks.eff' of class 'FObjSect' not created
ERROR: Not enough memory: SectFile 'Effects/Explodes/Air/Zenitka/USSR_85mm/SparksP.eff'
WARNING: object 'Effects/Explodes/Air/Zenitka/USSR_85mm/SparksP.eff' of class 'FObjSect' not created
ERROR: Not enough memory: SectFile 'Effects/Bigship/GunFire150mm/Fire.eff'
WARNING: object 'Effects/Bigship/GunFire150mm/Fire.eff' of class 'FObjSect' not created
ERROR: Not enough memory: SectFile 'Effects/BigShip/GunFire150mm/Burst.eff'
WARNING: GObj: delete object - Exception !!!
WARNING: object 'Effects/BigShip/GunFire150mm/Burst.eff' of class 'FObjSect' not loaded
ERROR: Not enough memory: SectFile 'Effects/Bigship/GunFire250mm/Fire.eff'
WARNING: object 'Effects/Bigship/GunFire250mm/Fire.eff' of class 'FObjSect' not created
ERROR: Not enough memory: SectFile 'Effects/BigShip/GunFire250mm/Burst.eff'
WARNING: object 'Effects/BigShip/GunFire250mm/Burst.eff' of class 'FObjSect' not created
ERROR: Not enough memory: SectFile 'Effects/Bigship/GunFire350mm/Fire.eff'
WARNING: object 'Effects/Bigship/GunFire350mm/Fire.eff' of class 'FObjSect' not created
ERROR: Not enough memory: SectFile 'Effects/BigShip/GunFire350mm/Burst.eff'
WARNING: object 'Effects/BigShip/GunFire350mm/Burst.eff' of class 'FObjSect' not created
ERROR: Not enough memory: SectFile 'Effects/Explodes/AB/Fontain.eff'
WARNING: object 'Effects/Explodes/AB/Fontain.eff' of class 'FObjSect' not created
ERROR: Not enough memory: SectFile 'Effects/Explodes/AB/Fontain2.eff'
WARNING: object 'Effects/Explodes/AB/Fontain2.eff' of class 'FObjSect' not created
ERROR: Not enough memory: SectFile 'Effects/Explodes/AB/Fontain3.eff'
WARNING: object 'Effects/Explodes/AB/Fontain3.eff' of class 'FObjSect' not created
ERROR: Not enough memory: SectFile 'Effects/Explodes/Air/Zenitka/US_Frag/Sparks.eff'
WARNING: object 'Effects/Explodes/Air/Zenitka/US_Frag/Sparks.eff' of class 'FObjSect' not created
ERROR: Not enough memory: SectFile 'Effects/Explodes/Air/Zenitka/US_Frag/SparksP.eff'
WARNING: object 'Effects/Explodes/Air/Zenitka/US_Frag/SparksP.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Aircraft/Land/Base.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Aircraft/Land/Burn.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Aircraft/Land/Dirt.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Aircraft/Land/Smoke.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Aircraft/Land/Smoke2.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Aircraft/Water/Base.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Aircraft/Water/Fontain.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Aircraft/Water/Spray.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Aircraft/Water/Soot.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Land/Base.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Land/Burn.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Land/Burn_Fog.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Land/Fontain.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Land/Peaces.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Land/Shock.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Land_2/Base.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Land_2/Burn.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Land_2/Burn_Fog.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Land_2/Fontain.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Land_2/Peaces.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Land_2/Shock.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Land_dig_in/Base.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Land_dig_in/Burn.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Land_dig_in/Burn_Fog.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Land_dig_in/Fontain.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Land_dig_in/Peaces.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Land_dig_in/Shock.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Land_dig_in_2/Base.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Land_dig_in_2/Burn.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Land_dig_in_2/Burn_Fog.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Land_dig_in_2/Fontain.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Land_dig_in_2/Peaces.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Land_dig_in_2/Shock.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Water/Fontain.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Water/Fontain2.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Water/Fontain3.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Water/Fontain4.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb1000/Water/Fontain5.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb250/Land/Base.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb250/Land/Burn.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb250/Land/Burn_Fog.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb250/Land/Fontain.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb250/Land/Peaces.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb250/Land/Shock.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb250/Land_2/Base.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb250/Land_2/Burn.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb250/Land_2/Burn_Fog.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb250/Land_2/Fontain.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb250/Land_2/Peaces.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb250/Land_2/Shock.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb250/Land_dig_in/Base.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb250/Land_dig_in/Burn.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb250/Land_dig_in/Burn_Fog.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb250/Land_dig_in/Fontain.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb250/Land_dig_in/Peaces.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb250/Land_dig_in/Shock.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb250/Land_dig_in_2/Base.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb250/Land_dig_in_2/Burn.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb250/Land_dig_in_2/Burn_Fog.eff' of class 'FObjSect' not created
WARNING: object 'Effects/Explodes/Bomb250/Land_dig_in_2/Fontain.eff' of class 'FObjSect' not created
Thanks all.