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Author Topic: new slot Bf-109T with moving hook  (Read 53644 times)

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Godzyla

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Re: new slot Bf-109T with moving hook
« Reply #84 on: August 23, 2010, 06:48:56 AM »

Here you will have skins for Bf-109T :
https://www.sas1946.com/main/index.php/topic,8120.msg84852.html#msg84852

This is a skinpack of 52 known codes among the 70 Bf-109T-1 produced.
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Sharkzz

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Re: new slot Bf-109T with moving hook
« Reply #85 on: October 24, 2010, 12:43:58 AM »

Tired everything but can't get it to show up in FMB nor QMB.
game loads fine so air ini is good. I downloaded the mods folder with the STD etc and read and lookerd and placed it in my JSGME enabled it and still cant find it. Stuck the MODS folder in main folder still NG. (no good), I have clean install with latest UP. latest buttons ie:SAS_BUTTONS_v7.3 stil no. do I need a specific buttons for the 109T  first ? and then the latest buttons?, I used to have it long ways back and loved it, (I had no trouble landing : )  , but for the life of me it just doesnt show up !, please crawl crawl can someone help me ??
I have read all the links to help (dummys adding mods to UP2.01 ) etc, renting fins and gnashing teeth (thankfully they grow back  ;)
regrdas

Sharkzz
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New Right Arm Amputee, One armed flyer and Longboard surfer, I now swim and paddle in circles .

Sharkzz

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Re: new slot Bf-109T with moving hook
« Reply #86 on: October 24, 2010, 02:30:11 AM »

 8) ::)
SHARKZZ YOU IDOT !!!!
 :-[
SOVED THE PROBLEM BY PLACING INFO OF AIR INI IN MAIN GAME FOLDER FILES AIR INI AND NOT JUST IN "MODS FOLDER AIR.INI
BEND OVER AND LET ME KICK MYSELF :-*  WORKS IN ALL AREA NOW  :-[
DOH
THANK YOU
REGARDS
SHARKZZ
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New Right Arm Amputee, One armed flyer and Longboard surfer, I now swim and paddle in circles .

razor1uk

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Re: new slot Bf-109T with moving hook
« Reply #87 on: November 02, 2010, 11:36:42 AM »

Congrats on making it work Sharkz, once you get the hang of inputting a new A/C or Map etc its easy. Please turn off you capslock except when needed, it makes my eyes hurt reading loud.
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DaC

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Re: new slot Bf-109T with moving hook
« Reply #88 on: November 21, 2010, 02:32:35 PM »

Is there a possibility of another version of this magnificient plane (based on 109F, G, or K) being built?
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SAS~Sani

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Re: new slot Bf-109T with moving hook
« Reply #89 on: November 21, 2010, 10:30:39 PM »

Maybe...
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vanir

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Re: new slot Bf-109T with moving hook
« Reply #90 on: January 25, 2011, 07:50:16 AM »

Was just wondering that myself. Apparently the Me-155A (based on the 109G) was ready for production in 1942.
Bit of external modelling work though.
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Comm Cody

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Re: new slot Bf-109T with moving hook
« Reply #91 on: February 19, 2011, 11:17:18 PM »

Works in 4.10 with no bugs. :DD
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Sharkzz

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Re: new slot Bf-109T with moving hook
« Reply #92 on: March 22, 2011, 07:39:05 PM »

opening canopy comes up but when looking around from inside of pit the canopy doent openzee up ,
it does make a sliding canopy noise though, I am complexed !!  :-\
ta muchly

Sharkzz
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New Right Arm Amputee, One armed flyer and Longboard surfer, I now swim and paddle in circles .

Daefton

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Re: new slot Bf-109T with moving hook
« Reply #93 on: March 28, 2011, 06:37:19 PM »

Having a problem, does this beast have folding wings, or no? Asking because the function is there but I'm not seeing any wind-folding awsomeness.
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razor1uk

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Re: new slot Bf-109T with moving hook
« Reply #94 on: March 29, 2011, 04:33:45 AM »

No folding yet, as far as I know.

As an inquiring 'franken' hypothesis, might the wings (outside of engine neclace to wingtip) from a Bf-110 or Me-210 be of a longer span?; when donor wing(s) 'new wing root' is chosen with a chord & section similar or matching the 109's wings root.

<13/04/11> ...Or what about a big horizontal tailplane from a bomber like a B-29 for example; if each half of which, is mounted on the 109's root?

I hope you can visualise my meaning.
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crapshack

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Re: new slot Bf-109T with moving hook
« Reply #95 on: April 12, 2011, 07:52:59 PM »

can it use the catapult because I keep crashing into to the sea :-[
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