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Author Topic: RealDarko - detonator! F6C4  (Read 29081 times)

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SAS~Skipper

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RealDarko - detonator! F6C4
« on: August 07, 2010, 10:26:14 AM »

RealDarko drew me early Curtis. But I do not know how to work in 3DMaks ...
That's what comes out at work on his knee ... Glory authors Avia & Ranwers  ;)  ;D
Frankenplan will be sure, but so far so.  ::)



I express my special thanks to the author block model Cylinders for boats Macchi - Deutschmark
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SAS~Skipper

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Re: RealDarko - detonator! F6C4
« Reply #1 on: August 07, 2010, 10:41:31 AM »

Motor of P-26 was the place!
Thanks to Deutschmark for the very nice motor.  :)


Quote
The answer "Curtiss" the refusal of the fleet use engines with water cooling has become the latest modification - F6C-4. Flight tests of the updated F6C-1 started in August 1926.

The first production F6C-4 joined the squadron VF-1M, VF-9M and VF-10M Marine Corps, and on the deck of the USS Langley, they fell in 1930 as part of Squadron VF-2B (8 F6C-4 and eight F2B- 1). There, they floated until 1932.
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SAS~Skipper

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Re: RealDarko - detonator! F6C4
« Reply #2 on: August 07, 2010, 11:59:06 PM »

But I have no idea how it should fly! I do not want the characteristics of Avia, I want F6C4.
Now, I eased the plane, changed the engine and some speed parameters set by other than the Avia aircraft was to have its own character, but the robots have some problems in the maneuver battle. Work ... I will accept proposals for FM.
You can check on Avia.



ps I have a personal opinion - clones should have their own personal flight characteristics, then it is interesting.
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SAS~Skipper

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Re: RealDarko - detonator! F6C4
« Reply #3 on: August 09, 2010, 02:23:09 AM »

My friend, my paltry knowledge does not allow me steep swing!)))
But if we together Darko simply to draw attention to these years of aviation - now GOOD!
And we just love to do it. Some day, somebody from boredom will do a good 3dmodel, and classes will be ready!

In the archive made all the changes on 15.10.2010
http://dispersalfield.net.ru/files/my_game/MODS_F6C4_TestFM.7z

F6C4Hawk            air.F6C4Hawk 1                       NOINFO  usa01  SUMMER
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archie1971

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Re: RealDarko - detonator! F6C4
« Reply #4 on: August 09, 2010, 10:31:43 AM »

FM we Libya to cool places to go. I tried to cover-up of China to another plane on the Chinese sky




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SAS~Skipper

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Re: RealDarko - detonator! F6C4
« Reply #5 on: August 09, 2010, 10:54:04 AM »

if corrections are il2fb/Mods/F6C4Hawk/3do/Plane/F6C4Hawk (Multi) / hierSea.him then the ring motor will be more beautiful
Code: [Select]
// F6C4 -motor ============
[Engine1_D0]
Mesh Engine1_D0
Parent CF_D0
Separable
Attaching 0.9 0 0 0 1.1 0 0 0 0.9 0 -1.35 0.03
CollisionObject xengine
CollisionObject .xxeng1cyls
CollisionObject .xxeng1case
CollisionObject .xxeng1gear
CollisionObject .xxeng1oil1
CollisionObject .xxeng1oil2
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MrOblongo

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Re: RealDarko - detonator! F6C4
« Reply #6 on: August 09, 2010, 08:48:33 PM »

Dont forget the Chaco War :)

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RealDarko

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Re: RealDarko - detonator! F6C4
« Reply #7 on: August 10, 2010, 12:32:23 PM »

Skipper any chance of adding Wheel spats?
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SAS~Poltava

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Re: RealDarko - detonator! F6C4
« Reply #8 on: August 10, 2010, 12:38:18 PM »

And it could also be the basis for a Ki-10 Perry! (That's a biplane I really would like to see in IL-2) :P



But then you would have to lose the floats...
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Ranwers

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Remember, that it takes considerably longer to create a mod than a pretty screen shot

Ranwers

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Re: RealDarko - detonator! F6C4
« Reply #10 on: August 12, 2010, 01:45:30 AM »

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Ranwers

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Re: RealDarko - detonator! F6C4
« Reply #11 on: August 12, 2010, 12:32:52 PM »

Why do not you pulled his tail? So that the tail was square?

Not so fast...  :(
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