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Author Topic: P2V Neptune  (Read 34989 times)

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SAS~CirX

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P2V Neptune
« on: September 08, 2009, 12:58:51 PM »



This is the cool old frankeneptune by Flakiten, Nightshifter and Jolly.

Download the Neptune by Flakiten

~reverse damaged prop bug fixed in this version with GJE52's hier file edit

To install , put the proper folder into your "Mods" folder so it is this deep:

IL2Sturmovic 1946/Mods/P2V5_Neptune/3do/...

Then add these lines to your air.ini file:

P2V5_Neptune      air.P2V5 1                    NOINFO  r01   SUMMER

Use the latest SAS Buttons for the best results  :D



This is Flakitens's mod, and I think Charlie Chap also helped with the FM. Saludos Gents!

Disclaimer: This is an old frankenmod. it is not in development. If you have conflicts with other mods, there is not much that can be done. So..it sort of either is going to work for you or not. So report issues, and Help each other through the silliest of the problems please, but know that this mod is not being worked on.

If any modder out there wants to pick it up and work on it, give Flakiten a shout. You can contact him through SAS if you struggle.

S!
CirX


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3dwa21

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Re: Lockheed P2V Neptune
« Reply #1 on: September 08, 2009, 01:08:03 PM »

You can also add following lines to plane_ru.properies:

P2V5_Neptune                     P2V-5 Neptune, 1948
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SAS~Bombsaway

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Re: Lockheed P2V Neptune
« Reply #2 on: September 08, 2009, 01:23:42 PM »

Cool! Thanks. Boy that water sure is purty. ;D
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Schatten

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Re: Lockheed P2V Neptune
« Reply #3 on: September 08, 2009, 01:32:42 PM »

Cool! Thanks. Boy that water sure is purty. ;D

:D :D :D

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SAS~CirX

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Re: Lockheed P2V Neptune
« Reply #4 on: September 08, 2009, 01:41:48 PM »

yesss! :D


It is bait. I am just waiting for the first guy to ask "wow, what map is THAT!"
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Frankiek

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Re: Lockheed P2V Neptune
« Reply #5 on: September 08, 2009, 02:34:57 PM »

Cirx, are you sure that this is incompatible with the C47 cockpits? I downloaded this quite a while ago and then in July I installed the cockpit of the C-47 and everything is working
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IAF.116~Jagr

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Re: Lockheed P2V Neptune
« Reply #6 on: September 08, 2009, 02:46:40 PM »

ok since no one is...
WHAT MAP IS THAT?!?!?!
:)
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SAS~CirX

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Re: Lockheed P2V Neptune
« Reply #7 on: September 08, 2009, 02:51:25 PM »

it makes in most cases artifacts appear in the glass windows of the Neptune cockpit, having both. So they can live together, bu the neptune's wont look so healthy (in some installs).

This is oK, cause it give me a chance to put he C47 pit in its own 3do folder where it belongs. Ill do this soon.

but you are right, it wont actually CRASH the game.
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SAS~CirX

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Re: Lockheed P2V Neptune
« Reply #8 on: September 08, 2009, 02:53:18 PM »

jagr , employees and theyr family memebers are not eligible for sucker traps!
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Frankiek

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Re: Lockheed P2V Neptune
« Reply #9 on: September 08, 2009, 03:02:48 PM »

Jagr you can try to ask Mister M
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Korrigan

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Re: Lockheed P2V Neptune
« Reply #10 on: September 08, 2009, 05:37:00 PM »

Just wanna ask: "wow, what map is THAT!"
ok, never mind  ;D
k
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mik88

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Re: Lockheed P2V Neptune
« Reply #11 on: September 09, 2009, 03:05:52 AM »

What's the skins folder called?
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