ok here goes. but nothing shows under lisitng search window.
// buildings.ini
//
// All characteristics of "house" objects are stored in this
// text section file.
// Name of section in the file is same as last name in full class name
// of corresponding object:
// "com.maddox.il2.objects.vehicles.tanks.PzIVF2" --> "[PzIVF2]"
// "com.maddox.il2.objects.vehicles.artillery.Artillery$ML20" --> "[ML20]"
//
// Note: comments with 'FIXME:' means "to do" tasks
// comments with '??' marks estimated values, because real values unknown
//
// Special sections [***] must be placed in file, to
// specify starting of "submenu" -- group of objects. Inside of the section
// a parameter Title specifies name of submenu. Order of submenus (lists) will
// be same as in file.
[_ForDescriptionOfCommentsOnly_]
Title ParkingCorner // Text to be appear in menu
// Model
MeshLive 3do/Tanks/M4A2/Summer/hier.him // full filename of mesh
MeshDead 3do/Tanks/M4A2/Summer/hierD.him // full filename of damaged mesh
// How much meters to add to height about of land's surface
AddHeightLive 0.0
AddHeightDead 0.0
// If need to set object perependicular to land's surface on slopes, then set 1,
// otherwise (perpendicular to sea surface) set 0
AlignToLand 0
// Panzer
// Body type is one of:
// WoodSmall,WoodMiddle,RockMiddle,RockBig,RockHuge,FuelSmall,FuelBig
Body WoodSmall
// Panzer's thickness (in meters).
Panzer 0.05
//===========================================================================
[***]
Title House
//===========================================================================
[buildings.House$CrimeaBarnStucco]
Title CrimeaVillage_BarnStucco
MeshLive 3do/Buildings/Crimea/BarnStucco/live.sim
MeshDead 3do/Buildings/Crimea/BarnStucco/dead.sim
Body RockMiddle
Panzer 0.12
[buildings.House$CrimeaBarnWood]
Title CrimeaVillage_BarnWood
MeshLive 3do/Buildings/Crimea/BarnWood/live.sim
MeshDead 3do/Buildings/Crimea/BarnWood/dead.sim
Body WoodMiddle
Panzer 0.025
[buildings.House$CrimeaChurch]
Title CrimeaVillage_Church
MeshLive 3do/Buildings/Crimea/Church/live.sim
MeshDead 3do/Buildings/Crimea/Church/dead.sim
Body RockMiddle
Panzer 0.12
[buildings.House$CrimeaFarm]
Title CrimeaVillage_Farm
MeshLive 3do/Buildings/Crimea/Farm/live.sim
MeshDead 3do/Buildings/Crimea/Farm/dead.sim
Body WoodMiddle
Panzer 0.15
[buildings.House$CrimeaHouse1]
Title CrimeaVillage_House1
MeshLive 3do/Buildings/Crimea/House1/live.sim
MeshDead 3do/Buildings/Crimea/House1/dead.sim
Body RockMiddle
Panzer 0.12
[buildings.House$CrimeaHouse3]
Title CrimeaVillage_House3
MeshLive 3do/Buildings/Crimea/House3/live.sim
MeshDead 3do/Buildings/Crimea/House3/dead.sim
Body RockMiddle
Panzer 0.12
[buildings.House$CrimeaHouseBig]
Title CrimeaVillage_HouseBig
MeshLive 3do/Buildings/Crimea/HouseBig/live.sim
MeshDead 3do/Buildings/Crimea/HouseBig/dead.sim
Body RockMiddle
Panzer 0.12
[buildings.House$CrimeaBahchisarai]
Title CrimeaBahchisarai
MeshLive 3do/Buildings/Crimea/Bahchisarai/live.sim
MeshDead 3do/Buildings/Crimea/Bahchisarai/dead.sim
Body RockBig
Panzer 1.50
[buildings.House$LastochkinoGnezdo]
Title LastochkinoGnezdo
MeshLive 3do/Buildings/Crimea/LastochkinoGnezdo/live.sim
MeshDead 3do/Buildings/Crimea/LastochkinoGnezdo/dead.sim
Body RockBig
Panzer 1.30
[buildings.House$CrimeaEagle]
Title CrimeaEagle
MeshLive 3do/Buildings/Crimea/Eagle/live.sim
MeshDead 3do/Buildings/Crimea/Eagle/live.sim // ok - no damage
Body RockBig
Panzer 9.96
[buildings.House$CrimeaRock1]
Title CrimeaRock1
MeshLive 3do/Buildings/Crimea/Rock1/rock1.sim
MeshDead 3do/Buildings/Crimea/Rock1/rock1.sim // ok - no damage
Body RockBig
Panzer 9.96
[buildings.House$SevastopolFortress1]
Title SevastopolFortress1
MeshLive 3do/Buildings/Crimea/SevastopolFortress1/live.sim
MeshDead 3do/Buildings/Crimea/SevastopolFortress1/dead.sim
Body RockBig
Panzer 2.00
[buildings.House$SevastopolFortress2]
Title SevastopolFortress2
MeshLive 3do/Buildings/Crimea/SevastopolFortress2/live.sim
MeshDead 3do/Buildings/Crimea/SevastopolFortress2/dead.sim
Body RockBig
Panzer 2.00
[buildings.House$SevastopolQuay]
Title SevastopolQuay
MeshLive 3do/Buildings/Crimea/SevastopolQuay/live.sim
MeshDead 3do/Buildings/Crimea/SevastopolQuay/dead.sim
Body RockBig
Panzer 1.30
[buildings.House$SudakFortressGates]
Title SudakFortressGates
MeshLive 3do/Buildings/Crimea/SudakFortressGates/live.sim
MeshDead 3do/Buildings/Crimea/SudakFortressGates/dead.sim
Body RockBig
Panzer 2.30
[buildings.House$SudakFortressTower]
Title SudakFortressTower
MeshLive 3do/Buildings/Crimea/SudakFortressTower/live.sim
MeshDead 3do/Buildings/Crimea/SudakFortressTower/dead.sim
Body RockBig
Panzer 2.30
[buildings.House$SudakFortressWall]
Title SudakFortressWall
MeshLive 3do/Buildings/Crimea/SudakFortressWall/live.sim
MeshDead 3do/Buildings/Crimea/SudakFortressWall/dead.sim
Body RockBig
Panzer 2.30
[buildings.House$CAENCASTLE1]
Title CAENCASTLE1
MeshLive 3do/Buildings/France/CAENCASTLE/CAENCASTLE1/live.sim
MeshDead 3do/Buildings/France/CAENCASTLE/CAENCASTLE1/live.sim
Body RockBig
Panzer 9.96
[buildings.House$CAENCASTLE2]
Title CAENCASTLE2
MeshLive 3do/Buildings/France/CAENCASTLE/CAENCASTLE2/live.sim
MeshDead 3do/Buildings/France/CAENCASTLE/CAENCASTLE2/live.sim
Body RockBig
Panzer 9.96
[buildings.House$CAENCASTLE3]
Title CAENCASTLE3
MeshLive 3do/Buildings/France/CAENCASTLE/CAENCASTLE3/live.sim
MeshDead 3do/Buildings/France/CAENCASTLE/CAENCASTLE3/live.sim
Body RockBig
Panzer 9.96
[buildings.House$CAENCASTLE4]
Title CAENCASTLE4
MeshLive 3do/Buildings/France/CAENCASTLE/CAENCASTLE4/live.sim
MeshDead 3do/Buildings/France/CAENCASTLE/CAENCASTLE4/live.sim
Body RockBig
Panzer 9.96
[buildings.House$CAENCASTLE5]
Title CAENCASTLE5
MeshLive 3do/Buildings/France/CAENCASTLE/CAENCASTLE5/live.sim
MeshDead 3do/Buildings/France/CAENCASTLE/CAENCASTLE5/live.sim
Body RockBig
Panzer 9.96
[buildings.House$CAENCASTLE6]
Title CAENCASTLE6
MeshLive 3do/Buildings/France/CAENCASTLE/CAENCASTLE6/live.sim
MeshDead 3do/Buildings/France/CAENCASTLE/CAENCASTLE6/live.sim
Body RockBig
Panzer 9.96
[buildings.House$CAENCASTLE7]
Title CAENCASTLE7
MeshLive 3do/Buildings/France/CAENCASTLE/CAENCASTLE7/live.sim
MeshDead 3do/Buildings/France/CAENCASTLE/CAENCASTLE7/live.sim
Body RockBig
Panzer 9.96
[buildings.House$S_CASTLE]
Title S_CASTLE
MeshLive 3do/Buildings/France/S_CASTLE/live.sim
MeshDead 3do/Buildings/France/S_CASTLE/live.sim
Body RockBig
Panzer 9.96
//-------------------------------------------------------------
[buildings.House$Reichstag]
Title Reichstag
MeshLive 3do/Buildings/Germany/Reichstag/live.sim
MeshDead 3do/Buildings/Germany/Reichstag/live.sim // ok - no damage
Body RockBig
Panzer 9.96
[buildings.House$BerlinGates]
Title BerlinGates
MeshLive 3do/Buildings/Germany/BranderburgGates/live.sim
MeshDead 3do/Buildings/Germany/BranderburgGates/live.sim // ok - no damage
Body RockBig
Panzer 9.96
[buildings.House$BerlinStella]
Title BerlinStella
MeshLive 3do/Buildings/Germany/BerlinStella/live.sim
MeshDead 3do/Buildings/Germany/BerlinStella/dead.sim
Body RockMiddle
Panzer 3.00
[buildings.House$GermanyCityBlock1]
Title GermanyCityBlock1
MeshLive 3do/Buildings/Germany/CityBlock1/live.sim
MeshDead 3do/Buildings/Germany/CityBlock1/dead.sim
Body RockBig
Panzer 0.96
[buildings.House$GermanyCityBlock2]
Title GermanyCityBlock2
MeshLive 3do/Buildings/Germany/CityBlock2/live.sim
MeshDead 3do/Buildings/Germany/CityBlock2/dead.sim
Body RockBig
Panzer 0.96
[buildings.House$GermanyCityHouse1]
Title GermanyCityHouse1
MeshLive 3do/Buildings/Germany/CityHouse1/live.sim
MeshDead 3do/Buildings/Germany/CityHouse1/dead.sim
Body RockBig
Panzer 0.48
[buildings.House$GermanyCityHouse2]
Title GermanyCityHouse2
MeshLive 3do/Buildings/Germany/CityHouse2/live.sim
MeshDead 3do/Buildings/Germany/CityHouse2/dead.sim
Body RockBig
Panzer 0.48
[buildings.House$GermanyCityHouse3]
Title GermanyCityHouse3
MeshLive 3do/Buildings/Germany/CityHouse3/live.sim
MeshDead 3do/Buildings/Germany/CityHouse3/dead.sim
Body RockBig
Panzer 0.36
[buildings.House$GermanyCityHouse4]
Title GermanyCityHouse4
MeshLive 3do/Buildings/Germany/CityHouse4/live.sim
MeshDead 3do/Buildings/Germany/CityHouse4/dead.sim
Body RockBig
Panzer 0.48
[buildings.House$GermanyCityHouse5]
Title GermanyCityHouse5
MeshLive 3do/Buildings/Germany/CityHouse5/live.sim
MeshDead 3do/Buildings/Germany/CityHouse5/dead.sim
Body RockBig
Panzer 0.48
[buildings.House$GermanyCityHouse6]
Title GermanyCityHouse6
MeshLive 3do/Buildings/Germany/CityHouse6/live.sim
MeshDead 3do/Buildings/Germany/CityHouse6/dead.sim
Body RockBig
Panzer 0.60
[buildings.House$GermanyCityHouse7]
Title GermanyCityHouse7
MeshLive 3do/Buildings/Germany/CityHouse7/live.sim
MeshDead 3do/Buildings/Germany/CityHouse7/dead.sim
Body RockBig
Panzer 0.48
[buildings.House$GermanyCityOldHouse]
Title GermanyCityOldHouse
MeshLive 3do/Buildings/Germany/CityOldHouse/live.sim
MeshDead 3do/Buildings/Germany/CityOldHouse/dead.sim
Body RockMiddle
Panzer 0.24
[buildings.House$GermanyCountryHouse1]
Title GermanyCountryHouse1
MeshLive 3do/Buildings/Germany/CountryHouse1/live.sim
MeshDead 3do/Buildings/Germany/CountryHouse1/dead.sim
Body WoodMiddle
Panzer 0.25
[buildings.House$GermanyCountryHouse3]
Title GermanyCountryHouse3
MeshLive 3do/Buildings/Germany/CountryHouse3/live.sim
MeshDead 3do/Buildings/Germany/CountryHouse3/dead.sim
Body WoodMiddle
Panzer 0.25
[buildings.House$GermanyCountryBarn]
Title GermanyCountryBarn
MeshLive 3do/Buildings/Germany/CountryBarn/live.sim
MeshDead 3do/Buildings/Germany/CountryBarn/dead.sim
Body WoodMiddle
Panzer 0.25
[buildings.House$GermanyBigCountryHouse]
Title GermanyBigCountryHouse
MeshLive 3do/Buildings/Germany/BigCountryHouse/live.sim
MeshDead 3do/Buildings/Germany/BigCountryHouse/dead.sim
Body WoodMiddle
Panzer 0.25
[buildings.House$GermanyCountryChurch]
Title GermanyCountryChurch
MeshLive 3do/Buildings/Germany/CountryChurch/live.sim
MeshDead 3do/Buildings/Germany/CountryChurch/dead.sim
Body WoodMiddle
Panzer 0.25
[buildings.House$GermanyFarm]
Title GermanyFarm
MeshLive 3do/Buildings/Germany/Farm/live.sim
MeshDead 3do/Buildings/Germany/Farm/dead.sim
Body WoodMiddle
Panzer 0.25
[buildings.House$GermanyMill]
Title GermanyMill
MeshLive 3do/Buildings/Germany/Mill/live.sim
MeshDead 3do/Buildings/Germany/Mill/dead.sim
Body WoodMiddle
Panzer 0.25
//-------------------------------------------------------------
[buildings.House$RussiaCityHouse1]
Title RussiaCityHouse1
MeshLive 3do/Buildings/Russia/CenterHouse1/live.sim
MeshDead 3do/Buildings/Russia/CenterHouse1/dead.sim
Body RockBig
Panzer 0.48
[buildings.House$RussiaCityHouse2]
Title RussiaCityHouse2
MeshLive 3do/Buildings/Russia/CenterHouse2/live.sim
MeshDead 3do/Buildings/Russia/CenterHouse2/dead.sim
Body RockBig
Panzer 0.48
[buildings.House$RussiaCityHouse3]
Title RussiaCityHouse3
MeshLive 3do/Buildings/Russia/CenterHouse3/live.sim
MeshDead 3do/Buildings/Russia/CenterHouse3/dead.sim
Body RockBig
Panzer 0.48
[buildings.House$Lenin]
Title Lenin
MeshLive 3do/Buildings/Russia/Lenin/live.sim
MeshDead 3do/Buildings/Russia/Lenin/dead.sim
Body RockBig
Panzer 0.96
[buildings.House$RussiaClutterMoscow1]
// FIXME: ¯®¡¨âëå 2-å áâ®à®¨© ¬ â¥à¨ «
Title RussiaTown_House1
MeshLive 3do/Buildings/Russia/ClutterMoscow1/mono.sim
MeshDead 3do/Buildings/Russia/ClutterMoscow1DMG/mono.sim
Body RockBig
Panzer 0.24
[buildings.House$RussiaClutterMoscow2]
// FIXME: ¯®¡¨âëå 2-å áâ®à®¨© ¬ â¥à¨ «
Title RussiaTown_House2
MeshLive 3do/Buildings/Russia/ClutterMoscow2/mono.sim
MeshDead 3do/Buildings/Russia/ClutterMoscow2DMG/mono.sim
Body RockBig
Panzer 0.24
[buildings.House$RussiaClutterMoscow3]
// FIXME: ¯®¡¨âëå 2-å áâ®à®¨© ¬ â¥à¨ «
Title RussiaTown_House3
MeshLive 3do/Buildings/Russia/ClutterMoscow3/mono.sim
MeshDead 3do/Buildings/Russia/ClutterMoscow3DMG/mono.sim
Body RockBig
Panzer 0.24
[buildings.House$RussiaClutterMoscow4]
// FIXME: ¯®¡¨âëå 2-å áâ®à®¨© ¬ â¥à¨ «
Title RussiaTown_House4
MeshLive 3do/Buildings/Russia/ClutterMoscow4/mono.sim
MeshDead 3do/Buildings/Russia/ClutterMoscow4DMG/mono.sim
Body RockMiddle
Panzer 0.24
[buildings.House$RussiaCountryHouse1]
Title RussiaCountry_House1
MeshLive 3do/Buildings/Russia/CountryHouse1/live.sim
MeshDead 3do/Buildings/Russia/CountryHouse1/dead.sim
Body WoodMiddle
Panzer 0.15
[buildings.House$RussiaCountryHouse3]
Title RussiaCountry_House3
MeshLive 3do/Buildings/Russia/CountryHouse3/live.sim
MeshDead 3do/Buildings/Russia/CountryHouse3/dead.sim
Body WoodMiddle
Panzer 0.15
[buildings.House$RussiaCountryBigHouse]
Title RussiaCountry_BigHouse
MeshLive 3do/Buildings/Russia/CountryBigHouse/live.sim
MeshDead 3do/Buildings/Russia/CountryBigHouse/dead.sim
Body WoodMiddle
Panzer 0.15
[buildings.House$RussiaCountryBarn]
Title RussiaCountry_Barn
MeshLive 3do/Buildings/Russia/CountryBarn/live.sim
MeshDead 3do/Buildings/Russia/CountryBarn/dead.sim
Body WoodMiddle
Panzer 0.15
[buildings.House$RussiaCountryChurch]
Title RussiaCountry_Church
MeshLive 3do/Buildings/Russia/CountryChurch/live.sim
MeshDead 3do/Buildings/Russia/CountryChurch/dead.sim
Body WoodMiddle
Panzer 0.15
[buildings.House$RussiaSortir]
Title RussiaWC
MeshLive 3do/Buildings/Russia/Sortir/live.sim
MeshDead 3do/Buildings/Russia/Sortir/dead.sim
Body WoodSmall
Panzer 0.025
[buildings.House$RussiaBigCultHouse]
Title RussiaBigCultHouse
MeshLive 3do/Buildings/Russia/BigCultHouse/live.sim
MeshDead 3do/Buildings/Russia/BigCultHouse/dead.sim
Body RockBig
Panzer 1.00
//-------------------------------------------------------------
[buildings.House$IndustrialFactoryConstruction1]
Title Indust_Factory1
MeshLive 3do/Buildings/Industrial/FactoryConstruction1/mono.sim
MeshDead 3do/Buildings/Industrial/FactoryConstruction1_dmg/mono.sim
Body RockHuge
Panzer 0.60
[buildings.House$IndustrialFactoryChimney1]
Title Indust_FactoryChimney1
MeshLive 3do/Buildings/Industrial/FactoryChimney1/mono.sim
MeshDead 3do/Buildings/Industrial/FactoryChimney1_dmg/mono.sim
Body RockBig
Panzer 1.00
[buildings.House$IndustrialFactoryTank1]
Title Indust_FactoryTank1
MeshLive 3do/Buildings/Industrial/FactoryTank1/mono.sim
MeshDead 3do/Buildings/Industrial/FactoryTank_Dmg/mono.sim
Body FuelBig
Panzer 0.010
[buildings.House$IndustrialFactoryHouse1]
Title Indust_FactoryHouse1
MeshLive 3do/Buildings/Industrial/FactoryHouse1/live.sim
MeshDead 3do/Buildings/Industrial/FactoryHouse1/dead.sim
Body RockBig
Panzer 0.24
[buildings.House$IndustrialFactoryWarenHouse1]
Title Indust_FactoryWarehouse1
MeshLive 3do/Buildings/Industrial/FactoryWarenHouse1/live.sim
MeshDead 3do/Buildings/Industrial/FactoryWarenHouse1/dead.sim
Body RockBig
Panzer 0.24
//-------------------------------------------------------------
[buildings.House$AirdromeBarrelBlock1]
Title Airdrome_Barrels1
MeshLive 3do/Buildings/Airdrome/BarrelBlock1/mono.sim
MeshDead 3do/Buildings/Airdrome/BarrelBlock1DMG/mono.sim
Body FuelSmall
Panzer 0.002
[buildings.House$AirdromeBarrelBlock2]
Title Airdrome_Barrels2
MeshLive 3do/Buildings/Airdrome/BarrelBlock2/mono.sim
MeshDead 3do/Buildings/Airdrome/BarrelBlock2DMG/mono.sim
Body FuelSmall
Panzer 0.002
[buildings.House$AirdromeHangarT1S1]
Title Airdrome_HangarType1Size1
MeshLive 3do/Buildings/Airdrome/HangarT1S1/mono.sim
MeshDead 3do/Buildings/Airdrome/HangarT1S1DMG/mono.sim
Body RockBig
Panzer 0.18
[buildings.House$AirdromeHangar1]
Title Airdrome_Hangar1
MeshLive 3do/Buildings/Airdrome/Hangar1/live.sim
MeshDead 3do/Buildings/Airdrome/Hangar1/dead.sim
Body RockBig
Panzer 0.18
[buildings.House$AirdromeHangar2]
Title Airdrome_Hangar2
MeshLive 3do/Buildings/Airdrome/Hangar2/live.sim
MeshDead 3do/Buildings/Airdrome/Hangar2/dead.sim
Body RockBig
Panzer 0.60
[buildings.House$AirdromeTank1]
Title Airdrome_Tank1
MeshLive 3do/Buildings/Airdrome/Tank1/mono.sim
MeshDead 3do/Buildings/Airdrome/Tank1DMG/mono.sim
Body FuelBig
Panzer 0.008
[buildings.House$AirdromeFuelTank]
Title Airdrome_FuelTank
MeshLive 3do/Buildings/Airdrome/FuelTank/live/mono.sim
MeshDead 3do/Buildings/Airdrome/FuelTank/dmg/mono.sim
Body FuelBig
Panzer 0.008
[buildings.House$AirdromeBarrack]
Title Airdrome_Barrack
MeshLive 3do/Buildings/Airdrome/Barrack/live.sim
MeshDead 3do/Buildings/Airdrome/Barrack/dead.sim
Body RockBig
Panzer 0.24
[buildings.House$AirdromeControlTowerBig]
Title Airdrome_ControlTowerBig
MeshLive 3do/Buildings/Airdrome/ControlTowerBig/live.sim
MeshDead 3do/Buildings/Airdrome/ControlTowerBig/dead.sim
Body RockBig
Panzer 0.36
[buildings.House$AirdromeControlTowerSmall]
Title Airdrome_ControlTowerSmall
MeshLive 3do/Buildings/Airdrome/ControlTowerSmall/live.sim
MeshDead 3do/Buildings/Airdrome/ControlTowerSmall/dead.sim
Body WoodSmall
Panzer 0.025
[buildings.House$AirdromeMaskingnet]
Title Airdrome_Maskingnet
MeshLive 3do/Buildings/Airdrome/Maskingnet/live.sim
MeshDead 3do/Buildings/Airdrome/Maskingnet/dead.sim
Body WoodMiddle // FIXME: need special type 'Cloth'
Panzer 0.24
[buildings.House$AirdromeRadar1]
Title Airdrome_Radar1
MeshLive 3do/Buildings/Airdrome/Radar1/live.sim
MeshDead 3do/Buildings/Airdrome/Radar1/dead.sim
Body RockMiddle
Panzer 0.72
[buildings.House$Tent_Pup_US]
Title Tent_Pup_US
MeshLive 3do/Buildings/Tents/Tent_Pup_US/live.sim
MeshDead 3do/Buildings/Tents/Tent_Pup_US/dead.sim
AlignToLand 1
Body WoodSmall // FIXME: need special type 'Cloth'
Panzer 0.02
[buildings.House$Tent_Pyramid_US]
Title Tent_Pyramid_US
MeshLive 3do/Buildings/Tents/Tent_Pyramid_US/live.sim
MeshDead 3do/Buildings/Tents/Tent_Pyramid_US/dead.sim
AlignToLand 1
Body WoodSmall // FIXME: need special type 'Cloth'
Panzer 0.02
[buildings.House$Tent_HQ_US]
Title Tent_HQ_US
MeshLive 3do/Buildings/Tents/Tent_HQ_US/live.sim
MeshDead 3do/Buildings/Tents/Tent_HQ_US/dead.sim
AlignToLand 1
Body WoodSmall // FIXME: need special type 'Cloth'
Panzer 0.02
//===========================================================================
[***]
Title HouseWinter
//===========================================================================
[buildings.House$RussiaCityHouse1W]
equals buildings.House$RussiaCityHouse1
MeshLive 3do/Buildings/Russia/CenterHouse1_w/live.sim
MeshDead 3do/Buildings/Russia/CenterHouse1_w/dead.sim
[buildings.House$RussiaCityHouse2W]
equals buildings.House$RussiaCityHouse2
MeshLive 3do/Buildings/Russia/CenterHouse2_w/live.sim
MeshDead 3do/Buildings/Russia/CenterHouse2_w/dead.sim
[buildings.House$RussiaCityHouse3W]
equals buildings.House$RussiaCityHouse3
MeshLive 3do/Buildings/Russia/CenterHouse3_w/live.sim
MeshDead 3do/Buildings/Russia/CenterHouse3_w/dead.sim
[buildings.House$GermanyCityOldHouseW]
equals buildings.House$GermanyCityOldHouse
MeshLive 3do/Buildings/Germany/CityOldHouse_W/live.sim
MeshDead 3do/Buildings/Germany/CityOldHouse_W/dead.sim
[buildings.House$RussiaClutterMoscow1W]
equals buildings.House$RussiaClutterMoscow1
// FIXME: ¯®¡¨âëå 2-å áâ®à®¨© ¬ â¥à¨ «
MeshLive 3do/Buildings/Russia/ClutterMoscow1_W/mono.sim
MeshDead 3do/Buildings/Russia/ClutterMoscow1DMG/mono.sim
[buildings.House$RussiaClutterMoscow2W]
equals buildings.House$RussiaClutterMoscow2
// FIXME: ¯®¡¨âëå 2-å áâ®à®¨© ¬ â¥à¨ «
MeshLive 3do/Buildings/Russia/ClutterMoscow2_W/mono.sim // FIXME: zimoi nujna belaya krysha, a ona - chernaya
MeshDead 3do/Buildings/Russia/ClutterMoscow2DMG/mono.sim
[buildings.House$RussiaClutterMoscow3W]
equals buildings.House$RussiaClutterMoscow3
// FIXME: ¯®¡¨âëå 2-å áâ®à®¨© ¬ â¥à¨ «
MeshLive 3do/Buildings/Russia/ClutterMoscow3_W/mono.sim
MeshDead 3do/Buildings/Russia/ClutterMoscow3DMG/mono.sim
[buildings.House$RussiaClutterMoscow4W]
equals buildings.House$RussiaClutterMoscow4
// FIXME: ¯®¡¨âëå 2-å áâ®à®¨© ¬ â¥à¨ «
MeshLive 3do/Buildings/Russia/ClutterMoscow4_W/mono.sim
MeshDead 3do/Buildings/Russia/ClutterMoscow4DMG/mono.sim
[buildings.House$RussiaCountryHouse1W]
equals buildings.House$RussiaCountryHouse1
MeshLive 3do/Buildings/Russia/CountryHouse1_W/live.sim
MeshDead 3do/Buildings/Russia/CountryHouse1_W/dead.sim
[buildings.House$RussiaCountryHouse3W]
equals buildings.House$RussiaCountryHouse3
MeshLive 3do/Buildings/Russia/CountryHouse3_W/live.sim
MeshDead 3do/Buildings/Russia/CountryHouse3_W/dead.sim
[buildings.House$RussiaCountryBigHouseW]
equals buildings.House$RussiaCountryBigHouse
MeshLive 3do/Buildings/Russia/CountryBigHouse_W/live.sim
MeshDead 3do/Buildings/Russia/CountryBigHouse_W/dead.sim
[buildings.House$RussiaCountryBarnW]
equals buildings.House$RussiaCountryBarn
MeshLive 3do/Buildings/Russia/CountryBarn_W/live.sim
MeshDead 3do/Buildings/Russia/CountryBarn_W/dead.sim
[buildings.House$RussiaCountryChurchW]
equals buildings.House$RussiaCountryChurch
MeshLive 3do/Buildings/Russia/CountryChurch_W/live.sim
MeshDead 3do/Buildings/Russia/CountryChurch_W/dead.sim
[buildings.House$RussiaSortirW]
equals buildings.House$RussiaSortir
MeshLive 3do/Buildings/Russia/Sortir_W/live.sim
MeshDead 3do/Buildings/Russia/Sortir_W/dead.sim
[buildings.House$CrimeaBarnStuccoW]
equals buildings.House$CrimeaBarnStucco
MeshLive 3do/Buildings/Crimea/BarnStuccoW/live.sim
MeshDead 3do/Buildings/Crimea/BarnStuccoW/dead.sim
[buildings.House$CrimeaBarnWoodW]
equals buildings.House$CrimeaBarnWood
MeshLive 3do/Buildings/Crimea/BarnWoodW/live.sim
MeshDead 3do/Buildings/Crimea/BarnWoodW/dead.sim
[buildings.House$CrimeaFarmW]
equals buildings.House$CrimeaFarm
MeshLive 3do/Buildings/Crimea/FarmW/live.sim
MeshDead 3do/Buildings/Crimea/FarmW/dead.sim
[buildings.House$CrimeaHouse1W]
equals buildings.House$CrimeaHouse1
MeshLive 3do/Buildings/Crimea/House1W/live.sim
MeshDead 3do/Buildings/Crimea/House1W/dead.sim
[buildings.House$CrimeaHouse3W]
equals buildings.House$CrimeaHouse3
MeshLive 3do/Buildings/Crimea/House3W/live.sim
MeshDead 3do/Buildings/Crimea/House3W/dead.sim
[buildings.House$CrimeaHouseBigW]
equals buildings.House$CrimeaHouseBig
MeshLive 3do/Buildings/Crimea/HouseBigW/live.sim
MeshDead 3do/Buildings/Crimea/HouseBigW/dead.sim
[buildings.House$GermanyCityHouse3W]
equals buildings.House$GermanyCityHouse3
MeshLive 3do/Buildings/Germany/CityHouse3W/live.sim
MeshDead 3do/Buildings/Germany/CityHouse3W/dead.sim
[buildings.House$GermanyCityHouse4W]
equals buildings.House$GermanyCityHouse4
MeshLive 3do/Buildings/Germany/CityHouse4W/live.sim
MeshDead 3do/Buildings/Germany/CityHouse4W/dead.sim
[buildings.House$GermanyCityHouse5W]
equals buildings.House$GermanyCityHouse5
MeshLive 3do/Buildings/Germany/CityHouse5W/live.sim
MeshDead 3do/Buildings/Germany/CityHouse5W/dead.sim
[buildings.House$GermanyCityHouse6W]
equals buildings.House$GermanyCityHouse6
MeshLive 3do/Buildings/Germany/CityHouse6W/live.sim
MeshDead 3do/Buildings/Germany/CityHouse6W/dead.sim
[buildings.House$GermanyCityHouse7W]
equals buildings.House$GermanyCityHouse7
MeshLive 3do/Buildings/Germany/CityHouse7W/live.sim
MeshDead 3do/Buildings/Germany/CityHouse7W/dead.sim
[buildings.House$GermanyCountryBarnW]
equals buildings.House$GermanyCountryBarn
MeshLive 3do/Buildings/Germany/CountryBarnW/live.sim
MeshDead 3do/Buildings/Germany/CountryBarnW/dead.sim
[buildings.House$GermanyBigCountryHouseW]
equals buildings.House$GermanyBigCountryHouse
MeshLive 3do/Buildings/Germany/BigCountryHouseW/live.sim
MeshDead 3do/Buildings/Germany/BigCountryHouseW/dead.sim
[buildings.House$GermanyCountryHouse1W]
equals buildings.House$GermanyCountryHouse1
MeshLive 3do/Buildings/Germany/CountryHouse1W/live.sim
MeshDead 3do/Buildings/Germany/CountryHouse1W/dead.sim
[buildings.House$GermanyCountryHouse3W]
equals buildings.House$GermanyCountryHouse3
MeshLive 3do/Buildings/Germany/CountryHouse3W/live.sim
MeshDead 3do/Buildings/Germany/CountryHouse3W/dead.sim
[buildings.House$GermanyCountryChurchW]
equals buildings.House$GermanyCountryChurch
MeshLive 3do/Buildings/Germany/CountryChurchW/live.sim
MeshDead 3do/Buildings/Germany/CountryChurchW/dead.sim
[buildings.House$GermanyFarmW]
equals buildings.House$GermanyFarm
MeshLive 3do/Buildings/Germany/FarmW/live.sim
MeshDead 3do/Buildings/Germany/FarmW/dead.sim
[buildings.House$GermanyCityHouse1W]
equals buildings.House$GermanyCityHouse1
MeshLive 3do/Buildings/Germany/CityHouse1W/live.sim
MeshDead 3do/Buildings/Germany/CityHouse1W/dead.sim
[buildings.House$GermanyCityHouse2W]
equals buildings.House$GermanyCityHouse2
MeshLive 3do/Buildings/Germany/CityHouse2W/live.sim
MeshDead 3do/Buildings/Germany/CityHouse2W/dead.sim
//-------------------------------------------------------------
[buildings.House$IndustrialFactoryTank1W]
equals buildings.House$IndustrialFactoryTank1
MeshLive 3do/Buildings/Industrial/FactoryTank1_W/mono.sim
MeshDead 3do/Buildings/Industrial/FactoryTank_Dmg/mono.sim
[buildings.House$IndustrialFactoryHouse1W]
equals buildings.House$IndustrialFactoryHouse1
MeshLive 3do/Buildings/Industrial/FactoryHouse1_W/live.sim
MeshDead 3do/Buildings/Industrial/FactoryHouse1_W/dead.sim
[buildings.House$IndustrialFactoryWarenHouse1W]
equals buildings.House$IndustrialFactoryWarenHouse1
MeshLive 3do/Buildings/Industrial/FactoryWarenHouse1_W/live.sim
MeshDead 3do/Buildings/Industrial/FactoryWarenHouse1_W/dead.sim
//-------------------------------------------------------------
[buildings.House$AirdromeBarrelBlock1W]
equals buildings.House$AirdromeBarrelBlock1
MeshLive 3do/Buildings/Airdrome/BarrelBlock1_W/mono.sim
MeshDead 3do/Buildings/Airdrome/BarrelBlock1DMG/mono.sim
[buildings.House$AirdromeBarrelBlock2W]
equals buildings.House$AirdromeBarrelBlock2
MeshLive 3do/Buildings/Airdrome/BarrelBlock2_W/mono.sim
MeshDead 3do/Buildings/Airdrome/BarrelBlock2DMG/mono.sim
[buildings.House$AirdromeHangarT1S1W]
equals buildings.House$AirdromeHangarT1S1
MeshLive 3do/Buildings/Airdrome/HangarT1S1_W/mono.sim
MeshDead 3do/Buildings/Airdrome/HangarT1S1DMG/mono.sim
[buildings.House$AirdromeHangar1W]
equals buildings.House$AirdromeHangar1
MeshLive 3do/Buildings/Airdrome/Hangar1_W/live.sim
MeshDead 3do/Buildings/Airdrome/Hangar1_W/dead.sim
[buildings.House$AirdromeHangar2W]
equals buildings.House$AirdromeHangar2
MeshLive 3do/Buildings/Airdrome/Hangar2_W/live.sim
MeshDead 3do/Buildings/Airdrome/Hangar2_W/dead.sim
[buildings.House$AirdromeTank1W]
equals buildings.House$AirdromeTank1
MeshLive 3do/Buildings/Airdrome/Tank1_W/mono.sim
MeshDead 3do/Buildings/Airdrome/Tank1DMG/mono.sim
[buildings.House$AirdromeFuelTankW]
equals buildings.House$AirdromeFuelTank
MeshLive 3do/Buildings/Airdrome/FuelTank_W/live/mono.sim
MeshDead 3do/Buildings/Airdrome/FuelTank_W/dmg/mono.sim
[buildings.House$AirdromeBarrackW]
equals buildings.House$AirdromeBarrack
MeshLive 3do/Buildings/Airdrome/Barrack_W/live.sim
MeshDead 3do/Buildings/Airdrome/Barrack_W/dead.sim
[buildings.House$AirdromeControlTowerBigW]
equals buildings.House$AirdromeControlTowerBig
MeshLive 3do/Buildings/Airdrome/ControlTowerBig_W/live.sim
MeshDead 3do/Buildings/Airdrome/ControlTowerBig_W/dead.sim
[buildings.House$AirdromeControlTowerSmallW]
equals buildings.House$AirdromeControlTowerSmall
MeshLive 3do/Buildings/Airdrome/ControlTowerSmall_W/live.sim
MeshDead 3do/Buildings/Airdrome/ControlTowerSmall_W/dead.sim
[buildings.House$AirdromeMaskingnetW]
equals buildings.House$AirdromeMaskingnet
MeshLive 3do/Buildings/Airdrome/Maskingnet_W/live.sim
MeshDead 3do/Buildings/Airdrome/Maskingnet_W/dead.sim
[buildings.House$Tent_PupW_US]
equals buildings.House$Tent_Pup_US
MeshLive 3do/Buildings/Tents/Tent_PupW_US/live.sim
MeshDead 3do/Buildings/Tents/Tent_PupW_US/dead.sim
[buildings.House$Tent_PyramidW_US]
equals buildings.House$Tent_Pyramid_US
MeshLive 3do/Buildings/Tents/Tent_PyramidW_US/live.sim
MeshDead 3do/Buildings/Tents/Tent_PyramidW_US/dead.sim
[buildings.House$Tent_HQW_US]
equals buildings.House$Tent_HQ_US
MeshLive 3do/Buildings/Tents/Tent_HQW_US/live.sim
MeshDead 3do/Buildings/Tents/Tent_HQW_US/dead.sim
//===========================================================================
[***]
Title Railroads
//===========================================================================
[buildings.House$RussiaRailStation]
Title Station
MeshLive 3do/Buildings/Rail/Station/live.sim
MeshDead 3do/Buildings/Rail/Station/dead.sim
Body RockBig
Panzer 0.24
[buildings.House$RailBigStation]
Title BigStation
MeshLive 3do/Buildings/Rail/BigStation/live.sim
MeshDead 3do/Buildings/Rail/BigStation/dead.sim
Body RockBig
Panzer 0.48
[buildings.House$RailPassage]
Title Passage
MeshLive 3do/Buildings/Rail/Passage/Passage/mono.sim
MeshDead 3do/Buildings/Rail/Passage/PassageDam/mono.sim
Body RockBig
Panzer 0.50
[buildings.Plate$RailVokzalPlatform]
Title VokzalPlatform
Mesh 3do/Buildings/Rail/Vokzal/Platform/mono.sim
[buildings.Plate$RailVokzalRailLeft]
Title VokzalRailLeft
Mesh 3do/Buildings/Rail/Vokzal/RailLeft/mono.sim
[buildings.Plate$RailVokzalRailLine]
Title VokzalRailLine
Mesh 3do/Buildings/Rail/Vokzal/RailLine/mono.sim
[buildings.Plate$RailVokzalRailRight]
Title VokzalRailRight
Mesh 3do/Buildings/Rail/Vokzal/RailRight/mono.sim
[buildings.Plate$RailVokzalSquare]
Title VokzalSquare
Mesh 3do/Buildings/Rail/Vokzal/Square/mono.sim
[buildings.House$RailSemafor]
Title Semafor
MeshLive 3do/Buildings/Rail/Semafor/live.sim
MeshDead 3do/Buildings/Rail/Semafor/dead.sim
Body WoodSmall
Panzer 0.20
[buildings.House$RailCrossroadHouse]
Title CrossroadHouse
MeshLive 3do/Buildings/Rail/CrossroadHouse/live.sim
MeshDead 3do/Buildings/Rail/CrossroadHouse/dead.sim
Body RockMiddle
Panzer 0.12
[buildings.House$RailShlagbaum]
Title Shlagbaum
MeshLive 3do/Buildings/Rail/Shlagbaum/live.sim
MeshDead 3do/Buildings/Rail/Shlagbaum/dead.sim
Body WoodSmall
Panzer 0.15
//-------------------------------------------------------------
[buildings.House$RussiaRailStationW]
equals buildings.House$RussiaRailStation
Title StationWinter
MeshLive 3do/Buildings/Rail/Station_W/live.sim
MeshDead 3do/Buildings/Rail/Station_W/dead.sim
[buildings.House$RailBigStationW]
equals buildings.House$RailBigStation
Title BigStationWinter
MeshLive 3do/Buildings/Rail/BigStation_W/live.sim
MeshDead 3do/Buildings/Rail/BigStation_W/dead.sim
[buildings.Plate$RailVokzalPlatformW]
Title VokzalPlatformWinter
Mesh 3do/Buildings/Rail/Vokzal_W/Platform/mono.sim
[buildings.Plate$RailVokzalRailLeftW]
Title VokzalRailLeftWinter
Mesh 3do/Buildings/Rail/Vokzal_W/RailLeft/mono.sim
[buildings.Plate$RailVokzalRailLineW]
Title VokzalRailLineWinter
Mesh 3do/Buildings/Rail/Vokzal_W/RailLine/mono.sim
[buildings.Plate$RailVokzalRailRightW]
Title VokzalRailRightWinter
Mesh 3do/Buildings/Rail/Vokzal_W/RailRight/mono.sim
[buildings.Plate$RailVokzalSquareW]
Title VokzalSquareWinter
Mesh 3do/Buildings/Rail/Vokzal_W/Square/mono.sim
[buildings.House$RailPassageW]
equals buildings.House$RailPassage
Title PassageWinter
MeshLive 3do/Buildings/Rail/Passage_W/Passage/mono.sim
MeshDead 3do/Buildings/Rail/Passage_W/PassageDam/mono.sim
[buildings.House$RailCrossroadHouseW]
equals buildings.House$RailCrossroadHouse
Title CrossroadHouseWinter
MeshLive 3do/Buildings/Rail/CrossroadHouse_W/live.sim
MeshDead 3do/Buildings/Rail/CrossroadHouse_W/dead.sim
//===========================================================================
[***]
Title Sea
//===========================================================================
[buildings.House$PortBaseSegment]
Title BaseSegment
MeshLive 3do/Buildings/Port/BaseSegment/live.sim
MeshDead 3do/Buildings/Port/BaseSegment/dead.sim
Body RockBig
Panzer 1.50
[buildings.House$PortBaseSmallSegment]
Title BaseSmallSegment
MeshLive 3do/Buildings/Port/BaseSmallSegment/live.sim
MeshDead 3do/Buildings/Port/BaseSmallSegment/dead.sim
Body RockBig
Panzer 1.50
[buildings.House$PortFloor]
Title Floor
MeshLive 3do/Buildings/Port/Floor/live.sim
MeshDead 3do/Buildings/Port/Floor/dead.sim
Body RockBig
Panzer 1.50
[buildings.House$PortLightHouse]
Title LightHouse
MeshLive 3do/Buildings/Port/LightHouse/live.sim
MeshDead 3do/Buildings/Port/LightHouse/dead.sim
Body RockBig
Panzer 1.00
//===========================================================================
[***]
Title Runaway
//===========================================================================
[air.Runaway]
Title Ground
// FIXME: what to set here?
[code]
//===========================================================================
[***]
Title Furniture
//===========================================================================
[buildings.House$FurniturePole]
Title Pole
MeshLive 3do/Buildings/Furniture/Pole/live.sim
MeshDead 3do/Buildings/Furniture/Pole/dead.sim
AlignToLand 0
Body WoodSmall
Panzer 0.15
[buildings.House$FurniturePole_no_wire]
Title Pole_no_wire
MeshLive 3do/Buildings/Furniture/Pole_no_wire/live.sim
MeshDead 3do/Buildings/Furniture/Pole_no_wire/dead.sim
AlignToLand 0
Body WoodSmall
Panzer 0.15
[buildings.House$Furniture20mm_Flak_Pos]
Title 20mm_Flak_Pos
MeshLive 3do/Buildings/Furniture/20mm_Flak_Pos/live.sim
MeshDead 3do/Buildings/Furniture/20mm_Flak_Pos/dead.sim
AlignToLand 0
Body RockBig
Panzer 1.00
[buildings.House$Furniture88mm_Flak_Pos1]
Title 88mm_Flak_Pos1
MeshLive 3do/Buildings/Furniture/88mm_Flak_Pos1/live.sim
MeshDead 3do/Buildings/Furniture/88mm_Flak_Pos1/dead.sim
AlignToLand 0
Body RockBig
Panzer 1.50
[buildings.House$Furniture88mm_Flak_Pos2]
Title 88mm_Flak_Pos2
MeshLive 3do/Buildings/Furniture/88mm_Flak_Pos2/live.sim
MeshDead 3do/Buildings/Furniture/88mm_Flak_Pos2/dead.sim
AlignToLand 0
Body RockBig
Panzer 1.50
[buildings.House$FurnitureBunker_Omaha]
Title Bunker_Omaha
MeshLive 3do/Buildings/Furniture/Bunker_Omaha/live.sim
MeshDead 3do/Buildings/Furniture/Bunker_Omaha/dead.sim
AlignToLand 0
Body RockBig
Panzer 3.50
[buildings.House$FurnitureObserv_Bunker]
Title Observ_Bunker
MeshLive 3do/Buildings/Furniture/Observ_Bunker/live.sim
MeshDead 3do/Buildings/Furniture/Observ_Bunker/dead.sim
AlignToLand 0
Body RockBig
Panzer 3.50
[buildings.House$Furniture20mm_Flak_Pos_W]
equals buildings.House$Furniture20mm_Flak_Pos
Title 20mm_Flak_Pos_W
MeshLive 3do/Buildings/Furniture/20mm_Flak_Pos_W/live.sim
MeshDead 3do/Buildings/Furniture/20mm_Flak_Pos_W/dead.sim
[buildings.House$Furniture88mm_Flak_Pos1_W]
equals buildings.House$Furniture88mm_Flak_Pos1
Title 88mm_Flak_Pos1_W
MeshLive 3do/Buildings/Furniture/88mm_Flak_Pos1_W/live.sim
MeshDead 3do/Buildings/Furniture/88mm_Flak_Pos1_W/dead.sim
[buildings.House$Furniture88mm_Flak_Pos2_W]
equals buildings.House$Furniture88mm_Flak_Pos2
Title 88mm_Flak_Pos2_W
MeshLive 3do/Buildings/Furniture/88mm_Flak_Pos2_W/live.sim
MeshDead 3do/Buildings/Furniture/88mm_Flak_Pos2_W/dead.sim
[buildings.House$FurnitureBunker_Omaha_W]
equals buildings.House$FurnitureBunker_Omaha
Title Bunker_Omaha_W
MeshLive 3do/Buildings/Furniture/Bunker_Omaha_W/live.sim
MeshDead 3do/Buildings/Furniture/Bunker_Omaha_W/dead.sim
[buildings.House$FurnitureObserv_Bunker_W]
equals buildings.House$FurnitureObserv_Bunker
Title Observ_Bunker_W
MeshLive 3do/Buildings/Furniture/Observ_Bunker_W/live.sim
MeshDead 3do/Buildings/Furniture/Observ_Bunker_W/dead.sim
[buildings.House$FurnitureSandbag_Wall]
Title Sandbag_Wall
MeshLive 3do/Buildings/Furniture/Sandbag_Wall/live.sim
MeshDead 3do/Buildings/Furniture/Sandbag_Wall/dead.sim
AlignToLand 0
Body RockMiddle
Panzer 0.60
[buildings.House$FurnitureSandbags_Round]
Title Sandbags_Round
MeshLive 3do/Buildings/Furniture/Sandbags_Round/live.sim
MeshDead 3do/Buildings/Furniture/Sandbags_Round/dead.sim
AlignToLand 0
Body RockMiddle
Panzer 0.60
[buildings.House$FurnitureFenceLongLand]
Title FenceLongAlignedToLand
MeshLive 3do/Buildings/Furniture/FenceLong/live.sim
MeshDead 3do/Buildings/Furniture/FenceLong/dead.sim
AlignToLand 1
Body WoodSmall
Panzer 0.025
[buildings.House$FurnitureFenceLongVert]
Title FenceLongVertical
MeshLive 3do/Buildings/Furniture/FenceLong/live.sim
MeshDead 3do/Buildings/Furniture/FenceLong/dead.sim
Body WoodSmall
Panzer 0.025
[buildings.House$FurnitureFenceShortLand]
Title FenceShortAlignedToLand
MeshLive 3do/Buildings/Furniture/FenceLong/live.sim
MeshDead 3do/Buildings/Furniture/FenceLong/dead.sim
AlignToLand 1
Body WoodSmall
Panzer 0.025
[buildings.House$FurnitureFenceShortVert]
Title FenceShortVertical
MeshLive 3do/Buildings/Furniture/FenceLong/live.sim
MeshDead 3do/Buildings/Furniture/FenceLong/dead.sim
Body WoodSmall
Panzer 0.025
[buildings.House$FurnitureGermanyCountryFenceLand]
Title GermanyCountryFenceLand
MeshLive 3do/Buildings/Furniture/GermanyCountryFence/live.sim
MeshDead 3do/Buildings/Furniture/GermanyCountryFence/dead.sim
AlignToLand 1
Body WoodSmall
Panzer 0.025
[buildings.House$FurnitureGermanyCountryFenceVert]
Title GermanyCountryFenceVert
MeshLive 3do/Buildings/Furniture/GermanyCountryFence/live.sim
MeshDead 3do/Buildings/Furniture/GermanyCountryFence/dead.sim
Body WoodSmall
Panzer 0.025
[buildings.House$FurnitureTree2]
Title TreeType2
MeshLive 3do/Tree/Tree2