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Special Aircraft Service
Individual Mods and Packs for IL-2 1946 => Aircraft => Frankenstein's Hangar => Topic started by: SAS~Skipper on September 13, 2010, 03:26:29 AM
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Ki-51 be such ... Melissa will cut off the frame of the sight, move antenna, and close up the wheel arches .. It's all.
(http://img-fotki.yandex.ru/get/4600/dima-sas-skipper.2/0_3774b_47cf396_L)
This is only a blank ... Any revision welcome!
Ki-30 air.Ki30A 2 Ja01 SUMMER
Ki-51 air.Ki51 2 Ja01 SUMMER
**************************
Edited by SAS~Epervier
new link (4.09) :
https://www.mediafire.com/?b9aa09yg7hk4lyn
New link (4.10) by agracier
http://www.sendspace.com/file/pd7wsn
This is a FM file (by vampire_pilot) that will make the planes 4.10 compatible:
http://www.gamefront.com/files/20539408/Ki30A_FM
just overwrite the one that comes with the original download!
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No, no. You don't have to do a bombight! You can bomb with it anyway! As I see it, this will mainly be used as an AI aircraft. (And it will fill a BIG gap: we need a machine of this type for all early war Japanese Army campaigns!) Therefore the externals are the most important part. It should look good through the gunsight of a Tomahawk! That's the most important part!
It was just an argument against using the D3A FM. Use the B5N FM. It will be all right!
You are so close to finishing this! ;D And I think that your new Ki-51 version is almost a dead ringer for the Ki-30:
(http://i163.photobucket.com/albums/t286/Poltava/June%202010/ki-51.jpg)
As a Ki-51 the whole aircraft should be smaller, shorter, with a shorter canopy. But as a Mitsubishi Ki-30 "Ann", well, it's almost a perfect stand-in!
Another thing, regarding the Ki-30: is it possible to turn the engine upside down, to get the air scoop on top? Or will it look crazy? (Because I guess that the exhausts will follow... Or?)
(http://i163.photobucket.com/albums/t286/Poltava/ki-30_scoop.jpg)
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Oh!
I thought a quick prang this subject and return to the Hunting Club "SNARK". ;D
Well ... I will ask my friend Melissa cut the wingtips, the frame and antenna ... ::)
Then I moved the bombs under the wings .. :P
That's all I can do for Ki-51 8)
OH!!! certainly
Ki-30 air.Ki30A 2 Ja01 SUMMER
Ki-51 air.Ki51 2 Ja01 SUMMER
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Melissa works ..)))
(http://img-fotki.yandex.ru/get/4609/dima-sas-skipper.2/0_379c2_428ef4ec_L)
(http://img-fotki.yandex.ru/get/4602/dima-sas-skipper.2/0_379c4_a242f1e6_L)
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WONDERFUL! You are a master!
One small thing: is it possible to move the wheels a little bit closer together?
See this plan:
(http://i163.photobucket.com/albums/t286/Poltava/June%202010/Mitsubishi_Ki-30-front.jpg)
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Wet dream....Ki21 last version with the dorsal turret....
I accidentally dropped here ... 8)
I love the Bird Dog ::)
(http://img-fotki.yandex.ru/get/4507/dima-sas-skipper.2/0_379e7_21c23fdb_L)
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Skipper!
Regarding the bomb racks / hard points on the Ki-30. Four of them, outside the wheel spats. NO centre rack. You can see it on these picture:
(http://i163.photobucket.com/albums/t286/Poltava/June%202010/800px-Mitsubishi_Ki_30.jpg)
(http://i163.photobucket.com/albums/t286/Poltava/June%202010/800px-Mitsubishi_Ki_301.jpg)
(http://i163.photobucket.com/albums/t286/Poltava/June%202010/800px-Mitsubishi_Ki_302.jpg)
(http://i163.photobucket.com/albums/t286/Poltava/June%202010/800px-Mitsubishi_Ki_303.jpg)
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treated skin without chassis
(http://i163.photobucket.com/albums/t287/archie_cz/ki-30.jpg)
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Now so...
4x60kg
(http://img-fotki.yandex.ru/get/4507/dima-sas-skipper.2/0_379f5_227ae5dd_L)
2x100kg
(http://img-fotki.yandex.ru/get/4508/dima-sas-skipper.2/0_379f4_c44fcb97_L)
ps The aircrafts uses DifFM mod ...
pps Do not fidget under a client .. Client initially sweats and falls to the floor ..))))
Everything will be fine with the wheels ..
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(http://i163.photobucket.com/albums/t287/archie_cz/ki51.jpg)
(http://i163.photobucket.com/albums/t287/archie_cz/ki511.jpg)
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no way how it is done so it is still pantry Ki-30 Ann, Ki-51 has another booth I would like a Zero, and skin as is done now, Ki-51 can be changed without any problem
by the end of the week I finish the skin package
(https://www.sas1946.rocks/images/imageshit/img534/5271/photo1gf.jpg)
(http://i163.photobucket.com/albums/t286/Poltava/June%202010/Ki30_Ann_Mitsubishi.jpg)
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Here's the current changes ...
I repacked the archive. Just replace the whole to avoid mistakes.
Now I leave this topic. How to target such somolets quite fit ...
Ciao!
The remaining gap in the wing can be considered oil cooler))
(http://img-fotki.yandex.ru/get/5105/dima-sas-skipper.2/0_37afc_cfe7c1ff_L)
(http://img-fotki.yandex.ru/get/4505/dima-sas-skipper.2/0_37afd_a2118ba_L)
Ki-30 air.Ki30A 2 Ja01 SUMMER
Ki-51 air.Ki51 2 Ja01 SUMMER
Corrected September 15
http://dispersalfield.net.ru/files/my_game/Nakajima_KiXX_beta_V0.1.7z (http://dispersalfield.net.ru/files/my_game/Nakajima_KiXX_test0.7z)
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The final touch - divided sandals and propeller.
(http://img-fotki.yandex.ru/get/5200/dima-sas-skipper.2/0_37d99_59009bc6_L)
Those who have downloaded the archive before September 15
http://dispersalfield.net.ru/files/my_game/Ki51(Multi1)_propell.7z (http://dispersalfield.net.ru/files/my_game/Ki51(Multi1)_propell.7z)
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soon I'm going to download
(http://i163.photobucket.com/albums/t287/archie_cz/05-7.jpg)
(http://i163.photobucket.com/albums/t287/archie_cz/Beznzvu4kopie-3.jpg)
(http://i163.photobucket.com/albums/t287/archie_cz/Beznzvu2kopie-5.jpg)
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A perfect example of the command work!
One does one thing, another is looking for information,
a third draws the skin, the fourth clap and cheer ... ;)
8) Fifth requests to do something else .. lol lol lol
Ur SAS!
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download - https://www.sas1946.com/main/index.php/topic,8709.0.html (https://www.sas1946.com/main/index.php/topic,8709.0.html)
(http://i163.photobucket.com/albums/t287/archie_cz/05-7.jpg)
(http://i163.photobucket.com/albums/t287/archie_cz/Beznzvu4kopie-3.jpg)
(http://i163.photobucket.com/albums/t287/archie_cz/Beznzvu2kopie-5.jpg)
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Maybe turn the Ki-30 in the artillery spotter?
(http://img-fotki.yandex.ru/get/5200/dima-sas-skipper.3/0_38388_f4d345d6_L)
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I believe that the KI-51 is better because it's a close support plane and was used also as recon plane after '42....
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Wow!
Discovered this mod by chance, looking in skin section (really, these wip mods, like also the F6C4, should need more visibility, at list on the first post, because it's quite difficult to search for each mini-patch looking through the thread).
I found a little bug that I hope can be fixed:the Ki-30 paylods work fine, on their central rack. On the contrary, Ki-51 has the same payload, but it's not working (they appear to be placed offset in asymmetrical way on the wings instead of belly). A saw pictures with the bombs correctly placed on the wings, so maybe a repacking error in "Corrected September 15" version?
Hope this could help for a fixed update.
EDIT: also tried this mod alone separated by other mods, just to check if there's a conflict.
Result: the problem is still there, so no conflict with other mods.
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And Poltava says that the Ki-30 had no center rack, but an internal bomb bay, plus hard points on the wings, but as it is too much job to do an internal bomb bay the wing bombs will do fine. ;)
What I think Benelli is trying to point out is that the bombs are attached on a asymmetrical way on the aircraft now. Something has been changed from the original config.
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It is very simple. I'm not radical. I Can remove the model from the deal if they offend someone's feelings. There is another option - a man can fix itself and offer another option ...
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What I think Benelli is trying to point out is that the bombs are attached on a asymmetrical way on the aircraft now. Something has been changed from the original config.
Yes, exactly.
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Sorry. I think that the Ki-30/51 will do as it is now. :o
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I'm sorry .. I corrected a bomb on Ki -51
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I'm sorry .. I corrected a bomb on Ki -51
Thank you, now it's perfect! ;D
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Thank you, now it's perfect! ;D
Yes, that's better. ::)
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When will it be ready? Just guess? ThanK you
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Never .. It's a plane target.
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This will be a great AI aircraft. That's the way I'm gonna use it, anyway! ;)
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If anyone would continue 3do, then I will give help with correction of the class files.
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Sorry! I and haven't found a way how here to add pictures in the message. Therefore I will describe words as to a smog. At both planes ki-30 and ki-51, I find out the following malfunction - at shooting from course machine guns, lines don't coincide with a sight cross.
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Yes, do not match. Hook shots are inside the mesh guns,
nozzles are attached to the curves of the wings,
treated the transfer of the binding hook ... ((( Lenivo..
Madsen gun at Fokker have the same problem.
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Well so, it is possible to make with it something?
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I have been silently following this thread development... very nice work, Lacota & Melissa! :)
A lot of backlog and all the way ..
But my way - to show my interest in a way everything is better than to write - I WANT, GIVE ...
Guys, do not be lazy to look at the insides Mods! This is interesting ..
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Lovely mod guys, thank you very much.
Guess I'll have to re-do my Indochina campaigns now eh.;)
Glad to see my old skins fit, just needed the nose doing on the Ki-30.
(http://i293.photobucket.com/albums/mm42/Mission_bug/KiA.jpg)
(http://i293.photobucket.com/albums/mm42/Mission_bug/KiB-1.jpg)
Here they are having a go at Kratie airfield on my Vietnam map
(http://i293.photobucket.com/albums/mm42/Mission_bug/KiC.jpg)
(http://i293.photobucket.com/albums/mm42/Mission_bug/KiD.jpg)
Sorry to say I have a bug report though. As you can see here the bombs release ok, however, if you try to get the aircraft to attack a particular aircraft they line up for the bomb run but don't release at the target and climb still with their bomb load.
Wishing you all the very best, Pete. ;D
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Fix for the prop spinner on the Ki-51.
SkinM does the job for the spinner stationary ok.
(http://i293.photobucket.com/albums/mm42/Mission_bug/Spinner1.jpg)
But once the prop starts to move it needs skinG to be painted correctly to avoid the
ugly paint job on the spinner.
Val template by JESTERS-INK. The area to paint is above the spinner, if you paint a fairly wide
block of colour up to the top you should get it.
(http://i293.photobucket.com/albums/mm42/Mission_bug/Spinner3.jpg)
(http://i293.photobucket.com/albums/mm42/Mission_bug/Spinner2.jpg)
Wishing you all the very best, Pete. ;D
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I am looking to do some Japanese aircraft in 3dMax. KI-51 would be resonably simple with some reshaping and remapping off of the D3A.
Currently working on the E13 Jake. ;)
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I previously reported I was having problems dropping the ordnance when a specific target was allocated, it would appear this was a problem due to the +000_New Gattack Profile mod. I have now installed the latest update of that mod and all is well.
(http://i293.photobucket.com/albums/mm42/Mission_bug/Bombrun.jpg)
Please accept my sincerest appologies for implying there was something wrong with this aircraft mod.
Wishing you all the very best, Pete. ;)
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Is it a good idea to download this plane as-is and start using it in a campaign as A/I plane?
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Well, I would recommend it!
I am currently working on a Khalkin-Gol 1939 campaign, using Mixx's WONDERFUL new map of the area, and there I'm using it in many missions as a AI plane. (Below you can see them attacking the Soviet airfield at Buir!) The Ki-30/51 fills a BIG gap in any early war mission, as the JAAF, as you know, then relied quite heavy on light bombers of this type.
(http://i163.photobucket.com/albums/t286/Poltava/nomonhan_ki30-a.jpg)
(http://i163.photobucket.com/albums/t286/Poltava/nomonhan_ki30-b.jpg)
Now this is not meant as criticism to Skipper, as I am really happy to have this AI plane, but the the engine on the Ki-30 is too big, but the one labeled Ki-51 is actually a much better likeness to the real thing, so I use that one as my Ki-30! (As you see above.)
And Wingstrut: please, please PLEASE have a go at the Ki-51 Sonia when you have finished your Jake.
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Poltava, khalkhin gol was what I was planning to start on too. Yours will be finished before mine tho!
Mixx has such a great map and this mod (Ki-51 as you said) is made for it.
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CzechT! I am doing Khaking-Gol from the Soviet side. It's playtested now: 14 missions, the 2nd Phase of the "Nomonhan Incident", from early June to mid July.
But you have a go and do it from the Japanese side. This great map deserves it. (And then I hope to move on to your Caucasus map :) )
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yes, and all made possible with this Ki-51 mod from our MOD friends!
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Indeed! ;D
If you read this Skipper: THANKS! This creation of yours is really coming to use!
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Hope Skipper will import this to 4.10 soon.
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Yes, they are lovely planes and are a nice variation. 4.10 could certainly use these.
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Someone sent me a message that they had a lot of reference material on this plane. I am sorry I deleted your message and don't recall who contacted me. Please send me a PM whoever you were. I need some information regarding the bomb racks and features of this plane.
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This is a FM file that will make the planes 4.10 compatible: - meaning, it will fly. Not nescessarily bugfree;)
http://www.gamefront.com/files/20539408/Ki30A_FM
just overwrite the one that comes with the original download!
tested in DBW 1.2
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Thank you my Brother.
I did not think that these aircraft will be a long life!
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i saw them actually requested for integration into DBW... so. good old Franken-thing seems to be alive.
I just happened to see a newsreel that had Ki-30s in them and got nostalgic feelings;)
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Do you just stick this new file "Ki30A_FM" into the old "Nakajima_KiXX" folder?
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Never mind. It's in the gui/game folder.
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Hope you guys can add it to DBW.
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Yes, they are actually very useful. Fills a gap in the JAAF inventory. I've used them myself in several campaigns. So it's very good if they can be employed in DBW as well!
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Thank you very much vampire_pilot, much appreciated, could you please do Skipper's Hawk75N also. ;)
Flies in my latest update of DBW 1.3.
(http://i293.photobucket.com/albums/mm42/Mission_bug/KIfor410.jpg)
But if set to land with AI the aircraft lines itself up to land then on final approach rises up and aborts. ???
EDIT: Sorry the landing behaviour appears to be a problem with the AI mod in DBW, once
de-activated the aircraft is fine. :-[
Tried the aircraft in my 3.06 version and no problem.
Wishing you all the very best, Pete. ;D
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Does the link for the aircraft still work? No luck here.
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The link seems dead :(
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Does the link for the aircraft still work? No luck here.
The link seems dead
See first post for new link (4.09) !
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Thank you, Epervier ! :)
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Thanks for responding to this request. I thought something was amiss.
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Skipper, I would like to take this opportunity to thank you for your continued modding efforts! However, as a new SAS member I am confused about some things regarding this thread. First, what exactly is a "Franken plane"? Second, are the Ki-51 and Ki-30 actually flyable aircraft or is this DL just for a non-flyable A-I craft? And thirdly,is there a 4.101 link to this DL that is down? If I am not mistaken I believe the very first link in your very first post must be for the 4.101 varieties of these birds, no? I have been trying to DL this link with no luck. There is a later post in this thread( I believe page 4) where Vampire pilot offers a file to (I think) make the 4.09 DL(which I have been able to DL) flyable in 4.101.I have tried this Ki-30 FM but it doesnt seem to work---that is unless I have installed it wrong (which is a strong possibility in my case). My original hope was that these aircrafts are flyable as 4.101 inDBW v1.6.Any information will be greatly appreciated(...and please forgive me if I have overlooked something)...with gratitude!
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Skipper, I would like to take this opportunity to thank you for your continued modding efforts! However, as a new SAS member I am confused about some things regarding this thread. First, what exactly is a "Franken plane"?
A Frankenplane, is an aircraft for Il-2 that was modeled by using existing parts of other aircraft. Most aircraft are made by creating 3D models in 3D modeling programs which are then exported into Il-2.
A Frankenplane uses existing parts from any number of already existing planes to create something that looks different. For instance by leaving off the bottom wing of an Avia B-534 and moving the top wing lower to the fuselage, a modeller can create a reasonable looking facsimile of a Dewoitine D-510 for instance.
Or you can add an extra wing to make a biplane out of what used to be a monoplane.
Of course, there is more to it than that. Frankenplanes can look very different by combining bits and parts of any number of existing aircraft.
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Thanks, SAS~Skipper for these two planes. I just got them working in DBW 1.6. I will probably include them in a Sakashima campaign I'm working on. They will be part of a Kamikaze attack. If I ever do a China campaign, they'll certainly be there. The same goes for a Philipines campaign. The skins are beautiful.
cheers
David Prosser
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Yes, thanks for these. I've used them in several campaigns. They are very versatile!
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I cant get this mod working, it is actually the first time in two years I have not manage to install a plane. DBW 1.6 and yes I have installed Vampires 4101 Fm
Got ctd at 60%
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I cant get this mod working, it is actually the first time in two years I have not manage to install a plane. DBW 1.6 and yes I have installed Vampires 4101 Fm
Got ctd at 60%
Somewhere I got the necessary files to update these planes to 4.10. But I can't remember where. In any case, I also had a hard time figuring out where to put the new FM ... So, to make things easy, here is a link to my install. Just unzip and put in #DBW along with the air.ini entries of course. Hope this helps you out.
http://www.sendspace.com/file/pd7wsn
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you probably got it from post #48 (page 5) of this thread. i made a FM for 4.10 compatibility.
all this works for me in DBW1.6, LeOne.
and it is like with any other diffFM FM.... just drop it into the planes folder to replace the original 4.09 one, No magic behind that. I assume you know that LeOne...
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I cant get this mod working, it is actually the first time in two years I have not manage to install a plane. DBW 1.6 and yes I have installed Vampires 4101 Fm
Got ctd at 60%
Somewhere I got the necessary files to update these planes to 4.10. But I can't remember where. In any case, I also had a hard time figuring out where to put the new FM ... So, to make things easy, here is a link to my install. Just unzip and put in #DBW along with the air.ini entries of course. Hope this helps you out.
http://www.sendspace.com/file/pd7wsn
it works on 4.101 DBW 1.71 :), thanks for it!
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Is there any chance that some kind person will correct the bullet stream with the gunsites?
As it is, the Ki-30 shoots high, and to the right, and the Ki-50 shoots low.
This is the way, it's always been, since the 4.09 version.
.
.
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Please give a working link.
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Sorry !
Link (4.09) updated in first post !
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Please give a working link.
it's just two posts above:
Somewhere I got the necessary files to update these planes to 4.10. But I can't remember where. In any case, I also had a hard time figuring out where to put the new FM ... So, to make things easy, here is a link to my install. Just unzip and put in #DBW along with the air.ini entries of course. Hope this helps you out.
http://www.sendspace.com/file/pd7wsn
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Please give a working link.
it's just two posts above:
Tks Ectoflyer & agracier !
First post updated !
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When I try and unpack the rar-file on the 4.10 D/L I get an error, again and again. :o Anyone else get this?
It is very frustrating as I am updating some early war Asian campaigns and I really want to have this aircraft in it!
UPDATE: I have made the 4.10 version available on Mission4Today, of course with proper credits. See this link: http://www.mission4today.com/index.php?name=Downloads3&file=details&id=1522 Hope you don't mind Skipper! If you do, I will remove it right away. But you see, we NEED this one so bad ;)
Oooooh, how I wish someone would do an 3d-overhaul on this small gem of an aircraft. And then made it readily available. No early war China campaign is complete without it! :P
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Is anybody else getting the tailgun sniped by these planes? I downloaded that fix for the issue and it doesn't seem to make a difference on these aircraft. Its one thing for them hit the plane a lot when I'm coming in dumb but another for them to be set to rookie and 1st burst killing me on 3 out of 3 deflection approaches....
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Yes, this MOD need a small overhaul! ;)
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Other than that I like them, I use them in a sort of generic early war light bomber role.
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Maybe I see a light on the horizon for a "real" KI-51.
Hey pilots!
Excuse my english, i normally read, but write with difficulty)
Personally, i have a question ... I'm from the russian mod-site aviaskins.com, where i a long time trying to finish some of the Japanese planes, including Mitsubishi Ki.51 Sonia. I need consultating help about this work, to complete this project, and I'm looking for teammates to work together to Sonia too.I can create a topic at SAS about this plane?
Now this beauty have completly ready LOD 0, today I finish texture scan.
Regards
Alex
https://www.sas1946.com/main/index.php/topic,20216.msg336328.html#new
I´ll keep my fingers "doubble crossed! :D
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Aaah - this would be GREAT!
As the aircraft that goes for a Ki-51 in the mod doesn't look like it at all, but actually much more looks like a Ki-30!
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Do you mean our "franken planes" or the one from Da-Don?
Btw: has someone a link to photos/Threat for the new KI-51 at aviaskins? I can´t find it,and my russian is not very good.... :D
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I mean the Ki-51 of this thread, by Skipper.
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Do you mean our "franken planes" or the one from Da-Don?
Btw: has someone a link to photos/Threat for the new KI-51 at aviaskins? I can´t find it,and my russian is not very good.... :D
My Russian is close to zero but typing "Aviaskins KI-51" in the Google searchbar brought me were I wanted. ;)
http://forum.aviaskins.com/showthread.php?t=2256 (http://forum.aviaskins.com/showthread.php?t=2256)
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Thanks for the link.
I dont understand not a single word,but the photos looks very nice. :D
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http://www.gamefront.com/files/20539408/Ki30A_FM for 4.10 is dead
please make news links
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Here you go!
When I try and unpack the rar-file on the 4.10 D/L I get an error, again and again. :o Anyone else get this?
It is very frustrating as I am updating some early war Asian campaigns and I really want to have this aircraft in it!
UPDATE: I have made the 4.10 version available on Mission4Today, of course with proper credits. See this link: http://www.mission4today.com/index.php?name=Downloads3&file=details&id=1522 Hope you don't mind Skipper! If you do, I will remove it right away. But you see, we NEED this one so bad ;)
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Works in 4.12 SAS ModAct 5.11 :)
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I cant get this mod working, it is actually the first time in two years I have not manage to install a plane. DBW 1.6 and yes I have installed Vampires 4101 Fm
Got ctd at 60%
FM file (Ki30A_FM) must be located in Files\gui\game folder; I too got 60% ctd when naively moved it into MODS folder, together all the rest of "_07__Ki-30_51" folder. Rather unusual, indeed.
Besides, when flying in pilot's seat and looking back, there's a big bright-green man in middle seat (maybe the incredible Hulk?). Not a big issue, just curious.
Finally, if one wants to use Ki-51 in some dynamic campaign, following lines must be added to weapons_ru.properties:
#####################################################################
# Ki-51
#####################################################################
Ki-51.default Default
Ki-51.4x60kg 4 x 60 kg Bombs
Ki-51.2x100kg 2 x 100 kg Bombs
Ki-51.none Empty
Regards,
GB
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Works in 4.12 SAS ModAct 5.11 :)
That's a surprise.......I'll have to add it from my DBW.
.
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4.12, thanks Skipper
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Tested in 412.1 & SAS MA 5.2 with almost full success....only glitch is with gunsight that , as happen for most of previous game version mods , don't show bullets when firing....hope in an update even if I use those as place holder of real one and let them at AI....which haven't any shooting issue btw....
A little consideration: since the main difference between this and the Ki-32 was the engine , adding a He-111A in line engine can give us a really good Ki-32 place holder , but with a dedicated slot and FM change for the new engine....
And for who like the still missing weapon entry:
#####################################################################
# Ki-30
#####################################################################
Ki-30.default Default
Ki-30.6x30kg 6 x 30 kg Bombs
Ki-30.3x60kg 3 x 60 kg Bombs
Ki-30.1x250kg 1 x 250 kg Bomb
Ki-30.none Empty
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tried those birds for the first time after updating SCW today, that bright green guy really looks, well, out of another world....
is there a chance to get rid of him as requested already?
other than that, birds work great, in DBW/newTFM; I just had to switch the 3do folders as the Ki-30 should have the longer nose, and the KI-51 the shorter nose;
in my install, it was the other way round...
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https://www.sas1946.com/main/index.php?topic=39983.msg501208#msg501208
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Has anyone got these functioning in HSFX7?
If so , could you please indicate which downloads were necessary?
Thank You ,
Kopfdorfer
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I hope that some talented modder one day will take a pity upon this frankenplane, or even that Gio, with his interest with early war Japanese aircraft, will make a new one! It's needed: the Ki-30/32 were very important aircraft historically...