Special Aircraft Service
the SAS Hangar => The Lounge => Movies & Screenshots => Topic started by: Roger Smith on May 15, 2011, 11:22:22 PM
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I was playing around in netplay, and was able to get this thing vertical for a loooooooong time! and i bailed out and that trip took forever!
(http://i1232.photobucket.com/albums/ff363/RadPig94/IL2M_W110515_193657_C11012321530857.jpg)
(http://i1232.photobucket.com/albums/ff363/RadPig94/IL2M_W110515_193643_C11010815291159.jpg)
(http://i1232.photobucket.com/albums/ff363/RadPig94/IL2M_W110515_193258_C11010815285196.jpg)
(http://i1232.photobucket.com/albums/ff363/RadPig94/IL2M_W110515_193123_C11010801244042.jpg)
(http://i1232.photobucket.com/albums/ff363/RadPig94/IL2M_W110514_225207_C11010815291159.jpg)
(http://i1232.photobucket.com/albums/ff363/RadPig94/IL2M_W110514_224315_C11010815285196.jpg)
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It can go high but the Me-163 can go really high, 323,000m I managed after an hour or so of flying lol.
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It can go high but the Me-163 can go really high, 323,000m I managed after an hour or so of flying lol.
Can never get Me-163 to stay vertical, so thats gonna be long trip
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(http://wizbangblog.com/images/2009/07/SaturnV.jpg)
IL2 will reach the space age, I promise. :P
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It can go high but the Me-163 can go really high, 323,000m I managed after an hour or so of flying lol.
Can never get Me-163 to stay vertical, so thats gonna be long trip
Yeah, as I said an hour or so XD however because it doesn't suffer from loss of controls at high altitude/speed etc as much as the BI-6 it is okay to keep climbing much higher.
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Unlimited fuel is nice sometimes, now how much fuel would a 163 need to go that far at a constant burn rate...?
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Unlimited fuel is nice sometimes, now how much fuel would a 163 need to go that far at a constant burn rate...?
More than the luftwaffe has.
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Maybe the modders can look into improved textures from extreme heights in the future?
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(http://wizbangblog.com/images/2009/07/SaturnV.jpg)
IL2 will reach the space age, I promise. :P
Now we have to actually model the earth in IL-2, then the moon so we can fly to it :D
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(http://wizbangblog.com/images/2009/07/SaturnV.jpg)
IL2 will reach the space age, I promise. :P
Now we have to actually model the earth in IL-2, then the moon so we can fly to it :D
after il2 sturmovik, S2 soyouz :D
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I suspect that it's only going so high (163 as well) because it doesn't take into account altitudes above a certain height. Similar to how the MiG-21 ran into problems because IL2 doesn't handle speeds over Mach 1 properly (it just "breaks" last I recall reading and does not behave like the real world).
So what was the absolute highest in the BI-6? Screenshots show 135,690 feet. That the highest you went? ;D
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I remember a Flightsimulation in 1998 with F-16 I tried, it was so crap graphically :P, it flew from alone vertically, when I released the stick. Too much throttle and arcade settings. We left it run to see how far it goes, after 4 hrs Win95 all of a sudden crashed.
There was a crappy sky above 20,000m w. pixelated Stars, till it crashed, the same lousy sky, my buddy joked we were half way to moon, then dead. The funny is, there wasn't any moon.
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10% fuelling, limited fuel off, full flight/aero difficulty options enabled; rest as you like, and grab a book to read while trimming flight/climb pattern and post a pic - if you bail, but then can quickly trim plane & set power before the pilot jumps, the plane will contine unless it doesn't.
But the pic would need the pilot (your still in control,) in the plane to qualify yes?
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the plane will contine unless it doesn't.
you, sir, are a genius :D
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I suspect that it's only going so high (163 as well) because it doesn't take into account altitudes above a certain height. Similar to how the MiG-21 ran into problems because IL2 doesn't handle speeds over Mach 1 properly (it just "breaks" last I recall reading and does not behave like the real world).
Yep you are correct about that. Before 4.101m, IL-2 only modelled altitudes with accuracy up to 10,000m (think it's now 15,000m). Same with Supersonic speeds. Once you reached Mach 0.8, a linear degree of drag was applied and aircraft exploded when they approached the sound barrier. Now, we can defined the drag parameters based on aircraft type and set more realistic sonic flight values and airframe limits :)
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That was all in 4.09 before Il-2 1956, though, right?
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I remember a Flightsimulation in 1998 with F-16 I tried, it was so crap graphically :P, it flew from alone vertically, when I released the stick. Too much throttle and arcade settings. We left it run to see how far it goes, after 4 hrs Win95 all of a sudden crashed.
There was a crappy sky above 20,000m w. pixelated Stars, till it crashed, the same lousy sky, my buddy joked we were half way to moon, then dead. The funny is, there wasn't any moon.
I remember a fun game, probably not too realistic, also crap graphics. It was called TFX (Tactical Fighter Xperiment) and offered F-117, EF-2000, and F-22 as the main rides. It had some interesting action and maps and stuff (offline campaigns), but there were bugs....
Like one desert map a MiG-21 would not die. He was pulling odd really tight manuvers and when I finally saddled up and got some guns hits on him, he pulled vertical.... and
well he kept vertical!
I could not follow. There was a screen allowing you to see the info of the enemy target. It showed him leveling off around 160,000 feet and he just kind of orbited there, mocking me. I left him, wondering if he would come down or run out of gas or what, but he never did.
Buggy game! Fun for its time, though!
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I remember a Flightsimulation in 1998 with F-16 I tried, it was so crap graphically :P, it flew from alone vertically, when I released the stick. Too much throttle and arcade settings. We left it run to see how far it goes, after 4 hrs Win95 all of a sudden crashed.
There was a crappy sky above 20,000m w. pixelated Stars, till it crashed, the same lousy sky, my buddy joked we were half way to moon, then dead. The funny is, there wasn't any moon.
I remember a fun game, probably not too realistic, also crap graphics. It was called TFX (Tactical Fighter Xperiment) and offered F-117, EF-2000, and F-22 as the main rides. It had some interesting action and maps and stuff (offline campaigns), but there were bugs....
Like one desert map a MiG-21 would not die. He was pulling odd really tight manuvers and when I finally saddled up and got some guns hits on him, he pulled vertical.... and
well he kept vertical!
I could not follow. There was a screen allowing you to see the info of the enemy target. It showed him leveling off around 160,000 feet and he just kind of orbited there, mocking me. I left him, wondering if he would come down or run out of gas or what, but he never did.
Buggy game! Fun for its time, though!
haha, nothing beats remembering old, buggy games. such as Driv3r and other games