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Special Aircraft Service

Individual Mods and Packs for IL-2 1946 => 4.09 Rebel Base => Topic started by: Epervier on April 08, 2012, 08:55:21 AM

Title: Parasol pack-1 (D.37x - D.510 - Loire.46) - v1.01 [4.09]
Post by: Epervier on April 08, 2012, 08:55:21 AM
Original Mods for 4.10 by Dreamk !
- Dewoitine D.37x (https://www.sas1946.com/main/index.php/topic,24705.0.html)
- Dewoitine D.510 (https://www.sas1946.com/main/index.php/topic,24761.0.html)
- Loire.46 (https://www.sas1946.com/main/index.php/topic,24725.0.html)


For Rebels 4.09...


- Diff_FM_409 needed !

(https://www.mediafire.com/file/yeo9j4woes1ma6y/198232StationaryParasolX.jpg)

Link v1.01 : https://www.mediafire.com/?4zfd0bwrl93nrnv

For SSP, see here ! (https://www.sas1946.com/main/index.php/topic,15399.0.html)

Credits :
- See readme !

Bons vols !


*************************
***   Others packs Parasol   ***
*************************
Parasol pack-2 (Bulldog - Fury - Gourdou - Nieuport - Letov) (https://www.sas1946.com/main/index.php/topic,24906.0.html)
Parasol pack-3 (A.101 - E-30/T - Osprey - Vildebeest) (https://www.sas1946.com/main/index.php/topic,26041.0.html)
Parasol pack-4 (Breguet 19 - Potez 25) (https://www.sas1946.com/main/index.php/topic,26066.0.html)
Parasol pack-5 (Delfin - Fokker - Gamma - F.K.51 - R-Z - Vultee) (https://www.sas1946.com/main/index.php/topic,26407.0.html)


List and names of the Class contained in the pack:
Code: [Select]
6A3C54C0D7900EAE   MGunPV1i
87EC9ABEA76FA460   MGunMadsen20i

59ECD9368DB1E916   ParasolX (mother-Class)

BBA7071402056B62   D371
D9C083E45236E862   D372
32D68AAAAA9E9D84   D510
C657A67E13680688   D510T
A5E76C1883293320   D510TH
96DF7C203A389148   D510THM100
92FD40DC513768BA   Loire46

0BA63FD4874F60B6   CockpitD372
2106565E9EE72042         "
B8D639567889EB72         "
E21F87DA7DCEC0E0         "

84DFC50EF059E324   CockpitLoire46
577C9A7487D1EE22         "
8598EF046F7F2FA6         "
84336824EA120D9A         "

AC028C5439DFC6EA   CockpitD510
D98D7A4CAFC82014         "
EF8C7F287F28477C         "

Title: Re: Parasol X (D.37x - D.510 - Loire.46) - 4.09
Post by: gianluca on April 08, 2012, 11:11:08 AM
Merci Gabriel!!!
Title: Re: Parasol X (D.37x - D.510 - Loire.46) - 4.09
Post by: Benelli on April 08, 2012, 12:53:25 PM
Merci Epervier and Dreamk for these beautiful planes!

But just tested this 4.09 version, and found this problem: D.371-372 and Loire 46 works well, but all four D.510 give a Mission Loading: Null error in QMB. Anyone got this problem too?
Title: Re: Parasol X (D.37x - D.510 - Loire.46) - 4.09
Post by: WulfPack3 on April 08, 2012, 04:32:28 PM
Nice!
Title: Re: Parasol X (D.37x - D.510 - Loire.46) - 4.09
Post by: stellarmagic on April 08, 2012, 05:46:40 PM
All of them work in 4.11m now... except the D.510s, which don't spawn in game or... spawn half-way into the ground with the wrong textures and other such weirdness, much like the Bf-109 Ultimate pack does.

Also the Loire 46 damage modeling error is still present in this version so... I'm trying to find how to fix it, seems its the same error we've seen on a couple other planes...
Title: Re: Parasol X (D.37x - D.510 - Loire.46) - 4.09
Post by: Bee on April 08, 2012, 06:56:48 PM

But just tested this 4.09 version, and found this problem: D.371-372 and Loire 46 works well, but all four D.510 give a Mission Loading: Null error in QMB. Anyone got this problem too?

I have the same problem with the D510's as well. 
Title: Re: Parasol X (D.37x - D.510 - Loire.46) - 4.09
Post by: Paulo Hirth on April 08, 2012, 07:12:07 PM

But just tested this 4.09 version, and found this problem: D.371-372 and Loire 46 works well, but all four D.510 give a Mission Loading: Null error in QMB. Anyone got this problem too?



I have the same problem with the D510's as well. 



 +1 ...
Title: Re: Parasol X (D.37x - D.510 - Loire.46) - 4.09
Post by: Epervier on April 09, 2012, 02:10:40 AM
Mea Culpa!  :'(
It's my fault, my most grievous fault!  :(
Null error = bad call in the FM file!
My apologies to the 42 people who have already downloaded this Mod!  :-X
Correction in progress...

Title: Re: Parasol X (D.37x - D.510 - Loire.46) - 4.09
Post by: Epervier on April 09, 2012, 02:21:28 AM
Voilà ! It's fixed!
See first post for the new link!  ;)
Title: Re: Parasol X (D.37x - D.510 - Loire.46) - 4.09
Post by: Benelli on April 09, 2012, 04:08:27 AM
Thank you as always Epervier, I'll check right now if it works. And a little spotlight: when this "Spanish wave" will pass, maybe you could look at this updated guy https://www.sas1946.com/main/index.php/topic,22120.0.html (after all, it's spanish too  :D) for us poor 4.09 believers... ;)
Title: Re: Parasol X (D.37x - D.510 - Loire.46) - 4.09
Post by: gianluca on April 09, 2012, 04:16:48 AM
ciao Benelli, I´m pretty sure the conversion (with stationary) was already done, at least I have!

Gianluca
Title: Re: Parasol X (D.37x - D.510 - Loire.46) - 4.09
Post by: Epervier on April 09, 2012, 04:25:31 AM
The Buchon was done!
There was a long time!  :P

https://www.sas1946.com/main/index.php/topic,18783.0.html
Title: Re: Parasol X (D.37x - D.510 - Loire.46) - 4.09
Post by: Benelli on April 09, 2012, 04:39:30 AM
Ok, tested the new Parasol pack and all seems to work well, thanks!

As for the Buchon, I know it was done a long time ago, but if you see well the version posted is updated "Version 2" (new loadout and other small changes).
But for now it's not prioritary, I'm more involved (and nicely waiting conversions) in this SCW abundance! :P
Title: Re: Parasol X (D.37x - D.510 - Loire.46) - 4.09
Post by: Epervier on April 09, 2012, 05:01:31 AM
This is the same!
Maurice confirmed this to me! This is just the original post that was deleted and was restored by Red_Fox90 !
Title: Re: Parasol X (D.37x - D.510 - Loire.46) - 4.09
Post by: Bee on April 10, 2012, 06:29:38 AM
Thanks for the fix.  Enjoying the hell out of the D510 now!  :)
Title: Re: Parasol pack-1 (D.37x - D.510 - Loire.46) - 4.09
Post by: Paulo Hirth on April 11, 2012, 08:10:05 PM
+1! Very fun a DF with I-15 and others agile planes! Thanx again Epervier!
Title: Re: Parasol pack-1 (D.37x - D.510 - Loire.46) - 4.09 _v1.01
Post by: Epervier on April 13, 2012, 05:07:49 AM
Version 1.01 !

Integration of various fixes 3D!

See first post for link !

Bons vols !
Title: Re: Parasol pack-1 (D.37x - D.510 - Loire.46) - 4.09 _v1.01
Post by: M0SCA on May 22, 2012, 06:42:08 AM
Getting a 70% Crash here, uninstalled and working again (without this mod) :(
S!
Title: Re: Parasol pack-1 (D.37x - D.510 - Loire.46) - v1.01
Post by: woofiedog on August 28, 2012, 09:44:40 AM
Extremely mint work with these aircraft... thank's to all who worked putting this together.  :)
Title: Re: Parasol pack-1 (D.37x - D.510 - Loire.46) - v1.01
Post by: Draken on December 19, 2012, 08:26:43 AM
Thanks !
Nice pack !
It works on HSFX 6 .
But there are ugly armor plates behind the seats , and we can see through the rear fuselage from cockpit .
(http://i14.servimg.com/u/f14/13/06/62/68/issue_10.jpg)
(http://i14.servimg.com/u/f14/13/06/62/68/issue_11.jpg)

(http://i14.servimg.com/u/f14/13/06/62/68/issue_13.jpg)
(http://i14.servimg.com/u/f14/13/06/62/68/issue_14.jpg)

(http://i14.servimg.com/u/f14/13/06/62/68/issue_15.jpg)
(http://i14.servimg.com/u/f14/13/06/62/68/issue_16.jpg)
Title: Re: Parasol pack-1 (D.37x - D.510 - Loire.46) - v1.01
Post by: Semor on August 06, 2013, 09:43:56 AM
This pack works in 4.12!  :)

SCW,here we come..
Title: Re: Parasol pack-1 (D.37x - D.510 - Loire.46) - v1.01
Post by: crimar on May 23, 2015, 07:18:58 AM
Hi, Epervier:

the D-510T freezes the game when hit by weapons (here the Bf-109B-2)  ???

I'm under 4.09m + UV3. Nothing in the log file.

Only me ?

Would you be kind enough to give it a try ?

Thank you.

Cheers.

Title: Re: Parasol pack-1 (D.37x - D.510 - Loire.46) - v1.01
Post by: Whiskey_Sierra_972 on May 23, 2015, 07:28:35 AM
Tested in my rebuilded installation without any issue....

Try to install the instant log mods and look again at the log after....I bet you could miss some effect....
Title: Re: Parasol pack-1 (D.37x - D.510 - Loire.46) - v1.01
Post by: crimar on May 23, 2015, 09:52:27 AM
Instant log already installed.

Here the console log:
...............................................
[15:45:13]   Load bridges
[15:45:13]   Load static objects
[15:45:13]   ##### House without collision (3do/Buildings/Furniture/10x1_5_White/mono.sim)
[15:45:13]   ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[15:45:17]   ##### House without collision (3do/Buildings/Furniture/Sandbag_Wall/live.sim)
[15:45:17]   ##### House without collision (3do/Buildings/Furniture/Sandbags_Round/live.sim)
[15:45:21]   sFMDir = parasol_fm
[15:45:21]   s1 = flightmodels/hispano-suiza_12xy.emd
[15:45:21]   s = FlightModels/Hispano-Suiza_12XY:Parasol_FM.emd
[15:45:21]   m_lastFMFile = gui/game/buttons
[15:45:21]   getting fm file parasol_fm
[15:45:25]   INTERNAL ERROR: HierMesh: Can't find chunk 'Cowling_D0'
[15:45:27]   sFMDir = gui/game/buttons
[15:45:27]   s1 = flightmodels/jumo210.emd
[15:45:27]   s = FlightModels/Jumo210.emd
[15:45:27]   m_lastFMFile = parasol_fm
[15:45:27]   getting fm file gui/game/buttons
[15:45:29]   Mission: Quick/MTORedNone00.mis is Playing
[15:45:29]   INTERNAL ERROR: HierMesh: Can't find chunk 'GearC1_D0'
[15:45:29]   INTERNAL ERROR: HierMesh: Can't find chunk 'NoseCannon3_D0'
[15:45:29]   INTERNAL ERROR: HierMesh: Can't find chunk 'WaterR_D0'
[15:45:30]   warning: no files : music/inflight


Cheers.
Title: Re: Parasol pack-1 (D.37x - D.510 - Loire.46) - v1.01
Post by: Epervier on May 23, 2015, 09:54:53 AM
Instant log already installed.

Here the console log:
Your LOG has no fatal alarm!
Title: Re: Parasol pack-1 (D.37x - D.510 - Loire.46) - v1.01
Post by: crimar on May 23, 2015, 10:53:31 AM
I know.
The last message I see when calling the console during flight (and before the fight) is: "no music in flight". Then the B-2 fires his weapons and the game freezes as the 510T is hit.
After exiting the game by alt-ctrl-suppr, I open the console log and I find exactly what I posted above...

Probably something wrong in my install...  :-[

All the best.
Title: Re: Parasol pack-1 (D.37x - D.510 - Loire.46) - v1.01
Post by: Epervier on May 23, 2015, 12:04:28 PM
After exiting the game by alt-ctrl-suppr, I open the console log and I find exactly what I posted above...
Have you installed "Instant_Log" ?

Nota : In this pack many aircraft use the same weapons!  :-X
Title: Re: Parasol pack-1 (D.37x - D.510 - Loire.46) - v1.01
Post by: crimar on May 23, 2015, 12:57:10 PM
Yes, instantlog is installed.

After more testing, I get the same problem with the D-510 and the Loire46.   ???

And there is a problem with the SAS FM for the Loire46 (mission stops loading at 100%)  :o
Mission loads correctly with the C6 FM.

Cheers.

edit: here the log for the FM problem

Code: [Select]
#
[19:00:54] Load static objects
[19:00:54] ##### House without collision (3do/Buildings/Furniture/10x1_5_White/mono.sim)
[19:00:54] ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[19:00:57] ##### House without collision (3do/Buildings/Furniture/Sandbag_Wall/live.sim)
[19:00:57] ##### House without collision (3do/Buildings/Furniture/Sandbags_Round/live.sim)
[19:01:01] sFMDir = parasol_fm
[19:01:01] s1 = flightmodels/gnome-rhone_14k.emd
[19:01:01] s = FlightModels/Gnome-Rhone_14K:Parasol_FM.emd
[19:01:01] m_lastFMFile = gui/game/buttons
[19:01:01] getting fm file parasol_fm
[19:01:01] SectFile load failed: null
[19:01:01] java.io.FileNotFoundException
[19:01:01] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
[19:01:01] at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[19:01:01] at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
[19:01:01] at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
[19:01:01] at com.maddox.rts.SectFile.<init>(SectFile.java:108)
[19:01:01] at com.maddox.rts.SectFile.<init>(SectFile.java:68)
[19:01:01] at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
[19:01:01] at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
[19:01:01] at com.maddox.sound.SoundFX.<init>(SoundFX.java:47)
[19:01:01] at com.maddox.il2.engine.Actor.newSound(Actor.java:658)
[19:01:01] at com.maddox.il2.objects.sounds.MotorSound.<init>(MotorSound.java:75)
[19:01:01] at com.maddox.il2.objects.sounds.SndAircraft.initSound(SndAircraft.java:571)
[19:01:01] at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:1971)
[19:01:01] at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:1934)
[19:01:01] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2342)
[19:01:01] at com.maddox.il2.game.Mission.loadAir(Mission.java:849)
[19:01:01] at com.maddox.il2.ai.Wing.load(SourceFile:149)
[19:01:01] at com.maddox.il2.game.Mission.loadWings(Mission.java:644)
[19:01:01] at com.maddox.il2.game.Mission._load(Mission.java:278)
[19:01:01] at com.maddox.il2.game.Mission.access$000(Mission.java:37)
[19:01:01] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:242)
[19:01:01] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[19:01:01] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[19:01:01] at com.maddox.il2.game.Main.exec(Main.java:436)
[19:01:01] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[19:01:01] Cannot load sound preset motor.Gnome-Rhome-Jupiter (java.lang.Exception: Invalid preset format)
[19:01:05] cannot open file for reading
[19:01:05] Cannot open audio file samples/null.wav
[19:01:05]
[19:01:06] sFMDir = gui/game/buttons
[19:01:06] s1 = flightmodels/jumo210.emd
[19:01:06] s = FlightModels/Jumo210.emd
[19:01:06] m_lastFMFile = parasol_fm
[19:01:06] getting fm file gui/game/buttons
[19:01:08] Mission: Quick/MTORedNone00.mis is Playing
[19:01:08] java.lang.NullPointerException
[19:01:08] at com.maddox.il2.objects.sounds.MotorSound.update(MotorSound.java:350)
[19:01:08] at com.maddox.il2.objects.sounds.SndAircraft$1.soundUpdate(SndAircraft.java:459)
[19:01:08] at com.maddox.il2.engine.ActorMeshDraw.preRender(ActorMeshDraw.java:35)
[19:01:08] at com.maddox.il2.objects.sounds.SndAircraft$1.preRender(SndAircraft.java:387)
[19:01:08] at com.maddox.il2.engine.DrawEnvXY.preRender(DrawEnvXY.java:54)
[19:01:08] at com.maddox.il2.game.Main3D$Render3D0R.preRender(Main3D.java:1631)
[19:01:08] at com.maddox.il2.engine.Renders.doPaint(Renders.java:355)
[19:01:08] at com.maddox.il2.engine.Renders.paint(Renders.java:276)
[19:01:08] at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[19:01:08] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[19:01:08] at com.maddox.rts.Message._send(Message.java:1217)
[19:01:08] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[19:01:08] at com.maddox.rts.Message.sendTo(Message.java:1134)
[19:01:08] at com.maddox.rts.Message.trySend(Message.java:1115)
[19:01:08] at com.maddox.rts.Time.loopMessages(Time.java:252)
[19:01:08] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:100)
[19:01:08] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[19:01:08] at com.maddox.il2.game.Main.exec(Main.java:436)
[19:01:08] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[19:01:08] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC1_D0'
[19:01:08] INTERNAL ERROR: HierMesh: Can't find chunk 'NoseCannon3_D0'
[19:01:08] INTERNAL ERROR: HierMesh: Can't find chunk 'WaterR_D0'
[19:01:08] java.lang.NullPointerException
[19:01:08] at com.maddox.il2.objects.sounds.MotorSound.update(MotorSound.java:350)
[19:01:08] at com.maddox.il2.objects.sounds.SndAircraft$1.soundUpdate(SndAircraft.java:459)
[19:01:08] at com.maddox.il2.engine.ActorMeshDraw.preRender(ActorMeshDraw.java:35)
[19:01:08] at com.maddox.il2.objects.sounds.SndAircraft$1.preRender(SndAircraft.java:387)
[19:01:08] at com.maddox.il2.engine.DrawEnvXY.preRender(DrawEnvXY.java:54)
[19:01:08] at com.maddox.il2.game.Main3D$Render3D0R.preRender(Main3D.java:1631)
[19:01:08] at com.maddox.il2.engine.Renders.doPaint(Renders.java:355)
[19:01:08] at com.maddox.il2.engine.Renders.paint(Renders.java:276)
[19:01:08] at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[19:01:08] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[19:01:08] at com.maddox.rts.Message._send(Message.java:1217)
[19:01:08] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[19:01:08] at com.maddox.rts.Message.sendTo(Message.java:1134)
[19:01:08] at com.maddox.rts.Message.trySend(Message.java:1115)
[19:01:08] at com.maddox.rts.Time.loopMessages(Time.java:252)
[19:01:08] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:100)
[19:01:08] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[19:01:08] at com.maddox.il2.game.Main.exec(Main.java:436)
[19:01:08] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
#



Title: Re: Parasol pack-1 (D.37x - D.510 - Loire.46) - v1.01
Post by: crimar on May 23, 2015, 01:50:05 PM
More tests:

same problem (of freeze when hit) with pack1 & pack 2

no problem with pack 3,4,5  :-X

Cheers.
Title: Re: Parasol pack-1 (D.37x - D.510 - Loire.46) - v1.01
Post by: crimar on May 24, 2015, 02:29:14 AM
SOLVED !  :)

I have deleted the class 59ECD9368DB1E916 in the Fiat CR-20 folder (found with classcheck.exe), and all works fine.

I have also changed the motor sound in the FM for the Loire46 and the mission loads well now (changed with a Sakae sound).

Thank to both of you for the hand ! :)

Thanks, Epervier, for these 4.09 Parasol packs ! ;)

All the best.