I cannot speak English. I'm sorry.
Thank you very much... but...
(http://gvla.perso.neuf.fr/Screens_Tempo/18.07.2012%2019-59-48.jpg)
;)
For now they fly very well in 409... :P
:D
For now they fly very well in 409... :P
:D
Did not work for me in 4.09m ... :(
I got 60% CTD
Soon ... when the bug will be fixed ... ;)
For now they fly very well in 409... :P
:D
409 version of this bird?https://www.sas1946.com/main/index.php/topic,30408.0.html
Are there any skins for this beauty anywhere?
It says invalid or deleted file.Can anyone provide alternative mirror please?New Link
I have made a night fighter mission for this lovely bird, employing CY6's C&C Mod:
I can't find realy good info about what to expect about the radar of this Japanese plane.
Was it
Type 3 Mark 6 Model 4 (Type H6)
Can't believe they could track a plane 70 km away...much more then German radar.
Was it FD-2? But this is confusing. All info from wiki.
Further I believe japanese had some early warning system, but no way of leading aircraft into battle such as the Germans had. How to make a realistic japanese nightfighter with the awsome C&C mod...?
Maybe he's asking why in the lowest gunsight he see the internal fuselage structure instead of target....I think I understand what you want!
Maybe he's asking why in the lowest gunsight he see the internal fuselage structure instead of target....I think I understand what you want!
Instead of this:
You want this:
Exact ?
So look at the attachment! ;)
[23:40:52] *** Loading: [fpFarBlend]
[23:40:52] *** Loading: [fpForestPlane]
[23:40:52] *** Loading: [fpForestPlaneNoise]
[23:40:52] *** Loading: [fpForestPlaneEdges]
[23:40:52] *** Loading: [fpForestPlaneEdgesNoise]
[23:40:52] Load bridges
[23:40:52] Load static objects
[23:40:52] ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[23:40:52] ##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
[23:40:53] sFMDir = gui/game/buttons
[23:40:53] s1 = flightmodels/nakajima.emd
[23:40:53] s = FlightModels/Nakajima.emd
[23:40:53] m_lastFMFile = gui/game/buttons
[23:40:53] INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/J1N1_S/Default'
[23:40:53] INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/J1N1_S/Default' size: 0 != 512 | 1024
[23:40:53] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/Default'
[23:40:53] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/JA_06.bmp'
[23:40:53] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/JA_09.bmp'
[23:40:53] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/JA_24.bmp'
[23:40:54] sFMDir = gui/game/buttons
[23:40:54] s1 = flightmodels/allison_p40.emd
[23:40:54] s = FlightModels/Allison_P40.emd
[23:40:54] m_lastFMFile = gui/game/buttons
[23:40:56] Mission: campaign/ja/DGen_A_NewGuineabaquero0/20823-0.mis is Playing
[23:40:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/Default'
[23:40:56] INTERNAL ERROR: HierMesh: Can't find chunk 'GSDimmArm'
[23:40:56] INTERNAL ERROR: HierMesh: Can't find chunk 'GSDimmBase'
[23:40:56] INTERNAL ERROR: HierMesh: Can't find chunk 'NeedVMPress'
[23:40:56] INTERNAL ERROR: HierMesh: Can't find chunk 'FlareFuelLow'
[23:40:57] Time overflow (0): speed 0.50167227
[23:40:57] warning: no files : music/takeoff
[23:41:31] 1>mp_dotrange FRIENDLY DOT 14.000 COLOR 6.000 RANGE 6.000 TYPE 6.000 ID 6.000 NAME 6.000
[23:41:31] 1>mp_dotrange FOE DOT 14.000 COLOR 6.000 RANGE 6.000 TYPE 6.000 ID 6.000 NAME 0.005
[23:41:31] 1>timeout 60000 file il2stab.rcu
[23:42:14] null
[23:42:14] java.lang.ClassNotFoundException
[23:42:14] at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
[23:42:14] at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1323)
[23:42:14] at com.maddox.il2.gui.GUIDGenDeBriefing._enter(GUIDGenDeBriefing.java:113)
[23:42:14] at com.maddox.il2.game.GameState.enter(GameState.java:95)
[23:42:14] at com.maddox.il2.gui.GUIBriefingGeneric.enter(GUIBriefingGeneric.java:870)
J1N1 F_Irving WIP Field Mod ver1.33......
What you will get is a J1N1S modded to look like a J1N1F. Added top, bottom and front Turret with a Ho-5 20mm. Added a 10x50kg bomb spawn load. Added a modded 600kgJ.
J1N1 F_Irving WIP Field Mod ver1.33......
I can add a bombardier and gunner cockpit ...or someone can ..shortly.
link to zip_comic's J1N1-F