Special Aircraft Service

Individual Mods and Packs for IL-2 1946 => Aircraft => Seaplanes => Topic started by: gio963tto on July 21, 2012, 02:43:44 PM

Title: The Savoia Marchetti S62 seaplane [4.09] [4.10]
Post by: gio963tto on July 21, 2012, 02:43:44 PM
This is the third seaplane in this sort of trilogy of seaplanes Italians, the S 62 is the culmination of the project line began with the Macchi / Lornher of World War I.

I used the same slot of Cant and S 55 (MBR-2-AM-34(Multi1))

For download:https://www.mediafire.com/?6cmwp8reawzdvzw (https://www.mediafire.com/?6cmwp8reawzdvzw)

Quote
(https://www.mediafire.com/conv/1d015ad56eb43019bbe6cc2aa1d87bacaeff7a02336df522845fbe0c149c43dc6g.jpg)

Greetings GIO

P. S.: The next project will cover DBW1916


******************************
Edited by SAS~Epervier

Version new slot by Redfox
link : https://www.mediafire.com/?rapy4dqhdwwqd1c

Version new slot by western0221
For 4.10.1m - https://www.mediafire.com/?5flcive38xl58ox
For 4.11.1m/4.09m - https://www.mediafire.com/?1yxuzvvb80yj8bl
Title: Re: The Savoia Marchetti S62 seaplane
Post by: SAS~Poltava on July 21, 2012, 03:00:59 PM
Giotto!

You are astonishing! THANKS!!!  :P
Title: Re: The Savoia Marchetti S62 seaplane
Post by: max_thehitman on July 21, 2012, 03:09:04 PM

Big applause for Gio!!!  8) That looks like a great aircraft.
I like it very much.
Congratulations on a Fine Job! Thank you!

Title: Re: The Savoia Marchetti S62 seaplane
Post by: David Prosser on July 21, 2012, 09:32:35 PM
Thanks for this flying boat gio963tto. I put it in DBW 1.71. It hasn't replaced the S55, CantZ501, or MBR2 AM34 though. When I select them in QMB, they are what I get. What did I do wrong?

cheers

David Prosser
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mad026 on July 22, 2012, 01:05:03 AM
It would be great in a new slot  :P! Anyway It's a nice job, I like your planes, and it's nice that someone handle with these Italian birds!
Title: Re: The Savoia Marchetti S62 seaplane
Post by: RealDarko on July 22, 2012, 01:59:56 AM
:D

(http://i20.photobucket.com/albums/b212/Capitanstratos/75_1.jpg)
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mission_bug on July 22, 2012, 02:39:42 AM
Hello David, make sure you haven't got the aircraft set for USSR or it will continue to show the MBR. ;)

Thank you very much Gio for another little beauty, much appreciated. 8)

She feels right at home in the harbour at Mahon. :)

(http://i293.photobucket.com/albums/mm42/Mission_bug/New1.jpg)

(http://i293.photobucket.com/albums/mm42/Mission_bug/New2.jpg)

Wishing you all the very best, Pete. ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: archie1971 on July 22, 2012, 02:57:36 AM
PERFECT WORK AS ALWAYS, I look forward to NEW SLOT,
Title: Re: The Savoia Marchetti S62 seaplane
Post by: SAS~Poltava on July 22, 2012, 03:13:07 AM
+1! Of course she should have a new slot!  ;)
Title: Re: The Savoia Marchetti S62 seaplane
Post by: David Prosser on July 22, 2012, 04:41:30 AM
Thanks, Mission_bug. That nailed it. It works in FMB. I think Paraguay used these in the Gran Chaco War. Just the thing for the Balaerics campaign I'm doing.

cheers

David Prosser
Title: Re: The Savoia Marchetti S62 seaplane
Post by: juanmalapuente on July 22, 2012, 05:41:06 AM
So Beautiful! This is probably the most widely used by both sides in the first year of SCW, kind of imprescindible, not only for sea or islands missions, they were sent to bomb Saragosse!
Great work as usual.
Slot badly needed though, if they just work as blue, that can be a problem. More important in republican side (SCW problem only I guess)
Thanks a lot.
Pete, you see? I guessed right that Gio was taking this one from his hat. I missed the guessing with Macchi 41...but there are so beautiful Italian planes in WWI, Caproni Ca-3: one of my favourites.  :D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: David Prosser on July 22, 2012, 05:46:14 AM
Hi, Juan. I was wrong too. I was thinking an Ro43 might be in the works.


cheers

David
Title: Re: The Savoia Marchetti S62 seaplane
Post by: singüe on July 22, 2012, 09:23:51 AM
Another beauty! Thanks Gio, it deserves its own slot, can someone, please?
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mission_bug on July 22, 2012, 12:29:53 PM
Hello all, from what I've noticed with the mod using the MBR-2-AM-34(Multi1) as a slot the only problem is if the aircraft is selected as USSR, other than that it doesn't appear to be a problem.  In the image I posted I've set her as Spanish Republican, Red side with the default skin, works ok for me.  Blue side should not cause any grief, I hope, although I haven't tested it yet. :-[

Wishing you all the very best, Pete. ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: western0221 on July 22, 2012, 12:31:33 PM
OK.

I will try a new slot.
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mission_bug on July 22, 2012, 12:38:30 PM
Nice one western0221, thank you very much, it will be greatly appreciated by all I'm sure. 8)

Wishing you all the very best, Pete. ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: juanmalapuente on July 22, 2012, 02:16:17 PM
This is becoming what could be called: Gio's reinforcement team.  ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: juanmalapuente on July 22, 2012, 02:43:59 PM
Hi, Juan. I was wrong too. I was thinking an Ro43 might be in the works.


cheers

David

Yeah, that's a good one, David.
Kind of an Italian I-15. But I think Gio has some preference for seaplanes.  ;)
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Spitwulf on July 22, 2012, 04:05:03 PM
Well, the Ro.43 is a seaplane...  :D

(http://www.mauroantonellini.com/joomla/images/rsgallery/display/Ro.43-1.jpg.jpg)

This is the Ro.41, light fighter but used as advanced trainer, really similar to I-15.

(http://www.mauroantonellini.com/joomla/images/rsgallery/display/Ro.41.jpg.jpg)

P.s. thank you gio963tto for this new great work!

Bye!
Title: Re: The Savoia Marchetti S62 seaplane
Post by: juanmalapuente on July 22, 2012, 04:54:10 PM
Ooops! My bad. :-[  ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Spitwulf on July 22, 2012, 05:12:54 PM
Ooops! My bad. :-[  ;D

Don't worry, my friend.   :D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: redfox on July 23, 2012, 06:36:19 AM
SM S62 in new slot

https://www.mediafire.com/download.php?rapy4dqhdwwqd1c (https://www.mediafire.com/download.php?rapy4dqhdwwqd1c)

Still not happy with gunner cockpits, especially the floating rear one...maybe someone can improve on it?

Add to air.ini
**************
SM_S62          air.SM_S62 2            NOINFO  io1   SUMMER

Add to planes.ru
****************
SM_S62           SM.S62, 1926

Add to stationary.ini
*********************
SM_S62      vehicles.planes.SMS62Static$SM_S62   2

Add to technics.ini
*******************
[SM_S62]
Description    SM_S62
Icon           Plane
Class          air.SM_S62
PanzerType  Car
PanzerSubtype  4
PanzerBodyFront      0.012
Explode              WagonMetal

Thanks to Gio, previous modders whom I've studied and copied their java, and the freeil2modding site for their tutorials.

Cheers - Redfox
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mad026 on July 23, 2012, 08:34:25 AM
goood work !!! thanks for the new slot! and of course for the plane to Gio!! ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Epervier on July 23, 2012, 09:44:25 AM
First post updated !
Thank you Gio & Redfox !
Title: Re: The Savoia Marchetti S62 seaplane
Post by: western0221 on July 23, 2012, 10:52:34 AM
I finished a new slot for S62 I promised.

For 4.10.1m - ttp://www.mediafire.com/?ds267ri9868oyd7
For 4.11.1m/4.09m - ttp://www.mediafire.com/?0h2cfixtaxaxu8s

This version has...
- New original flightmodel (BETA)
- New gunners seat
- New correct loadouts

cockpit is B-25J.

To do list...
- LODs (today's version has no LODs, it causes low fps in far distance)
- Collisions and Damaged around Aron/Rudder/Elevator
- and other some Collisions and Damaged
- AronL and R moving up/down is reverted

 * * *

--- air.ini ---
SM_S62            air.SM_S62 2                          NOINFO  i01   SUMMER
--- ---

--- stationary.ini ---
SM_S62      vehicles.planes.SMS62Static$SM_S62   2

--- technics.ini ---
[SM_S62]
Description    SM_S62
Icon           Plane
Class          air.SM_S62
PanzerType  Car
PanzerSubtype  4
PanzerBodyFront      0.012
Explode              WagonMetal
--- ---

--- plane_ru.properties ---
SM_S62               SM.S62, 1927
--- ---

--- weapon_ru.properties ---
#####################################################################
# SM.S62
#####################################################################
SM_S62.default                           Default
SM_S62.8x50kg                            8x50 kg Bombs
SM_S62.4x100kg                           4x100 kg Bombs
SM_S62.none                              Empty
--- ---
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Epervier on July 23, 2012, 11:07:19 AM
For the same price it was now two versions ...

First post updated !
Tks western !
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Ectoflyer on July 23, 2012, 11:51:50 AM
Wonderful work Gio, this is another important plane of the golden era!  :)
Thank you very much to you and to Redfox and Western for the fast slot !!!  :P
Title: Re: The Savoia Marchetti S62 seaplane
Post by: juanmalapuente on July 23, 2012, 05:32:07 PM
Well, guys, you're making it difficult to decide for all of us: two slots for the same plane! this is more than we could ask. Thanks a lot.
About the cockpit, I think that we need an open one. What about the TB-3 one?
Hey, Pete, you must be busy now. Please, make them a little rusty and dirty...I like them dirty.  ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mission_bug on July 24, 2012, 02:48:55 PM
Thank you very much Redfox and western0221 for posting both the new slots for this beauty, it is much appreciated, only been able to test one of them up to now though.

Hello western0221, only been able to test your version so far and the installation was painless, I especially like the fact that you added the stationary, means I dont have to pester Master Epervier now. ;)

(http://i293.photobucket.com/albums/mm42/Mission_bug/S-623-1.jpg)

I've noticed a few problems in my install and thought I'd point them out because I don't know if it is the mod itself or something conflicting.

All testing was done with aircraft set to Auto, something I always do to test for mission building.

When sat in the gunner cockpit the fuselage dissapears and I get a strange appearance with the guns.

(http://i293.photobucket.com/albums/mm42/Mission_bug/S622.jpg)

Also the aircraft refuses to get airborne unless it hits a piece of land, this also occurs with the He-60.

(http://i293.photobucket.com/albums/mm42/Mission_bug/S623.jpg)

Once airborne the aircraft then wallows side to side along its flight path.

I appreciate this is still beta but no mention was made of these problems in the readme.



Hello juanmalapuente, I agree with you on the open cockpit, would improve things a lot, although
it may be difficult to do.

As for skinning this baby, sorry I haven't had time to get around to it yet, but I will hopefully
get a chance sometime this week. ;)

Wishing you all the very best, Pete. ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Dreamk on July 24, 2012, 04:12:15 PM
This take off problem is the plague of modding seaplanes in Il2 - it's due to the fact that for seaplanes you must not only play with the position of _ClipR/L/Cgear and the specific seaplane hooks, but also with the position of center of gravity of the plane, on the vertical and longitudinal axis, and this is done by trial and error as we do not have the "rule" for it. As a matter of fact, this trial and error phase takes much more time than the actual creation of the mod.
Title: Re: The Savoia Marchetti S62 seaplane
Post by: juanmalapuente on July 24, 2012, 04:25:58 PM
I've got the same with gunner views in western0221's version. In fact, from the front gunner, the view is worse now, since fuselage appears over the pilot, when looking back. This doesn't happen in Gio's no slot version. In Redfox's version, front gunner view is OK, only the windshield frame dissapears when rotating the mg, but the rear gunner cannot move anymore when autopilot is off. In Gio's original, both gunner worked and the same in Western slot (despite the wrong view).
About the taking off, I haven't any problem. May be It's a little underpowered, You have to be holding it while flying to avoid falling, but this happens with quite a bunch of planes.
Spanish version constructed in Aeronaval workshops had Hispano Suiza engine, may be that one...
Don't worry, Pete, no hurry. I was late this time to provide graphic material. I'll start gathering some if you want, since there's not much for the Spanish S-62 in the web.  :)
About the trial and error that Dreamk mentions, It looks like pioneer aviation times, at least now you're not risking your lives.  :D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: redfox on July 24, 2012, 08:32:48 PM
In Redfox's version, front gunner view is OK, only the windshield frame dissapears when rotating the mg, but the rear gunner cannot move anymore when autopilot is off. In Gio's original, both gunner worked and the same in Western slot (despite the wrong view).

Is anyone else getting the rear gunner problem as mentioned above. I've re-checked my original and the rear gunner does move when autopilot is off.

As far as the front gunner is concerned I think we need to re-define the angles as I don't think the gunner would be able to traverse to the rear.

I retained the MBR-2 FM, which is overpowered so that it can take-off, and easily maintains 200kmh at 80% throttle in level flight which seems about right to me.

There is a severe lack of info on the a/c on the web.

Cheers - Redfox
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Dreamk on July 25, 2012, 01:57:39 AM
The issue of engine power is different from the issue of take-off, though it's sometimes a shortcut to "solve" the problem at the expense of historical reality. With the same "underpowered" historical engine, I have a seaplane in WIP that can reach "running speeds" on sea of 80km/h to 160km/h depending of the settings of the hooks. As a matter of fact it takes off at 120-130km/h as soon as the slight adequate modification of the center of gravity is introduced.
Similarly - If you modify the position of the fuselage over the floats without modifying the position of the hooks (clipgears and seaplane hooks) by making higher struts for instance, on a seaplane taking off correctly, you'll be compelled to adapt the position of your COG so you seaplane can keeps taking off.
One last point - to reach the settings that enables to Take off "manually" is much easier than for the "autopilot" take off. Without speaking of weapons loaded plane.....
Title: Re: The Savoia Marchetti S62 seaplane
Post by: western0221 on July 25, 2012, 05:01:32 AM
Quick tweak of Gunner seat.

For 4.10.1m - ttp://www.mediafire.com/?5flcive38xl58ox
For 4.11.1m/4.09m - ttp://www.mediafire.com/?1yxuzvvb80yj8bl


In IL-2 1946 cockpit 3D modeling....
a problem is the difference field of view.
Cockpit 3D is modelized only near (about 2m) from eyes, far from 2m - Plane 3D is used.
But in my experience, FOV degrees are different between them.
When I change eye point left/right/up/down , Cockpit 3D is rendered slipping out from Plane 3D, even if 3D data are the same ones.
This difference makes hard to make "Open cockpit" like S62 or S55m.
Title: Re: The Savoia Marchetti S62 seaplane
Post by: PO_MAK_249RIP on July 26, 2012, 06:56:25 AM
 :'( Link not working for me !!
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mission_bug on July 26, 2012, 01:59:00 PM
Hello all.  Thanks Dreamk for the explanations for the take off problem.  As I said I've only tried with the aircraft as AI, primarily because I'm always messing with maps so obviously need to test the machines abilities in the circuit in order to correct anything which may interfere with AI aircraft taking off and landing, especially important when it comes to building missions and campaigns.  As you point out when we fly the aircraft manually we tend to get airborne in a rather different way to that of the autopilot. ;)

I look forward to seeing this seaplane you mention, I'm intrigued, floats for the Vildebeast me wonders, or something completely new?

So from the mission builders  point of view it looks like the original or redfox's version would be the best to use as there isn't any problem here as it uses the MBR as its base, but from a strictly pilotable view you can take your choice from any.


I've now got around to trying the redfox version and I also have experienced some problems with the gunner stations.  One is a visual glitch, you are in effect looking at two sets of gun sights.

See here ringed in Red:

(http://i293.photobucket.com/albums/mm42/Mission_bug/GunsS-62.jpg)

This is probably more clear;

(http://i293.photobucket.com/albums/mm42/Mission_bug/GunsS-622.jpg)

What I found with selecting the guns is that if you go into the front initially you cant move them, this is normal.
Once auto is selected you can, again this is what you expect.

If I then moved to the rear gunner station nothing would happen whatever I did until I went back to the front and de-selected the auto.  I could then go back to the rear and select as you would usualy expect.

Prior to that if I'd say pulled the trigger while in the rear I would still be operating the front gunner. ???

Confused, you bet. :o

Anyway guys, thank you very much for the updates, much appreciated.


juanmalapuente, I'll leave you to do the research on this beauties colour schemes, you do it far better that I ever could. ;)

I've thus far found two profiles of the Republican bird at wings pallette. :P


Wishing you all the very best, Pete. ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: redfox on July 26, 2012, 03:05:46 PM

What I found with selecting the guns is that if you go into the front initially you cant move them, this is normal.
Once auto is selected you can, again this is what you expect.

If I then moved to the rear gunner station nothing would happen whatever I did until I went back to the front and de-selected the auto.  I could then go back to the rear and select as you would usualy expect.

Prior to that if I'd say pulled the trigger while in the rear I would still be operating the front gunner. ???

Confused, you bet. :o


Confused I certainly am....

I can't replicate this gunner fault at all, and what you descibe as normal is definately not "normal" on my setup. When I move into any gunner position the 'Auto' is off and the guns can fire and when I leave that position it reverts to 'Auto'.

I can only surmise that we are using different 'Viewpoint' setups in the 'conf.ini'. I have been using 'Viewpoint = 37' for years so that any position I move to the 'Auto' is off and is activated when I leave the position.

If you can let me know which 'Viewpoint' setup you are using I'll try it out....

Agreed on the visual glitch but I didn't touch the 3d files...

Cheers - Redfox
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mission_bug on July 26, 2012, 03:25:53 PM
Hello redfox, the only setting in my config is viewSet=56, I take it this is what you are refering to as when I change that to "37" I go straight to guns without having to select anything. 8)

This is the first I've heard regarding this setting, surprising how little we actually know about a sim we've been playing for around ten years isn't it. :o 

This is obviously why others here are experiencing the problems described.

Maybe a little addition to the readme may be in order. ;)

Wishing you all the very best, Pete. ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: juanmalapuente on July 26, 2012, 03:39:50 PM
Not so long playing this game, but surprised every day with the easy is to change its features. Having fun with objects reskinning and so on at this moment, but I'll try this 37 thing now. Thanks a lot.
Title: Re: The Savoia Marchetti S62 seaplane
Post by: redfox on July 26, 2012, 06:12:46 PM
Yes Pete I tried your 'ViewSet=56' and I got the fault exactly as you described it....weird or what?

I got that tip either from the old 'Pacific Fighters' forum or maybe M4T many years ago. They author also told me to set the conf.ini to read-only as for some reason the viewset tends to change.

The guide at M4T states

 'viewSet=32
Snap view -Even number. Pan view Odd number.'

But you have brought it to my attention that I have assumed that everyone had a similar setup, but it just aint so.

Cheers - Bob
Title: Re: The Savoia Marchetti S62 seaplane
Post by: western0221 on July 27, 2012, 12:04:03 AM
I've now got around to trying the redfox version and I also have experienced some problems with the gunner stations.  One is a visual glitch, you are in effect looking at two sets of gun sights.

See here ringed in Red:

(http://i293.photobucket.com/albums/mm42/Mission_bug/GunsS-62.jpg)

About this gun visual glitch....
I don't know enough about cockpit 3D....
Cockpit 3D seemt to be drawn 1st-outer of cockpit/rendered by "Plane's" 3D, 2nd-inner of cockpit/rendered by "Cockpit's" 3D.
I see S62 gunner cockpit and decide outer/inner switching length is about 1.5meters.
like this blue circle
(https://www.mediafire.com/conv/286b653d11eb75950f89add24a0e93e5f35eec9ffe512f228e54c064cfc6c5036g.jpg)

And the tip of the gun is outside of this circle.
So, the tip is drawn as outer 3D.
(https://www.mediafire.com/conv/8262244f1e8ae2303407e16a2d18909794f5bb3a660416b83fe1a5a7321b4aa46g.jpg)

I don't know - what hier.him parameters or Java programming can hide this tip of the gun in gunner cockpit view.
In other word, how to expand the range of "Cockpit's 3D" using.
If it's able, I will do it.
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Dreamk on July 27, 2012, 12:33:53 AM
To make this "additionnal" gunsight disappear, use the syntax used to make meshes disappear from cockpit view.
See "Re: Bits of fuselage visible from cockpit":
https://www.sas1946.com/main/index.php/topic,26643.msg282331.html#msg282331  (https://www.sas1946.com/main/index.php/topic,26643.msg282331.html#msg282331)
Title: Re: The Savoia Marchetti S62 seaplane
Post by: redfox on July 27, 2012, 01:42:01 AM
Dreamk. I'm afraid that your link is off limits to me.

Cheers - Redfox
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Dreamk on July 27, 2012, 03:03:56 AM
The condition must be entered in the main java file of the aircraft (not the cockpit java files) and must include an "order" to be effective only in cockpit view and not in external view. Example: to suppress the meshes Blister1_D0, Blister2_D0, Pilot1_D0, HMask1_D0, Head1_D0

Code: [Select]

 public void update(float f)
    {
        super.update(f);
        super.onAircraftLoaded();
        if(super.FM.isPlayers())
            if(!Main3D.cur3D().isViewOutside())
            {
                hierMesh().chunkVisible("Blister1_D0", false);
                hierMesh().chunkVisible("Blister2_D0", false);
                hierMesh().chunkVisible("Head1_D0", false);
                hierMesh().chunkVisible("HMask1_D0", false);
                hierMesh().chunkVisible("Pilot1_D0", false);
            } else
            {
                hierMesh().chunkVisible("Blister1_D0", true);
                hierMesh().chunkVisible("Blister2_D0", true);
                hierMesh().chunkVisible("Head1_D0", true);
                hierMesh().chunkVisible("HMask1_D0", true);
                hierMesh().chunkVisible("Pilot1_D0", true);
            }
        if(super.FM.isPlayers())
        {
            if(!Main3D.cur3D().isViewOutside())
                hierMesh().chunkVisible("Blister1_D1", false);
            hierMesh().chunkVisible("Blister2_D1", false);
            hierMesh().chunkVisible("Blister1_D2", false);
            hierMesh().chunkVisible("Blister2_D3", false);
            hierMesh().chunkVisible("Pilot1_D1", false);
        }
    }
Title: Re: The Savoia Marchetti S62 seaplane
Post by: redfox on July 27, 2012, 03:19:55 AM
Dreamk - Thank You
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mission_bug on July 27, 2012, 04:26:42 AM
Hello Bob, glad you were able to replicate the problem some of us were having. 8)  It is very difficult sometimes for the user to explain these problems to the modder in a clear and coherent way that they can understand, this is further complicated by the fact that quite a few members here use translaters to put across their thoughts, so you now being able to see first hand for yourself means you can at least get the jist of what I was blabbering on about. ;)

Even with your new setting I'm still experiencing problems on some aircraft were when firing one weapon the fire is actually coming from another. ???  This happens on the CantZ-506, yet strangely not on a Heinkel 111, wtf, must be problems inside some of the modded aircraft eh.

Hello Western, thank you very much for the explanation of what we are seeing with the guns, you guys that deal with all that techie stuff certainly have a lot to contend with in these mods, hopefully you will be able to sort it out eventually.  This is not a great problem with the rear gun shield in place, that is probably masking the effect, but in redfox's version that shield is gone so it is visible.  I do prefer the guns without the shield though.

Dreamk, thank you very much for giving the guys the info they need, that is all way above my head, but hopefully they will be able to put it to good use. :)

I'll stick to skinning me thinks, now were is that template I've started.

Wishing you all the very best, Pete. ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: western0221 on July 27, 2012, 09:59:56 AM
Thanks Dreamk !
I apply your advises.

Here is new BETA...
4.10.1m - ttp://www.mediafire.com/?ujd9989o4yfnw8y
4.11.1m/4.09m - ttp://www.mediafire.com/?45du3hqi947dmje


But now I have a problem.
I want to limit Turrets angles not to rotate 360degrees.
I write codes in SM_62.java
Code: [Select]
    public boolean turretAngles(int i, float af[])
    {
        boolean flag = super.turretAngles(i, af);
        float f = -af[0];
        float f1 = af[1];
        switch(i)
        {
        case 0: // '\0'
            if(f < -120F)
            {
                f = -120F;
                flag = false;
            }
            if(f > 120F)
            {
                f = 120F;
                flag = false;
            }
            if(f1 < -10F)
            {
                f1 = -10F;
                flag = false;
            }
            if(f1 > 52F)
            {
                f1 = 52F;
                flag = false;
            }
            break;
        case 1: // '\1'
            if(f < -120F)
            {
                f = -120F;
                flag = false;
            }
            if(f > 120F)
            {
                f = 120F;
                flag = false;
            }
            if(f1 < -10F)
            {
                f1 = -10F;
                flag = false;
            }
            if(f1 > 52F)
            {
                f1 = 52F;
                flag = false;
            }
            break;
        default :
            break;
        }
        af[0] = -f;
        af[1] = f1;
        return flag;
    }
But turrets are not limited in thier rotation.
360 degrees rotating freely.

and more... this needs much time to solve...
"hitBone()" function is not prepaired.
I have to write hitBone() codes and make collisions in 3D.
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mission_bug on July 27, 2012, 12:14:46 PM
That sorted the guns Western, thank you very much. 8)

(http://i293.photobucket.com/albums/mm42/Mission_bug/Newguns1.jpg)

(http://i293.photobucket.com/albums/mm42/Mission_bug/Newguns2.jpg)

The AI aircraft still refuses to take off though in your version, any chance you could revert back to the MBR
specs in regard to that please.

I have to confess I usually only actually fly some aircraft to see how they behave, usually they are
then just used as eye candy within missions and for testing skins. ;)

Wishing you all the very best, Pete. ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: western0221 on July 27, 2012, 12:24:05 PM
The AI aircraft still refuses to take off though in your version, any chance you could revert back to the MBR
specs in regard to that please.
I also know AI can't take-off by my S62 flightmodel.

I set engine's horse-power as 940. This is based on real Isotta-Fraschini750V engine specs.

In 1C's MBR2 flightmodel, ASh-82FN_TU_2 engine power is set as 1600hp. Instead of 900hp in real specs.

I cannot decide that I have to increase engine power to make AI taking-off even if non-realistic.
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mission_bug on July 27, 2012, 01:07:55 PM
Hello Western, that is very strange that even a stock seaplane has to have the power set unusually high, obviously some limitation of the sim.  I've noticed that the original stock PBY took an age to eventually get airborne and that was without any weapon load, not sure if that was addressed in a modded version.

Thank you very much for the update, much appreciated.

Wishing you all the very best, Pete.
Title: Re: The Savoia Marchetti S62 seaplane
Post by: juanmalapuente on July 27, 2012, 04:19:39 PM
As promised, I’ve been gathering some graphic info about the Spanish S-62. Let’s start with this one in which you can see that front  gunner turret can turn completely. Some planes were equiped with  MGs mounted in paralell.


(https://www.sas1946.rocks/images/imageshit/img600/140/aimg3971.jpg) (https://www.sas1946.rocks/images/imageshit/download/600/aimg3971.jpg)

A detail of MG.

(https://www.sas1946.rocks/images/imageshit/img824/7382/aimg3972.jpg) (https://www.sas1946.rocks/images/imageshit/download/824/aimg3972.jpg)

S-21, with the dragonfly emblem.

(https://www.sas1946.rocks/images/imageshit/dead/dead.gif) (https://www.sas1946.rocks/images/imageshit/dead/dead.gif)

A civil one of LAPE.

(https://www.sas1946.rocks/images/imageshit/img834/3058/img3974g.jpg) (https://www.sas1946.rocks/images/imageshit/download/834/img3974g.jpg)

The Aeronáutica Naval hangar.

(https://www.sas1946.rocks/images/imageshit/dead/dead.gif) (https://www.sas1946.rocks/images/imageshit/dead/dead.gif)

Republican militia men cheering at S-4 as she takes off for Mallorca attacks.

(https://www.sas1946.rocks/images/imageshit/img140/6545/img3977y.jpg) (https://www.sas1946.rocks/images/imageshit/download/140/img3977y.jpg)

Preparing S-19

(https://www.sas1946.rocks/images/imageshit/img254/8006/img3978w.jpg) (https://www.sas1946.rocks/images/imageshit/download/254/img3978w.jpg)

S-12, you can see the emblem of the witch flying on her broom and watching through a telescope. :D

(https://www.sas1946.rocks/images/imageshit/img14/725/img3979ye.jpg) (https://www.sas1946.rocks/images/imageshit/download/14/img3979ye.jpg)

Several S-62 and Dornier Wal.

(https://www.sas1946.rocks/images/imageshit/img52/192/img3980km.jpg) (https://www.sas1946.rocks/images/imageshit/download/52/img3980km.jpg)

S-2 with the witch.

(https://www.sas1946.rocks/images/imageshit/img221/3264/img3981m.jpg) (https://www.sas1946.rocks/images/imageshit/download/221/img3981m.jpg)

Another civil one.

(https://www.sas1946.rocks/images/imageshit/img843/4404/img3982n.jpg) (https://www.sas1946.rocks/images/imageshit/download/843/img3982n.jpg)

Lifting S-27 at Barcelona port.

(https://www.sas1946.rocks/images/imageshit/img96/1937/img3983u.jpg) (https://www.sas1946.rocks/images/imageshit/download/96/img3983u.jpg)

CROSSING THE PYRENEES! Flying over France to help in Northern Front. They also made several bombing missions in Aragonesse Front, over Huesca and Saragosse.

(https://www.sas1946.rocks/images/imageshit/img21/4048/img3984fn.jpg) (https://www.sas1946.rocks/images/imageshit/download/21/img3984fn.jpg)

S-10, after escaping from rebel Mallorca to join Republicans.

(https://www.sas1946.rocks/images/imageshit/img835/8611/img3985q.jpg) (https://www.sas1946.rocks/images/imageshit/download/835/img3985q.jpg)

A patrol in duty for they were originally intended: observation and coast defence.

(https://www.sas1946.rocks/images/imageshit/img24/1685/img3986e.jpg) (https://www.sas1946.rocks/images/imageshit/download/24/img3986e.jpg)

This one is already familiar to you, Pete, isn’t it?

(https://www.sas1946.rocks/images/imageshit/img593/3650/img3987s.jpg) (https://www.sas1946.rocks/images/imageshit/download/593/img3987s.jpg)

S-1 with a merchant ship in the background at Barcelona. You can see the red bands.

(https://www.sas1946.rocks/images/imageshit/img819/2370/img3988v.jpg) (https://www.sas1946.rocks/images/imageshit/download/819/img3988v.jpg)

An escuadrilla flying in formation.

(https://www.sas1946.rocks/images/imageshit/img42/8634/img3989g.jpg) (https://www.sas1946.rocks/images/imageshit/download/42/img3989g.jpg)

S-24, also with the witch.

(https://www.sas1946.rocks/images/imageshit/img525/2925/img3990aq.jpg) (https://www.sas1946.rocks/images/imageshit/download/525/img3990aq.jpg)

Colour profile of S-27 and the Republican emblems of both escuadrillas.

(https://www.sas1946.rocks/images/imageshit/img844/4576/img3969y.jpg) (https://www.sas1946.rocks/images/imageshit/download/844/img3969y.jpg)

And finally, one of the only 5 S-62 which remained in Nationalist side.

(https://www.sas1946.rocks/images/imageshit/img715/9607/img3970x.jpg) (https://www.sas1946.rocks/images/imageshit/download/715/img3970x.jpg)

Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mission_bug on July 27, 2012, 05:23:22 PM
juanmalapuente do you by any chance have access to Spain's national archives?  Where on earth do you manage to find all this stuff, it's amazing, I'll be skinning Republican S-62s forever judging by the photographs you've posted.  Fuck I'll be retired by the time I finish. ;)

All I could find was S-1 and of course S-30. :-[

Archie has asked about a void, or template, sadly I don't have either as yet  and I'm having to use the skin in the download as a guide to make a template.  Will try and get my act together tommorow and make some progress, will leave anything else to one side and try and get a move on, sorry for the delay I've been a bit quicker off the mark with the other seaplanes but other issues have got in the way here. :(


I've started the template but it is only a base layer and mask at the moment, I was going to post an image but I'm having all sorts of problems with my usual upload sites at the moment, having to try and remember my log in for some and failing miserably. :'(

Western will be glad of the info regarding the turret traversing all the way around, that saves him a lot of hard work trying to sort out the problem he has outlined above.

And on top of that he has had to put up with me being a nuisance.  Sorry Western. :-[

Wishing you all the very best, Pete. ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mission_bug on July 28, 2012, 03:10:07 AM
At last I've got photobucket back. 8)  Now all I need is Mediafire to behave itself. >:(

(http://i293.photobucket.com/albums/mm42/Mission_bug/S-62test.jpg)

(http://i293.photobucket.com/albums/mm42/Mission_bug/S-62skintest.jpg)

Not much but I've made a start. ;)

Wishing you all the very best, Pete. ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mission_bug on July 28, 2012, 01:58:51 PM
Hello all, after all the hard work the others have put into this mod to make her work I thought I'd better shape up myself and get a move on with the template so we can utilise all that superb info juanmalapuente has posted. ;)

The lines are now mostly in place, just need tweaking to line a few strays up.  The coloured marks are just a test to see what goes where.  You'd be surprised how often a part looks to be in a certain position and turns out to be upside down, back to front and twisted this way and that. :D   This aircraft appears quite tame so far, early days yet though eh. ::)

(http://i293.photobucket.com/albums/mm42/Mission_bug/Lines1.jpg)

(http://i293.photobucket.com/albums/mm42/Mission_bug/Lines2.jpg)

Wishing you all the very best, Pete. ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: juanmalapuente on July 28, 2012, 05:09:00 PM
That template is looking really good, so you deserve some more pics from my "National" archives.  ;D
They come actually from only 7 books. This is when you find out why old books are so worthy.
First one is more of a historical curiosity: crew of a shot down Dornier Wall recovered at Cabrera Island by B-4 submarine, during battle for Mallorca. You can see S-1 behind them.

(https://www.sas1946.rocks/images/imageshit/img17/7160/img4017wq.jpg) (https://www.sas1946.rocks/images/imageshit/download/17/img4017wq.jpg)


This is probably the most interesting: S-5 at Graus reservoir, preparing for an attack on Sietamo, near Huesca.

(https://www.sas1946.rocks/images/imageshit/dead/dead.gif) (https://www.sas1946.rocks/images/imageshit/dead/dead.gif)


I cannot distinguish the number on this one departing from Barcelona port to attack Mallorca (sorry for the bad quality, they are really old books). It's a beautiful pic though.

(https://www.sas1946.rocks/images/imageshit/img607/909/img4019i.jpg) (https://www.sas1946.rocks/images/imageshit/download/607/img4019i.jpg)


And this one is as a special gift. It's a pity I couldn't find it before. One of S-55 at the port of Palma de Mallorca. Photo was probably taken just after arrival, with no identifications to avoid diplomatic conflict.  ::)

(https://www.sas1946.rocks/images/imageshit/img717/8384/img4016b.jpg) (https://www.sas1946.rocks/images/imageshit/download/717/img4016b.jpg)


BTW, I've been thinking about the great scheme you made for S-55, with the red bands over wings. I know that these colours were often used, especially in those early years, besides, it's almost impossible to know the real colour from these bad quality pics. But logics had been sparkling in my rusty brain and I thought that those bands were probably painted in black or at least blue:
No Nationalist plane would sport so conspicuous red bands to avoid missidentification, even more with a so unique aircraft model, that couldn't be recognized by most pilots. It's something that several pilots speak about in their memories: colours had to be defined in the first weeks of war to make clear which side they belonged. The same way, black painted planes were often shot at in Republican side.

Another detail, if you start working on S-62 skins (no hurry, I would be really happy to see any of them) is about the Nationalist profile I posted. The monarchic banner on the fin is not very plausible. Nationalist never used those colours in their planes until war was over (again to avoid missidentification) they actually sported the Republican 3 coloured banner for the first week of war, since they hadn't choose their symbols yet. From the second week on, all Nationalist planes had the St. Andrews cross on their fins.

Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mission_bug on July 29, 2012, 01:14:19 AM
Hello juanmalapuente, thank you very much for the photos, some books are priceless, if you don't pick them up when you first come across them likely you will never find them again.  We are very fortunate that you have the publications you have, they are invaluable references. 8)

As for the S-55, my initial thoughts on it when you posted the photographs was that the underwing bands may actually rap around the top and bottom of the wings, but your suggestion seemed much more appealing and added a little colour.  Italian aircraft sported these bright bands when the aircrafts primary use was sea rescue, so it is plausable that some Spanish aircraft may have used them as they worked very closely with the Italians.  The image you posted sadly doesn't help us although looking at it I do feel that there are bands on the upper wings, quite how they are laid out though we can only guess at.

Wishing you all the very best, Pete. ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: PO_MAK_249RIP on July 31, 2012, 01:18:02 AM
I dont spose one of you kind gents could provide an alternative download link? MEDIAFIRE just will not work for me at all at the moment !!!
Title: Re: The Savoia Marchetti S62 seaplane
Post by: PO_MAK_249RIP on July 31, 2012, 04:41:21 AM
I give up !! Mediafires ok again now ??
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Riptide_One on August 01, 2012, 11:44:59 PM
GIO,

She flies, she bombs and she floats! Thank you for this beauty :)!

Cheers,

Riptide
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mission_bug on August 02, 2012, 05:05:22 PM
Getting there. ;)

(http://i293.photobucket.com/albums/mm42/Mission_bug/Gettingthere1.jpg)

(http://i293.photobucket.com/albums/mm42/Mission_bug/Gettingthere2.jpg)

Wishing you all the very best, Pete. ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: juanmalapuente on August 02, 2012, 05:24:52 PM
That's looking really, really good.  :D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: SAS~Poltava on August 02, 2012, 11:25:49 PM
Yes, great!  :)
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mission_bug on August 03, 2012, 04:42:12 AM
Thanks guys, glad you like it so far, here is an actual coded aircraft. ;)

(http://i293.photobucket.com/albums/mm42/Mission_bug/WitchA.jpg)

(http://i293.photobucket.com/albums/mm42/Mission_bug/WitchB.jpg)

(http://i293.photobucket.com/albums/mm42/Mission_bug/WitchC.jpg)

The template I guess is finished now and is pretty basic as such, looking at photographs
and illustrations there isn't that much else I can add except colour schemes, she is
predominantly wood, so not all the usual rivets and fasteners and such. 

Wishing you all the very best, Pete. ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: RealDarko on August 03, 2012, 08:50:19 AM
Great one!! Some more classic seaplanes and we can have some air pirates battles. :D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mission_bug on August 03, 2012, 01:36:37 PM
Hello all, here is a link to my 4Shared for a set of tga files that alter the default in the mod, not that there is anything wrong with the original, but more importantly you will be able to select a different default for yourself as up to now all you got was the black wrap found in the summer folder.

http://www.4shared.com/zip/nvNENQzr/S-62_tga_files.html

(http://i293.photobucket.com/albums/mm42/Mission_bug/Newdefault.jpg)

Sorry about 4Shared but Mediafire is not allowing me to upload. :(

The files are already set up to drop into your sim if you are using the original mod folder or the changed version by Western, if, however, you are using the redfox folder you will need to go into the download and change the folder SM-S62 in #DBW to air_SM-62. ;)

Wishing you all the very best, Pete. ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: juanmalapuente on August 03, 2012, 04:31:50 PM
Great work, Pete,
I love that dirty hull. You are getting better and better with letters and numbers.  :D
A lot of people complains about Mediafire. I haven't had any problem yet, let's cross fingers. I don't think you need to apologyze for using 4shared, It works just fine.
Thanks a lot.
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mission_bug on August 03, 2012, 04:57:21 PM
Hello juamalapuente, glad you like it, for the leters on S-2 I had to enlarge one of the photographs you uploaded and basically draw over the letters but try and alter the perspective as I went, don't think it looks so bad. ;)

Now the template is done hopefully I can get on with more skins using the info you have very kindly made available, it is much appreciated.  Until you start to make a search for photographs of these aircraft it is hard to appreciate just how little info is readily available.  I would expect the export aircraft to be fairely poorly represented, but I can't even get good references for Italian aircraft. ???

Guess I'm just not very good with Google eh, maybe I need some training. ;)

Wishing you all the very best, Pete. ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: juanmalapuente on August 03, 2012, 05:34:10 PM
Well, sometimes is really hard to find info in Google, especially for not so popular topics. Hidden under not so logical keywords, in different languages...
And sometimes, you must browse in the old, dusty Book-gle.  ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mission_bug on August 03, 2012, 06:28:20 PM
Now you're talking, dusty book shelf, joy. ;)  Guess I'm old fashioned but there is nothing quite like picking up a book, mag or paper and turning the pages while sat in a comfey arm chair with a drink. 8)

S-30 takes to the air.

(http://i293.photobucket.com/albums/mm42/Mission_bug/S-30.jpg)

Wishing you all the very best, Pete. ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: David Prosser on August 03, 2012, 08:41:19 PM
Hi, SAS~Mission. Those skins look nice.

cheers

David Prosser
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mission_bug on August 04, 2012, 07:07:31 AM
Hello all, four coded and two insignia only skins for this mod have been posted at M4T for admin approval. ;)

(http://i293.photobucket.com/albums/mm42/Mission_bug/S-62No30.jpg)

(http://i293.photobucket.com/albums/mm42/Mission_bug/S-62No21.jpg)

(http://i293.photobucket.com/albums/mm42/Mission_bug/S-62No2.jpg)

(http://i293.photobucket.com/albums/mm42/Mission_bug/S-62No5.jpg)

The tga files that a link was posted up for earlier have also been included
in the download.

Wishing you all the very best, Pete. ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: redfox on August 04, 2012, 08:43:58 AM
Looking forward to your skins Mission_bug as your .tga files were a great improvement.

Haven't forgotten that the version I posted needs updating....still working on it. The 3do around the gunner positions have been a real trial and R/L has been a real pain....hopefully there will be an update released in a few days.

Cheers - Redfox

Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mission_bug on August 04, 2012, 09:01:24 AM
Hello Redfox no worries mate, all things get sorted in time eh, real life has to take first priority. ;)

Skins have been approved:

http://www.mission4today.com/index.php?name=Downloads3&file=details&id=1347

Wishing you all the very best, Pete. ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: juanmalapuente on August 04, 2012, 08:30:11 PM
Thank you very much. This is a great work.  :D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: archie1971 on August 04, 2012, 10:42:16 PM
(http://i163.photobucket.com/albums/t287/archie_cz/0408201221-32-18.jpg)
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mission_bug on August 08, 2012, 01:54:15 AM
Hello all, the skin template I put together for this lovely aircraft is now at M4T. ;)

http://www.mission4today.com/index.php?name=Downloads3&file=details&id=1356

Wishing you all the very best, Pete. ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: juanmalapuente on August 08, 2012, 03:30:15 PM
Thanks a lot.  :D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mad026 on August 12, 2012, 11:39:32 AM
hi

If someone would like to use Redfox's slot without the gunner view problem, only nedd to do this: got tod the air_SM62 folder/ 3do/cocpit  and rename these folders:TB-3Ngun    to SM62Ngun ( or anything else you want without space)
                              MBR2AM34-Tgun   to Sm62Tgun

And this will fix the view problem and also fix the MBR2 AM-34 gunner view problem, because the SM62 infected it ( Same cockpit folder names)!
 ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: juanmalapuente on August 12, 2012, 04:28:40 PM
Thanks for the advice. Now gunner view is correct, but won't shoot.
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mad026 on August 13, 2012, 12:41:13 AM
oh i didn't try that sorry i will check it! :(
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mad026 on August 13, 2012, 12:53:31 AM
The nose gun works for me but the tai gun is not and it's not moving either ... i will try to fix it, but there is the same broblem between the B-29 and the Tu-4,but the MBR2-AM34's gun positions now working correctly, so It's a small sacrifice to get two planes working almost perfectly!
Title: Re: The Savoia Marchetti S62 seaplane
Post by: western0221 on August 13, 2012, 06:57:57 AM
S62 new BETA.
version 2012-08-13.

4.11.1 - https://www.mediafire.com/?e9swg6s186so8z9
4.10.1 - https://www.mediafire.com/?050zrwiumq759yq

Today I made "Open Cockpit".
(https://www.mediafire.com/conv/3a2f66b06557739a7ca342ec2353f37daf2ffb28485f458d71011b9502bd53c76g.jpg)
(https://www.mediafire.com/conv/1e5476cc72cfd49159cdb0c4c0d44be752711d4fb1ae33d8807a45a369a59e9c6g.jpg)
(https://www.mediafire.com/conv/3a77b96351e1e582d9ac2ac88cb7fd35be7c4cb4432da5245a2b8b51cd4e407d6g.jpg)

And Pilots will be killed when shot.
I also edit the flightmodel to increase engine power (it's not historial - but easy to fly, AI can take-off).

Machine guns are already working correctly in right positions till last July BETA.

Aeron/Rudder/Elevator or control cables broken when shot is programmed, but it needs 3D collisions tweaking.
It's to do in the future.
Title: Re: The Savoia Marchetti S62 seaplane
Post by: David Prosser on August 13, 2012, 07:37:34 AM
Thanks, western0221. It looks like you've been working hard. I wish I could be bothered doing something. However, it's hot and sticky here in Korea.

cheers

David Prosser
Title: Re: The Savoia Marchetti S62 seaplane
Post by: juanmalapuente on August 13, 2012, 08:03:43 AM
Oh, great. This plane is improving a lot. Thank you very much, Western. Trying it.
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mission_bug on August 13, 2012, 02:20:45 PM
WOW, absolutely marvellous Western, outstanding work you've done there.  Thank you very much, really appreciated. 8)

(http://i293.photobucket.com/albums/mm42/Mission_bug/West1.jpg)

(http://i293.photobucket.com/albums/mm42/Mission_bug/West2.jpg)

(http://i293.photobucket.com/albums/mm42/Mission_bug/West3.jpg)

(http://i293.photobucket.com/albums/mm42/Mission_bug/West4.jpg)

The open cockpit really adds to the experience. ;)

Wishing you all the very best, Pete. ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: redfox on August 18, 2012, 03:24:41 PM
Firt time I've had a chance to spend a little time on the site for two weeks and will probably be another couple til I'm back again

Improvements to my version were nearly completed, especially the 3d so that the rear-gun didn't look if it was floating in mid-air. But now that Western has added an open-cockpit and more importantly to me changed the FM so that the AI can take-off I don't think there is mush need now for a second version, so I'll only continue mine as a learning aid for me.

Cheers - Redfox
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mission_bug on August 19, 2012, 04:21:07 PM
Hello Redfox, I disagree with you there, just because Western's version is up and running doesn't mean you should keep yours locked up at home, by releasing your own update you will gather vital information from the community as to how well your changes have been implemented.  It should certainly help you with other projects you may try in the future.

Wishing you all the very best, Pete. ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: pippin on March 13, 2013, 09:26:08 AM
Ive been having a play around with this great aircraft and am struck by how much it looks like a WW1 Felixstowe F.3 in profile, she just needs an additional engine and have them turned around  :). Would love to see something like her in 1916.
A great plane :)
 
                                         Ian
Title: Re: The Savoia Marchetti S62 seaplane
Post by: GENIUSEAGLET on March 13, 2013, 07:34:32 PM
nice thx!
Title: Re: The Savoia Marchetti S62 seaplane
Post by: levine59 on March 19, 2013, 02:09:44 AM
Is this aircraft available anywhere? The mediafire links are not working for me.
Title: Re: The Savoia Marchetti S62 seaplane
Post by: pippin on April 28, 2013, 09:12:56 AM
What a fun plane and with some good firepower!
 I have given her a rough WW1 skin and dropped her into DBW1916 as a stand in for a larger Flying boat such as the Felixstowe she is now my coastal defence against the threat from Zeppelins!

(https://www.sas1946.rocks/images/imageshit/dead/dead.gif) (https://www.sas1946.rocks/images/imageshit/dead/dead.gif)

Not so lucky on this fight! :)

                                      Ian

Title: Re: The Savoia Marchetti S62 seaplane
Post by: w on April 28, 2013, 03:03:30 PM
The download link for the 4.10.1 version is a dead link -
Title: Re: The Savoia Marchetti S62 seaplane
Post by: Mission_bug on April 28, 2013, 04:48:03 PM
Hello guys, I've just pulled this from my Modact 4 install, as far as I recall this is the western version.  The mod went through quite a protracted development but this should contain all the fixes mentioned in the thread.

https://www.mediafire.com/?jh8620b35fk1ubj

Wishing you all the very best, Pete. ;D
Title: Re: The Savoia Marchetti S62 seaplane
Post by: slejsa on September 03, 2014, 12:27:52 AM
Western´s version version 2012-08-13 (for 4.10.1) works in 4.12 with any problems.