Special Aircraft Service
Individual Mods and Packs for IL-2 1946 => Aircraft => Twins => Topic started by: ANDYTOTHED on September 08, 2012, 11:34:25 AM
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I found this marvelous cockpit in the P-38 trident. Unfortunately the K-14 didn't work. I went and spent 5 (literally!) hours trying to make the cockpit and class work in conjunction. I finally got it to work, and I slapped it into a long time want. That was a P-38 with a K-14. so here it is.
Regarding an earlier comment from gustav saying he had never looked inside a class, you really really don't
(http://i1181.photobucket.com/albums/x423/AndytotheD/Sperry.jpg)
https://www.mediafire.com/download.php?gocx6c5fyspdvws (https://www.mediafire.com/download.php?gocx6c5fyspdvws)
Credits go to
Cirx for the lightning pack
AAA team for the 3d and textures
GJE-52 for the Trident's cockpit.
Crazyflak for the original coding.
and my supposed friends who kept me company with patronizing comments about how my hair was going white with stress (which is true) and suggesting that I cry.
Air.ini
P-38L5Late air.P_38L5LATE usa01 DESERT
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I have a bobcat bombertrainer aircraft throttle from 1942 and yoke instead of stick. This mod suit me perfectly
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Your stress became my joy! thanks, Mate! :)
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Many thanks, and much appreciation, Andy. I'm going to take this for a little stroll over Kyushu as soon as I can... :)
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Sorry ANDYTOTHED but as it seems you uploaded the whole P-38 pack (13.83 MB) without the new P-38 inside...
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Sorry ANDYTOTHED but as it seems you uploaded the whole P-38 pack (13.83 MB) without the new P-38 inside...
You must be right, I tried it and I got 70% CTD with correct ini entry and with diff fm.
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Same for me.
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Same here.
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same here.
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Crap, ok I'll take a look.
It seems as though you may not have the 3d. you need the Trident. To get the cockpit in 4.10.1 I'm assuming that you just need the trident's 3do inside a random folder. Apart from that everything that should be is in fact inside the pack, just a slight error on my part.
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I have the trident for a long time, but it hasn't effect your mod.
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The cockpit 3d came with the trident as far as I know. I haven't seen it in any other mod. The strange thing is that the the trident didn't actually have a cockpit 3d so I have no idea why I was able to get a K-14.
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Could someone send me their log, also what install are you running?
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I'm using DBW 1.71 ( v.4.101), is the log file neccesary, we have 70% CTD crash as i Know this mean that there is problem with the ini entries, or you just forgot to extract the mod into the mods folder, or the plane's FM has conflict with your IL-2 1946 install version, or the mod doesn't contain the aircraft as we have this now.
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60% ctd is air.ini
70% is ground object related.
Thus I need your log to work it out.
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ok well i make it for you just a wait a little bit.
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so here it is but it's didn't appear as it appeared in the preview....
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Holy shit. I'm so stupid.
air.P-38L5LATE should in reality be air.P_38L5LATE in the air.ini
here's a new one
P-38L5Late air.P_38L5LATE usa01 DESERT
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Hi Andytothed, I have put the new air.ini and the game work correctly. But when I want to fly with your bird, my game crash at 30%. And I have the P-38 Trident.
This is my log file.
Loading map.ini defined airfields:
WARNING: ObjectVACache_Clear()
WARNING: * Buf0 : Obj: 179, Vert 4139, Ind 16317
WARNING: * Buf1 : Obj: 842, Vert 49021, Ind 120561
WARNING: * Buf2 : Obj: 94, Vert 60712, Ind 116604
Load bridges
Load static objects
sFMDir = gui/game/buttons
s1 = flightmodels/allison_v1700_reeks.emd
s = FlightModels/Allison_V1700_Reeks.emd
m_lastFMFile = gui/game/buttons
java.lang.NoSuchFieldError: printCompassHeading
at com.maddox.il2.objects.air.CockpitP_38L5LATE.<init>(CockpitP_38L5LATE.java:124)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:2973)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2450)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1287)
at com.maddox.il2.ai.Wing.load(Wing.java:134)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1079)
at com.maddox.il2.game.Mission._load(Mission.java:455)
at com.maddox.il2.game.Mission.access$000(Mission.java:129)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:405)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:437)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
I don't know if I have made an error somewhere.
Thank you for your work :)
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what patch are you using 4.09?
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Oh sorry. No I have DBW 1.71 with 4.101
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I get the dreaded memory error with it (http://i697.photobucket.com/albums/vv340/Bingo1957/cju.jpg) DBW 1.71
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hmmm. The classfiles are 4.101 but I compiled them in my 4.11 class path. As of right now this mod is 4.11.1 only until I find a workaround.
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That explains it ANDYTOTHED originally you didn't have the version icon checked,if I'd known it was for 4.11.1 I wouldn't have even tried it.
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I don't understand why that happened though. I've don the same thing many times before.
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Any News on this? I tinkered the ini. line myself, still it fails at 30% Missionloading and causes CTD?
Sth. is not good for 4.101m with DBW 1.71, wondering!
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Maybe just works in 4.11.1m Thanks Andy! :)
(https://www.sas1946.rocks/images/imageshit/img191/5747/20130130at010858.jpg)[/URL]
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You made that look so damn good!
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Thanks Buddy! :)