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Special Aircraft Service
Individual Mods and Packs for IL-2 1946 => Other Mods => Vehicles + Artillery => Topic started by: western0221 on May 24, 2014, 01:05:06 PM
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=== USSR (Soviet) BTR-152 and BTR-40 Armored Personnel Carrier
USSR (Soviet) ZPU-4 and ZPU-2 Anti-Aircraft Gun pack v2.1 ===
(Updated on 18th/Dec/2015)
- Changes of v2 , from old v1
-- add glass on GAZ-66 trucks
-- change folder structures and make sharing common textures to decrease install folder size
-- from it, technics.ini is changed
- Changes of v2.1 , from old v2
-- fixing LOD visual bug
-- change folder structures and make sharing common textures to decrease install folder size AGAIN
-- from it, technics.ini is changed AGAIN
(https://www.mediafire.com/convkey/29c1/56vu6ag3ybux3gm6g.jpg)
(https://www.mediafire.com/convkey/e7db/3p7u5s0p61axn606g.jpg)
(https://www.mediafire.com/convkey/a4e5/38u222c2bafbcov6g.jpg)
(https://www.mediafire.com/convkey/a1e0/r95batmfk4ggqck6g.jpg)
DOWNLOAD:
https://www.mediafire.com/download/nqyq89weflz2g5s/BTR152_BTR40_ZPU4_ZPU2_v2.1.7z
Contents list and color variations.
BTR-152V APC (basic Open-Top) ... summer/desert/camo/North-Vietnam/Lebanon
BTR-152K APC (Close-Top) ... summer/desert/camo/North-Vietnam
BTR-152V/K Medic ... summer/desert
BTR-152D (ZPU-2) Self-Propelled Anti-Air Gun ... summer/desert
BTR-152D (ZPU-4) Self-Propelled Anti-Air Gun ... summer/desert
ZU-23-2 on BTR-152 Self-Propelled Anti-Air Gun (Lebanon) ... summer/desert
BTR-40 APC ... summer/desert
BTR-40A (ZPU-2) Self-Propelled Anti-Air Gun ... summer/desert
ZPU-2 Anti-Air Gun ... summer/desert
ZPU-4 Anti-Air Gun ... summer/desert
ZPU-2 on GAZ-66 truck Self-Propelled Anti-Air Gun ... summer/desert
GAZ-66 truck with ZPU-2 trailer ... summer/desert
GAZ-66 truck with ZPU-4 trailer ... summer/desert
Big Thanks to Batbomb!
He draws such many , beautiful skins for BTR-152/BTR-40/ZPU-4/ZPU-2!!
Limited feature:
version 4.09m cannot treat ZPU-2 on GAZ-66 as an AAA, shooting machine guns correctly.
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Cooooooooooooooool! :o
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Great pack!!!! Many thanks for sharing, 8)
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Cool!
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Oh boy!! Wonderful!!
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Excellent addition for early Cold War. Well done mate, thanks for sharing with us.
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Many thanks to Western and Batbomb! ;)
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PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.vehicles.cars.WesB1521Car$BTR152V_lebn
java.lang.RuntimeException: PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.vehicles.cars.WesB1521Car$BTR152V_lebn
at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:107)
at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:636)
at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:152)
at com.maddox.il2.builder.Builder.<init>(Builder.java:3134)
at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:90)
at com.maddox.il2.gui.GUI.create(GUI.java:166)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1885)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:432)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Main begin: java.lang.RuntimeException: PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.vehicles.cars.WesB1521Car$BTR152V_lebn
java.lang.RuntimeException: java.lang.RuntimeException: PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.vehicles.cars.WesB1521Car$BTR152V_lebn
at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:119)
at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:636)
at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:152)
at com.maddox.il2.builder.Builder.<init>(Builder.java:3134)
at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:90)
at com.maddox.il2.gui.GUI.create(GUI.java:166)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1885)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:432)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2014.5.25 09.04.08] -------------- END log session -------------
Removing lebanese entries did help though. All other objects work perfectly. Great job, Western and all involved!
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Sorry, my mistake in writing readme.
Here, technics.ini
[BTR152V_lebn]
Description BTR-152V Lebanon, USSR APC
Icon Car
// Models
2MeshSummer 3do/Cars/Russia1956/BTR152V_lebn/Live.him
MeshSummerDamage 3do/Cars/Russia1956/BTR152V_lebn/Dead.him
2MeshSummer is a problem.
pleasa change
MeshSummer 3do/Cars/Russia1956/BTR152V_lebn/Live.him
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Hi! Good JoB! However 70% CTD. :'(
Can't register tank object
java.lang.RuntimeException: Can't register tank object
at com.maddox.il2.objects.vehicles.tanks.TankGeneric$SPAWN.LoadTankProperties(TankGeneric.java:2278)
at com.maddox.il2.objects.vehicles.tanks.TankGeneric$SPAWN.<init>(TankGeneric.java:2368)
at com.maddox.il2.objects.vehicles.tanks.WesB1521Tank.<clinit>(WesB1521Tank.java:53)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:432)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Problem in tank spawn: com.maddox.il2.objects.vehicles.tanks.WesB1521Tank$ZU_23_2_on_BTR152
Artillery: Can't find gun class 'com.maddox.il2.objects.weapons.MachineGun2A14_23_x2'
Can't register artillery object
java.lang.RuntimeException: Can't register artillery object
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.LoadArtilleryProperties(ArtilleryGeneric.java:259)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.<init>(ArtilleryGeneric.java:371)
at com.maddox.il2.objects.vehicles.artillery.WesB1521Artillery.<clinit>(WesB1521Artillery.java:54)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:257)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1650)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:432)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Problem in spawn: com.maddox.il2.objects.vehicles.artillery.WesB1521Artillery$ZU_23_2_on_BTR152
Plane: Parameter [Mig_15]:<Class> not found
Can't set property
java.lang.RuntimeException: Can't set property
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.getS(PlaneGeneric.java:1117)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.LoadPlaneProperties(PlaneGeneric.java:1143)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.<init>(PlaneGeneric.java:1192)
at com.maddox.il2.objects.vehicles.planes.JetEraStatic.<clinit>(JetEraStatic.java:186)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:257)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1650)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:432)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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Same here, even with your last correction mentioned above...
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Artillery: Can't find gun class 'com.maddox.il2.objects.weapons.MachineGun2A14_23_x2'
Can't register artillery object
End of first page :
Notice:
This MOD needs "USSR AAA ZU-23-2 and GAZ-66 truck" MOD.
https://www.sas1946.com/main/index.php?topic=38911.0
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Aha ! encore eut-il fallu que je le sus...
LOL et... merci !
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Aha ! encore eut-il fallu que je le sus...
Que je le susse ! Si si ! 8)
Ah bon toi aussi tu avais cette alarme ?
Encore eut-il fallu que je le comprisse !
:D
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Artillery: Can't find gun class 'com.maddox.il2.objects.weapons.MachineGun2A14_23_x2'
Can't register artillery object
End of first page :
Notice:
This MOD needs "USSR AAA ZU-23-2 and GAZ-66 truck" MOD.
https://www.sas1946.com/main/index.php?topic=38911.0
Thank you. ;)
It worked.
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SUPER NICE !
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Works now, thanks to Epervier !
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WOW???Magnificent Gifts! :D
Next version BTR-60 or BTR-80?
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Many thanks for this superpack. Works well, looks good, very good.
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This really is an outstanding collection of vehicles western0221, great stuff, thank you very much indeed. 8)
Wishing you all the very best, Pete. ;D
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Sorry.
I missed a bug , some Hooks (SmokeHead or SmokeEngine) are missing in each 3D msh.
I will fix them and release a patch tomorrow.
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Thank you Western.
I really enjoy these new armored cars.
Very well made!
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version 1.01 is out in my 1st post.
Changes:
- fix 3D Hook problems
- fix technics.ini (readme) mistake
If your BTR-152/BTR-40 have already run well in game , second "technics.ini (readme) mistake" is solved ----- then you don't have to edit any *.ini entries again.
You need only to copy new install folders.
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Great stuff, thank you very much! :)
Regards
Bison
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New V2 is out in my 1st post.
- Changes of v2 , from old v1
-- add glass on GAZ-66 trucks
-- change folder structures and make sharing common textures to decrease install folder size
-- from it, technics.ini is changed
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No bugs are reported about v2.1 Beta , so I think it's stable and move it to the 1st post.
***** *****
Here is a new Beta version "v2.1".
No new contents (only add a desert color version of ZU-23-2 on BTR-152, automatic used in Desert maps).
Changes:
Fixing LOD1,2 models bug popping-up their shapes on the wings of flying over aircrafts or front buildings/mountains instead of hidden.
Change folder structures to save disk space.
* Today's v2.1 has different folder structures from older versions to save disk space. Not to install by overwriting!
* Once erase old v2 or v1 folders of "Wes_BTR152_BTR40" and "Wes_ZPU4_ZPU2" and technics.ini entries, after it, install new v2.1!
ttp://www.mediafire.com/download/nqyq89weflz2g5s/BTR152_BTR40_ZPU4_ZPU2_v2.1.7z
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v2.1 is moved to the 1st post as a new stable version.
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thanks for the update, mate! :D
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Can you please lay out the version 1.0 of the APC. And then I'll put the new version, and they are not working. It is not possible to put them on the map in full editor.
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- Changes of v2 , from old v1
-- add glass on GAZ-66 trucks
-- change folder structures and make sharing common textures to decrease install folder size
-- from it, technics.ini is changed
- Changes of v2.1 , from old v2
-- fixing LOD visual bug
-- change folder structures and make sharing common textures to decrease install folder size AGAIN
-- from it, technics.ini is changed AGAIN