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Individual Mods and Packs for IL-2 1946 => Other Mods => Vehicles + Artillery => Topic started by: cgagan on June 22, 2014, 07:32:59 AM

Title: New GazM1 model at Aviaskins
Post by: cgagan on June 22, 2014, 07:32:59 AM
http://forum.aviaskins.com/showthread.php?p=129712#post129712
Title: Re: New GazM1 model at Aviaskins
Post by: SAS~Malone on June 22, 2014, 08:56:10 AM
cool! :D
Title: Re: New GazM1 model at Aviaskins
Post by: bren on June 22, 2014, 08:58:06 AM
You also can use this model as stand-in for Ford V8 '34. M1 use same body, but front fenders are different. Internally there are many changes (different engine, frame, suspension, brake system), but it's invisible.
Oh, and Ford use different (wired) wheels.
Title: Re: New GazM1 model at Aviaskins
Post by: max_thehitman on June 22, 2014, 12:21:19 PM
 HURRAY!
Thank you ... and ... Bal'shoye Spaseeba !  :)
to good friends Molva and Hound Dog!
Great car!


OK, new skins are ready for you.
Download link is in the next page   :)

Enjoy and I hope you like them

Title: Re: New GazM1 model at Aviaskins
Post by: Piotrek1 on June 22, 2014, 12:26:17 PM
Thank you, it looks cool 8).
Title: Re: New GazM1 model at Aviaskins
Post by: Uufflakke on June 22, 2014, 12:53:28 PM
Me like it.  :)

The weathering on steps and lower part of doors are nice details.

(http://s20.postimg.cc/c18drrtkd/Car.jpg) (http://postimg.cc/image/5arwic6eh/full/)
forum image hosting (http://postimage.org/)
Title: Re: New GazM1 model at Aviaskins
Post by: mandrill on June 22, 2014, 12:54:09 PM
Shiny!
Title: Re: New GazM1 model at Aviaskins
Post by: BMS on June 22, 2014, 01:15:49 PM
Amazing and excellent, but how do I download? its not in English and there is a site certificate warning
Title: Re: New GazM1 model at Aviaskins
Post by: Plowshare on June 22, 2014, 05:16:00 PM
Problem solved - removed this post.

Bob
Title: Re: New GazM1 model at Aviaskins
Post by: cgagan on June 22, 2014, 05:26:59 PM
Use this d/l link, https://yadi.sk/d/iD2VzFvQUPLEK
The file is indeed 866kb and it includes the GAZ car (3do and classfiles)
Title: Re: New GazM1 model at Aviaskins
Post by: David Prosser on June 22, 2014, 05:30:24 PM
First, put your 'security' into STFU mode for this d/l. Then click on Stahnout. You'll get a screen with four letters to type in. Type them. Click on Stahnout again. Your d/l will begin. I use Google Chrome. It usually offers to translate non-English pages. I've lost count of the stuff I've downloaded from this site. Ignore any 'security warnings' from Mission for Today, and this site too.

Q: Why don't security guards get coffee breaks?
A: So they don't have to retrain them afterwards.

cheers


David
Title: Re: New GazM1 model at Aviaskins
Post by: Mick on June 22, 2014, 11:17:54 PM
... many THX for posting cgagan ...  ;)

Just a silly question, what are those class files for ...?  ???
Title: Re: New GazM1 model at Aviaskins
Post by: Epervier on June 23, 2014, 02:29:46 AM
@cgagan

Merci pour le lien !
Désolé mais vu mes connaissance en anglais et en russe je ne comprends pas : est-ce une nouvelle voiture (d'où la présence des Class) ou est-ce une modification de la 3D d'un modèle existant déjà dans le jeu ?

I do not understand is that a new car (hence the presence of Class) or is it a change in the 3D an existing model in the game?
Title: Re: New GazM1 model at Aviaskins
Post by: cgagan on June 23, 2014, 03:51:01 AM
Bonjour Gabriel,
A mon avis, il s'agit pas de nouvelle voiture, seulement un nouveau 3do; Je l'ai inclu comme il est, en ajoutant les lignes .ini, mais tu peux essayer avec la proposition de vpmedia, (3do seul)
Costas
Title: Re: New GazM1 model at Aviaskins
Post by: BMS on June 24, 2014, 02:58:32 PM
Ok got it. Works with DBW TFM  Its very good indeed... thanks all!!!

Title: Re: New GazM1 model at Aviaskins
Post by: Jirpilot1 on June 24, 2014, 03:55:24 PM
Wow, that Ford is beautiful. Nice work and thank you for this Gaz!  ;D
Title: Re: New GazM1 model at Aviaskins
Post by: Mission_bug on June 25, 2014, 02:23:24 AM
Now that is a little beauty, outstanding work, thank you very much for the link. 8)


Have you put it alongside the original, the early one looks terrible campared to this new version. :o


Max I love those Fords, your art is always a pleasure to behold. ;)


Wishing you all the very best, Pete. ;D
Title: Re: New GazM1 model at Aviaskins
Post by: Plowshare on June 25, 2014, 06:24:12 AM
Hi all:

I'm a tad confused - is this a GAZ car or is it a Ford, or are they the same? What could I put in the technics.properties (technics_ru.properties) file to name this vehicle correctly?

Bob
Title: Re: New GazM1 model at Aviaskins
Post by: max_thehitman on June 25, 2014, 10:22:21 AM
Hi all:

I'm a tad confused - is this a GAZ car or is it a Ford, or are they the same? What could I put in the technics.properties (technics_ru.properties) file to name this vehicle correctly?

Bob

Relax, and I will tell you.

FIRST - Install this new car model into your game. Run your game and see if it shows up .

I will soon post some new skins for this car , which will give you a few more cars, including a Ford, a Chevrolet, a Plymouth and many more.

The GAZ-M1 car looked very much like some of the other cars which were made at that time. Understand now?
Title: Re: New GazM1 model at Aviaskins
Post by: max_thehitman on June 25, 2014, 10:45:57 AM
OK friends, this is what I am using in my personal game now.
It is seven new cars (SKINS) in this package.----  More cars will arrive soon.

Go here for the DOWNLOAD - https://www.sas1946.com/main/index.php?topic=41421.0

Thank you Molva and great friends from Aviaskins for making it.
 Our game will look much more realistic now.
Title: Re: New GazM1 model at Aviaskins
Post by: Plowshare on June 25, 2014, 12:35:42 PM
Max:

Thanks for info and I've got your car(s).

We need separate classes in 4.12 for these little beauties so we can have a new or used car lot and test drive 'em!! Seriously, it's a shame we can only use one type at a time in 4.12.

This works well in DBW but, unfortunately, I've never been able get them all to work in 4.12.2. Even bringing all the .sfs files and other folders over from DBW. Has anyone had any success in this?

Bob
Title: Re: New GazM1 model at Aviaskins
Post by: Epervier on June 25, 2014, 01:36:49 PM
Max, Thank you very much for new skins !  :)
Title: Re: New GazM1 model at Aviaskins
Post by: bren on June 26, 2014, 06:39:35 PM
Please, look closely at picture at first post. When you see it, bricks will be shat.
Title: Re: New GazM1 model at Aviaskins
Post by: max_thehitman on June 26, 2014, 07:39:44 PM
Please, look closely at picture at first post. When you see it, bricks will be shat.

Do you mean the cool helicopters in the background?
I do not think I have seen those before.
Excellent Russian machines!  (http://www.freesmileys.org/smileys/smiley-signs021.gif) (http://www.freesmileys.org/smileys.php)  Looks like the Kamov Ka-27 (NATO reporting name 'Helix')
Title: Re: New GazM1 model at Aviaskins
Post by: bren on June 26, 2014, 08:17:04 PM
Please, look closely at picture at first post. When you see it, bricks will be shat.

Do you mean the cool helicopters in the background?
Yes, Max, you got it! :D
Title: Re: New GazM1 model at Aviaskins
Post by: max_thehitman on June 26, 2014, 08:28:40 PM

Yes, Max, you got it! :D

 If you build it, I will fly it and paint it !  ;D

Title: Re: New GazM1 model at Aviaskins
Post by: The Radge on June 26, 2014, 08:38:05 PM
Hi, Max! Beautiful skins!

Did you see that post on Aviaskins?

http://forum.aviaskins.com/showthread.php?p=129819#post129819
Title: Re: New GazM1 model at Aviaskins
Post by: max_thehitman on June 26, 2014, 10:47:39 PM
Hi, Max! Beautiful skins!

Did you see that post on Aviaskins?

http://forum.aviaskins.com/showthread.php?p=129819#post129819

Yes, I read post.
Great friends from Aviaskins !
I do not write or speak Russian, but we understand each other.
It is a small world 
I will create skins as requested for the fighting comrades!
We shall drive a GAZ-M1 to Berlin!... hope we have enough gasoline for the long ride ;D
Title: Re: New GazM1 model at Aviaskins
Post by: The Radge on June 27, 2014, 01:08:56 PM
...we understand each other.
It is a small world 

You are right as always, Max! :)
Title: Re: New GazM1 model at Aviaskins
Post by: slejsa on December 30, 2014, 04:24:45 PM
4.12 ok :)
Title: Re: New GazM1 model at Aviaskins
Post by: ls on March 11, 2015, 06:02:16 AM
Not quite, Slejsa,

as Plowshare wrote (https://www.sas1946.com/main/index.php/topic,41381.msg465374.html#msg465374 (https://www.sas1946.com/main/index.php/topic,41381.msg465374.html#msg465374)), we need separate classes in 4.12  to have all these skins simultaneously (we can only use one type at a time in 4.12).
But of course main model of vehicle works (called Soviet Gaz M1 Staff Car or something like this). You can try to change a skin for it.

Temporary solution (to have more skins at a time): setting different skins for statics M1Black and M1Green in static.ini (of course they are only visual addons, not real vehicles).

Greetings,
ls

EDIT 2015-06-17: It was possible to create additional entries in static.ini to have them all simultaneously as statics in 4.12!!!

(http://i1369.photobucket.com/albums/ag204/l_s_/2015.06.16%2022-05-00_zps2e9m8eso.jpg)

You must install Max's addon (https://www.sas1946.com/main/index.php/topic,41421.msg465570.html#msg465570 (https://www.sas1946.com/main/index.php/topic,41421.msg465570.html#msg465570)) and put this code in static.ini:

Code: [Select]
[buildings.House$VehicleM1Black]
Title           M1Black
MeshLive        3do/Cars/M1_Limousine/mono.sim
MeshDead        3do/Cars/M1_Green_DMG/mono.sim
//MeshLive        3do/Cars/M1_Black/mono.sim
//MeshDead        3do/Cars/M1_Black_DMG/mono.sim
AlignToLand     1
Body            FuelSmall      // FIXME: need special type 'Vehicle'
Panzer          0.005

[buildings.House$VehicleM1Green]
Title           M1Green
MeshLive        3do/Cars/M1_Green-RKKA/mono.sim
MeshDead        3do/Cars/M1_Green_DMG/mono.sim
//MeshLive        3do/Cars/M1_Green/mono.sim
//MeshDead        3do/Cars/M1_Green_DMG/mono.sim
AlignToLand     1
Body            FuelSmall      // FIXME: need special type 'Vehicle'
Panzer          0.005

[buildings.House$M1_Grey]
Title           M1_Grey
MeshLive        3do/Cars/M1_Grey/mono.sim
MeshDead        3do/Cars/M1_Green_DMG/mono.sim
//MeshLive        3do/Cars/M1_Green/mono.sim
//MeshDead        3do/Cars/M1_Green_DMG/mono.sim
AlignToLand     1
Body            FuelSmall      // FIXME: need special type 'Vehicle'
Panzer          0.005

[buildings.House$Voit2P_Beige]
Title           Voit2P_Beige
MeshLive        3do/Cars/Voit2P_Beige/mono.sim
MeshDead        3do/Cars/M1_Green_DMG/mono.sim
//MeshLive        3do/Cars/M1_Green/mono.sim
//MeshDead        3do/Cars/M1_Green_DMG/mono.sim
AlignToLand     1
Body            FuelSmall      // FIXME: need special type 'Vehicle'
Panzer          0.005

[buildings.House$Voit4P_Bleue]
Title           Voit4P_Bleue
MeshLive        3do/Cars/Voit4P_Bleue/mono.sim
MeshDead        3do/Cars/M1_Green_DMG/mono.sim
//MeshLive        3do/Cars/M1_Green/mono.sim
//MeshDead        3do/Cars/M1_Green_DMG/mono.sim
AlignToLand     1
Body            FuelSmall      // FIXME: need special type 'Vehicle'
Panzer          0.005

[buildings.House$Voit4P_Noire_R]
Title           Voit4P_Noire_R
MeshLive        3do/Cars/Voit4P_Noire_R/mono.sim
MeshDead        3do/Cars/M1_Green_DMG/mono.sim
//MeshLive        3do/Cars/M1_Green/mono.sim
//MeshDead        3do/Cars/M1_Green_DMG/mono.sim
AlignToLand     1
Body            FuelSmall      // FIXME: need special type 'Vehicle'
Panzer          0.005