Special Aircraft Service
Individual Mods and Packs for IL-2 1946 => Other Mods => Visual Mods => Topic started by: greybeard on April 04, 2015, 09:25:36 AM
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As discussed here (https://www.sas1946.com/main/index.php/topic,3280.msg502093.html#msg502093), I would have moved back Bf 109 pilot's point of view, more or less to the point where actually was his head, from a long time, and finally succeeded thanks to the key help of WxTech, as shown in above linked thread.
(http://s29.postimg.cc/47cze74xj/Bf109_F2_Y_20cm.jpg)
Now I would share with the community this achievement, linking the download of the complete mod, which should cover all variants. It was made for Greif's cockpit mod and tested only in UP 2.01; maybe it may work in other environments and any feedback would be welcomed.
Click HERE (http://greybeard.xoom.it/virgiliowizard/sites/default/files/sp_wizard/docs/00_Bf109POVmod.zip) to download.
Privateers! Download version for 4.10.1+DBW at:
http://www.mission4today.com/index.php?name=Downloads3&file=details&id=2262 (http://www.mission4today.com/index.php?name=Downloads3&file=details&id=2262)
In addition, thanks to Epervier, working MW50 pressure gauge and its tank level indicator (highlighted in following page from Corsican Corsair's guide) are now available:
(http://s3.postimg.cc/5fx3kskub/Bf109_K_cockpit.jpg)
Click HERE (https://www.mediafire.com/?po8gg3j51dsqjn2) to download. Works both in 4.09 and 4.10.
On G-14 there's only MW50 indicator, whilst on K-4 there's also pressure gauge.
The above mentioned POV mod also moves K variant pilot's head slightly to his right to have full view of MW50 manometer.
Hope you'll enjoy!
GB
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Super! 8)
Thank you so much greybeard!
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Neat stuff, added, works like a charm.
Thanks for your work
Tobias
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Thank you Greybeard, works great!
Peter Lynn
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... BETA for 4.10.1+DBW...
you may get a graphic bug inside the cockpit... Please report occurrence...
Any feedback?
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it's only been about 12 hours, gb.....i'm sure there'll be some feedback soon enough. ;)
i'm on a big bug-hunt atm, which'll take at least a day, i reckon - after which time i hope to test this one out...
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Working great,no graphic bug. Very good mod,thank you very much.
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texaco -please let us know which game version you use, it's the whole point of asking for feedback.....
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it's only been about 12 hours, gb.....
12 hours?! I posted my beta and related request on 17 January... 4 days ago... If I'm not wrong.
Thanks anyway for your kind support!
S!
GB
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... it's the whole point of asking for feedback.....
Yes, please!
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apologies, gb - i didn't properly check the time of initial post.... mea culpa, compadre :D
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I take quick test with 4.10.1 DBW
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sorry typo. I took quick test with DBW
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Thanks a lot Texaco!
Malone,
Nevermind. "Compadre"!?... [start of Italian lesson] "Compare" (best man); abbreviated dialect: Cumpa' (read: coompa), means mate, chum. [/end of Italian lesson] ;D
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Hello greybeard,
just tested your mod in my "4.10.1 & DBW 1.7". Your mod runs wonderful, no problem so far! ;)
Without mod:
(http://www2.pic-upload.de/img/29716783/Bf-109G-2withoutmod.jpg)
With your "00_Bf109POVmod(DBW)" mod:
(http://www2.pic-upload.de/img/29716788/Bf-109G-2withmod.jpg)
Thank you very much!
Best regards, Gerhard :)
Edit:
Your "00_Bf109POVmod" for "UP2.1" runs wonderful too in my "4.10.1 & UP3RC4"! 8)
You know I'm a "FAC online pilot" and I don't fly with TrackIR. So your mod is very helpful!
I'll try your mod online next sunday.
Again: A big thank you! ;D
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Malone,
Nevermind. "Compadre"!?... [start of Italian lesson] "Compare" (best man); abbreviated dialect: Cumpa' (read: coompa), means mate, chum. [/end of Italian lesson] ;D
lolz - yes, i was rudely mixing my Latin with the Spanish 'compadre', not Italian... :D
the 'compadre' intended means the same as the abbreviated Italian 'cumpa' /'coompa' , which i picked up from watching cowboy movies, where the Mexicans often use it. meaning friend, or companion, so we are both on the same page, albeit in a different language, lol :D
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bomberkiller
Thank you so much for feedback!
Go and shoot 'em all next sunday! ;D
Malone
... There is always to learn!
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Hello greybeard,
ok, your mod is running correctly and looks wonderful too in UP3RC4 online! No problem! ;)
Your mod will not run in C.U.P. - #WAW, (watch the pic). :(
My guess: There is already a FOVmod in ModActivator or in C.U.P.-installation. Pity!
(http://www2.pic-upload.de/img/29765318/Bf-109_Error.jpg)
Again: Thank you very much!
Best regards, Gerhard :)
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I'm sorry Gerhard,
mine is a POV mod, though; I run successfully FOV mod which allows going below 30° and above 90°, for instance. This latter introduces just one classfile, while mine alters cockpit internal view body mesh.
The glitch you show looks to me as an error in external meshes, but my guess stops here due to my ignorance about 3D modeling. You should submit this issue to CUP team, I think.
Thanks again for your feedback. Cheers,
GB
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Can this FOV and working MW50 gauge mod work with HSFX 7.0.3?
Any experience with it on HSFX?
Edit: I gave it a try (together with Gf Me109 cockpits of course) and something is way off, looks like if some additional glass or layer would be present outside of the cockpit, and it changes if you are looking around in the cockpit.
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Will test in 4.12.2, the MW50 is definitely needed!