Loading [MathJax]/extensions/Safe.js

Special Aircraft Service

The SAS Factory - Tech Help, Ancient Mods etc. => Community Universal Patch (C.U.P.) => The Keepsake: Old Mod Packs, Game Versions and Guest Mods => C.U.P. Tech Help => Topic started by: printenduevel on June 07, 2016, 01:29:54 PM

Title: MOD selection in JSGME confusing me
Post by: printenduevel on June 07, 2016, 01:29:54 PM
Hello,

I know have installed CUP, only WAW. A first start was successful and it runs.
Now I want to enable some Mods with the JSGME, but that is confusing me.

It seems, that they are double in the game.
They called #CUP, #SAS or #WAW

Which MOD must I use?

Regards
Printe
Title: Re: MOD selection in JSGME confusing me
Post by: Moezilla on June 07, 2016, 01:49:56 PM
#CUP and #WAW. #CUP mods work on all modules, #DOF/#JTW/#WAW. #WAW mods just work in #WAW module.
Title: Re: MOD selection in JSGME confusing me
Post by: printenduevel on June 13, 2016, 11:09:16 AM
Thank you, for your help.

Regards
Printe