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Special Aircraft Service

Individual Mods and Packs for IL-2 1946 => 4.09 Rebel Base => Topic started by: Stephen on June 21, 2016, 12:19:29 PM

Title: Maps in 4.09 question
Post by: Stephen on June 21, 2016, 12:19:29 PM
Hallo to all rebels,
in my 4.09 installation i have try add all the maps of UP 3.0, so i have add in the rc these
entries:

@sfs MOUNT up_objects01.sfs
@sfs MOUNT up_objects02.sfs
@sfs MOUNT up_objects03.sfs
@sfs MOUNT up_objects04.sfs

@sfs MOUNT up_maps01.sfs
@sfs MOUNT up_maps02.sfs
@sfs MOUNT up_maps03.sfs
@sfs MOUNT up_maps04.sfs
@sfs MOUNT up_maps05.sfs

@sfs MOUNT up_textures01.sfs
@sfs MOUNT up_textures02.sfs

All the maps load without any problems except Solomons "can't load etc etc" seem
the actor statics corrupt.

So i have try with the map that is in 4.10 and 4.10.1 upgrade, instead of UP maps:

@sfs MOUNT fb_maps16.sfs
@sfs MOUNT fb_maps17.sfs

In this case my pc when i select in FMB one of Solomons maps it blocks with the CPU at 100%.

Any ideas about and there is the possibility find the old Slot maps instead Solomons.

Any suggestions is welcome.

Best regards.



Title: Re: Maps in 4.09 question
Post by: western0221 on June 21, 2016, 12:28:46 PM
Generally, fb_3doXX.sfs files seems also needed mounted with static.ini entries.
Title: Re: Maps in 4.09 question
Post by: Stephen on June 21, 2016, 01:38:12 PM
Hallo Western,

with these:
@sfs MOUNT up_objects01.sfs
@sfs MOUNT up_objects02.sfs
@sfs MOUNT up_objects03.sfs
@sfs MOUNT up_objects04.sfs
you have all the static objects you need for all UP maps, the problem is the map not the objects.

Best regards.
Title: Re: Maps in 4.09 question
Post by: SAS~Tom2 on June 21, 2016, 03:26:06 PM
TBH I don't understand the question. In UP 2.01, all my custom added maps work without issues.

Which version of 4.09m do you run?
Title: Re: Maps in 4.09 question
Post by: Epervier on June 21, 2016, 03:37:44 PM
Except one map... all others work in my UP2.01 !
Doing this kind of manipulation is playing the sorcerer's apprentice!
There is a lot of risk of errors!
Especially that the maps must be in standalone as the Slot (v1.3) map...
Title: Re: Maps in 4.09 question
Post by: Stephen on June 22, 2016, 02:27:48 AM
I have 4.09 + SasModactivator 2.3 (for 4.09) + latest buttons SAS always for 4.09.
In effect all the UP3.0 maps works fine (i haven't UP 2.01), with all static objects, except the Solomons (new Slot).
Not essential but for curiosity if is possible find an old Slot map i wish try add it, only
to test if also the old one not work.

Another informations please, if is possible, in 4.09 is not possible add maps for quick missions?

Best regards.
Title: Re: Maps in 4.09 question
Post by: Epervier on June 22, 2016, 02:38:29 AM
For Slot map, in my UP2.01, no missing object !
I will prepare a package for map ...

Another informations please, if is possible, in 4.09 is not possible add maps for quick missions?
Yes it is possible of course !
Title: Re: Maps in 4.09 question
Post by: Stephen on June 22, 2016, 03:03:49 AM
Thanks Epervier,
if in UP 2.01 the maps are ok, there is a link for UP 2.01 or there is only the new for 3.0?
Will be interesting try add maps and textures from UP 2.01 in the same way that i have ade with
UP 3.0.
And for second question (quick combat) which is the procedure to add new maps and mission in it?

Thank in advanced for all as always.

Best regards.
Title: Re: Maps in 4.09 question
Post by: Epervier on June 22, 2016, 03:17:25 AM
And for second question (quick combat) which is the procedure to add new maps and mission in it?
It all depends on the version of your QMB!
I use PAL-MissionProCombo for 409. https://www.sas1946.com/main/index.php/topic,10517.0.html

See topic for your QMB...  :-X

First install this pack in your main folder... sorry I have only for Slot 0144 !
https://www.mediafire.com/?76838x6y2q8qou0

Link for map Slot : https://www.mediafire.com/?6g8u1gdt8987247
Link for map retextured (whc) : https://www.mediafire.com/?gir5nkkt7addlg0




Title: Re: Maps in 4.09 question
Post by: Stephen on June 22, 2016, 04:00:21 AM
Thanks for all Epervier,
today i try both.

Best regards
Title: Re: Maps in 4.09 question
Post by: Stephen on June 27, 2016, 06:55:10 AM
I have tested both Solomons map and also the old Slot map with the same result.
Almost sure that the problem is due, at this point, to my old graphic card.

Thanks for all and best regards.
Title: Re: Maps in 4.09 question
Post by: SAS~Tom2 on June 27, 2016, 10:32:56 AM
Good day,

you can also try this mod, but a tad complicated, so maybe not exactly what you're up for.. :P ::(

https://www.sas1946.com/main/index.php/topic,41834.0.html


For UP2.01, here is also some link salad..: :P

https://www.sas1946.com/main/index.php/topic,46792.0.html

"
-Ultra Pack 2
http://www.mission4today.com/index.php?name=Downloads3&file=details&id=1820

The latest buttons file for your install, details in post No 1 of this thread. Take the last post for the buttons, dated 21.05.15.
https://www.sas1946.com/main/index.php/topic,23404.0.html
"

Post edited, quotation marks added ...that was an old quote.
Title: Re: Maps in 4.09 question
Post by: Stephen on June 27, 2016, 12:53:47 PM
Thanks Tom2,
i have also tested the map you kindly have suggest, i must change the graphic card, and i use the 9.7o SAS variant button.

Thanks again and best regards.
Title: Re: Maps in 4.09 question
Post by: Zoran395 on June 28, 2016, 04:59:06 AM
I really hope this helps.
A 100% map freeze was my trigger for getting a better PC/graphics card.
I never looked back!
Title: Re: Maps in 4.09 question
Post by: Epervier on June 28, 2016, 07:30:22 AM
Take the last post for the buttons, dated 21.05.15.
o_O

21.05.2015
Buttons SAS version 9.7i
Buttons UV2 version 8.7n
Buttons UV3 version 1.0i

Last buttons 4.09 = 06-mar-2016
Buttons SAS version 9.7o
Buttons UV2 version 8.7T
Buttons UV3 version 1.0o

 :D
Title: Re: Maps in 4.09 question
Post by: Stephen on June 28, 2016, 02:41:16 PM
Yes i have read , but the only links i have see are for the variant 9.7n and 9.7o ( that i use),
is possible that i have not seen the link but i have read the entire post two way.

What is the difference between the 9.7i and the last buttons respect the maps?

Best regards
Title: Re: Maps in 4.09 question
Post by: Epervier on June 28, 2016, 03:42:44 PM
When I alter the buttons I let only the latest link and the link above!
Last buttons should always be preferred!
And I still leaves the two fix (A6M and Hurricane)!

I know of no direct link between buttons and maps!
Title: Re: Maps in 4.09 question
Post by: SAS~Tom2 on June 28, 2016, 04:00:56 PM
Take the last post for the buttons, dated 21.05.15.
o_O

21.05.2015

Last buttons 4.09 = 06-mar-2016

 :D


Old thread I quoted, i do not even fly Sabres in UP anymore. ;) Nevertheless they will get an update, thanks to your kind work[/b] and greybeard's research as well. If I find time this week I will test...
But that was off topic. ;)

 :P

~S~
Title: Re: Maps in 4.09 question
Post by: Stephen on July 12, 2016, 01:03:43 PM
Sorry for my delay,
i have installed another graphic card and also i have implemented the ram, now also the Solomon map is ok.

An information to all 4.09 rebals, the donwload in M4T for UP 2.01 is corrupt and not usable.

Best regards.
Title: Re: Maps in 4.09 question
Post by: Epervier on July 12, 2016, 03:20:08 PM
An information to all 4.09 rebals, the donwload in M4T for UP 2.01 is corrupt and not usable.
French site but good site !  :D
http://www.derrierloisirs.fr/il2/bdd2012/ tab UP2.01 (left side) !  ;)