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Special Aircraft Service

the SAS Hangar => New Member Safety Area => Topic started by: Old_DaD on July 13, 2017, 09:16:48 AM

Title: 30% CTD..
Post by: Old_DaD on July 13, 2017, 09:16:48 AM
Hello. Ok, 4.12.2 with vpmodpack , flyable AI's etc, all patches applied, all seems good. So I d/l the He100-112 aircraft and its optional HD skins. I put all the entries ( air, plane, weapons) into their files correctly. Had a look in QMB and the dreaded pink plane was there. Rechecked the file entries, especially weapons. All seems good. I then d/l the Romanian game for that a/c just to see if it would load etc. but it crashed at 30%.
Code: [Select]
[2:47:08 PM] INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
[2:47:08 PM] WARNING: object '3do/plane/He-112B1/summer/skin1o.tga' of class 'TTexture2D' not loaded
[2:47:08 PM] INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
[2:47:08 PM] WARNING: object '3do/plane/He-112B1/summer/skin1o.tga' of class 'TTexture2D' not loaded
[2:47:08 PM] INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
[2:47:08 PM] WARNING: object '3do/plane/He-112B1/summer/skin1o.tga' of class 'TTexture2D' not loaded
[2:47:08 PM] INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
[2:47:08 PM] WARNING: object '3do/plane/He-112B1/summer/skin1o.tga' of class 'TTexture2D' not loaded
[2:47:08 PM] INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
[2:47:08 PM] WARNING: object '3do/plane/He-112B1/summer/skin1o.tga' of class 'TTexture2D' not loaded
[2:47:08 PM] INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
[2:47:08 PM] WARNING: object '3do/plane/He-112B1/summer/skin1o.tga' of class 'TTexture2D' not loaded
[2:47:08 PM] FM called 'FlightModels/He-112B-2.fmd:HE1XX_FM' is being loaded from File: 'he1xx_fm'
[2:47:08 PM] FM called 'FlightModels/Jumo210_He112:HE1XX_FM.emd' is being loaded from File: 'he1xx_fm'
[2:47:08 PM] FM called 'FlightModels/He-112B-2.fmd:HE1XX_FM' is being loaded from File: 'he1xx_fm'
[2:47:08 PM] FM called 'FlightModels/He-112B-2.fmd:HE1XX_FM' is being loaded from File: 'he1xx_fm'
[2:47:08 PM] FM called 'FlightModels/Jumo210_He112:HE1XX_FM.emd' is being loaded from File: 'he1xx_fm'
[2:47:08 PM] FM called 'FlightModels/He-112B-2.fmd:HE1XX_FM' is being loaded from File: 'he1xx_fm'
[2:47:09 PM] java.lang.NoClassDefFoundError: com/maddox/sas1946/il2/util/CrossVersion
[2:47:09 PM] at com.maddox.il2.objects.air.CockpitHE_1XX.classInit(CockpitHE_1XX.java:609)
[2:47:09 PM] at com.maddox.il2.objects.air.CockpitHE_1XX.<init>(CockpitHE_1XX.java:617)
[2:47:09 PM] at com.maddox.il2.objects.air.CockpitHE_112.<init>(CockpitHE_112.java:5)
[2:47:09 PM] at java.lang.Class.newInstance0(Native Method)
[2:47:09 PM] at java.lang.Class.newInstance(Unknown Source)
[2:47:09 PM] at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:3131)
[2:47:09 PM] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2491)
[2:47:09 PM] at com.maddox.il2.game.Mission.loadAir(Mission.java:1368)
[2:47:09 PM] at com.maddox.il2.ai.Wing.load(Wing.java:144)
[2:47:09 PM] at com.maddox.il2.game.Mission.loadWings(Mission.java:1111)
[2:47:09 PM] at com.maddox.il2.game.Mission._load(Mission.java:487)
[2:47:09 PM] at com.maddox.il2.game.Mission.access$000(Mission.java:135)
[2:47:09 PM] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:433)
[2:47:09 PM] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2:47:09 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2:47:09 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[2:47:09 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
47:
And I disabled the HD skin file to see if that was any problem. Do I need to add that Diff fm buttons file? Or SAS utils file?[/code]
Title: Re: 30% CTD..
Post by: Epervier on July 13, 2017, 09:27:21 AM
[2:47:09 PM]   java.lang.NoClassDefFoundError: com/maddox/sas1946/il2/util/CrossVersion
C'est comme le Port-Salut... c'est écrit dessus !  :D

Did you install the "SAS Common Utils"?
https://www.sas1946.com/main/index.php/topic,40490.0.html

And check out the trick for HD!
Title: Re: 30% CTD..
Post by: Old_DaD on July 13, 2017, 09:36:28 AM
I didn't place that file into #SAS as I thought it was already incorporated into vpmodpack..as it says on the download page for the a/c..thus it will be inserted and HD skins reactivated, and we shall see. Thanks.
Title: Re: 30% CTD..
Post by: Old_DaD on July 13, 2017, 09:45:46 AM
Ps..what HD trick?
Title: Re: 30% CTD..
Post by: Epervier on July 13, 2017, 11:37:48 AM
[2:47:08 PM]   INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
[2:47:08 PM]   WARNING: object '3do/plane/He-112B1/summer/skin1o.tga' of class 'TTexture2D' not loaded
This is the stuff that's used to display HD skins!  :-X
Or it is the default skin of this plane which is incompatible ...
Title: Re: 30% CTD..
Post by: Old_DaD on July 13, 2017, 12:07:48 PM
That Texture buffer, is it user controllable? Can I / do I need alter it?
Title: Re: 30% CTD..
Post by: Epervier on July 13, 2017, 02:59:42 PM
From what I understand: this skin is not in the right format ...
You have to transform that skin.
Title: Re: 30% CTD..
Post by: vpmedia on July 14, 2017, 01:32:43 AM
I didn't place that file into #SAS as I thought it was already incorporated into vpmodpack

From the He-100 topic:

Quote
Modact 5 users and VP Modpack users will have to install SAS Common Utils separately.

If you want hd skins then you need the "High Resolution / True Color Textures Mod v1.0" too.
Title: Re: 30% CTD..
Post by: Old_DaD on July 14, 2017, 03:55:49 AM
OK, thanks I'll install that into your mod pack along with common utility.