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Special Aircraft Service
Individual Mods and Packs for IL-2 1946 => Aircraft => UK_Singles => Topic started by: 101tfs on September 25, 2021, 12:55:21 AM
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(https://i.postimg.cc/dt0YQjkw/202.jpg) (https://postimg.cc/6TFSYRfm)
https://www.mediafire.com/file/teecho4o7jwhc86/Hawker_Fury.7z/file
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Awesome, must try this Weekend, really cool looking Biplane now.
Thanks a bunch for the share
Tobias
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As always a great model. Thank you.
Un saludo.
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Just took the new Fury round the aerodrome and found she flies beautifully and looks gorgeous. However I'm getting problems with the upper wing and ailerons .... close up cockpit view is OK but standard view & wide view look like this
(https://i.postimg.cc/FHrjDBQ6/2021-09-25-13-46-23.jpg) (https://postimg.cc/JGFDhK03)
(https://i.postimg.cc/fbkYhSyj/2021-09-25-13-47-06.jpg) (https://postimg.cc/Mc2n7Tyv)
(https://i.postimg.cc/brfnb6T3/2021-09-25-13-47-14.jpg) (https://postimg.cc/JDKtC5Sk)
Anyone else ?....... or have I made a balls up of the installation :))
Tested in BAT TGA and WAW
Cheers
Alfie
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I have the exact same thing in my B.A.T
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:) Who can find me the correct air.ini for this little gem?
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Fury_S air.Fury_S 1 NOINFO gb01 SUMMER
Try this stanislao :)
Cheers
Alfie
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:( Thanks Alfie for the prompt reply! Unfortunately my game crashes at 70% of the load .. in fact all the class files are missing, will it be for that?
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stanislao,
You'll need the original mod from DreamK (https://www.sas1946.com/main/index.php/topic,24834.0.html) or the parasol pack here: https://www.sas1946.com/main/index.php/topic,24906.msg266230.html#msg266230 depending on your version.
I'd suggest:
1) Pick out the files for the Hawker Fury from the Parasol pack above, or just use the whole pack
2) Copy 101tfs' New 3D files and overwrite those in the parasol pack
3) Use the air.ini entries from the parasol pack
4) Test your Fury with new 3D
Cheers,
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:) Thanks Ben W. It was not part of my Hangar. Now the game starts and I can fly it! This allows me to download a lot of WarThunder skins of this nice 3D model and work on it a bit. The new problem that has arisen, in addition to confirming the aileron bug found by Alfie, is that if I try to switch to the external view the game crashes ... and this could be a problem to view the skins. :(
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stanislao,
Not sure what's causing the external view crash ... were you able to fly and go to external view using the original (old 3D) Fury? If your issue persists, try using the 3D first. If it works then copy over the new 3D file and see again to isolate the cause of the problem. Were you able to see the Fury (new 3D) in QMB window?
Cheers,
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Thank you so much! It's beautiful!
I love how this game keeps improving and refreshing itself!
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Thank you again, 101tfs
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The Fury always was one of the most beautiful aircraft of the biplane era, thank you very much for the new 3d, really appreciated. 8)
Take care and be safe.
Wishing you all the very best, Pete. ;D
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However I'm getting problems with the upper wing and ailerons .... close up cockpit view is OK but standard view & wide view look like this
Just remove from hier (cockpit) sections:
[WingLOut_D0]
Mesh WingLOut_D0
Parent CF_D0
Attaching 1 0 0 0 1 0 0 0 1 0 0 0
[WingROut_D0]
Mesh WingROut_D0
Parent CF_D0
Attaching 1 0 0 0 1 0 0 0 1 0 0 0
(https://naforum.zapodaj.net/thumbs/274a9f9d0cc9.jpg) (https://naforum.zapodaj.net/274a9f9d0cc9.jpg.html)
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Hello friends,
the Hawker Fury run flawlessly in my old 4.10.1 & #DBW & UV3!
Wunderbar, just shot as german pilot a Spitfire Mk.V down. :D
Thanks for your help, 101tfs, Alfie, ben_wh and Ranwers...! 8)
Best regards,
Gerhard :)
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Yeah, Wunderbar addition, Thanks Ranwers, good job
Best wishes
Tobias
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New fm:
http://forum.aviaskins.com/showpost.php?p=219771&postcount=9164
:)
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New fm:
http://forum.aviaskins.com/showpost.php?p=219771&postcount=9164
:)
Excellent. now I'm happy ..... like a pig in the mud ;D
THX Vasia
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... like a pig in the mud
:))
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Everyone who wants to use FM by Vasia should:
copy the class files + samples directories + preset from the folder: weapons - MGunVikkers. After copying, rename the file: presets/sounds/weapon.MGunBredaSAFAT127s to weapon.MGun_BredaSAFAT127
Then all variants of the weapon will be on the selection list and the shooting rifles will make the appropriate sounds.
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I noticed that I could fly with wing under ground without crashing, so I fixed that. https://www.mediafire.com/file/9dzn0m1ii8tba3j/Hawker_Fury_fix.7z/file
I also included cockpit hier.him fix by Ranwers if someone still happens to have it missing.
Prop had one _Clip more than usually, so I removed it and made sure remaining four ones are well placed for proper thrust vector calculation. Then _Clip23 was only in Rudder1_D2.msh that's not included in hier.him, so remaining _Clip hooks didn't work. Thus, I renamed last two _Clip hooks as the removed _Clip04 and missing _Clip23 so that ground collision of all parts works fine now.
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I noticed that I could fly with wing under ground without crashing, so I fixed that. https://www.mediafire.com/file/9dzn0m1ii8tba3j/Hawker_Fury_fix.7z/file
I also included cockpit hier.him fix by Ranwers if someone still happens to have it missing.
Prop had one _Clip more than usually, so I removed it and made sure remaining four ones are well placed for proper thrust vector calculation. Then _Clip23 was only in Rudder1_D2.msh that's not included in hier.him, so remaining _Clip hooks didn't work. Thus, I renamed last two _Clip hooks as the removed _Clip04 and missing _Clip23 so that ground collision of all parts works fine now.
Thank you for the hotfixes. If I remember correctly, BAT import this new 3D hawker Fury mod right? If yes, will this work with BAT 4.2 too?
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I noticed that I could fly with wing under ground without crashing, so I fixed that. https://www.mediafire.com/file/9dzn0m1ii8tba3j/Hawker_Fury_fix.7z/file
I also included cockpit hier.him fix by Ranwers if someone still happens to have it missing.
Prop had one _Clip more than usually, so I removed it and made sure remaining four ones are well placed for proper thrust vector calculation. Then _Clip23 was only in Rudder1_D2.msh that's not included in hier.him, so remaining _Clip hooks didn't work. Thus, I renamed last two _Clip hooks as the removed _Clip04 and missing _Clip23 so that ground collision of all parts works fine now.
Thank you for the hotfixes. If I remember correctly, BAT import this new 3D hawker Fury mod right? If yes, will this work with BAT 4.2 too?
Still old 3D in BAT v4.2 but I installed this in BAT without other issues so far.
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I noticed that I could fly with wing under ground without crashing, so I fixed that. https://www.mediafire.com/file/9dzn0m1ii8tba3j/Hawker_Fury_fix.7z/file
I also included cockpit hier.him fix by Ranwers if someone still happens to have it missing.
Prop had one _Clip more than usually, so I removed it and made sure remaining four ones are well placed for proper thrust vector calculation. Then _Clip23 was only in Rudder1_D2.msh that's not included in hier.him, so remaining _Clip hooks didn't work. Thus, I renamed last two _Clip hooks as the removed _Clip04 and missing _Clip23 so that ground collision of all parts works fine now.
Thank you for the hotfixes. If I remember correctly, BAT import this new 3D hawker Fury mod right? If yes, will this work with BAT 4.2 too?
Still old 3D in BAT v4.2 but I installed this in BAT without other issues so far.
That is noted, thank you.
Cheers
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i get the wing thing but only mid section every thing else ok but hay ho iv tried every thing but many thanks s all ::( ::( ::(
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This has been fixed in the latest v4.2.1 update.
(https://i.postimg.cc/13Rdhwft/Hawker-Fury-TGA.jpg) (https://postimages.org/)
But this is no longer
(https://i.postimg.cc/RFwdnZNy/Hawker-Fury-WAW.jpg) (https://postimages.org/)
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this mod is not compatible to BAT in terms of Java and 3do and cockpit
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.......
But this is no longer
(https://i.postimg.cc/RFwdnZNy/Hawker-Fury-WAW.jpg) (https://postimages.org/)
Just installed this one in my BAT 422HF4 and got issues partially solved....
1) The work is very good and the external model of the plane quite impressive....my congratulation for the skill level reached by 101tfs!
2) I also have the center wing glitch while in cockpit and deleting the entries in cockpit hier doesn't solve the issues....
3) Tried Vasya new FM but (I had the same difficulties with MB-155 C1 mod) I can't manage his work to run in my rig....the plane became unselectable , when loaded directly from QMB give mission loading null....as this issue with Vasya works is a diffuse condition for me I don't investigate further and remove it....
4) Now I'm using the plane with old 3d (to avoid wing glitch and keep old skins) but with new cockpit enabled....
I hope to see the center wing fix in the future and also to collect time to investigate why Vasya fixes (a very accurate study of the plane in the whole and in relation to other virtual planes) give me so much issues....I specify that I'll do the latter in the next future but in separate topic....
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.........................
Just installed this one in my BAT 422HF4 and got issues partially solved....
1) The work is very good and the external model of the plane quite impressive....my congratulation for the skill level reached by 101tfs!
2) I also have the center wing glitch while in cockpit and deleting the entries in cockpit hier doesn't solve the issues....
3) Tried Vasya new FM but (I had the same difficulties with MB-155 C1 mod) I can't manage his work to run in my rig....the plane became unselectable , when loaded directly from QMB give mission loading null....as this issue with Vasya works is a diffuse condition for me I don't investigate further and remove it....
4) Now I'm using the plane with old 3d (to avoid wing glitch and keep old skins) but with new cockpit enabled....
I hope to see the center wing fix in the future and also to collect time to investigate why Vasya fixes (a very accurate study of the plane in the whole and in relation to other virtual planes) give me so much issues....I specify that I'll do the latter in the next future but in separate topic....
I just saw your comments today.
I'll try to rebuild this mod for more reliable operation in patch 4.12.2. Most likely you will need to add an adjustable stabilizer to the class. In the photo there is a separate rod for the stabilizer. I also found the original wing profile of the RAF-28. You need to count the shoulders and write down at least the approximate areas of the steering surfaces. One of these days I’ll let you know how Fury’s modernization is going.
There are no classes in the downloaded update, unfortunately.
I will use classes from the old mod.
(https://i.postimg.cc/g0SdVJ07/image.jpg) (https://postimg.cc/p9FgxPzQ)
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Thanks Vasya!
Before or later I'll try to understand why I can't have your FM working....atm I'm still adding missing last 2 years mod before....
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Thanks Vasya!
Before or later I'll try to understand why I can't have your FM working....atm I'm still adding missing last 2 years mod before....
A small fix for classes and fm for Fury was posted on the forum by aviaskins in the new aircraft section, discussion on the last page.
If you have any problems, write and attach the log file.
If the MB-155 C1 mod does not work for you, then write in the section/page of this aircraft and attach the log file.
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Hi Vasya!
Tested your new Fury FM
No issues at all , good handling and good balance while in flight....I'm not an expert but the torque at take off is very realistic for a light weight plane and a almost powerfule engine!
As reported in the A2N tread if enabling the raised seat could be possible a camera up position view should be historically correct for open cockpit aircrafts....
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......
4) Now I'm using the plane with old 3d (to avoid wing glitch and keep old skins) but with new cockpit enabled....
I hope to see the center wing fix in the future and also to collect time to investigate why Vasya fixes (a very accurate study of the plane in the whole and in relation to other virtual planes) give me so much issues....I specify that I'll do the latter in the next future but in separate topic....
About the cockpit...I noticed that the gunsight have 2 reticles...the main and bigger is offset and the smaller one are correctly positioned to aim while firing....