Special Aircraft Service

Individual Mods and Packs for IL-2 1946 => Other Mods => Ships => Topic started by: SAS~Sani on July 03, 2010, 11:24:06 AM

Title: [Battleship]KMS Bismarck [4.12]
Post by: SAS~Sani on July 03, 2010, 11:24:06 AM
(https://storebror.it.cx/sas/archive/sas2/EnsignRo/Pic/bismarck1.jpg)

Probably the most famous battleship of world war 2.Slot by me,skin and 3d conversion by archie1971.

Download 41000 tons of steel :) (https://storebror.it.cx/sas/archive/sas2/EnsignRo/Mods/Bismarck.7z)

Put Bismarck folder in your MODS.Inside Bismarck is an STD folder with text files,they contain stuff that needs to be added to chief,ship and stationary.ini...those files should be located in your MODS/STD...easiest way is to search for Tirpitz in those and add Bismarck lines right after it.

This should be compatible with just about any ship pack out there....

(https://storebror.it.cx/sas/archive/sas2/EnsignRo/Pic/bismarck2.jpg)
Title: Re: [Ship]KMS Bismarck
Post by: SAS~Skipper on July 03, 2010, 11:31:07 AM
Romeo! SAS~Sani  ;)
Two Bismarck on one site is too much! ))) I ask administrators to close the topic -
https://www.sas1946.com/main/index.php/topic,5766.0.html (https://www.sas1946.com/main/index.php/topic,5766.0.html)
There is no Bismarck, there impostor Transport5  ::)
I made a fake Bismarck
Title: Re: [Ship]KMS Bismarck
Post by: SAS~Sani on July 03, 2010, 01:16:47 PM
Lol,I still keep to forget these little things ;D
Title: Re: [Ship]KMS Bismarck
Post by: SAS~Bombsaway on July 03, 2010, 01:20:04 PM
Great job Sani. Thank you.:)

(http://i632.photobucket.com/albums/uu48/Bombsaway_67/il2fb2010-07-0312-13-30-89.jpg)
Title: Re: [Ship]KMS Bismarck
Post by: SAS~Skipper on July 03, 2010, 01:24:27 PM
Great job Sani. Thank you.:)

(http://i632.photobucket.com/albums/uu48/Bombsaway_67/il2fb2010-07-0312-13-30-89.jpg)
Water, how beautiful you water! What is the trick? )))
Elements, ships and planes .... What more could a person ask for happiness?
Title: Re: [Ship]KMS Bismarck
Post by: SAS~Csocso on July 03, 2010, 01:41:19 PM
Water, how beautiful you water! What is the trick? )))
Elements, ships and planes .... What more could a person ask for happiness?

You have to use OpenGL settings, then you can acces perfect mod in the options ;)
Title: Re: [Ship]KMS Bismarck
Post by: SAS~Skipper on July 03, 2010, 01:47:14 PM
Ha guy! And what settings do I have? I'm not so easy to pass by ... )))
Title: Re: [Ship]KMS Bismarck
Post by: SAS~Bombsaway on July 03, 2010, 03:00:15 PM
Water, how beautiful you water! What is the trick? )))
Elements, ships and planes .... What more could a person ask for happiness?

I just installed a new Nvidia 9800 gt 1024 and a new power suply in my computer :) I love the 9800 so far.  I can run water on 4 and have good frame rates too. Makes  a nice picture of Sani's Bismarck. :)
Title: Re: [Ship]KMS Bismarck
Post by: BravoFxTrt on July 03, 2010, 03:17:14 PM
Thank You Sani! & Archie1971!
Title: Re: [Ship]KMS Bismarck
Post by: 86 on July 04, 2010, 04:47:43 PM
Where is the "Chief" ini file?  I don't seem to have one.  ???
Title: Re: [Ship]KMS Bismarck
Post by: max_thehitman on July 04, 2010, 05:42:51 PM


FABULOUS! that is one good looking model Bismark. Wonderful new addition to IL-2.
Thanks to all those involved in this project. Your the BEST!  8)

Title: Re: [Ship]KMS Bismarck
Post by: USN_Slider on July 04, 2010, 07:47:14 PM
Bismark in Action... A beast for sure...  Great MOD!!!  Many Thanks!!!   ;D

(http://i250.photobucket.com/albums/gg279/corpplyr/il2fb2010-07-0421-33-54-71.jpg)
Title: Re: [Ship]KMS Bismarck
Post by: Thunda on July 05, 2010, 05:13:15 AM
Great work, Sani- thanks!!
Title: Re: [Ship]KMS Bismarck
Post by: Epervier on July 05, 2010, 02:48:13 PM
Thank you very much ! :)
Title: Re: [Ship]KMS Bismarck
Post by: cgagan on July 06, 2010, 10:36:46 AM
Awesome work! Many thanks! Sadly, I can only see/use it as stationary ship, as is the case also with my ship pack 2 (I only get the stationary ship pack folder in FMB). I have pointed to this problem earlier in Tech Help but got no answer so far... All lines are properly added in relevant files. Anyway, if I recall correctly, the Bismarck was almost stationary when it was attacked... so, no problem really! 8)
Title: Re: [Ship]KMS Bismarck
Post by: SAS~Sani on July 06, 2010, 01:41:22 PM
Well,that's weird.....can you upload your ini files?
Title: Re: [Battleship]KMS Bismarck
Post by: USN_Slider on July 11, 2010, 12:29:32 PM
Can this ship be used online for coop or MDS mission? Does everyone playing have to have the download? or just the host??

Want to make a Bismark historical mission... Zuti 113 and UP2.01

~S~
Title: Re: [Battleship]KMS Bismarck
Post by: SAS~Sani on July 11, 2010, 03:45:02 PM
Yes,you can use it but everyone must have it..
Title: Re: [Battleship]KMS Bismarck
Post by: USN_Slider on July 11, 2010, 08:19:19 PM
Excellent!!! Now just need a Swordfish w/ a torpedo!!!  I'm new to mods, but your site is very helpful and informative!!! Thanks Again...

~S~
Title: Re: [Battleship]KMS Bismarck
Post by: USN_Slider on July 12, 2010, 12:18:56 PM
Got it!!! ;)
Title: Re: [Battleship]KMS Bismarck
Post by: RedrumSalad on July 12, 2010, 02:25:41 PM
this screwed up my game, i put in everything correctly, tried to run it, and it would not even open. i undid everything and i get the same problem!!! somebody help

EDIT: Nevermind, i just had to go through 3 system restorations and a bit of hell (something got corrupted, but isn't anymore, weird) i'm just not gonna download this again, lol.
Title: Re: [Battleship]KMS Bismarck
Post by: fritzofpeace on July 16, 2010, 05:20:59 PM
Sani, just a huge thank you here.  Must admit I was daunted when I found I had no ini's to add to when it came to the new ships.  Took a while for me to understand where things went.  But, now I've got the new cruisers and the Bismark!!!
Thanks gobs.
Title: Re: [Battleship]KMS Bismarck
Post by: sinzov on August 22, 2010, 12:36:14 PM

Hi,

excellent add-on :-)

though me too, i can only use the Bismarck as stationary ship. i added everything, but to no avail.
any help ?

cheers
sinzov
Title: Re: [Battleship]KMS Bismarck
Post by: tonywizzz on October 01, 2010, 06:29:56 PM
That is one BADASS ship. Thanks 8)
Title: Re: [Battleship]KMS Bismarck
Post by: Sharkzz on October 24, 2010, 12:44:32 PM
hmmmm   my mods folder i downloadedf from here for Up2 doesnt have those files needed in the STD, so I just cut paste into -mods STD, DO I need to add these lines into all the same files in main game files folder ?, I tried that but got the good ole 60% crash.
I ran UP2's updater/repair (thank good (there is no God) for that), and looked to see what had changed, all entries in STD back to standard.
Now, I have UP2 ship pack, I can only get Graff Zep, moving and not statioanary (always had this prob), Does that mean if it isn't written into UP2's codes then I cannot use Bismarck with UP2 and Zuti 1.13 ?etc, bummer if so !would have been nice to have Tirpitz and Bismarck escorting Graf Zep around Italy and the Pacific.  Hate those 60% crashes man.
looks a beaut Ship !
Title: Re: [Battleship]KMS Bismarck
Post by: asheshouse on October 24, 2010, 01:55:03 PM
Do not edit any of the files in root\files

Copy the files you need to do text edits to from files to root\Mods\STD (unless they are already there)

Make sure you keep the same sub folder structure

Make sure you only have one copy of each file in MODS (do a seach, inc sub folders)
Title: Re: [Battleship]KMS Bismarck
Post by: Sharkzz on October 26, 2010, 03:07:59 PM
fixed and thanks !! beaut looknig ship.
works well and can go like the clappers if needed.
Title: Re: [Battleship]KMS Bismarck
Post by: Bigmike on November 15, 2010, 03:16:24 AM
wow nice   now we need is driveable version so we can use it in multiplayer for player controlled   :)
Title: Re: [Battleship]KMS Bismarck
Post by: atallboy on February 28, 2011, 07:14:00 PM
wow nice   now we need is driveable version so we can use it in multiplayer for player controlled   :)
yah andgive it a 1000 er so gunner positions
Title: Re: [Battleship]KMS Bismarck
Post by: SAS~Sani on March 02, 2011, 11:27:21 PM
My private ride ;)....not for public...

(https://storebror.it.cx/sas/archive/sas2/EnsignRo/Pic/boat1.jpg)
(https://storebror.it.cx/sas/archive/sas2/EnsignRo/Pic/boat2.jpg)
Title: Re: [Battleship]KMS Bismarck
Post by: Verhängnis on March 03, 2011, 12:19:42 AM
If you did release it, it would be Totally Overpowered, wouldn't be able to match it.  ;D
Title: Re: [Battleship]KMS Bismarck
Post by: DimAurora on January 29, 2012, 07:21:44 AM
A great addition to the German fleet! All I need is the Prinz Eugen. ;)
Title: Re: [Battleship]KMS Bismarck
Post by: Stefan SG on January 07, 2014, 11:56:29 AM
KMS BB Bismark works good in 4.12.2/SAS ModAct 5.30.

(https://www.sas1946.rocks/images/imageshit/img24/8759/ssxu.jpg) (https://www.sas1946.rocks/images/imageshit/download/24/ssxu.jpg)

(https://www.sas1946.rocks/images/imageshit/img716/9876/4uht.jpg) (https://www.sas1946.rocks/images/imageshit/download/716/4uht.jpg)

Title: Re: [Battleship]KMS Bismarck [4.12]
Post by: ROMULO on February 04, 2017, 07:26:09 AM
regards, it works fine 4.13.2 SAS Modact 6.2
Thanks again
Title: Re: [Battleship]KMS Bismarck [4.12]
Post by: Koty on May 01, 2017, 12:10:17 PM
Beautiful mod.

And seeing this your private ride, we need a combined arms thingie in IL-2 ;-;

Title: Re: [Battleship]KMS Bismarck [4.12]
Post by: Hans-Joachim Marseille on February 20, 2018, 08:12:43 AM
My suggestion would be to improve this with more details, maybe adding Arado plane and some other fine things. I think this famous ship would deserve that. ;)
Title: Re: KMS Bismarck
Post by: <Gunny> on February 27, 2018, 10:37:37 PM
Works like a dream -Thank You very much for this beautiful ship...
Title: Re: KMS Bismarck
Post by: erafitti on February 28, 2018, 02:55:35 AM
My suggestion would be to improve this with more details, maybe adding Arado plane and some other fine things. I think this famous ship would deserve that. ;)
Search in FM. ;)

Un saludo.
Title: Re: [Battleship]KMS Bismarck [4.12]
Post by: WWIIBuff65 on August 05, 2021, 03:04:30 PM
Please help -- I'm stuck.  Per the installation readme:

Add to technics_ru after Tirpitz:

Bismarck                     Ger. 'Bismarck' (Battleship)



I do not have a properties file called technics_ru in my i18n folder within STD.  Any suggestions?



Title: Re: [Battleship]KMS Bismarck [4.12]
Post by: Epervier on August 05, 2021, 03:51:30 PM
If you don't have a "technics_ru.properties" file then you have another one...
technics.properties