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Special Aircraft Service

Individual Mods and Packs for IL-2 1946 => Other Mods => 3Dfix => Topic started by: Ranwers on June 03, 2022, 01:39:20 PM

Title: RAF pilots [4.12]
Post by: Ranwers on June 03, 2022, 01:39:20 PM
New models of RAF pilots based on WT game and more.

(https://i.postimg.cc/FHkKzCFM/RAF.jpg)

You must have mod for big files - download =>https://www.mediafire.com/file/4hebawep70kkdxb/DLL-4096-2017.rar/file
Add in IL2 main folder. Make first copy the files

I recommend to add "head movement" class too (made by Barnesy) - download => https://www.mediafire.com/file/wy1y1r6sdof6oa5/%2521_Head_movement_4.12.rar/file (only for 4.12)

download pilots => https://www.mediafire.com/file/9i6mne1a7fdl7pt/#+PILOTS+RAF.rar/file

The mod affects default aircraft as well as those modified by Jerro and Barnesy and new plane made by Dimon & 101. If a plane does not work, remove the directory from the planes folder. I recommend using this mod with the previous pilots packs.
Enjoy
Title: Re: RAF pilots
Post by: genXgamer on June 03, 2022, 04:03:57 PM

These new pilots are just great, you are making a lot of us very happy.

Thanks for bringing them to IL 2 and thanks to the talented 3D modellers at WT.
Title: Re: RAF pilots
Post by: bomberkiller on June 03, 2022, 06:53:31 PM
Quote
These new pilots are just great, you are making a lot of us very happy.

Hello Ranwers,

oh yes, thank you very much.

Best regards

 ]cheers[    ]salut[

Gerhard
Title: Re: RAF pilots
Post by: genXgamer on June 04, 2022, 04:22:06 AM
G'day Ranwers

Just reporting an anomaly found with the Spitfire Mk. IXb 1942, head doesn't marry up to the body.
Main problem I'm having is a large percentage of the Spitfires models that don't use the new pilots no longer work with this mod in B.A.T.


(https://i.postimg.cc/dQL5c5H0/2022-06-04-19-04-25.jpg) (https://postimg.cc/V5PqjWcy)
Title: Re: RAF pilots
Post by: Knochenlutscher on June 04, 2022, 01:41:05 PM
Before we see hundreds of Lists, more Folks complaining instead knowing this is the open Mod Section,
Ranwers made a clear statement where he posted it and wrote Details about handling.

Stop spamming this Thread, go here and learn how we handle things...

https://www.sas1946.com/main/index.php/board,175.0.html
 (https://www.sas1946.com/main/index.php/board,175.0.html)

2 weeks   ;)
Title: Re: RAF pilots
Post by: bomberkiller on June 04, 2022, 01:46:18 PM
Quote
2 weeks

Hi Tobias, no!

14 days only.

:))

Regards

 ]cheers[  Friede

Gerhard
Title: Re: RAF pilots
Post by: Ranwers on June 08, 2022, 07:53:10 AM
Hopefully an allied pilot with similar attire as shown below is on the horizon.

(https://i.postimg.cc/25Z9nF3C/4122540.jpg) (https://postimages.org/)


(https://i.postimg.cc/d171kkmN/Schowek01.jpg)

Ok ?
Title: Re: RAF pilots
Post by: stanislao on June 08, 2022, 08:34:59 AM

Siiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii   !!!!!!  8)
Title: Re: RAF pilots
Post by: Mick on June 08, 2022, 10:29:36 AM
 8) :P :D ;) ;D
Title: Re: RAF pilots
Post by: Knochenlutscher on June 08, 2022, 10:41:40 AM
Yeah, want, want, looks very cool, very stylish,
Title: Re: RAF pilots
Post by: genXgamer on June 08, 2022, 04:03:54 PM
G'day Ranwers

I think we all know the answer, these will look great in the cockpits of P-40s, Spitfires and Boomerangs.
Thanks for all your hard work.


(https://i.postimg.cc/jj94mcPd/tumblr-14559aa4fd0f3206f68255f648d440ed-2435d5e7-500.gif) (https://postimages.org/)
Title: Re: RAF pilots
Post by: shardana on June 09, 2022, 01:52:46 AM
Just a question. When we eject from the plane the pilot is not your piece of art but the stock one. Is that as it should be?
Title: Re: RAF pilots
Post by: Kelso on June 09, 2022, 02:33:46 AM
Yes - that's how it should be.
Title: Re: RAF pilots
Post by: Mick on June 09, 2022, 03:27:57 AM
... true, and there's no way to change that, as it must be hard coded in the game ...  :-X
Title: Re: RAF pilots
Post by: Epervier on June 09, 2022, 04:55:22 AM
... and there's no way to change that, as it must be hard coded in the game ...
Yes !
Because after the ejection the "pilot" becomes a "paratrooper"!
Title: Re: RAF pilots
Post by: Knochenlutscher on June 13, 2022, 06:28:18 AM
Here's my first try at RAF Pilots

Link removed, outdated

see Reply #38


more to come

it adds instead replaces, as I still haven't fixed/checked current from First post.

Hurri MkIIb from Ranwers was Okay, Spitfires are very problematic, not from these Pilots,
the way our Spitfires are implemented in BAT, UP3. Dump is literally useless, as it misses
needed Chunks. Dunno, must try out other methods to compile the needed files here.
What is interessting, my Spitfire Frenzy surplus Spitfire Slots are literally not affected by these glitches,
implementation there is straight forward.


Title: Re: RAF pilots
Post by: Sergent Pepper on June 13, 2022, 06:52:14 AM
Thank you! I"m gonna try it. :)
Edit 60 mn later...
In 4.12.2 all planes seem OK.
Some news, others (Lysanders) removed.
In 4.13.4 issues with some Hurricanes (MkIIC, MkI).
Perhaps no head movement for 4.13 ?
Title: Re: RAF pilots
Post by: Knochenlutscher on June 16, 2022, 12:13:46 PM
Your Hurricane issues point to differences in your 4.12 Setup Modact or VPMedia?

In Italian Pilot you quoted sth. with 4.13???

Strictly saying, then try and see what is working, rem out non working.

Nothing more I can do, sorry.

Title: Re: RAF pilots
Post by: Knochenlutscher on June 16, 2022, 03:48:45 PM
(https://i.ibb.co/Tvg7gv0/03-2022-06-16-19-08-57.jpg)

(https://i.ibb.co/tqFGBz2/5-2022-06-16-21-40-12-eng-2.jpg)

(https://i.ibb.co/gJk6VKx/04-2022-06-16-19-40-07-en.jpg)

(https://i.ibb.co/gJk6VKx/04-2022-06-16-19-40-07-en.jpg)

please find any new Add-ons in Reply #15

Thanks to Bomberkiller for uploading Screenies  ;)
Title: Re: RAF pilots
Post by: Sergent Pepper on June 16, 2022, 04:08:25 PM
Your Hurricane issues point to differences in your 4.12 Setup Modact or VPMedia?

In Italian Pilot you quoted sth. with 4.13???

Strictly saying, then try and see what is working, rem out non working.

Nothing more I can do, sorry.
What I would say:
In 413.4 there are issues with Hurricanes.
None in 4.12.2.
About italian pilots , there is an issue (in 413.4) with Re 2005 too.
Re2005 aircraft's folder has to be loaded  first.
Without this precaution, aircraft is inoperable (QMB view: no cockpit, landscape);
Quoted message was an error after edit.
Title: Re: RAF pilots
Post by: Kelso on June 16, 2022, 10:36:56 PM
Barnesy head movement for 4.13.4
https://www.mediafire.com/file/ibn3w9k24pbidwy/Barnesy_head_movement_4.13.7Z/file
Title: Re: RAF pilots
Post by: Knochenlutscher on June 17, 2022, 07:38:09 AM
Small glitch in my Add-Ons to Ranwers Pilots, some Planes miss the blinking Eye feature.
Will shuffle out a fix this Weekend, stay on or off alert, how you wish.

It's an easy to solve issue, meanwhile work continues at some Spitfires.
I start with easy solutions. I tracked down problematic Slots, those will
be shifted later, when I know what's in store at their glitches.

Thanks Gerhard/Bomberkiller for the pointer  ;)
Title: Re: RAF pilots
Post by: tomoose on June 17, 2022, 07:41:30 AM
A couple of questions:

1.  What is the big file mod?  I have the latest BAT but do I still need the 'big file mod'?
2.  Is there intention to include these pilot models in the next BAT update (in which case, I'll wait)?

thanks,
Tomoose
Title: Re: RAF pilots
Post by: Knochenlutscher on June 17, 2022, 09:01:41 AM
I know you're the next from a minority report, but have you RTFM?

VP Modpack Users
https://www.sas1946.com/main/index.php/board,286.0.html (https://www.sas1946.com/main/index.php/board,286.0.html)

HotStuffForinXperienced
https://www.sas1946.com/main/index.php/board,188.0.html
 (https://www.sas1946.com/main/index.php/board,188.0.html)

alternatively on knowingly wishing well thoughts, but the body is weak @ DIY Hiar.him Modding,
or my Modpack isn't listed, go directly here

aka

Requests & Ideas
https://www.sas1946.com/main/index.php/board,175.0.html (https://www.sas1946.com/main/index.php/board,175.0.html)

Remember to read Sub Forum Rules about Requests in general, before flooding us with your Hiar.him Modding wishing.

Hiar.him, meehhhhh

Best wishes

Yeah, my Dad is Hungarian, I bought that carpet and already complained,
the dictionary keeps telling me I must ask for cigarettes.
I can't smoke a carpet? I wanted to see the right Subforum, but I was sent to Railway Station.

Jaj, jaj,  hungarian complaining here...
Title: Re: RAF pilots
Post by: bomberkiller on June 17, 2022, 09:03:33 AM
Quote
A couple of questions:

1.  What is the big file mod?

Hello tomoose,

these files for to show up 4096² skins:

https://www.mediafire.com/file/4hebawep70kkdxb/DLL-4096-2017.rar/file (https://www.mediafire.com/file/4hebawep70kkdxb/DLL-4096-2017.rar/file)

With best regards

 ]cheers[

Gerhard
Title: Re: RAF pilots
Post by: tomoose on June 17, 2022, 09:13:43 AM
Gerhard;
thanks for the info but I assume it's not part of BAT.
Tomoose
Title: Re: RAF pilots
Post by: bomberkiller on June 17, 2022, 09:20:31 AM
tomose,

I'm sorry about to say (write) you're wrong.

Please in your B.A.T. main game folder go to:

BATDOCS. There is a folder "BATDLLS".

Open this folder and you'll see "BATDLLS-03_BAT-4096".

Best regards

 ]cheers[

Gerhard
Title: Re: RAF pilots
Post by: tomoose on June 17, 2022, 09:43:45 AM
Gerhard;
again, thanks. 
Tomoose
Title: Re: RAF pilots
Post by: Sergent Pepper on June 17, 2022, 11:08:52 AM
Your Hurricane issues point to differences in your 4.12 Setup Modact or VPMedia?

In Italian Pilot you quoted sth. with 4.13???

Strictly saying, then try and see what is working, rem out non working.

Nothing more I can do, sorry.
Yes, that's what I do! Happy to get new pilots in many other planes.
Title: Re: RAF pilots [4.12]
Post by: PO_MAK_249RIP on July 09, 2022, 05:45:02 AM
Real shame these new pilots dont work in BAT  :( tried a few Spits and get this beheaded pilot sadly!!

(https://i.postimg.cc/bJ6FVJsC/Spitfire-Pilot.jpg) (https://postimg.cc/JDkqGR3Z)
Title: Re: RAF pilots
Post by: Griffon_301 on July 09, 2022, 07:28:41 AM
had the same problem in the F2A with a us pilot... I solved it finally with using the hier.him lines for the body from the modded pilot and the head lines from the original hier.him...
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on July 09, 2022, 09:48:27 PM
had the same problem in the F2A with a us pilot... I solved it finally with using the hier.him lines for the body from the modded pilot and the head lines from the original hier.him...
the original hier.him file of F2A..!!
Could you upload the file here?
Title: Re: RAF pilots [4.12]
Post by: ssn637 on July 10, 2022, 02:24:01 AM
I was able to modify the BAT 4.2.1 hier.him files by replacing their entries with those provided by Ranwers for some late war RAF aircraft (Seafire MKXV, Seafire MK45/46/47, Spitfire MKXIVC, SpitfireLFMKXIVE) and they seem to be working.  I've uploaded the complete 3do/plane folders for those who would like to give them a try here:

https://www.mediafire.com/file/xso3wnawdr4thsc/%2523_PILOTS_RAF_SELECT.zip/file (https://www.mediafire.com/file/xso3wnawdr4thsc/%2523_PILOTS_RAF_SELECT.zip/file)

The original BAT 4.2.1 SFS Archives for the Spitfire MK IX and Tempest MK V variants do not include any hier.him files, so I wasn't able to modify these, but if someone could provide the V4.12.2M hier.him files for these aircraft we might be able to add the entries Ranwers has made for the pilot and his equipment to give them a try. 

Cheers

Geoffrey
Title: Re: RAF pilots
Post by: PO_MAK_249RIP on July 10, 2022, 04:09:35 AM
A big shout out Geoffrey I will give these a try mate! Fingers crossed Ranwers gives us some Luftwaffe pilots soon???
Title: Re: RAF pilots
Post by: Griffon_301 on July 10, 2022, 04:50:32 AM
actually, I use a somewhat modified hier.him of the F2A from WXTechs new gunsight mod for the F2A...
Title: Re: RAF pilots
Post by: Griffon_301 on July 10, 2022, 04:52:00 AM
and as for hier.him files from British warbirds...scour the single engine aircraft mod section here... there is a lot of packs of British birds hers that are integrated in the BAT already but still available as single downloads... there should be hier.him files there...
Title: Re: RAF pilots
Post by: ssn637 on July 10, 2022, 05:46:21 AM
and as for hier.him files from British warbirds...scour the single engine aircraft mod section here... there is a lot of packs of British birds hers that are integrated in the BAT already but still available as single downloads... there should be hier.him files there...

I downloaded the Spitfire MKIX New 3D/Slots from here : https://www.sas1946.com/main/index.php/topic,18838.0.html (https://www.sas1946.com/main/index.php/topic,18838.0.html)

I then extracted the hier.him files for the Spitfire MKIXC and MKIXE provided in David603's mod, added the pilot section from Ranwer's Spitfire MKIX files and tried to load them in a Quick Mission.  But I couldn't get any of the MKIX versions to work.  They loaded properly in a quick mission but the default pilots were displayed.  Not sure why.  Maybe someone else will have better luck?
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on July 10, 2022, 06:23:04 AM
actually, I use a somewhat modified hier.him of the F2A from WXTechs new gunsight mod for the F2A...
Ok...!!  'WXTechs new gunsight mod for the F2A'
It's already installed on my system, but I didn't think it(hier.him) would be there.
I'll try it right away... ;D
Thank you...!!
Title: Re: RAF pilots [4.12]
Post by: Knochenlutscher on July 10, 2022, 06:41:33 AM
Hi Po_Mak,

Easy fella, don't paint the devil on the wall. We haven't adapted what he released here,
blasphemy, I wish we'd had a spanish inquisition here. I have the matches here.
Joke, the workload is intense, freakingly intense. This will keep each and every one of us buisy for a long time to come.

@Geoffrey
Gorgeous Mate, straight initiative. My big respect you tackled this.

Geoffrey, can you pack the Files into a 7Zip archive please and reupload.
It's better to have one File Download, easier uploading for you and reassembling for us.
So we don't miss files.



Hands off if you dunno how to fix or edit a Mod. Take it or leave it.
As easy as that.
Use our Forum to learn how to, tons of Posts about Hiar.him edits.
No need to explain everything over and over for late comers.
Basicly saying...

3do/Cockpit <<<<<  you can put fancy Lametta and WxTechs optical Mods until you're running out of them!!!
it makes no differences at all...

this is important here:
3do/plane/Hiar.him or every .him, some have multiple Hiar.hims inside, so watch out.

Important!
always use original B.A.T. File dumps as a base for Modding, then you're on the safe side.

You can use Selector Options change Settings and tick at Dump Mode/File Dump enabled, save settings.
Then go to QMB and start a game with the target air.ini Slot/Plane. Do this one after one, the necessary files will be put into your main Game directory, into a Directory called ...YourGameHere/Dump/3DO/Plane

(https://i.postimg.cc/tg1708h8/Unbenannt-1.jpg)

It works best on Wolffighter/stock BAT Pilots and Mods using them.
For Barnesey I Mods I can't recommend, they are having a Plane/Pilot build in a Package. Makes no sense.

Quote
For Folks using 3-D Fixes on top of BAT, that's private Modding, make sure you collate the Fix properly,
then apply the Pilot, should work, I see no trouble why it shouldn't, tested these Pilots in some of my experimental Mods, there's no issue if you know how to handle it.

I have a fixed Version in a Beta for Dimon Spitfires and Hurries. Fixes some issues and adds new Slots.
2 weeks...

 ]notworthy[

Installation Notes:
I have the I, II, Vs and IX's ready here, for the use, delete Ranwers previous and my first Fix completeley.
Use the fixed Files from here, they are sort of collated. I had to fix the early Spitfires here, that's why.

https://www.mediafire.com/file/e3to7t8ix6zqrgk/RAF_Pilots_Fix_v.02.7z/file (https://www.mediafire.com/file/e3to7t8ix6zqrgk/RAF_Pilots_Fix_v.02.7z/file)

Title: Re: RAF pilots [4.12]
Post by: ssn637 on July 10, 2022, 07:00:50 AM
Thanks for the tip about the ZIP folder, Tobias!

And thanks so much for your update!  I've tried out a few of the Spitfire MK IX variants and they all work!  Fantastic!

I've uploaded the # RAF PILOTS SELECT folder to a compressed file under https://www.mediafire.com/file/xso3wnawdr4thsc/%2523_PILOTS_RAF_SELECT.zip/file (https://www.mediafire.com/file/xso3wnawdr4thsc/%2523_PILOTS_RAF_SELECT.zip/file)
Title: Re: RAF pilots [4.12]
Post by: Knochenlutscher on July 10, 2022, 10:27:25 AM
Thanks for the reupload, much appreciated man...

I know it's David's Mods, but trust me.
If you want to make an effort, use the SAS Selector Dump Mode to
get access to BAT Files. All content has been fixed, clean up for use in BAT.
So original David's and inside BAT's David's might be different.

Best wishes
Tobias

Title: Re: RAF pilots [4.12]
Post by: Piotrek1 on July 25, 2022, 02:34:00 PM
Hi Ranwers,

Thank you, great addition, despite the problems with some of the planes, but I hope we will also see a version for Polish and ML-KNIL pilots someday :P.

I managed to add these pilots to a couple of planes, unfortunately I didn't have a chance to test everything, if anyone needs or would like to test:

https://drive.google.com/file/d/1ADivocFKMoE_LjySYlcrLnI4LePwy6QV/view?usp=sharing

https://drive.google.com/file/d/116O6W5L8Zo_NHdBuXMGWSe8nWXubvTQg/view?usp=sharing

Meteor F2-40 :
https://www.sas1946.com/main/index.php?topic=51375.0
Meteor Turboprop :
https://www.sas1946.com/main/index.php/topic,40976.0/nowap.html
SpitfireMk1CLP and  (Sea)Hurricane MkIII :
https://www.sas1946.com/main/index.php/topic,9278.0.html
Hurricane MkII Hercules
https://www.sas1946.com/main/index.php/topic,15512.0.html
Hawker Monsoon: https://www.sas1946.com/main/index.php/topic,35397.0.html
 Macchi C.200&202 Sea :
https://www.sas1946.com/main/index.php/topic,14642.0.html

Unfortunately Macchi C.200 does not work, only Folgore
(https://i.imgur.com/xT0beve.jpg)

Best regards,
Piotrek
Title: Re: RAF pilots
Post by: Mick on September 29, 2022, 10:07:37 AM
... Danyfly requested the Whirlwind to be fitted with a better pilot ...  8)

Before :

(https://i.postimg.cc/25r6p7XD/29-09-2022-15-36-22.jpg) (https://postimg.cc/PCVhYYj3)

Now :

(https://i.postimg.cc/T39y3sbw/29-09-2022-15-46-27.jpg) (https://postimg.cc/SnnQZDDF)

(https://i.postimg.cc/9MTCr4kp/29-09-2022-15-49-26.jpg) (https://postimg.cc/DJ2tNznJ)

Just unzip and put the folder in your RAF pilots folder by Ranwers :

https://www.mediafire.com/file/hv8623wn0w8odwv/Whirlwind(Multi1).7z/file
.
Title: Re: RAF pilots [4.12]
Post by: Kelso on September 29, 2022, 10:55:37 AM
The pilot is too low. He sees nothing ahead.
Title: Re: RAF pilots [4.12]
Post by: Epervier on September 29, 2022, 11:12:18 AM
The pilot is too low. He sees nothing ahead.
De au moins une tête !  :P
Regarde la position du viseur...  ;)
Title: Re: RAF pilots
Post by: Mick on September 29, 2022, 11:21:19 AM
... yep, very true, like the default pilot too ...  :-X

please edit the hier.him like that :

[Pilot1_D0]
Mesh Pilot1_D0
Parent CF_D0
Attaching 1 0 0 0 0.984808 -0.17365 0 0.17365 0.984808 0 -1.25 0.12
CollisionObject xpilot1a
CollisionObject xpilot1b
CollisionObject xhead1

[Pilot2_D0]
Mesh Placeholder
Parent _ROOT_
Hidden
Attaching 1 0 0 0 1 0 0 0 1 0 0 0

[Head1_D0]
Mesh Head1_D0
Parent Pilot1_D0
Attaching 0 -1 0   0 0 -1   1 0 0  0 0.0122687 0.619212
//Attaching 0 -0.984807 -0.17365 0 0.17365 -0.984807 1 0 0 0 0.0952841 0.713354

(https://i.postimg.cc/bJksS0NC/29-09-2022-17-09-55.jpg) (https://postimg.cc/dkQqzyCr)

Title: Re: RAF pilots [4.12]
Post by: genXgamer on September 29, 2022, 03:54:42 PM
Excellent Mick,
Thanks for your continual work on Ranwer's pilot imports.

This one will find it's way into my install.
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on September 29, 2022, 08:12:49 PM
My small report :

The pilot's height is good, but stick...!!! (this is an important issue for me, who values external views)

(https://i.postimg.cc/HxyZQ5P3/2022-09-30-01-13-59.jpg) (https://postimg.cc/jwR4TWTJ)

So, changed with value of [Pilot1_D0] : Attaching 1 0 0 0 0.984808 -0.17365 0 0.17365 0.984808 -0.02 -1.29 0.12

I think that 'The height of the stick is a little high"

(https://i.postimg.cc/RF58pXt2/2022-09-30-01-48-41.jpg) (https://postimg.cc/GBKqHPqj)
Title: Re: RAF pilots
Post by: Mick on September 30, 2022, 01:17:41 AM
... many THX, gunny, now it is even better ...  ;)

(https://i.postimg.cc/yYdffVp7/30-09-2022-6-44-53.jpg) (https://postimg.cc/V5xBvcch)
Title: Re: RAF pilots
Post by: Mick on September 30, 2022, 03:05:19 AM
... AFAIK the Whirlwind never saw Africa, but since we have desert skins ...  8)

(https://i.postimg.cc/rs3W1hGW/30-09-2022-8-34-06.jpg) (https://postimg.cc/K37RFDHv)

(https://i.postimg.cc/Cdp5M9Hv/30-09-2022-8-35-24.jpg) (https://postimg.cc/n9Tp0RW7)
Title: Re: RAF pilots
Post by: Danyfly on September 30, 2022, 09:34:45 AM
Hi Mick

Many thanks Mick for this great addition !
You are my Santa Claus ! :D


Title: Re: RAF pilots
Post by: Mick on October 01, 2022, 03:57:01 AM
... next step, the Beaufighter Mk10 ...

This time, since each pilot/gunner has a lot of polys (each mesh is more than 1Mb), I decided to keep the stock dead/wounded pilot/gunner (only 84 ko ...!!!)

See here for more explanation ...  ;)

https://www.sas1946.com/main/index.php/topic,69561.msg757593.html#msg757593

While working on my Beau Mk10(GB) version, I noticed that none of all the Beaufighters I have in my game has a stick (in external view) ...  :-X

(https://i.postimg.cc/qMWh4bQP/01-10-2022-9-04-30.jpg) (https://postimg.cc/3dCJZZs1)

(https://i.postimg.cc/8C4zJtBP/01-10-2022-9-22-33.jpg) (https://postimg.cc/Tyy6Bj4Z)

After unzipping it, put the folder in your RAF pilots folder :

https://www.mediafire.com/file/r992a16m2pgw4gl/BeaufighterMk10(GB).7z/file

I'll probably put the new pilot/gunner in the other Beaufighers there are in my game, but later, as I am a bit fed up now with importing pilots/gunners ...  ;)
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on October 01, 2022, 08:03:24 PM
... next step, the Beaufighter Mk10 ...

Nice plane and cool pilots.

I put on an accessory stick to match this... ;D ;D ;D

Thank you always, dear Mick...!!


(https://i.postimg.cc/xTDxH2Gr/2022-10-02-02-01-43.jpg) (https://postimg.cc/4nPQkjFw)
Title: Re: RAF pilots
Post by: Mick on October 02, 2022, 12:52:48 AM

I put on an accessory stick to match this... ;D ;D ;D

... and where is the DL link ...?  8)
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on October 02, 2022, 01:41:56 AM
... and where is the DL link ...?  8)

Oh~ Mick..!!

That is just a stick of 'HurricaneMkIIb(Multi1)'.. ;) ;)

But if you want to know the value of position...

[stick]
Mesh stick
Parent Pilot1_D0
Attaching 1 0 0   0 1 0   0 0 1 -0.006551 -0.45579 -0.064005

PS : The stick of 'Kawasaki Ki-10_412' looks better to me. Anyway, It has nothing to do with the original, so choose as you like... ;D ;D

(https://i.postimg.cc/Hs4mn6Q4/2022-10-02-08-43-20.jpg) (https://postimg.cc/KRzwsrpR)
Title: Re: RAF pilots
Post by: Mick on October 02, 2022, 04:05:16 AM
... many THX gunny ..!  8)

It is true that the Beau had a very unique looking stick ...  ;)

(https://i.postimg.cc/KYMMFnvx/Beau-stick.jpg) (https://postimg.cc/d7J1jZyx)
Title: Re: RAF pilots [4.12]
Post by: Orge Schwab on October 02, 2022, 11:28:00 AM
The same stick was used in the Blenheim and Beaufort. The Beaufort actually has the 3D for it.

Edit: Also used in the Bristol Brigand.
Title: Re: RAF pilots
Post by: Mick on October 02, 2022, 12:03:15 PM
... yep, THX, Epervier is on it, but it won't be an easy task ...  :-X
Title: Re: RAF pilots [4.12]
Post by: Epervier on October 02, 2022, 12:32:49 PM
The Beaufort actually has the 3D for it.
Yes, but it is very very ugly!
There is another solution... but it takes longer to make!
Title: Re: RAF pilots
Post by: Mick on October 03, 2022, 01:23:00 PM
... THX to Epervier, here is a very nice stick for all Beaufighters ...  8)

(https://i.postimg.cc/Pq5kw5mL/03-10-2022-18-41-44.jpg) (https://postimg.cc/mPJqxRpR)

(https://i.postimg.cc/dVnbwczJ/03-10-2022-18-41-59.jpg) (https://postimg.cc/w1yfQZqr)

Link :

https://www.mediafire.com/file/yfato77ozzxfo98/Beau_Stick.7z/file
.

Title: Re: RAF pilots [4.12]
Post by: shardana on October 03, 2022, 03:11:05 PM
Sorry but where are we supposed to put this stick file?
Title: Re: RAF pilots
Post by: Mick on October 03, 2022, 03:15:58 PM
... sorry, I forgot to explain that :

... the files go inside the plane folder, and the original hier.him of the plane must be edited by adding the content of the hier.him of the stick, just copy the lines at the end of the original hier.him ...
Title: Re: RAF pilots [4.12]
Post by: shardana on October 03, 2022, 03:49:20 PM
Thank you!!
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on October 03, 2022, 09:04:06 PM
... THX to Epervier, here is a very nice stick for all Beaufighters ...  8)

I got a new nice item... ;D ;D ;D

It will be used well in the case of the planes which have similar-shaped stick.

Thank you.

(https://i.postimg.cc/v8PMpDhM/2022-10-04-02-55-05.jpg) (https://postimg.cc/c68V3xP5)
Title: Re: RAF pilots
Post by: Mick on October 04, 2022, 12:55:13 AM
It will be used well in the case of the planes which have similar-shaped stick.

... look here ...  ;)

https://www.sas1946.com/main/index.php/topic,69015.msg757743.html#msg757743
Title: Re: RAF pilots
Post by: Mick on October 09, 2022, 08:29:57 AM
... Zdenek has just released Ranwers RAF pilots in the Blenheim Mk IV at FM site ...  ;)
Title: Re: RAF pilots [4.12]
Post by: Old_DaD on October 10, 2022, 08:00:59 AM
I tried the Blenheim MK IV in my BAT 4.2.1 and it didn't work.
The error log issue refers to a mesh [DummyCF] in the Heir.him not being found.
Code: [Select]
INTERNAL ERROR: Can't open file '3DO/Plane/BlenheimMkIV(Multi1)/DummyCF.msh'
WARNING: object '3DO/Plane/BlenheimMkIV(Multi1)/DummyCF.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/BlenheimMkIV(Multi1)/DummyCF.msh
WARNING: object '3DO/Plane/BlenheimMkIV(Multi1)/hier.him' of class 'HIM' not loaded
INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/BlenheimMkIV(Multi1)/hier.him
INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/BlenheimMkIV(Multi1)/hier.him
[code]
Title: Re: RAF pilots [4.12]
Post by: Epervier on October 10, 2022, 08:49:08 AM
I tried the Blenheim MK IV in my BAT 4.2.1 and it didn't work.
The error log issue refers to a mesh [DummyCF] in the Heir.him not being found.
In the standard Blenheim IV this mesh does not exist. So it seems that the hier.him you are using corresponds to another version of this aircraft!
Title: Re: RAF pilots [4.12]
Post by: Old_DaD on October 10, 2022, 10:10:06 AM
OK thanks. Removed it and it works now.
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on October 10, 2022, 08:56:40 PM
Removed it and it works now.

Yes!

A dummy is just a dummy.

I don't think it(erasing dummy)'ll hurt the nature of the plane.

And if your gentlemen need a stick on this plane, borrow it from the Beaufighter and put it on the plane folder (4files).

The position values are as follows :

[Stick1]
Mesh Stick1
Parent _ROOT_
Attaching 0 0 -1 0 1 0 1 0 0   1.90 0.275 -0.31
//Attaching 0 0 -1 0 1 0 1 0 0   1.6 0.0 -0.27
[Stick2]
Mesh Stick2
Parent Stick1
Attaching 1 0 0 0 1 0 0 0 1   -0.02 0.0 0.0     

Thank you.

PS : I think if the modder of this plane knows the pain of SAS and BAT mod users, he should also upload the dummy msh files...!!

(https://i.postimg.cc/63Q27S6Y/2022-10-11-02-51-53.jpg) (https://postimg.cc/DWtyHxXX)
Title: Re: RAF pilots
Post by: Mick on October 11, 2022, 12:43:28 AM
... hey, many THX for the Attaching values, now the Blenheim has at least a stick, which makes flying a lot more easy ...!  8)

... and many THX again to Epervier, for creating the 3D stick ...:   ;)
Title: Re: RAF pilots [4.12]
Post by: Old_DaD on October 11, 2022, 01:20:04 AM
Yes. Now he can clench his stick rather than just clenching them in frustration.
Much appreciation to all of you , especially Ranwars, of course, for the time and effort that you've  put into getting some decent aircrew on our rides.
Title: Re: RAF pilots
Post by: Mick on October 12, 2022, 04:04:05 AM
... nothing to do with pilots, but since the stock Blenheim MkIV has got no stick, here is one made and adapted by Epervier (same stick as his Beaufighter's) ...  ;)

All credit goes to Epervier ...  ;)

https://www.mediafire.com/file/c209b9evn7yvbew/Blenheim_v1.021m(1).7z/file

(https://i.postimg.cc/FsKd83zj/11-10-2022-18-57-04.jpg) (https://postimg.cc/kDkgtVx4)

(https://i.postimg.cc/fbQbz9zq/11-10-2022-18-57-30.jpg) (https://postimg.cc/MntwtXj1)
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on October 12, 2022, 05:37:08 AM
All credit goes to Epervier ...  ;)

Thank you, master Epervier..!!

Your cool sticks always fill the empty cockpit.
Title: Re: RAF pilots
Post by: Mick on October 13, 2022, 08:59:20 AM
... Blenheim MkI ...

(https://i.postimg.cc/zGQT5w2Z/13-10-2022-13-21-51.jpg) (https://postimg.cc/v4W4tnd3)

(https://i.postimg.cc/52DQD4jf/13-10-2022-13-22-03.jpg) (https://postimg.cc/BjcvKGxz)

(https://i.postimg.cc/hjcvqfnR/13-10-2022-13-24-17.jpg) (https://postimg.cc/FfCNyF1T)

(https://i.postimg.cc/x8q00mFh/13-10-2022-13-34-17.jpg) (https://postimg.cc/SYF0dn4f)

... unzip and put the folder in Ranwers Pilots RAF folder

https://www.mediafire.com/file/ihlvqveeoy84f7v/BlenheimMkI(Multi1).7z/file
.
Title: Re: RAF pilots
Post by: Mick on October 14, 2022, 04:27:44 AM
Beaufort MkI and MkII ...

(https://i.postimg.cc/y86fc0sf/14-10-2022-10-03-49.jpg) (https://postimg.cc/jL9QrwWN)

(https://i.postimg.cc/L87z5PXg/14-10-2022-10-04-08.jpg) (https://postimg.cc/zyCLPVTq)

(https://i.postimg.cc/6QryK4GX/14-10-2022-10-04-19.jpg) (https://postimg.cc/xkd0yCRx)

(https://i.postimg.cc/V6N1hJq4/14-10-2022-10-04-30.jpg) (https://postimg.cc/NyZW9fPr)

(https://i.postimg.cc/Bvmf2JrF/14-10-2022-10-04-54.jpg) (https://postimg.cc/3y0qTQJr)

(https://i.postimg.cc/9f0C84tb/14-10-2022-10-05-11.jpg) (https://postimg.cc/v4JJDZKx)

Unzip and put it in your PILOTS RAF folder :

https://www.mediafire.com/file/o5xurxqqdm52uxj/Beaufort.7z/file

https://www.mediafire.com/file/6fz27vtwlq0b99h/Beaufort2.7z/file
Title: Re: RAF pilots
Post by: Mick on October 14, 2022, 08:19:59 AM
... probably next one ...

(https://i.postimg.cc/7ZWzrZqP/14-10-2022-11-22-44.jpg) (https://postimg.cc/TKn1rGyB)

(https://i.postimg.cc/SRgsLgsQ/14-10-2022-11-22-56.jpg) (https://postimg.cc/wRsggcLn)

(https://i.postimg.cc/4dZNrDHN/14-10-2022-13-57-06.jpg) (https://postimg.cc/VSG8tHF3)

(https://i.postimg.cc/HsJHPYv9/14-10-2022-13-57-12.jpg) (https://postimg.cc/qzd9NTTN)

(https://i.postimg.cc/gj19Phtq/14-10-2022-13-57-21.jpg) (https://postimg.cc/JH3YNsLG)

Title: Re: RAF pilots
Post by: Mick on October 15, 2022, 04:49:09 AM
... here is the link :

https://www.mediafire.com/file/fvxysvceytcyvfd/BPDefiant(Multi1).7z/file

If you just replace the "plane" new 3D folder by 101tfs with this one, then you'll need the TEXTURES folder that is included ...

If you put it in your PILOTS RAF folder, then no need for the included TEXTURES folder, but you'll need the java class files + cockpit that come with this new 3D Defiant mod ...

(https://i.postimg.cc/L8XGnhSd/15-10-2022-10-16-31.jpg) (https://postimg.cc/svkTLj1K)

(https://i.postimg.cc/qRksv6fy/15-10-2022-10-17-22.jpg) (https://postimg.cc/zLcbdBGG)
Title: Re: RAF pilots [4.12]
Post by: Danyfly on October 15, 2022, 05:44:47 AM
One more ! Great addition Mick ! ;D
Title: Re: RAF pilots
Post by: PO_MAK_249RIP on October 16, 2022, 03:25:16 AM
Got all these working (not checked all but those i have look ok) but not getting any head movement? Ive added Barnesys MOD to #WAW3 but have i missed something? Also do these new textures now become the 'default' setting under the 'pilot' tab in the QMB?
BTW How do you get the desert pilots to show up??
Title: Re: RAF pilots [4.12]
Post by: cgagan on October 16, 2022, 03:50:30 AM
It's a great job you're doing Mick, many thanks for sharing!  8)
Title: Re: RAF pilots [4.12]
Post by: Old_DaD on October 16, 2022, 04:20:08 AM
PO_MAK-249RIP have a look in the Luftwaffe pilots and desert pilots. The head movement issue is an ongoing story. Depending on your set up, some will work others not.
Don't let FOMO get to you.
If your brave have a go at cut and pasting  the relevant files/folders in the heir.him.
Title: Re: RAF pilots
Post by: PO_MAK_249RIP on October 16, 2022, 05:07:12 AM
Cheers old_dad, ive heard deleting barnesys mod may help?

Fingers crossed the Gurus provide us with a Xmas present of a new update with all these, and everything else besides, included??
Title: Re: RAF pilots [4.12]
Post by: tomoose on October 16, 2022, 03:44:18 PM
Another dopey question from yours truly...with these 'new' pilot figures is it still possible to put your own mug on the pilot?
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on October 20, 2022, 04:05:10 AM
I'm done with the personal tweaking works that I've been putting off about some pilot of Ranwers meanwhile.

   - 4.12.2m, SAS 5.30 & BAT 4.0

They are now safely aboard their plane... ;)

Martin-167(Maryland-MkII) : No.4 crew's posture is a little unsatisfactory. I need a RAF 3D pilot model lying down(like a He-111H's No2. crew), but I don't know where he is...!
(https://i.postimg.cc/mgQK0pLH/2022-10-19-15-57-01.jpg) (https://postimg.cc/dhVWCBTs)

Lysander : Mission_bug ver.
(https://i.postimg.cc/MGgPHypS/2022-10-19-11-50-42.jpg) (https://postimg.cc/mcNN619X)

Lysander : Beowolff ver.(from F*)
(https://i.postimg.cc/0jywq412/2022-10-19-17-52-23.jpg) (https://postimg.cc/S2Hs6DKw)
Title: Re: RAF pilots [4.12]
Post by: Old_DaD on October 20, 2022, 04:19:35 AM
So, Helga's twin sister Olga.
Something came between them...or a double agent.
Title: Re: RAF pilots
Post by: Mick on October 20, 2022, 05:29:03 AM

Martin-167(Maryland-MkII) : No.4 crew's posture is a little unsatisfactory. I need a RAF 3D pilot model lying down(like a He-111H's No2. crew), but I don't know where he is...!

... I don't think there is a lying down RAF pilot, but maybe you could use the Hampden Pilot 2 who is kneeling ...  ;)

(https://i.postimg.cc/LsBZvs6V/Hampden.jpg) (https://postimages.org/)
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on October 20, 2022, 07:24:29 AM
I've just infiltrated a German air base and captured No.4 crew of He-111H-6 sleeping in the barracks.

He was encouraged to wear RAF uniforms and serve in Martin-167 but he flatly refused... ;D ;D ;D ;D ;D

He looks weird in a half of Luftwaffe uniform, a half of RAF uniform. So he was just released.

Martin's turret is cramped, so No.3 crew kicks the No.4 crew below, but there's no solution right away.

I just want them to be on good terms together.

PS : Hamden No.2 and Martin No.4 are the same msh file.

(https://i.postimg.cc/3N1hfMBj/2022-10-20-12-55-41.jpg) (https://postimg.cc/m1PKh5Kh)
Title: Re: RAF pilots [4.12]
Post by: BMS on October 21, 2022, 02:59:04 AM
An absolutely outstanding addition.

I have even got Desert Pilots working for P-40 in DBW.  Alas unsuccessful with any other plane.    maybe I have to go to BAT

but WOW nonetheless

Title: Re: RAF pilots
Post by: Mick on November 09, 2022, 02:47:08 AM
... well since Barnesy made a much better plane 3D + new pilots for the stock Mosquito IV and VI, here are Ranwers new RAF pilots for the Mosquito XVI ...  8)

https://www.mediafire.com/file/a1dh40exaftczgt/Mosquito_B_MkXVI(GB).7z/file

I am sure you'll like the pilot's moustache ...!  :P

(https://i.postimg.cc/zf77kp15/09-11-2022-9-07-05.jpg) (https://postimg.cc/hJJVDLj3)

(https://i.postimg.cc/CK2Nt5d6/09-11-2022-9-13-09.jpg) (https://postimg.cc/McyVfW7y)

Title: Re: RAF pilots [4.12]
Post by: Old_DaD on November 09, 2022, 02:50:49 AM
I say old chap, absolutely spiffing tache.
Title: Re: RAF pilots [4.12]
Post by: ssn637 on November 09, 2022, 10:52:11 AM
Nice Mick!
Title: Re: RAF pilots
Post by: Mick on November 12, 2022, 11:51:29 AM
... now that Epervier has fixed the gunner canopy bug ...

https://www.sas1946.com/main/index.php/topic,68975.msg760263.html#msg760263

... we can have RAF pilot/gunner in the Vought Chesapeake Mk.I ...

(https://i.postimg.cc/MTVD6b1n/12-11-2022-11-38-51.jpg) (https://postimg.cc/MMZRtBPw)

(https://i.postimg.cc/dVfmGSB7/12-11-2022-11-38-59.jpg) (https://postimg.cc/fVx9NC1Z)

... DL link tomorrow, as there still is a bug with the gunner's mask ...  :-X
Title: Re: RAF pilots
Post by: Mick on November 13, 2022, 04:05:03 AM
... here is the 3D link that contains the three Vought :

Chesapeake, SB2U and the French V-156F, plus a Textures folder that contains the needed textures ...

Credit for the new pilots/gunners goes to Ranwers
Credit fot the gunner canopy fix for the three versions goes to Epervier
Credit for the new French pilot/gunner in the V-156F goes to gunny0134

https://www.mediafire.com/file/fekvyzeliag9394/Vought-Chesapeake-SB2U-V156F.7z/file

For those who don't already have the Vougt mod, here is the link to what I called the "All in one" Vought mod, it includes the all java class files + FM + the cockpit, that are not included in the previous link just above ...

https://www.mediafire.com/file/lxpbda84gc49kye/All+in+one+Vought.7z/file
.
Title: Re: RAF pilots
Post by: Mick on December 03, 2022, 02:27:54 AM
... just experimenting with textures ... ;)

This new RAF texture (with blue scarf, new helmet and cloth jacket) is from Stanislao ...  8)

Technical help from Epervier ...  8)

Walrus original front gunner :

(https://i.postimg.cc/yxw6Ydjc/02-12-2022-11-12-36.jpg) (https://postimg.cc/FkVXTh2H)


Walrus new front gunner :

(https://i.postimg.cc/yNqfXzQj/02-12-2022-16-20-25.jpg) (https://postimg.cc/hXrbcNqQ)

These new textures would rather fit MTO scenarios, as there is no leather jacket or else in them ...  ;)

They could also bring some diversity among bomber crews for ex ...  ;)
Title: Re: RAF pilots [4.12]
Post by: genXgamer on December 08, 2022, 08:46:45 AM
G'day Ranwers

Is there a gunner available in similar attire to the pilot pictured below?
Wouldn't mind shoehorning them into my Wirraway and Vengeance aircraft.

(https://i.postimg.cc/vTPysbKk/Schowek01.jpg) (https://postimages.org/)


(https://i.postimg.cc/3r99TdLW/vult11.jpg) (https://postimages.org/)

(https://i.postimg.cc/Zqcj5nTf/vult1.jpg) (https://postimages.org/)
Title: Re: RAF pilots [4.12]
Post by: stanislao on December 10, 2022, 05:36:47 AM

 ;D   Oyboo!  In this area, the field of improvements is, it seems, truly infinite!   ;)

Title: Re: RAF pilots
Post by: Ranwers on December 11, 2022, 12:06:11 PM
G'day Ranwers

Is there a gunner available in similar attire to the pilot pictured below?
Wouldn't mind shoehorning them into my Wirraway and Vengeance aircraft.

(https://i.postimg.cc/vTPysbKk/Schowek01.jpg) (https://postimages.org/)


See here https://www.sas1946.com/main/index.php/topic,69318.msg755062.html#msg755062

 ;)
Title: Re: RAF pilots [4.12]
Post by: genXgamer on December 11, 2022, 01:58:16 PM
Thanks mate!

Just read reply #24.

I will download and add to my game.
Also try to add to my Wirraway at a later date.

Thanks again, I hope I can return the favour and help you out one day.
Title: Re: RAF pilots
Post by: Mick on December 26, 2022, 10:23:41 AM
Fairey Albacore ...  ;)

Credits :

RAF pilot : Ranwers

Standing gunner Attaching values : Epervier

https://www.mediafire.com/file/k9yk1w0wfjge5j9/Fairey+Albacore.7z/file

(https://i.postimg.cc/4d5rZgKw/25-12-2022-20-26-12.jpg) (https://postimg.cc/YGvXfTzm)

(https://i.postimg.cc/gJYTgTMh/25-12-2022-20-26-02.jpg) (https://postimg.cc/xk45CtVj)
Title: Re: RAF pilots [4.12]
Post by: stanislao on December 27, 2022, 04:44:59 AM
 :)   Small tip for those who have Giotto's Fairey_Albacore_ASV in 4.12, in the RAF Pilots folder of Ranwers, enter the title "Albacore-ASV(Multi1)" instead of "Albacore", otherwise the new crew will not show up.  ;)


Title: Re: RAF pilots
Post by: Ranwers on December 27, 2022, 05:41:43 AM
Why french gunner ?
Title: Re: RAF pilots [4.12]
Post by: Epervier on December 27, 2022, 05:44:25 AM
Because Mick couldn't find a standing English gunner!
Title: Re: RAF pilots
Post by: Mick on December 27, 2022, 05:53:13 AM
Why french gunner ?

... I didn't disclose this "detail", in fact I was waiting till the moment somebody would discover the "cheat", and of course eagle eye Ranwers did ...!  8)

Well, like Epervier said, I was looking for a standing RAF gunner, and couldn't find one (unless I missed something), so I borrowed a French standing gunner ...  8)

If there's a standing RAF gunner somewhere, please point me to him, and I'd be glad to swap the French one with the British one ...  ;)
Title: Re: RAF pilots
Post by: Ranwers on December 27, 2022, 05:57:25 AM


I was looking for a standing RAF gunner, and couldn't find one (unless I missed something), so I borrowed a French standing gunner ...  8)

If there's a standing RAF gunner somewhere, please point me to him, and I'd be glad to swap the French one with the British one ...  ;)

Look deep in to Swordfish ;)
Title: Re: RAF pilots
Post by: Mick on December 27, 2022, 06:07:33 AM
... many THX for the tip, Ranwers, in fact you made so many pilots/gunners, in so many different AC, that it is not easy to find the appropriate one  ...!  8)

So, I'll release a modified version asap ...  ;)
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on December 27, 2022, 06:09:38 AM
Oh, no~~

We already have the Albacore's Ranwers pilots.

There are two Albacore sub folders in the #Pilots RAF 2 folder and an standing RAF pilot (pilot3up_D0) in it.

   - Albacore-ASV(Multi1)
   - Fairey-Albacore(Multi1)

It works fine on 4.12.2m, BAT 4.0

Of course, it takes a little tweaking to get the rear-gunner up.

Thank you.
Title: Re: RAF pilots
Post by: Mick on December 27, 2022, 06:18:03 AM
... THX, gunny, now I better understand, because I don't have the Albacore-ASV(Multi1) in my game (4.09), so no standing gunner ...  ;)
Title: Re: RAF pilots
Post by: Mick on December 27, 2022, 06:41:59 AM
... well, I was somewhat puzzled by the reference to a "#Pilots RAF 2" mod ...  :-X

Where is it, please ...?  ;)

Now I better understand why I devoted my attention and modest skills to the Albacore ...  8)
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on December 27, 2022, 07:06:12 AM
... well, I was somewhat puzzled by the reference to a "#Pilots RAF 2" mod ...  :-X
Where is it, please ...?  ;)
Now I better understand why I devoted my attention and modest skills to the Albacore ...  8)

https://www.sas1946.com/main/index.php/topic,69015.msg753772.html#msg753772

It's at the bottom.
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on December 27, 2022, 07:34:56 AM
Now I better understand why I devoted my attention and modest skills to the Albacore ...

I feel like I'm in the wrong place at the wrong time... ::( ::( ::(

I'm sorry, Mick...!!
Title: Re: RAF pilots
Post by: Mick on December 27, 2022, 08:08:31 AM
... sorry about what, gunny ...?  o_O

You don't have to be sorry for something you didn't do ...!  ;)

OK, NOW I found it, it's in Tobias' post here ...

https://www.sas1946.com/main/index.php/topic,69015.msg753772.html#msg753772

So NOW I understand why I spent my time on the Albacore that I didn't need to fiddle with, as it had already been done ...!  8)

Silly me ...!  :-X
Title: Re: RAF pilots
Post by: Mick on December 27, 2022, 10:46:47 AM


I was looking for a standing RAF gunner, and couldn't find one (unless I missed something), so I borrowed a French standing gunner ...  8)

If there's a standing RAF gunner somewhere, please point me to him, and I'd be glad to swap the French one with the British one ...  ;)

Look deep in to Swordfish ;)

... sorry but no RAF standing gunner in the Swordfish either ...  :-[

(https://i.postimg.cc/MH7BLTLs/Swordfish.jpg) (https://postimg.cc/ctJ6gs0Y)

I can see a [pilot3up_D0] but I suppose the fact that pilot/gunner3 stands up if any danger or under attack, is java coded, so not sure at all I have that code in the 4.09 version I use ...  :-[
.
Title: Re: RAF pilots [4.12]
Post by: Ranwers on December 27, 2022, 10:57:07 AM
Mick - see hidden section
Title: Re: RAF pilots
Post by: Mick on December 27, 2022, 11:08:31 AM
... silly me ...!   :-[

Many THX, Ranwers ...!  8)
Title: Re: RAF pilots
Post by: Mick on December 27, 2022, 01:57:21 PM
... the French gunner has now been grounded, and the RAF one is now back where he belongs ...!  8)

... and as usual, my friend Epervier saved my ass ...  :P

(https://i.postimg.cc/NMZRGx0F/27-12-2022-20-35-51.jpg) (https://postimg.cc/0MdzcDD1)
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on December 27, 2022, 05:32:49 PM
... the French gunner has now been grounded, and the RAF one is now back where he belongs ...!  8)

... ;D ;D ;D

And this is my Albacore's Ranwers Pilot(D1) position value.

Use it if you need it.

Thank you.

[Pilot1_D1]
Mesh Pilot1_D1
Parent Pilot1_D0
Hidden
Attaching 0 -0.829039 -0.559194 0 0.559194 -0.829039 1 0 0 0 0.0559378 0.644105

[pilot2_D1]
Mesh pilot1_D1
Parent CF_D0
//Parent pilot2_D0
Hidden
Attaching 0 1 0 -0.984808 0 -0.173646 -0.173646 0 0.984808 0.10 -0.0059378 0.1391

[pilot3_D1]
Mesh pilot1_D1
Parent pilot3_D0
Hidden
Attaching 0 -0.829039 -0.559194 0 0.559194 -0.829039 1 0 0 0 0.0559378 0.644105

Title: Re: RAF pilots [4.12]
Post by: gunny0134 on December 27, 2022, 09:52:31 PM
Another tip :

To correct the wrong engine hook of the Albacore's 4.12.2m, BAT 4.0 stock version, the 'Engine1_Do' file of Mick's Albacore is good, so you can replace it with Mick's.

Thank you.
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on December 27, 2022, 10:06:28 PM
Personally, I think Ranwers' pilot is the best fit to this plane :

It's Swordfish...!!!

Pilots' heads move differently, so it's very realistic.

(https://i.postimg.cc/cJgDnFdY/2022-12-28-03-48-21.jpg) (https://postimg.cc/PLHzGzpr)
Title: Re: RAF pilots [4.12]
Post by: BMS on March 14, 2023, 08:23:48 AM
All pilots for all nationalities working for single engine aircraft but none for any twin engine      .. which is strange
Title: Re: RAF pilots
Post by: Mick on March 14, 2023, 03:18:25 PM
... yep, really strange, since there are multiple examples of twin engine aircraft with perfectly working new pilots by Ranwers ...!  o_O

Blenheims, Mosquito, Beauforts, Beaufighters etc ...  ;)
Title: Re: RAF pilots [4.12]
Post by: BMS on March 14, 2023, 03:26:05 PM
well, its sensational anyway :)
Title: Re: RAF pilots [4.12]
Post by: BMS on April 16, 2023, 01:03:58 PM
all sorted.    just need to work with the log files :)
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on June 02, 2023, 08:39:02 PM
Hawker Fury !!

This plane(by 101tfs) must be installed first.

https://www.sas1946.com/main/index.php/topic,67413.msg736904.html#msg736904

Replace the downloaded file with the file in the plane folder above

 - Make sure to back up the original file in the plane folder before replacing it
 - It's not compatible with the skin for the stock version. So especially, be careful on the mission of Piet's Cheetahs campaign.
 - If you are not using Ranwers' Pilot folder, you may need the texture folder of Ranwers' RAF Pilot folder(at first page).

Tested on 4.12.2m, BAT 4.0 only

 내려받기 = download

http://naver.me/5eTomlNM (http://naver.me/5eTomlNM)


(https://i.postimg.cc/Y03HskVG/2023-06-03-01-48-35.jpg) (https://postimg.cc/QKHwBLjh)
Title: Re: RAF pilots [4.12]
Post by: BMS on August 05, 2023, 04:17:44 AM
Its an absolutely spectacular addition !!   :) :) :)

Any chance of pilots for the Avro Anson ?
Title: Re: RAF pilots
Post by: Ranwers on August 05, 2023, 04:36:31 AM
Any chance of pilots for the Avro Anson ?

Please https://www.mediafire.com/file/9q6p8zap5z1lhwd/Anson-MKIa_pilots.rar/file
Title: Re: RAF pilots [4.12]
Post by: BMS on August 05, 2023, 01:33:11 PM
Thank you so much. Your mod takes this to another level

BTW I had to copy pilotGB_all.tga to pilotGB2.tga in Textures for it to work

Title: Re: RAF pilots [4.12]
Post by: BMS on August 06, 2023, 09:48:52 AM
sorry to be a pest, but have you got the pilots for the Tiger Moth? (TIGER_MOTH_SAS_V3)
Title: Re: RAF pilots [4.12]
Post by: Old_DaD on September 15, 2023, 05:28:24 AM
Hi,
Is there anyway the RAF Hellcat pilots in this mod could be a bit fatter/larger?
Only they seem lost a bit lost the cockpits, compared to say, the size of the stock pilots..or, without any prejudice or insult, to Barnsey's sized pilots.
Many thanks

(https://i.postimg.cc/zXyzQQck/2023-09-15-11-26-41.jpg) (https://postimg.cc/3dHQ4t7y)
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on September 15, 2023, 06:49:23 AM
Try changing it to this position value of pilot1_D0 on hier.him

[Pilot1_D0]
Mesh Pilot1_D0
Parent CF_D0
Attaching 1.1 0 0 0 1.083289 -0.191013 0 0.191013 1.083289 -0.00863 0.43315 0.19421
//Attaching 1 0 0 0 0.984808 -0.173647 0 0.173647 0.984808 0.00863 0.43315 0.17421
Title: Re: RAF pilots [4.12]
Post by: Old_DaD on September 15, 2023, 07:51:01 AM
A much better position.
Many thanks gunny.
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on October 12, 2023, 09:55:08 PM
Hawker Fury upgrade for the campaign ''For Piet's Sake - A SAAF Campaign for BAT''.
    https://www.sas1946.com/main/index.php/topic,71543.0.html

Credits:
1. Plane: 101tfs (You must have this plane first)
    https://www.sas1946.com/main/index.php/topic,67413.0.html
2. Skins: Stanislao (put in the skins folder)
   *It's different from the skin of the BAT stock version Fury.

Changing point:
  - Ranwers' RAF pilot put goggles on.

Replace to Fury file folder in the plane folder of 101tfs with this file folder.
  *Don't forget to back up the original file folder before replacing it.
For anyone who doesn't use Ranwers' pilot RAF folder, I put the texture folder(put in the plane folder together). If you're already using Ranwers' pilot RAF folder, you won't need this texture folder.
The names of Stanislao's skin are different from the skin names designed by Mission Builder on the Mission. So you can rename the skins or edit the MIS file on the mission according to your preference in the extent that it doesn't hurt the original.

It was tested only on 4.12.2m, BAT 4.0

Thank you and thank you to 101tfs, Stanislao !!

D/L (56mb) : https://www.mediafire.com/file/eug9fcx3g9mr2ki/Hawker_Fury_for_101tfs.zip/file

PS : Please refer to this post if necessary (https://www.sas1946.com/main/index.php/topic,67413.msg736934.html#msg736934).

(https://i.postimg.cc/cLtJMX1k/2023-10-13-at-03-32-07.jpg) (https://postimg.cc/0zxx9Gw7)


Title: Re: RAF pilots
Post by: Mick on October 18, 2023, 08:18:50 AM
Vultee P-66 Vanguard with desert pilot by Ranwers ...  ;)


Aircraft by 101tfs

Skin by Yaro59

I also added a "desert" folder with Yaro's skin and improved the engine shadow

(https://i.postimg.cc/NjtC1K8m/18-10-2023-8-23-02.jpg) (https://postimg.cc/BXhC3QVn)

(https://i.postimg.cc/1tDNc3rV/18-10-2023-8-24-33.jpg) (https://postimg.cc/bDNJq8Mq)

(https://i.postimg.cc/R05S1QsG/18-10-2023-8-25-30.jpg) (https://postimg.cc/hXsRcxq7)

https://www.mediafire.com/file/57wvyhpfozh4rvz/P-66(multi1).7z/file
Title: Re: RAF pilots [4.12]
Post by: Jolly Green on October 26, 2023, 02:59:21 PM
Hi all

Has anyone been able to put the stunning pilots into the Fairey Fulmar

Thanks
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on October 27, 2023, 12:50:00 AM
There was a lot of RAF plane (Fulmar, etc) in the post below.

Now the D/L link is dead.

Ask the post publisher to reopen the D/L link by sending something like PM.

https://www.sas1946.com/main/index.php/topic,69015.msg753772.html#msg753772
Title: Re: RAF pilots
Post by: Mick on October 27, 2023, 01:30:52 AM
Hi all

Has anyone been able to put the stunning pilots into the Fairey Fulmar

Thanks

... sorry, can't remember why I didn't post the Fulmar before ...  :-X

https://www.mediafire.com/file/puv1y1zxxkfhit6/FulmarMkI.7z/file

(https://i.postimg.cc/TPmdGVs9/27-10-2023-7-12-35.jpg) (https://postimg.cc/8FpQm6NJ)
Title: Re: RAF pilots [4.12]
Post by: Jolly Green on October 27, 2023, 05:28:34 AM
Thank you Gunny and Mick for your quick reply 🙂
Title: Re: RAF pilots [4.12]
Post by: BIGREDONE on October 28, 2023, 10:04:45 AM

Hi everyone ,

After many tests I managed to make my BAT 4.1.2 version digest most of the new pilots with a few exceptions

using the Dump OF IL2 selector , I changed the names of the folders from the original files folder, almost going so far as to install the plane with the new pilot.

(https://i.postimg.cc/nLG1Y7wB/pathhurri.jpg) (https://postimages.org/)


only that  now I have this problem , only for on hurry 12 lbs  type , that coorispond to my HurricaneMkI(Multi1) new folder


(https://i.postimg.cc/FHFgZ13L/hurripics.jpg) (https://postimages.org/)


I would ask to the community for  the installation on MKIa  Hurricane ,if  there is a eventually fix  RAF pilot Hier values  ?  :-|



RegardsCIAO ! :-|






Title: Re: RAF pilots [4.12]
Post by: gunny0134 on October 28, 2023, 11:06:50 AM
I changed the names of the folders from the original files folder...

What does this mean ?

Why change the name of the dump file ?
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on October 28, 2023, 11:17:59 AM
Ah, you didn't change the file name, but you changed the folder name to make it easier for you to manage !!
Title: Re: RAF pilots
Post by: Mick on October 28, 2023, 11:22:26 AM

Hi everyone ,

After many tests I managed to make my BAT 4.1.2 version digest most of the new pilots with a few exceptions

using the Dump OF IL2 selector , I changed the names of the folders from the original files folder, almost going so far as to install the plane with the new pilot.

(https://i.postimg.cc/nLG1Y7wB/pathhurri.jpg) (https://postimages.org/)


only that  now I have this problem , only for on hurry 12 lbs  type , that coorispond to my HurricaneMkI(Multi1) new folder


(https://i.postimg.cc/FHFgZ13L/hurripics.jpg) (https://postimages.org/)


I would ask to the community for  the installation on MKIa  Hurricane ,if  there is a eventually fix  RAF pilot Hier values  ?  :-|

... your screenshot shows there is a problem with the Attaching values of the Head1_D0 in the MKIa  Hurricane hier.him ...  ;)

If the MKIIa  Hurricane doesn't show this problem, then the fix is easy, just borrow the Attaching values of the Head1 in the hier.him, and paste them in the MkI hier.him, that is replace the values that are there ...

Example taken from another plane :

[Pilot1_D0]
Mesh Pilot1_D0
Parent CF_D0
Attaching 0.95 0 0 0 0.98 -0.06 0 0.06 0.98 0.25 0.14 -0.3
CollisionObject xpilot1a
CollisionObject xpilot1b
CollisionObject xhead1
[Head1_D0]
Mesh Head1_D0
Parent Pilot1_D0
Attaching 0 -1 0 0 0 -1 1 0 0 0 -0.0270258 0.619208  <== you need to replace these values
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on October 28, 2023, 11:44:02 AM
Hi, Mick.

You'll also have to give the position value of the mask and dead pilot. I'm sure those position values are wrong, too.

And BIGREDONE's real difficulties start now.

Because the pilot needs to be properly positioned in the cockpit.

It looks just right now, but one day, a misplaced pilot will appear !!
Title: Re: RAF pilots [4.12]
Post by: BIGREDONE on October 28, 2023, 05:07:57 PM
Dears , Mick and Gunny,

the problem is that inside the MkI(Multi1) there are double her.im ........

That's the problem .......is not easy
(https://i.postimg.cc/vTJJ5s3h/doppio-her.jpg) (https://postimages.org/)

if  I go also to try to mod the pilot position values inside her.im ,as you told me, the head position of pilot inside cockpit not change  .........Maybe that's why
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on October 28, 2023, 08:11:00 PM
It may be another Hurri Variant that shares one plane folder. Fix both. It is advantageous for the future.
There are many variants that share one plane folder (especially, FW-190).
So, I think it must be...
       hier.him = HurricaneMkI
       hierMkib.him = HurricaneMkIb

Did you mark '//' in front of the unused position value ??

       [Head1_D0]
      Mesh Head1_D0
      Parent Pilot1_D0
      Attaching 0 -1 0 0 0 -1 1 0 0 0 0.0122687 0.619208
      //Attaching 0 -0.984807 -0.17365 0 0.17365 -0.984807 1 0 0 0 0.0952742 0.713352   <--- this is an example

The position value of your pilot is strangely too small. The basic position value starts with 1 instead of 0.95 for Ranwers' RAF single-engine pilot.

        [Pilot1_D0]
        Mesh Pilot1_D0                                                 
        Parent CF_D0
        Attaching 1 0 0 0 1 0 0 0 1 0.00823 -0.9 -0.01122   

   or (tilted a little)

       [Pilot1_D0]
       Mesh Pilot1_D0
       Parent CF_D0
       Attaching 1 0 0 0 0.984808 -0.17365 0 0.17365 0.984808 0.00823 -1.02204 -0.01122

Add: the basic mask and dead pilot position values for Ranwers' RAF single-engine pilot

      [HMask1_D0]
      Mesh HMask1_D0
      Parent Head1_D0
      Attaching 1 0 0 0 1 0 0 0 1 0 0 0
      [Pilot1_D1]
      Mesh Pilot1_D1
      Parent Pilot1_D0
      Hidden
      Attaching 0 -0.829039 -0.559194 0 0.559194 -0.829039 1 0 0 0 0.0559378 0.644105

And you can't go into 1946 every time to see how the position values you changed actually applied, so you also have to be proficient in the Mesh_Viewer_IL2 utility for the preview.

Lastly, it is so hard to write English. I wish you were from the same country as me...
Title: Re: RAF pilots
Post by: Mick on October 29, 2023, 01:39:20 AM
Dears , Mick and Gunny,

the problem is that inside the MkI(Multi1) there are double her.im ........

That's the problem .......is not easy
(https://i.postimg.cc/vTJJ5s3h/doppio-her.jpg) (https://postimages.org/)

if  I go also to try to mod the pilot position values inside her.im ,as you told me, the head position of pilot inside cockpit not change  .........Maybe that's why

... well, from what I can see in your screenshot, the Hurricane MkI(Multi1) hier files don't have the ".him" extension, so I suppose the game won't see them ...  :-[

So, no wonder nothing changes when you edit them ...  :-X

Try to rename "hier" into "hier.him" and "hierMkIb" into "hierMkIb.him"
Title: Re: RAF pilots [4.12]
Post by: Epervier on October 29, 2023, 04:00:57 AM
If you can't see the file extensions, it's also because "see extensions" isn't ticked in the Windows display options.
It is not recommended not to display file extensions!  ]nono[
Because it's very easy to create malicious executable files without your knowledge!  ;)
Title: Re: RAF pilots [4.12]
Post by: BIGREDONE on October 29, 2023, 04:36:10 AM

It is not recommended not to display file extensions!  ]nono[




no... no..., no  problem,  is that I left the tick by my mistake when I opened a hier.him... with "OPEN WITH" with NOTEPAD of windows (10), now I should edit the registry to bring things back to the way they were before.... That's it, As you can see  myDear good Epervier .  from the screenshot in the other files the extensions are there , then not Windows change in that sense : ;)

(https://i.postimg.cc/d0jxNXjv/extension.jpg) (https://postimages.org/)

and to answer to the good Mick , the fact that you don't see the .him extension I don't think it should affect anything , otherwise if it wasn't in my computer il2 it shouldn't work , but therefore , I'm still asking why changing the pilot positioning parameters in the hier.im , the pilot head doesn't change position ....... Mah  ]dontknow[     ]help[


Title: Re: RAF pilots
Post by: Mick on October 29, 2023, 04:47:35 AM
 

... and to answer to the good Mick , the fact that you don't see the .him extension I don't think it should affect anything , otherwise if it wasn't in my computer il2 it shouldn't work , but therefore , I'm still asking why changing the pilot positioning parameters in the hier.im , the pilot head doesn't change position ....... Mah  ]dontknow[     ]help[

... maybe the hier.him file is in "read only", so any edit won't be taken in account ...

To check this, right click on the hier.him ==> proprieties, and untick the "read only" setting if necessary ...

Otherwise, it isn't the Pilot Attaching values that need to be edited, but the Head1 values ...

Borrow the ones from the Hurricane MKIIa if there is no problem with the pilot's head ...
Title: Re: RAF pilots [4.12]
Post by: BIGREDONE on October 29, 2023, 04:57:00 AM
OK MANY THANKS Mick yes  ...... this is it , is right should be certainly that ......

I go to check As soon  ;)

Thank you for your patience

CIAO Mick !
Title: Re: RAF pilots
Post by: loulou on October 29, 2023, 05:09:58 PM
This is my humble contribution to the magnificent work of Ranwers and all his successors (gunny0134,ssn637...), without whom I could not have produced the following.
I'm playing with IL-2 1946 4.12.2.m BAT V4.2.2 and my list of plane content their files and others I've made. absent are Barnesy's excellent models. My work is completely free and you can do what you want with it
Hope it will help someone

https://www.mediafire.com/file/qtuam80ohp264ti/#+PILOTS+RAF.zip/file
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on October 29, 2023, 08:30:34 PM
Error... ::( ::( ::(


Title: Re: RAF pilots
Post by: loulou on October 30, 2023, 10:28:35 AM
Error repaired I hope
Remember it is perhaps not perfect but I hope it will help someone

https://www.mediafire.com/file/trsu1aabgj1onep/%2523_PILOTS_RAF.zip/file
Title: Re: RAF pilots [4.12]
Post by: BIGREDONE on October 30, 2023, 04:33:59 PM
Dear loulou , your files are ok ! taken one by one and not copy and paste on Whole Block.
I  use BAT 4.2.1 , but in generally the rules are the following  for all main version used of il2 1946  , and I just want to give some tips to users who may be following the discussion ......

anyway to make the mod  files go whoever the  have to, and this is for those who are follow us, generally rules should be kept in mind :

find the name of the folders by dump , depending on the version you are using of BAT or whatever. To do this then you need to dump . 

the dump of the files is done with the IL2 selector.

It would be better to have an IL2 version (BAT or the one you are using) loaded on an external drive that is clean so that you can do a dump without any mods added.

Every time you dump, once you have acquired the folder name, you have to delete the generated folder. the dump is done for each slot of the aircraft selection menu, and for each "Side" red or blue. (RAF or Luft) so you get the folders (Multi).

 it is IMPORTANT TO GENERATE A DUMP and ONCE YOU HAVE ACQUIRED the folder name delete it from the dump, this is because in an aircraft folder there can be more than one her.him file related to the same aircraft version.

Each time you generate a dump, copy the folder that was generated into a separate temporary file.

the contents of the her.him files generated by the dump must be deleted and replaced by the contents of the her.him file from  the newpilots folder provided by the download of the files from the SAS site.
no minus - behind the him files because this should generate any aircraf slot load  Any abnormality . the  files  him they must always be filled in.  otherwise they generate..... this , in this case with (Multi) folders, that resuts to not show the pilot .




(https://i.postimg.cc/50cw2322/withoutpilot.jpg) (https://postimages.org/)


And now a bit of controversy

I hope I have explained myself, .....   as the parachute said........to jumped pilot

I have understood, however, that in these cases that

You are  alone, You've got to make do.......

 seems that No one says all this what really needs to be done , EACH ONE HAS HIS SAY, and you have to break your head ....... (No, there's no controversy, no....no.... Yes, there is, but not much).

But don't be discouraged because there are so many great people who can help you ;)

I hope this explanation is useful for all, in order to avoid The above difficulties I've Faced (because I have suffered a lot).

As for my hurricane 12 lbs on mod , it had become a personal matter and I solved it on my myself........ However, the files provided by Loulou  It was essential especially for those who want to apply themselves to the modification in question with the due assumptions.

so mission accomplished......with the help of all   ,  but what a struggle of all of us ......

But anyway I thank everyone :P


 








Title: Re: RAF pilots [4.12]
Post by: BIGREDONE on October 30, 2023, 05:50:05 PM

please made a little correction , please sobstitute on this paragraph quoted ,with the word "in front" of instead of "behind"


no minus - behind the him files because this should generate any aircraf slot load  Any abnormality

Title: Re: RAF pilots [4.12]
Post by: gunny0134 on October 30, 2023, 06:35:47 PM
There is one thing we should not forget in doing this work.

On the old platform of 1946, the combination of '3D plane + 2048 skin + 3D pilot' looks good but is by no means desirable.

It causes a lot of loss to 'FPS'.

The screen doesn't flow naturally but stutters.

Always be aware of this.

Thank you.
Title: Re: RAF pilots [4.12]
Post by: BIGREDONE on October 31, 2023, 12:55:17 AM
On the old platform of 1946, the combination of '3D plane + 2048 skin + 3D pilot' looks good but is by no means desirable.

It causes a lot of loss to 'FPS'.

The screen doesn't flow naturally but stutters.

Gunny , Is there a type of 3D plane and 3D pilot that you are referring to in particular?
Title: Re: RAF pilots
Post by: Mick on October 31, 2023, 02:43:36 AM
There is one thing we should not forget in doing this work.

On the old platform of 1946, the combination of '3D plane + 2048 skin + 3D pilot' looks good but is by no means desirable.

It causes a lot of loss to 'FPS'.

The screen doesn't flow naturally but stutters.

Always be aware of this.

Thank you.

... true, but this also depends on the map used, the mission, the number of planes in the air, and above all on the PC, mainly the processor, graphics card and total memory available ...  ;)

You can also downsize a lot of pilot textures from 24 bits to 8 bits without a visual impact on quality, and you will then divide by 3 the weight of each texture, for ex a 3Mb texture will be reduced to a 1 Mb texture ...  8)

For ex check loulou's Textures B-25 folder from here :

https://www.sas1946.com/main/index.php/topic,69135.msg780090.html#msg780090
Title: Re: RAF pilots
Post by: loulou on October 31, 2023, 06:41:43 AM
Hello everyone
I think I need to explain a couple of things
I have uploaded the # PILOTS xx files as they appear in my #WAW3
They contain the aircraft files that were made, before my uploading  by all the excellent moders
Those files don't need to be changed DO NOT DELETE OR ERASE THESE FILES
the other aircraft files are the ones I wanted to modify to get better-looking pilots
to build them, I isolated these planes, using DUMP, I kept and modified the hier.him files, and apply only the elements concerning the appearance of the pilots
I have to admit that my method is more street cooking than great cooking! Even if I am french... 
but I could see that it matched rather well and that's why I invite you to improve my results, as Gunny did with the P-38s.
I hope you'll understand my approach better and that my work will be of some use.
Thank you
Title: Re: RAF pilots
Post by: loulou on October 31, 2023, 06:46:45 AM
correction
DO NOT ERASE THESE FILES IN YOUR PROPER GAME FILE
Title: Re: RAF pilots
Post by: loulou on October 31, 2023, 06:50:00 AM
RE-correction
DO NOT ERASE THESE FILES IN YOUR OWN GAME FILE
Title: Re: RAF pilots [4.12]
Post by: BIGREDONE on October 31, 2023, 09:04:36 AM

This post is to inform them  that I have put on the net my first aircraft modified to accommodate RAF Ranwers pilots in the cockpit. This aircraft That is the only type of Hurricane that was missing from all the collections published to date. :

(https://i.postimg.cc/SxVpntyf/hurrifielmod.jpg) (https://postimages.org/)


This is the first aircraft modified entirely by me to receive the new RAF pilots originated by the author RANWERS of SAS.

  The slot folder HurricaneMkIIbMod(Multi1) was obtained from dumping from a one of my BAT 4.1.2. full immacolate clear version.

 Basically I took the her.him file  original of the Hurricane MK II field mod, 1941 slot , and I modified it by copying the differences found on the her.him original of the Hurricane MK II field mod, 1941 (crossing-check on both hier files) , and I modified it by copying the differences found on original to MKIIB hier supplied inside by Ranwers' hurricane MkIIB pack.

 This aircraft was missing from the all other  collections published until now , and is still missing now.  So it's a novelty.

Furthermorly , Il file has been checked and is free from virus .



             ----------- INSTALLATION ------------

The file have inside the right structure for JSGME use only , 
it will loading Inside the #RAF FOLDERS of Ranwers pack.
Single speedy loaded copy and paste are wrong and are not supported by me.

I would thanks all SAS people that have supplied help .

inside the downloaded folders there are credits/readme as from SAS rules.

HAVE YOU A FUN !!!!

This is the DL link https://www.4shared.com/folder/WeE5MIE2/_online.html

BIGREDONE


Title: Re: RAF pilots [4.12]
Post by: Jolly Green on October 31, 2023, 03:18:21 PM
Hello all

I just wondered if anyone has been able to put these pilots in the Blackburn Skua / Roc

Thanks Jolly Green
Title: Re: RAF pilots [4.12]
Post by: BIGREDONE on November 01, 2023, 03:18:33 AM

PLEASE FIND  THE FIX D/L REGARDING MY POST #160 on Yesterday,


https://www.mediafire.com/file/0svc3ox3ikw94pb/New_RAF_PILOTS_for_bat_%25284.1.2%2529.7z/file

   Regards

BIGREDONE
Title: Re: RAF pilots
Post by: loulou on November 01, 2023, 05:22:37 PM
Hello BIGREDONE
I just see the good job you do with Hurricane MkIIb Mod
We share the same method with extracting file and hier.him file by dumping and including in it elements concerning pilot and stick...
For the good job you have done I just proposed something a little different
As the topic show ( https://www.sas1946.com/main/index.php/topic,51038.msg556816.html#msg556816 ) it seem that this model of plane was used by Soviet Air Force
So I propose a model with russian pilot that I make with a La-5 pilot and a hurricane stick
https://www.mediafire.com/file/o2k062tgyf4wqsm/HurricaneMkIIbMod_pilot_soviet.zip/file
I hope it please to all of you
And thanks again to BIGREDONE
Title: Re: RAF pilots [4.12]
Post by: BIGREDONE on November 01, 2023, 06:16:41 PM

but thanks to you......

I framed  your post as a diploma.......also for you too did a great job.

The difficult thing, however, is to compare the infamous her...him and make the necessary differences between them.

The infamous one is however an important source of information on the 3D model of the plane. I would like to know the meaning of all the meshes item by item, there will be some manual somewhere.....

for last ..........It's not that like the Hurricanes are tied to the Lightnings by shadows structures..........?

 I don't know if you've encountered the same thing....


MAY THE FORCE BE WITH YOU

CIAO






Title: Re: RAF pilots
Post by: Mick on November 02, 2023, 02:13:48 AM


The difficult thing, however, is to compare the infamous her...him and make the necessary differences between them.

The infamous one is however an important source of information on the 3D model of the plane. I would like to know the meaning of all the meshes item by item, there will be some manual somewhere.....

... then you need Mesh Viewer tool (32 bit or 64 bit according to your OS)...  ;)
Title: Re: RAF pilots [4.12]
Post by: BIGREDONE on November 02, 2023, 06:52:59 AM
Hi Mick ....

and where would it be that I can't find it? ;)  mesh mover and sizer is this ?
Title: Re: RAF pilots [4.12]
Post by: Epervier on November 02, 2023, 07:18:38 AM
and where would it be that I can't find it?  mesh mover and sizer is this ?
As I'm too lazy to search the forum... let's just do :
See here : https://www.mediafire.com/folder/xuwc5rxara3av/IL-2_Public
Tab Outils_IL-2

Choice "Msh_Viewer_32e" or "Msh_Viewer_64e".
Title: Re: RAF pilots [4.12]
Post by: BIGREDONE on November 02, 2023, 07:32:18 AM
wow !  Epervier , done !  many armour tanks
Title: Re: RAF pilots [4.12]
Post by: BIGREDONE on November 04, 2023, 05:06:23 AM

Sorry, but I would ask to them ,  if I like to  isolate or extract a particular item from a group, for example, from the GROUP CF_D1

(https://i.postimg.cc/RCjKkzxF/extractmesh.jpg) (https://postimages.org/)



and ...I would like to isolate the pilot seat, is there a tool or a method to do it ?



Title: Re: RAF pilots [4.12]
Post by: gunny0134 on November 04, 2023, 06:05:36 AM
Okay, now you're using the msh viewer.
The ones in CF_Do can't be removed
It's the same for me to want to get rid of things like shambolic sticks and chairs etc.
But it cannot be removed.
Maybe other than redesigning CF_Do...
The way I use it is to cover the chair with the pilot's body,
Stick is to put the 3D stick in the same place to make the 2D stick invisible.
This is a really painful task.
No one knows the pain and the trouble.
The other way is if you find a model of the same plane and there's a well-made CF_Do in it.
Then, you could borrow it and use it.
Good luck with your continued development !!
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on November 04, 2023, 07:09:38 AM
Now, let's take an example like this.
There are no chairs in the cockpit of the plane you are working on.
You want to bring a well-made chair msh file from another plane and use it.
It's possible.
It's a basic step for personal modding.
An msh file is a package file. It consists of msh - mat - TGA files. It also includes a lot of the mat (material).
Double-click on one msh file to open it. Then you can know about it.
Let's say you took some msh file from another plane and one mat file was missing. Then the plane doesn't work. Everything involved should be brought without exception.

And what's really important is how to place the msh package exactly in your plane.

I wish you all the best in your development once again.

PS: It is so hard to write in English. I don't know if it's getting the exact meaning.
Title: Re: RAF pilots [4.12]
Post by: SAS~Storebror on November 04, 2023, 07:20:12 AM
The tool to work on such meshes is 3DS Max or Blender, where the latter sees less usage hence less support from other modders.
From the mesh viewer, save every to "obj" files, these can be imported into 3DS Max so you can modify the mesh there.
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on November 04, 2023, 07:42:45 AM
The tool to work on such meshes is 3DS Max or Blender, where the latter sees less usage hence less support from other modders.
From the mesh viewer, save every to "obj" files, these can be imported into 3DS Max so you can modify the mesh there.

If that program can modify msh files, why on earth have people been staring at ugly sticks in CF_Do for 20 years.

Why have people been staring at the monster lying in the cockpit of Heinkel He-111H for 20 years.

I don't understand and it is truly deplorable... :-X :-X :-X
Title: Re: RAF pilots
Post by: Frankiek on November 04, 2023, 09:30:47 AM
If it is so easy you can just go ahead and produce a very nice stick :) 
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on November 04, 2023, 09:56:11 AM
That's not what I mean.

I mean the tasks of removing them from CF_Do etc.

Isn't someone saying that there's a program that can be modified !!... 3DS Max.

But I didn't see them corrected by something that 3DS Max.

There are already many good sticks made.

If the space is cleaned up, I can fill it with any good items.

That's what I mean.
Title: Re: RAF pilots [4.12]
Post by: Shessi on November 04, 2023, 11:08:25 AM
Gunny, I think I understand what you're asking.  The co-ordinates for the placement of something within a model, which is a separate mesh file, is controlled by the Hier.him file.

If, for example, the stick is modelled as part of the cockpit then the only way to change it, is to abstract that whole part, and as Mikes says, you would have to export it as an .obj (I use Mshconverter 18), into a external programme eg 3DS.max.  Re-model it or add to it etc, then compile it as a mesh part with the right name, not sure what prog you need for IL-2, then you would have to alter the Hier file to place it in the correct location in the ac.

If the model has a separate stick modelled, you could either make one and name it as the old one, the Hier.him file would see the naming of it and place it in the correct location.  Or if there is another model with a separate stick, you can just rename it as the old one and it will show at the original stick location.

Just a quick example, the attached pic shows a Bf109 with the original spinner, then with the spinner simply replaced with a BP Defiant spinner.  Same name, and the hier.him file places it in the correct location. BUT, if you wanted it to look better etc, you would have to abstract the spinner part, re-model and compile it back to IL-2. This is how a lot of the early frankenplanes were done.

Have a play!

Cheers

Shessi 
 
(https://i.postimg.cc/rsMYwTWq/Mesh-parts-IL-2.jpg) (https://postimg.cc/xJpP6WtZ)
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on November 04, 2023, 12:27:19 PM
If, for example, the stick is modelled as part of the cockpit then the only way to change it, is to abstract that whole part, and as Mikes says, you would have to export it as an .obj (I use Mshconverter 18), into a external programme eg 3DS.max.  Re-model it or add to it etc, then compile it as a mesh part with the right name, not sure what prog you need for IL-2, then you would have to alter the Hier file to place it in the correct location in the ac.

Only the contents mentioned above are what I need.
Other things are already being done in my work.
So far I haven't seen many modders doing the work mentioned above.
If I could see a lot of the results of the modder's revision work, I could have received a lot of positive impetus from them.
I am sorry that such work is being treated as little.
I don't intend to study the 3DS Max at this age.
That is also regrettable.

Thank you.

PS: I hope there is no misunderstanding in my expression because I am not an English speaker.

Typical case that needs to be modified (Mig-3U BAT stock ver).
(https://i.postimg.cc/xCNykkr1/2637.png) (https://postimg.cc/gXd6Q2kC)
Title: Re: RAF pilots [4.12]
Post by: Shessi on November 04, 2023, 01:27:29 PM
No problem at all G, I guessed that! lol 

Korean? If it was in your language I would be totally lost... ::(

Have fun!

Shessi
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on November 04, 2023, 08:26:43 PM
I think I said something unnecessary. As an apology, I upload my planes responding to the request below.

https://www.sas1946.com/main/index.php/topic,69015.msg780152.html#msg780152

Blackburn Skua / Roc

Put the files in the 'Pilots RAF' folder of Ranwers.

Tested only on 4.12.2m, BAT 4.0

Thank you.

D/L: https://www.mediafire.com/file/hrfrjmdg86y803d/SKUA_ROC.

(https://i.postimg.cc/50WPcmc5/2023-11-01-at-02-37-10.jpg) (https://postimg.cc/t1DdWW47)

(https://i.postimg.cc/dQ4FJhWP/2023-11-05-at-02-06-56.jpg) (https://postimg.cc/nMjgkhb0)

Title: Re: RAF pilots [4.12]
Post by: Jolly Green on November 05, 2023, 03:45:24 AM
Thank you Gunny for the skua and roc pilots 🙂👍
Title: Re: RAF pilots [4.12]
Post by: Old_DaD on November 13, 2023, 11:46:31 AM
Just like to throw in an Asian hornet..
British Biplanes..IE..Hart, Hind, Audax..
I've put a new pilot and gunner in place -pilot1..pilot3, using some from from this section, but the standing gunner pilot2 can't be changed from the horrible stock bloke wearing what looks like a dirty suede suit.
And he's only half a suit too..legless with embassment I presume.
Is it a deep buried class  or is there a way round?
Title: Re: RAF pilots [4.12]
Post by: Jolly Green on February 09, 2024, 01:47:24 PM
Hi

I just wondered if anyone has been able to get the pilots/ gunners working in the Hawker Hind/Hart/Osprey family of aircraft.

Thanks in advance Jolly Green
Title: Re: RAF pilots [4.12]
Post by: Old_DaD on February 09, 2024, 03:10:34 PM
As it happens...I'm tinkering with that very thing.
Using some in the RAF uniform,  in the Hind and AUDAX radial.
I've got the gunner standing up when you enter the danger zone , and sitting back down afterwards.
However, there is a strange disembodied head between him and the pilot.
When he sits down he seems to merge with the head,  and then sits back properly.
Sounds very surreal I know.
Obviously I'm just  rubbish,  but I'm having a go anyway.
I can post what bits I've got, but alas, not until tomorrow, as my PC is having a nervous BD right now.
Of course if some of the "experten" have any bits on this...
Title: Re: RAF pilots [4.12]
Post by: Jolly Green on February 10, 2024, 02:40:23 AM
Thank you for your reply Old_DaD, yes please if you could.
It totally amazes me what people are able to do here on Il2, From completely redesigning aircraft, to designing skins and the new affects that have been made.
Put a boiler and heating system in front of me I’m in my element  :) :)

Thanks again Jolly Green
Title: Re: RAF pilots [4.12]
Post by: Old_DaD on February 16, 2024, 08:40:17 AM
https://www.mediafire.com/folder/30akjmov4lxy6/Osprey
I did this...but I can't seem to get rid of the floating head when the gunner stands up.
Would appreciate any help or advice on where the problem lays..if at all possible.
For the Harts and Hinds..excuse the pun.
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on February 16, 2024, 01:34:30 PM
Choose Pilot3_D0 as an all-in-one pilot without a head.

And then erase the Head3_D0 part from hier.him

If Pilot3_D0 had a head originally, you would get an error message that says...chunk head3 not....

However, it does not affect the game environment.

Unless it's a very special case, it's better not to have a head except for the main pilot. Otherwise, he sometimes leaves a head such as when he's bails out.

And when you upload a file, please use a zip file.

(https://i.postimg.cc/MGCqMSTS/2024-02-16-at-21-00-24.jpg) (https://postimg.cc/B8BdkRHY)
Title: Re: RAF pilots [4.12]
Post by: Old_DaD on February 16, 2024, 01:48:26 PM
Many thanks.
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on February 16, 2024, 07:38:09 PM
And there's one thing to be careful about...

Pilot3_D0 has no chance of KIA, so Pilot3_D1 will not be needed.

However, Pilot2_D1 must be Parent CF_D0.

Because...

In general, the turret continues to fire and turn even if the rear gunner is killed in action. And if Pilot2_D1 is placed as Parent Pilot2_D0, the KIA pilot's foot can stick out of the fuselage as it turns with the turret.

Always be aware of this on a two-seat plane.

Thank you.
Title: Re: RAF pilots
Post by: Frankiek on February 16, 2024, 08:02:24 PM
I really hate these turrets that keep sniping at you even when operator is killed or the plane is going down in flame and/or crew bail out
Title: Re: RAF pilots [4.12]
Post by: Old_DaD on February 16, 2024, 09:33:52 PM
All makes sense, except as Frankiek says..Ghost Gunner.
Title: Re: RAF pilots [4.12]
Post by: Old_DaD on February 17, 2024, 10:15:30 AM
https://www.mediafire.com/file/j18ea9rbqh4n54b/Osprey.zip/file
Dear persons, Please try the above. It appears to work, for Harts and Hind lovers only.
MK
Title: Re: RAF pilots [4.12]
Post by: coberrick on March 23, 2024, 12:29:51 AM
Shot in the dark, but anyone tried or had any luck sticking these lads into the Ranwers Halifax?
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on March 23, 2024, 11:53:49 AM
Ranwers Halifax ?

You mean this plane ?
https://www.sas1946.com/main/index.php/topic,51354.msg559727.html#msg559727

If this is right, I think it's enough for Barnesy's pilots.

In other words, I personally don't feel the need to replace the pilots.

Thank you.

(https://i.postimg.cc/ZRKCd7BL/2024-03-23-at-17-27-31.jpg) (https://postimg.cc/v1kYRvv1)
Title: Re: RAF pilots [4.12]
Post by: coberrick on March 23, 2024, 12:13:12 PM
You’re quite right, very embarrassing mistake, I meant the Short Stirling  o_O
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on March 23, 2024, 08:47:10 PM
Short Stirling !!

Looking at this picture, it's thought that one member will probably have an idea... ;)

Three recent Osprey's tropical pilots seem to be enough to solve it (https://www.sas1946.com/main/index.php/topic,69318.msg786322.html#msg786322).

(https://i.postimg.cc/nVjw5YfF/Aircrew-walking-beneath-tnose-oa-Short-Stirling.jpg) (https://postimg.cc/WtVnqZ4C)
Title: Re: RAF pilots [4.12]
Post by: Old_DaD on March 24, 2024, 06:25:01 AM
Just seen this, (after getting off the red-eye from Toronto)..
Liking the flight suit with the baggy front pouches.
Wish I could paint like a pro..
Agree, that the tropicals could be adapted.
After a good old släffen, we could get Meshviewer/kumpel on the go..
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on March 24, 2024, 06:41:08 AM
Okay, Old_Dad is agreeing, so I'll upload the work I finished using his tropical pilots.

Short Stirling Mk.II...!!

Put the file into '! Pilots RAF' or '! Pilots Desert Pack' folder of Ranwers.

Tested only on 4.12.2m, BAT 4.1_WAW.

Pilot3_D1~Pilot6_D1 was left unchanged for convenience of work.

D/L : https://www.mediafire.com/file/njizqu6h43mlfs0/STIRLING.zip/file

Edit : I think it's better to change it like this.

    [Pilot3_D0]
    Attaching 0 1 0 -1 0 0 0 0 1 0.05 -4.44 -0.27 (0.98 --> 1)

(https://i.postimg.cc/9fqtgkh2/2024-03-24-at-04-43-22.jpg) (https://postimg.cc/yJsZkvxp)

(https://i.postimg.cc/7631wThQ/2024-03-24-at-11-40-50.jpg) (https://postimg.cc/cgJtcCQQ)
Title: Re: RAF pilots [4.12]
Post by: coberrick on March 24, 2024, 05:51:33 PM
Gunny, brilliant stuff mate. Thank you so much for the help!
Title: Re: RAF pilots [4.12]
Post by: gunny0134 on March 25, 2024, 11:03:06 PM
How about this ??

...B-26B_35(multi1)

RAF pilots of Ranwers were on board.

Put the file into '! Pilots RAF' folder.

D/L : https://www.mediafire.com/file/pufagl06dlsbm69/B-26B_35%2528multi1%2529.zip/file

(https://i.postimg.cc/T1P02fk7/2024-03-26-at-03-50-10.jpg) (https://postimg.cc/mz0C8fWC)
Title: Re: RAF pilots
Post by: Mick on March 26, 2024, 02:29:44 AM
... many THX for this very good and useful addition, Gunny ...!  8)

... very nice tail gunner addition too ...  ;)
Title: Re: RAF pilots [4.12]
Post by: Jolly Green on October 10, 2024, 10:50:13 AM
Real long shot i just wondered if anyone had been able to get the new pilots working in the wellington bomber
Title: Re: RAF pilots [4.12]
Post by: BMS on October 25, 2024, 08:03:23 AM
only the pilot