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Special Aircraft Service
Individual Mods and Packs for IL-2 1946 => Other Mods => Weapon Packs => Topic started by: Dreamk on January 25, 2024, 06:05:21 AM
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While Storebror is developping an exporter for animated meshes, and I am finishing new paratropers' meshes with more realistic uniforms and helmets, here's an intermediate version of the Paratrooper mod.
A few years a go I uploaded a first step of this mod comnsisting of chutes of various colour/camo pattern and shape, however this mod demanded to rewrite array of the cod files or the java files.
Here in this new version of the mod, there is no longer any need to change cod or java of the planes.
1) The current paratroopers use teh regualr pilot mesh, with new bitmaps (I must confess that I am not a good skinner) reproducing the various uniforms camos.
2) Whenever a country and a period are selected, the paratroopers change their uniform accordingly, as well as the colour/camo of their chute and, if suited, the shape of the chute (in the case of teh German RZ36 and the Soviet PD41 parachutes).
3) There are also changes if a winter map is selected (for German and Soviet paras) and if the mission is at night (for German and Italian paras were historically the only ones to use black or grey-black parachutes, as the British russet-Brown chute and the US camoflaged or olive drab chute answered the need of night missions).
It happens that Quick missions of the QMB have totally fantasist datations - most are from mid 1940, one is from 1946 and Hawai is from Decemebr 1960, not to speak of teh one called Salomons_Oct943 which is dated....15-06-1940. So I include in the upload a modified Quick folder, repalcing the one in the Missions folder in the root of the game, with corrected, mostly historical, dates. Thus you'll can test teh verious combinaisons of date, season and hour.
I also added a few missions (copies of the MOD mission with date modified to suit the years 1947, 1951, 1952, 1953, 1954, 1955, 1956, 1961, so you can follow the various evolutions of French paratroopers uniforms and chutes.
[The situation in Indochina and Algeria was a logistic mess with equipment changing all the time - as a matter of fact in Indochina French soldiers used whatever they found so you could have a same unit with different uniforms and even different pieces of uniform on individual soldiers. It seems the French did not draw the lesson from the "debacle" of may 1940 - and even after Dien bien Phu whcih was a pure logistic defeat, the lesson apparently was not learnt - a similar situation happenned these last years during teh French intervention in Mali and Nigerm with new models of uniforms and boots being issued all the time to try to cope with the situation - and it was a very size limited conflict]
The mod is suited to 4.12.2 but will probably work with any other version of the game - (Well, let's say that I will not take bets on 4.2 as some main classes have been modified and the new java environment behaves differently, but let's wait and see your feedback)
The mod will conflict with the Visual Mod9 by BenitoMuso as Pablo has modified drastically the paratrooper class in his mod. :(
However it does not conflict with the NG-Cam mod. :)
Theres is one known visual bug with thd cords attachement postion of the RZ36 as there is no real parachute bag presently - just a bitmap drawng on the paratrooper. :(
Download link:
Paratrooper mod v2 consisting of 2 folders (both are needed) t put into your mods folder
a) ! Aerial Paratroopers
b) ! Aerial Chutes For Paratroopers
https://www.mediafire.com/file/7ot8z0dqo97ogt8/Paratroopers+v2.7z/file
Modified dates Quick missions - folder to copy over the current Il2\Missions\Quick folder (not over the Il2\Quick folder)
https://www.mediafire.com/file/4y31wyw60mjnxmi/Modified+Dates+Quick.7z/file
Enjoy
PS You may need these tables (Ignore the column markes "Meshcode"):
(https://i.postimg.cc/J0QbxvYz/Matrix-Paratroopers-1.jpg) (https://postimages.org/)
(https://i.postimg.cc/dt42yMTW/Matrix-Paratroopers-2.jpg) (https://postimages.org/)
and this (in red are the new missions)
(https://i.postimg.cc/4yw9VtnK/Matrix-New-QMB-missions.jpg) (https://postimages.org/)
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Hallo,
I will try to test on my Bat 4.2.1.
Ciao
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Grazie!
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Thank you Dreamk, I will try this mod as soon as possible,
I'm currently having a small technical problem, my Windows is blocking the download which has happened before so I guess I'll be able to download it tomorrow without any problems.
Best Regards,
Piotrek
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Some ISP operators happen to block major file hosting sites including Mediafire. Butit is often inconsistant and not permanent as generally related to an alert on hacking activity against their servers. however usually only even if the main Mediafire site IP is blocked, subdomains are accessible.
so instead of:
www.mediafire.com/file/7ot8z0dqo97ogt8/Paratroopers+v2.7z/file
try
cdn.mediafire.com/file/7ot8z0dqo97ogt8/Paratroopers+v2.7z/file
or use a free proxy like https://www.proxysite.com/ (start of the downloading may take a minute but it runs smoothless after that)
or simply wait for 12-24 hours before trying again to download from the main mediafire site.
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From Proxi Site I managed to download the main file, the one with the patches for the missions is still blocked, even if I download from the above mentioned site,
After installing Paratroopers v2 and loading the mission, the game initially runs smoothly, after 1-2 minutes it stutters and the image starts to shake.
My log:
https://drive.google.com/file/d/1j9N1LMXm4YXOO2oUC83lypPNle-t97_R/view?usp=sharing
Best Regards,
Piotrek
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Hi my version of the game 4.2.2 hotfx 4, Installed as for indications but can't seem to see any differences from stock. Any clue? and also are these paratroopers to be seen only in quick missions or else?
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These paratroopers are seen whenever you select a plane with paratroopers AND select a country on the list:
USAF, USMC, UK, France, Luftwaffe, Regia Aeronautica, IJA, IJN, USSR, Hungary, Poland. (QMB or FMB whatever, any mission where you choose these countries as player - yourself or the AI)
For other countries, no change.
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Thank you very much, Dreamk, after initial problems (file conflict of another mod) so far everything works 8), I tested IJN and USAAF,
(https://i.postimg.cc/cJdBsJTq/2024-01-26-21-38-54.jpg) (https://postimages.org/)
Best Regards,
Piotrek
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Of course, after having replaced the old crude Oleg puppets on almost all the planes I use, with the magnificent Ranwers pilots... it would be fantastic to see the parachuted crews with new and realistic 3D pilots of a new concept, perhaps changing the position of the arms and legs on a basic model from the Ranwers series...
But perhaps it will take another ten years to realize a dream.... :(
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Dear Dreamk
it is right that ur create new paratroopers with new helmet?
in my view im thinking thats paratroopers are pilots
thats will be awsome
congrats dear dreamk
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Piotrek hi!
Your log contains a number of error - bad resolution of a number of skins (probably hi-def skins while you have the core Il2 dll installed and they need carmasters' dll) and one aircraft lacks engine hooks while the java looks fot them.
One error is linked to the paratroopers and more specifically to the USIrvin chute used only by us paratroopers between July 1st 1942 and December 31st 1943 (period covering Torch and Sicily). I tried to reproduce this error but coudl not - all went fine. So 2 steps:
1) reinstall the mod, it is possible that one of the 3 files related to Usirvin chute got corrupted
1) tell me what mission / map you loaded that got you this error (CoralSeaOnline1 is dated July 15 1940 and indeed when I checked it dispalys an early us paratrooper in OG suit with a white IrvinWhite chute not a USIrvin chute)
2) try the mod on the modified quick missions called Smolensk and Slovakia summer that fall in this time frame
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Hi Dreamk,
Thank you for the clarification, the mission I played was Coral Sea, but not the one you shared but the one that was in my game (problems with downloading the file),
I followed the points you made in the post and reinstalled the mod, I also ran some more tests, this time using the missions you uploaded, the game generates a lot less errors on the missions you corrected but I will need to run more tests.
sorry for my English,
Best Regards,
Piotrek
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Hi Dreamk,
Today I tried to test the MTO, Coral Sea and Crimea missions, the first two ran without any problems, but on the Crimea mission the game freezes after a few minutes.
log:
https://drive.google.com/file/d/11_zjksIQBMYkAZW2ut_gTB1h8-9p3-Yn/view?usp=sharing
The contents of the log are very large, so I'm starting to think that I have corrupt files in the game.
Best regards,
Piotrek
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You have hundreds of error messages but they are mostly redundant and pricipally related to "Regiment load failed: null" and "maneuver update class"
Only 2 messages involve paratroopers and they are the same message twice dealing with a problem with the classe "chute" - which is a core class that I have kept untouched.....
It seems that you have some problems with your basic installation of the game. Try to desactivate all mods loaded through jgsme, and upload your game without the mod folder and see what happens - if the game run fine, then you'll need to check for conflict between mod or bad installation of a mod (the main suspects are usually the!SAS_Engine_Mod and the Visual Mod and such "systemic mods")
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I have done as You advised deactivated all mods in jsgmemods except these:
(https://i.postimg.cc/0y9FKCPC/Zrzut-ekranu-2024-01-28-200427.png) (https://postimages.org/)
after starting the game and loading the mission unfortunately the effect was the same,
log:
https://drive.google.com/file/d/1f6vo0om9YWd2XiW7VKXF3z3VFHsJAIUX/view?usp=sharing
I tried using classcheck to find any conflicts relating to Aerial Chutes For Paratroopers or Aerial Paratroopers but found nothing.
I have a couple of conflicts-classes with the same name and content:
###############################################################
List of simple doublon : classes with the same name and content
###############################################################
B4BB6AE0DB8ECB88:
.\00_Halifax BMkIII+Mosquito BXVI\B4BB6AE0DB8ECB88
.\00_Lancaster_v3.1_412\B4BB6AE0DB8ECB88
DB4AC94C69C4A1A0:
.\! NewBarometric_HydrostaticFuzes\DB4AC94C69C4A1A0
.\! armsUK_WW2\DB4AC94C69C4A1A0
408D62D2F8E2308E:
.\00_Halifax BMkIII+Mosquito BXVI\408D62D2F8E2308E
.\00_Lancaster_v3.1_412\408D62D2F8E2308E
AAEC053E0C9CB2B4:
.\! NewBarometric_HydrostaticFuzes\AAEC053E0C9CB2B4
.\! armsUK_WW2\AAEC053E0C9CB2B4
7BABCD562B5833B0:
.\! NewBarometric_HydrostaticFuzes\7BABCD562B5833B0
.\! armsUK_WW2\7BABCD562B5833B0
33C7D23CDF8F4CB4:
.\! NewBarometric_HydrostaticFuzes\33C7D23CDF8F4CB4
.\! armsUK_WW2\33C7D23CDF8F4CB4
EA489F1C2F894F24:
.\! ! ! NG-HUD_v3.6.1\EA489F1C2F894F24
.\! ! ! NG-MAP_v3.2\EA489F1C2F894F24
31F1AA341D757F0C:
.\00_Halifax BMkIII+Mosquito BXVI\31F1AA341D757F0C
.\00_Lancaster_v3.1_412\31F1AA341D757F0C
23F882AAA9E13B8A:
.\! NewBarometric_HydrostaticFuzes\23F882AAA9E13B8A
.\! armsUK_WW2\23F882AAA9E13B8A
2E84FDBCD51CC49C:
.\VEHICLES_new_Vehicles_p7_p7a\2E84FDBCD51CC49C
.\VEHICLES_new_Vehicles_p8_v2.01m\2E84FDBCD51CC49C
F91BC45EDAADF3E4:
.\SHIPS_RN_J_class_destroyers\F91BC45EDAADF3E4
.\SHIPS_RN_Tribal_class_destroyers\F91BC45EDAADF3E4
CD5AA9DA93E62F6C:
.\00_Halifax BMkIII+Mosquito BXVI\CD5AA9DA93E62F6C
.\00_Lancaster_v3.1_412\CD5AA9DA93E62F6C
942CAD7A8DA22640:
.\! 00_C-47\942CAD7A8DA22640
.\00_PBY\942CAD7A8DA22640
831AD02A1C3BBDBA:
.\! NewBarometric_HydrostaticFuzes\831AD02A1C3BBDBA
.\! armsUK_WW2\831AD02A1C3BBDBA
ED174C300DF9CED8:
.\! 00_C-47\ED174C300DF9CED8
.\00_PBY\ED174C300DF9CED8
D26BC53E4B1F417C:
.\! NewBarometric_HydrostaticFuzes\D26BC53E4B1F417C
.\! armsUK_WW2\D26BC53E4B1F417C
0DCD5A0CBB5A7112:
.\! armsUK_WW2\0DCD5A0CBB5A7112
.\! armsUS_WW2 412\0DCD5A0CBB5A7112
5FE5DDE631DAA1E6:
.\! NewBarometric_HydrostaticFuzes\5FE5DDE631DAA1E6
.\! armsUK_WW2\5FE5DDE631DAA1E6
A4F74E60757A3F22:
.\!!!_MissingWeapons\A4F74E60757A3F22
.\00_P-51K & H\A4F74E60757A3F22
5BD592C4EB8BD810:
.\! NewBarometric_HydrostaticFuzes\5BD592C4EB8BD810
.\! armsUK_WW2\5BD592C4EB8BD810
7F3305924451AC1A:
.\! NewBarometric_HydrostaticFuzes\7F3305924451AC1A
.\! armsUK_WW2\7F3305924451AC1A
could this be the reason?
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What you see under NewBarometric_HydrostaticFuzes is nothing - these are bmbs and fuze class that have been repeated in various plane mods - no problem
Try to load the game without the mod folder and see what happens
Have you correctly instatlled the forgotten countries mod that is part of the SFS Auto folder? sasup_decals_01.sfs & sasup_decals_02.sfs and sas_ai_3do01.sfs?
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I tried the options you suggested but discovered that for some reason I did not have the sasup_decals_02.sfs file in the SAS_Auto folder at all, after adding it I started the game (Slovakia map) everything seems to work better, I am posting the log just in case:
https://drive.google.com/file/d/198mtjqQgIwWivNGbVLoxaJ9yIWz0cFZ_/view?usp=sharing
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Yes indeed you have solved teh main p[robems - what you have now is due to missing files/folder: mainly various ships (Warspite, Nelson, Iowa, CaioDuilio, Eagle, etc..) and you lack probably the cod file of the JU_52_3MG5E
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I will try to solve this somehow :-|, Thank You for your help! ]notworthy[
Best regards,
Piotrek
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The ship error is a very common one as there is a base ship class file that will call all the individual ship classes in a certain pack. So if you didn't install all the ships mentioned in that file the missing ship error will show in the log. This error however is not critical. The solution is either modify this class eliminating the call for the ships that you don't want to install or install the missing ships that most likely you will never use.
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Thank you Frankiek for the clarification, the error we are talking about appears from the beginning of the installation of the Vp modpack, so I suppose not all those ships are installed there :P.
Best regards,
Piotrek
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Is not your fault I have an install of the same pack and the log is giving similar errors and I am quite sure I did a full install on a fresh 4.12.2 stock version. So unless there is something missing in the download keeping out some ships may have been intentional
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Hi Dreamk!
Today I was installimg this grea v2.....
Just a dumb question....should I unistall the v1 https://www.sas1946.com/main/index.php/topic,58474.0.html right?
Thanks in advance for your guide!
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Just install over the v1 pack - crushing the files with the new ones.
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Aye Aye Sir!
(Sailors slang for Yes Sir....)
:)