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Individual Mods and Packs for IL-2 1946 => Other Mods => Vehicles + Artillery => Topic started by: stanislao on June 05, 2024, 10:41:49 AM

Title: Package of Italian vehicles for Libyan scenario
Post by: stanislao on June 05, 2024, 10:41:49 AM
 ;D  To celebrate Dimon's return to the Modding scene, I have prepared a package of beautiful italian vehicles especially suited to a Libyan scenario!
Dimon sent me two incredible Fiat Spa AS42 "Sahariane" trucks specially designed to counter the incursions of the British 8th Army Long Range Desert Group behind the lines, two Lancia 3Ro trucks, and a Breda 51 truck, to these to complete the equipment I added an Fiat Ansaldo M13/40 tank and an Ansaldo M41 self-propelled vehicle. All these vehicles were expertly reassembled by Dimon, of War Thunder origin, and equipped with a crew. A big thank you goes to him.

Link  :   https://www.mediafire.com/file/0ck9orsf20fd7dc/VEHICLES_Italian__FiatAS47-Lancia3Ro_-Breda51-M14-M41-byDimon.rar/file

Here is a size reduction package for all vehicles with an oversized skin. You can simply overlay it on top of the previous one.
Thanks to Mick for the report.

Link  :    https://www.mediafire.com/file/4n8d9s9ibh8ohqk/Skins-1_Mb-Italian_Vehicles.rar/file
 


(https://i.imgur.com/Rs4zIyx.jpeg)
(https://i.imgur.com/LXnK7ra.jpeg)
(https://i.imgur.com/GY2lbs5.jpg)
(https://i.imgur.com/z7vsWGW.jpg)
(https://i.imgur.com/SQa6UBy.jpg)
(https://i.imgur.com/qWWNpKY.jpg)
(https://i.imgur.com/jsMjPIr.jpg)
(https://i.imgur.com/xkJKnRi.jpg)
Title: Re: Package of Italian vehicles for Libyan scenario
Post by: Artiglio on June 05, 2024, 02:29:22 PM
O MIO DIO! 😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱
GRAZIE STANY
Title: Re: Package of Italian vehicles for Libyan scenario
Post by: shardana on June 05, 2024, 03:14:31 PM
Ma quei modelli umani da dove vengono?
Title: Re: Package of Italian vehicles for Libyan scenario
Post by: Mick on June 05, 2024, 03:19:55 PM
... many THX to you and Dimon, for these much needed and beautiful additions ...!  8)
Title: Re: Package of Italian vehicles for Libyan scenario
Post by: David Prosser on June 05, 2024, 05:27:51 PM
Oh, Dimon is back! Sweet!!!!!!!!!!

cheers

David
Title: Re: Package of Italian vehicles for Libyan scenario
Post by: UberDemon on June 05, 2024, 08:03:35 PM
Prrrty!!!
Title: Re: Package of Italian vehicles for Libyan scenario
Post by: cgagan on June 05, 2024, 11:28:21 PM
Many thanks to you both, these are great additions! 8)
Title: Re: Package of Italian vehicles for Libyan scenario
Post by: PO_MAK_249RIP on June 06, 2024, 12:47:23 AM
WOW! These looks amazing!! I have a shed load of stuff to install I really must get cracking!!
Title: Re: Package of Italian vehicles for Libyan scenario
Post by: Mick on June 06, 2024, 01:14:29 AM
... Stany, maybe you could "repair" a few textures, like the Fiat AS47 "skin" one that is 12 Mb big (!!!), and also several other "skin" textures that are 2048x2048 and could easily be downsized to 1024x1024 ...  ;)
Title: Re: Package of Italian vehicles for Libyan scenario
Post by: raf1659 on June 06, 2024, 01:59:19 AM
... Stany, maybe you could "repair" a few textures, like the Fiat AS47 "skin" one that is 12 Mb big (!!!), and also several other "skin" textures that are 2048x2048 and could easily be downsized to 1024x1024 ...  ;)

 ]thumright[
Title: Re: Package of Italian vehicles for Libyan scenario
Post by: Frankiek on June 06, 2024, 02:45:29 AM
 ]thumleft[
Title: Re: Package of Italian vehicles for Libyan scenario
Post by: stanislao on June 06, 2024, 04:30:24 AM
 :)  No sooner said than done dear Mick. Here is a package with the textures reduced to 1 Mb for all oversized vehicles. Thanks for the tip !

Link  :     https://www.mediafire.com/file/4n8d9s9ibh8ohqk/Skins-1_Mb-Italian_Vehicles.rar/file


Title: Re: Package of Italian vehicles for Libyan scenario
Post by: Whiskey_Sierra_972 on June 06, 2024, 11:36:47 AM
Mitici!!!!
Title: Re: Package of Italian vehicles for Libyan scenario
Post by: Piotrek1 on June 06, 2024, 12:52:20 PM
Thanks a lot Dimon and Stan for new toys ;D and skins 8),

Best Regards,
Piotrek
Title: Re: Package of Italian vehicles for Libyan scenario
Post by: Mission_bug on June 08, 2024, 02:19:23 AM
Superb, thank you very much to all involved with making these available. 8)

Take care and be safe.

Wishing you all the very best, Pete. ;D
Title: Re: Package of Italian vehicles for Libyan scenario
Post by: Tomgeneral on June 09, 2024, 05:04:18 AM
hi I appreciate your work on Italian ground forces ..never enough of these units and vehicles.  8) 8)
Title: Re: Package of Italian vehicles for Libyan scenario
Post by: Tomgeneral on June 09, 2024, 05:18:43 AM
https://www.sas1946.com/main/index.php/topic,69945.msg761749.html#msg761749
Title: Re: Package of Italian vehicles for Libyan scenario
Post by: Whiskey_Sierra_972 on June 13, 2024, 12:29:58 PM
Hi!

First test:

Code: [Select]
INTERNAL ERROR: Can't open file '3do/Cars/WRECKAGE/hier.him'
WARNING: object '3do/Cars/WRECKAGE/hier.him' of class 'HIM' not loaded
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/WRECKAGE/hier.him
java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/WRECKAGE/hier.him

These are missing damaged models for AS42 , AS47 and Lancia3....the whole WRECKAGE folder is missing , only WRECKAA folder is present....

Code: [Select]
com.maddox.il2.engine.ActorException: Hook: Smoke not found
at com.maddox.il2.engine.HookNamed.baseChanged(HookNamed.java:90)
at com.maddox.il2.engine.ActorPos.actorChanged(ActorPos.java:65)
at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:92)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.setMesh(CarGeneric.java:961)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.ActivateMesh(CarGeneric.java:805)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.MakeCrush(CarGeneric.java:880)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.Die(CarGeneric.java:912)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.msgShot(CarGeneric.java:725)
at com.maddox.il2.ai.MsgShot.invokeListener(MsgShot.java:57)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1158)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Message.send(Message.java:1079)
at com.maddox.il2.ai.MsgShot.send(MsgShot.java:46)
at com.maddox.il2.objects.weapons.Bullet.collided(Bullet.java:182)
at com.maddox.il2.engine.MsgBulletCollision.invokeListener(MsgBulletCollision.java:39)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:422)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
com.maddox.il2.engine.ActorException: Hook: Smoke not found
at com.maddox.il2.engine.HookNamed.baseChanged(HookNamed.java:90)
at com.maddox.il2.engine.ActorPos.actorChanged(ActorPos.java:65)
at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:92)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.setMesh(CarGeneric.java:961)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.ActivateMesh(CarGeneric.java:805)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.MakeCrush(CarGeneric.java:880)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.Die(CarGeneric.java:912)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.msgExplosion(CarGeneric.java:748)
at com.maddox.il2.ai.MsgExplosion.invokeListener(MsgExplosion.java:62)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1158)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Message.send(Message.java:1091)
at com.maddox.il2.ai.MsgExplosion.send(MsgExplosion.java:48)
at com.maddox.il2.ai.MsgExplosion.send(MsgExplosion.java:15)
at com.maddox.il2.objects.weapons.Bullet.collided(Bullet.java:188)
at com.maddox.il2.engine.MsgBulletCollision.invokeListener(MsgBulletCollision.java:39)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:422)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

This is related to missing trail smokes for moving trucks Lancia and Breda....

All other stuffs are working correctly and no other errors is reported in my BAT422HF4 heavy modded installation....

Thanks a lot for these new vehicles that fill a lot of emptyes expecially in Tunisians scenarios...