I installed the aircraft in HSFX 7.03. I got a message "Loading Mission Failed:null". I made a minor change though. I did not include the racer F8F in air.ini. I just want the combat F8F. Im sure that is not the cause of the problem. Or is it?
[02.04.2016 20:12:36] ------------ BEGIN log session -------------
[20:12:37] OpenGL provider: Opengl32.dll
[20:12:38] OpenGL library:
[20:12:38] Vendor: NVIDIA Corporation
[20:12:38] Render: GeForce GT 640/PCIe/SSE2
[20:12:38] Version: 4.3.0
[20:12:38] Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_texture_type_2_10_10_10_REV GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_alpha_test GL_NV_bindless_texture GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fbo_color_attachments GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_OES_compressed_paletted_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_point_size_array GL_OES_point_sprite GL_OES_rgb8_rgba8 GL_OES_read_format GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
[20:12:38] Size: 1024x768
[20:12:38] ColorBits: 32
[20:12:38] DepthBits: 24
[20:12:38] StencilBits: 8
[20:12:38] isDoubleBuffered: true
[20:12:38] Sound: Native library (build 1.1, target - P IV) loaded.
[20:12:38]
[20:12:38] *** Looking for Advanced CPU Instructions...
[20:12:38] [x] PentiumPro
[20:12:38] [x] Multimedia (MMX)
[20:12:38] [x] 3D (SSE)
[20:12:38] [x] 3D (SSE2)
[20:12:38] [-] 3D (3DNow)
[20:12:38] ColourBits 32, ABits 0, ZBits 24
[20:12:38]
[20:12:38] *** Looking for Render API Extensions ...
[20:12:38] [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[20:12:38] [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[20:12:38] [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[20:12:38] [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[20:12:38] [x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[20:12:38] [x] 'GL_ARB_multitexture' extension - Multitexturing.
[20:12:38] [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[20:12:38] [x] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[20:12:38] [x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[20:12:38] [x] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[20:12:38] [x] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[20:12:38] [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[20:12:38] [x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[20:12:38]
[20:12:38] Maximum texture size : 16384
[20:12:38] Maximum simultaneous textures :4
[20:12:38] MaxAnisotropic (1.0 = none) : 16.000000
[20:12:39] INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
[20:12:39] INTERNAL ERROR: Str2FloatClamp() - Clamped 0.1 -> 0.1 (delta = 0) to Range 0.1..16384
[20:12:39] INTERNAL ERROR: Str2FloatClamp() - Clamped 0.1 -> 0.1 (delta = 0) to Range 0.1..16384
[20:12:39] INTERNAL ERROR: Str2FloatClamp() - Clamped 2 -> 0.95 (delta = -1.05) to Range 0..0.95
[20:12:39] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Materials/SmokeA.tga'
[20:12:39] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Materials/SmokeA.tga'
[20:12:47] Bomb100Lbs Was Found!!
[20:12:47] F8F-2 Option Weapon Was Not Found!!
[20:12:47] FM called 'FlightModels/F8F-2.fmd:URA' is being loaded from File: 'ura'
[20:12:47] F8F-2 Loading FMD: FlightModels/F8F-2.fmd:URA
[20:12:47] F8F2 Wepon Loading List:default
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] F8F2 Wepon Loading List:4xhvar2
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.14:RocketGunHVAR2(1)
[20:12:47] No.15:RocketGunHVAR2(1)
[20:12:47] No.16:RocketGunHVAR2(1)
[20:12:47] No.17:RocketGunHVAR2(1)
[20:12:47] F8F2 Wepon Loading List:4xhvargp
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.14:RocketGunHVAR5(1)
[20:12:47] No.15:RocketGunHVAR5(1)
[20:12:47] No.16:RocketGunHVAR5(1)
[20:12:47] No.17:RocketGunHVAR5(1)
[20:12:47] F8F2 Wepon Loading List:4xhvarap
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.14:RocketGunHVAR5AP(1)
[20:12:47] No.15:RocketGunHVAR5AP(1)
[20:12:47] No.16:RocketGunHVAR5AP(1)
[20:12:47] No.17:RocketGunHVAR5AP(1)
[20:12:47] F8F2 Wepon Loading List:1x150dt
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.5:PylonF8F(1)
[20:12:47] No.6:FuelTankGun_Tank150galF8F(1)
[20:12:47] F8F2 Wepon Loading List:1x150dt4xhvar2
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.5:PylonF8F(1)
[20:12:47] No.6:FuelTankGun_Tank150galF8F(1)
[20:12:47] No.14:RocketGunHVAR2(1)
[20:12:47] No.15:RocketGunHVAR2(1)
[20:12:47] No.16:RocketGunHVAR2(1)
[20:12:47] No.17:RocketGunHVAR2(1)
[20:12:47] F8F2 Wepon Loading List:1x150dt4xhvargp
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.5:PylonF8F(1)
[20:12:47] No.6:FuelTankGun_Tank150galF8F(1)
[20:12:47] No.14:RocketGunHVAR5(1)
[20:12:47] No.15:RocketGunHVAR5(1)
[20:12:47] No.16:RocketGunHVAR5(1)
[20:12:47] No.17:RocketGunHVAR5(1)
[20:12:47] F8F2 Wepon Loading List:1x150dt4xhvarap
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.5:PylonF8F(1)
[20:12:47] No.6:FuelTankGun_Tank150galF8F(1)
[20:12:47] No.14:RocketGunHVAR5AP(1)
[20:12:47] No.15:RocketGunHVAR5AP(1)
[20:12:47] No.16:RocketGunHVAR5AP(1)
[20:12:47] No.17:RocketGunHVAR5AP(1)
[20:12:47] F8F2 Wepon Loading List:2x100
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.8:BombGunFAB50(1)
[20:12:47] No.9:BombGunFAB50(1)
[20:12:47] F8F2 Wepon Loading List:2x100_4xhvargp
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.8:BombGunFAB50(1)
[20:12:47] No.9:BombGunFAB50(1)
[20:12:47] No.14:RocketGunHVAR5(1)
[20:12:47] No.15:RocketGunHVAR5(1)
[20:12:47] No.16:RocketGunHVAR5(1)
[20:12:47] No.17:RocketGunHVAR5(1)
[20:12:47] F8F2 Wepon Loading List:2x100_4xhvargp1x150dt
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.5:PylonF8F(1)
[20:12:47] No.6:FuelTankGun_Tank150galF8F(1)
[20:12:47] No.8:BombGunFAB50(1)
[20:12:47] No.9:BombGunFAB50(1)
[20:12:47] No.14:RocketGunHVAR5(1)
[20:12:47] No.15:RocketGunHVAR5(1)
[20:12:47] No.16:RocketGunHVAR5(1)
[20:12:47] No.17:RocketGunHVAR5(1)
[20:12:47] F8F2 Wepon Loading List:2x100_4xhvarap
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.8:BombGunFAB50(1)
[20:12:47] No.9:BombGunFAB50(1)
[20:12:47] No.14:RocketGunHVAR5AP(1)
[20:12:47] No.15:RocketGunHVAR5AP(1)
[20:12:47] No.16:RocketGunHVAR5AP(1)
[20:12:47] No.17:RocketGunHVAR5AP(1)
[20:12:47] F8F2 Wepon Loading List:2x100_4xhvarap1x150dt
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.5:PylonF8F(1)
[20:12:47] No.6:FuelTankGun_Tank150galF8F(1)
[20:12:47] No.8:BombGunFAB50(1)
[20:12:47] No.9:BombGunFAB50(1)
[20:12:47] No.14:RocketGunHVAR5AP(1)
[20:12:47] No.15:RocketGunHVAR5AP(1)
[20:12:47] No.16:RocketGunHVAR5AP(1)
[20:12:47] No.17:RocketGunHVAR5AP(1)
[20:12:47] F8F2 Wepon Loading List:2x100_1x150dt
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.5:PylonF8F(1)
[20:12:47] No.6:FuelTankGun_Tank150galF8F(1)
[20:12:47] No.8:BombGunFAB50(1)
[20:12:47] No.9:BombGunFAB50(1)
[20:12:47] F8F2 Wepon Loading List:2x250
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.8:BombGun250lbs(1)
[20:12:47] No.9:BombGun250lbs(1)
[20:12:47] F8F2 Wepon Loading List:2x250_4xhvargp
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.8:BombGun250lbs(1)
[20:12:47] No.9:BombGun250lbs(1)
[20:12:47] No.14:RocketGunHVAR5(1)
[20:12:47] No.15:RocketGunHVAR5(1)
[20:12:47] No.16:RocketGunHVAR5(1)
[20:12:47] No.17:RocketGunHVAR5(1)
[20:12:47] F8F2 Wepon Loading List:2x250_4xhvargp1x150dt
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.5:PylonF8F(1)
[20:12:47] No.6:FuelTankGun_Tank150galF8F(1)
[20:12:47] No.8:BombGun250lbs(1)
[20:12:47] No.9:BombGun250lbs(1)
[20:12:47] No.14:RocketGunHVAR5(1)
[20:12:47] No.15:RocketGunHVAR5(1)
[20:12:47] No.16:RocketGunHVAR5(1)
[20:12:47] No.17:RocketGunHVAR5(1)
[20:12:47] F8F2 Wepon Loading List:2x250_4xhvarap
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.8:BombGun250lbs(1)
[20:12:47] No.9:BombGun250lbs(1)
[20:12:47] No.14:RocketGunHVAR5AP(1)
[20:12:47] No.15:RocketGunHVAR5AP(1)
[20:12:47] No.16:RocketGunHVAR5AP(1)
[20:12:47] No.17:RocketGunHVAR5AP(1)
[20:12:47] F8F2 Wepon Loading List:2x250_4xhvarap1x150dt
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.5:PylonF8F(1)
[20:12:47] No.6:FuelTankGun_Tank150galF8F(1)
[20:12:47] No.8:BombGun250lbs(1)
[20:12:47] No.9:BombGun250lbs(1)
[20:12:47] No.14:RocketGunHVAR5AP(1)
[20:12:47] No.15:RocketGunHVAR5AP(1)
[20:12:47] No.16:RocketGunHVAR5AP(1)
[20:12:47] No.17:RocketGunHVAR5AP(1)
[20:12:47] F8F2 Wepon Loading List:2x250_1x150dt
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.5:PylonF8F(1)
[20:12:47] No.6:FuelTankGun_Tank150galF8F(1)
[20:12:47] No.8:BombGun250lbs(1)
[20:12:47] No.9:BombGun250lbs(1)
[20:12:47] F8F2 Wepon Loading List:1x500
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.5:PylonF8F(1)
[20:12:47] No.7:BombGun500lbs(1)
[20:12:47] F8F2 Wepon Loading List:1x500_4xhvargp
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.5:PylonF8F(1)
[20:12:47] No.7:BombGun500lbs(1)
[20:12:47] No.14:RocketGunHVAR5(1)
[20:12:47] No.15:RocketGunHVAR5(1)
[20:12:47] No.16:RocketGunHVAR5(1)
[20:12:47] No.17:RocketGunHVAR5(1)
[20:12:47] F8F2 Wepon Loading List:1x500_4xhvarap
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.5:PylonF8F(1)
[20:12:47] No.7:BombGun500lbs(1)
[20:12:47] No.14:RocketGunHVAR5AP(1)
[20:12:47] No.15:RocketGunHVAR5AP(1)
[20:12:47] No.16:RocketGunHVAR5AP(1)
[20:12:47] No.17:RocketGunHVAR5AP(1)
[20:12:47] F8F2 Wepon Loading List:2x500
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.8:BombGun500lbs(1)
[20:12:47] No.9:BombGun500lbs(1)
[20:12:47] F8F2 Wepon Loading List:2x500_4xhvargp
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.8:BombGun500lbs(1)
[20:12:47] No.9:BombGun500lbs(1)
[20:12:47] No.14:RocketGunHVAR5(1)
[20:12:47] No.15:RocketGunHVAR5(1)
[20:12:47] No.16:RocketGunHVAR5(1)
[20:12:47] No.17:RocketGunHVAR5(1)
[20:12:47] F8F2 Wepon Loading List:2x500_4xhvarap
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.8:BombGun500lbs(1)
[20:12:47] No.9:BombGun500lbs(1)
[20:12:47] No.14:RocketGunHVAR5AP(1)
[20:12:47] No.15:RocketGunHVAR5AP(1)
[20:12:47] No.16:RocketGunHVAR5AP(1)
[20:12:47] No.17:RocketGunHVAR5AP(1)
[20:12:47] F8F2 Wepon Loading List:2x500_1x150dt
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.5:PylonF8F(1)
[20:12:47] No.6:FuelTankGun_Tank150galF8F(1)
[20:12:47] No.8:BombGun500lbs(1)
[20:12:47] No.9:BombGun500lbs(1)
[20:12:47] F8F2 Wepon Loading List:1x1000
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.5:PylonF8F(1)
[20:12:47] No.7:BombGun1000lbs(1)
[20:12:47] F8F2 Wepon Loading List:1x1000_4xhvargp
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.5:PylonF8F(1)
[20:12:47] No.7:BombGun1000lbs(1)
[20:12:47] No.14:RocketGunHVAR5(1)
[20:12:47] No.15:RocketGunHVAR5(1)
[20:12:47] No.16:RocketGunHVAR5(1)
[20:12:47] No.17:RocketGunHVAR5(1)
[20:12:47] F8F2 Wepon Loading List:1x1000_4xhvarap
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.5:PylonF8F(1)
[20:12:47] No.7:BombGun1000lbs(1)
[20:12:47] No.14:RocketGunHVAR5AP(1)
[20:12:47] No.15:RocketGunHVAR5AP(1)
[20:12:47] No.16:RocketGunHVAR5AP(1)
[20:12:47] No.17:RocketGunHVAR5AP(1)
[20:12:47] F8F2 Wepon Loading List:none
[20:12:47] F8F2 Wepon Loading List:2x100_1x150dt
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.5:PylonF8F(1)
[20:12:47] No.6:FuelTankGun_Tank150galF8F(1)
[20:12:47] No.8:BombGun100Lbs(1)
[20:12:47] java.lang.ClassNotFoundException: weapons.BombGun100Lbs
[20:12:47] at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
[20:12:47] at com.maddox.il2.objects.air.Aircraft$_WeaponSlot.<init>(Aircraft.java:2988)
[20:12:47] at com.maddox.il2.objects.air.F8F2.weaponsRegister(F8F2.java:825)
[20:12:47] at com.maddox.il2.objects.air.F8F2.<clinit>(F8F2.java:710)
[20:12:47] at java.lang.Class.forName0(Native Method)
[20:12:47] at java.lang.Class.forName(Unknown Source)
[20:12:47] at com.maddox.rts.Spawn.get(Spawn.java:39)
[20:12:47] at com.maddox.rts.Spawn.get(Spawn.java:28)
[20:12:47] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:165)
[20:12:47] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:585)
[20:12:47] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:508)
[20:12:47] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[20:12:47] at com.maddox.il2.game.Main.exec(Main.java:422)
[20:12:47] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[20:12:47] F8F2 Wepon Loading List:2x110GalNapalm_1x150dt
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.5:PylonF8F(1)
[20:12:47] No.6:FuelTankGun_Tank150galF8F(1)
[20:12:47] No.8:BombGun110GalNapalm(1)
[20:12:47] No.9:BombGun110GalNapalm(1)
[20:12:47] F8F2 Wepon Loading List:2x75GalNapalm_1x150dt
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.5:PylonF8F(1)
[20:12:47] No.6:FuelTankGun_Tank150galF8F(1)
[20:12:47] No.8:BombGun75GalNapalm(1)
[20:12:47] No.9:BombGun75GalNapalm(1)
[20:12:47] F8F2 Wepon Loading List:2x75Napalm_1x150dt
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.5:PylonF8F(1)
[20:12:47] No.6:FuelTankGun_Tank150galF8F(1)
[20:12:47] No.8:BombGun75Napalm(1)
[20:12:47] No.9:BombGun75Napalm(1)
[20:12:47] F8F2 Wepon Loading List:2xTyniyTim_1x150dt
[20:12:47] No.1:MGunHispanoMkIkWF(205)
[20:12:47] No.2:MGunHispanoMkIkWF(205)
[20:12:47] No.3:MGunHispanoMkIkWF(205)
[20:12:47] No.4:MGunHispanoMkIkWF(205)
[20:12:47] No.5:PylonF8F(1)
[20:12:47] No.6:FuelTankGun_Tank150galF8F(1)
[20:12:47] No.18:RocketGunTinyTim(1)
[20:12:47] No.19:RocketGunTinyTim(1)
[20:13:01] FM called 'FlightModels/A-26B.fmd:A26B_FM' is being loaded from File: 'a26b_fm'
[20:13:01] FM called 'FlightModels/A-26K.fmd:A26K_FM' is being loaded from File: 'a26k_fm'
[20:13:01] FM called 'FlightModels/AD4.fmd:AD4_FM' is being loaded from File: 'ad4_fm'
[20:13:01] FM called 'FlightModels/A1H.fmd:AD4_FM' is being loaded from File: 'ad4_fm'
[20:13:01] FM called 'FlightModels/A1J.fmd:AD4_FM' is being loaded from File: 'ad4_fm'
[20:13:01] FM called 'FlightModels/F4U-4.fmd:F4ULate_FM' is being loaded from File: 'f4ulate_fm'
[20:13:01] FM called 'FlightModels/F4U-4B.fmd:F4ULate_FM' is being loaded from File: 'f4ulate_fm'
[20:13:01] FM called 'FlightModels/F4U-5.fmd:F4ULate_FM' is being loaded from File: 'f4ulate_fm'
[20:13:01] FM called 'FlightModels/F4U-5.fmd:F4ULate_FM' is being loaded from File: 'f4ulate_fm'
[20:13:01] FM called 'FlightModels/AU-1.fmd:F4ULate_FM' is being loaded from File: 'f4ulate_fm'
[20:13:01] FM called 'FlightModels/F7F-3.fmd:F7F3_FM' is being loaded from File: 'f7f3_fm'
[20:13:01] FM called 'FlightModels/F8F-2.fmd:URA' is being loaded from File: 'ura'
[20:13:01] FM called 'FlightModels/La-9.fmd:LA9_FM' is being loaded from File: 'la9_fm'
[20:13:01] FM called 'FlightModels/La-9.fmd:LA9_FM' is being loaded from File: 'la9_fm'
[20:13:01] FM called 'FlightModels/La-11.fmd:LA9_FM' is being loaded from File: 'la9_fm'
[20:13:01] FM called 'FlightModels/MeteorF3.fmd:Meteors' is being loaded from File: 'meteors'
[20:13:01] FM called 'FlightModels/MeteorF4.fmd:Meteors' is being loaded from File: 'meteors'
[20:13:01] FM called 'FlightModels/MeteorF8.fmd:Meteors' is being loaded from File: 'meteors'
[20:13:02] FM called 'FlightModels/A-26B.fmd:A26B_FM' is being loaded from File: 'a26b_fm'
[20:13:02] FM called 'FlightModels/A-26K.fmd:A26K_FM' is being loaded from File: 'a26k_fm'
[20:13:02] FM called 'FlightModels/AD4.fmd:AD4_FM' is being loaded from File: 'ad4_fm'
[20:13:02] FM called 'FlightModels/A1H.fmd:AD4_FM' is being loaded from File: 'ad4_fm'
[20:13:02] FM called 'FlightModels/A1J.fmd:AD4_FM' is being loaded from File: 'ad4_fm'
[20:13:02] FM called 'FlightModels/F4U-4.fmd:F4ULate_FM' is being loaded from File: 'f4ulate_fm'
[20:13:02] FM called 'FlightModels/F4U-4B.fmd:F4ULate_FM' is being loaded from File: 'f4ulate_fm'
[20:13:02] FM called 'FlightModels/F4U-5.fmd:F4ULate_FM' is being loaded from File: 'f4ulate_fm'
[20:13:02] FM called 'FlightModels/F4U-5.fmd:F4ULate_FM' is being loaded from File: 'f4ulate_fm'
[20:13:02] FM called 'FlightModels/AU-1.fmd:F4ULate_FM' is being loaded from File: 'f4ulate_fm'
[20:13:02] FM called 'FlightModels/F7F-3.fmd:F7F3_FM' is being loaded from File: 'f7f3_fm'
[20:13:02] FM called 'FlightModels/F8F-2.fmd:URA' is being loaded from File: 'ura'
[20:13:02] FM called 'FlightModels/La-9.fmd:LA9_FM' is being loaded from File: 'la9_fm'
[20:13:02] FM called 'FlightModels/La-9.fmd:LA9_FM' is being loaded from File: 'la9_fm'
[20:13:02] FM called 'FlightModels/La-11.fmd:LA9_FM' is being loaded from File: 'la9_fm'
[20:13:02] FM called 'FlightModels/MeteorF3.fmd:Meteors' is being loaded from File: 'meteors'
[20:13:02] FM called 'FlightModels/MeteorF4.fmd:Meteors' is being loaded from File: 'meteors'
[20:13:02] FM called 'FlightModels/MeteorF8.fmd:Meteors' is being loaded from File: 'meteors'
[20:13:03] FM called 'FlightModels/A-26B.fmd:A26B_FM' is being loaded from File: 'a26b_fm'
[20:13:03] FM called 'FlightModels/A-26K.fmd:A26K_FM' is being loaded from File: 'a26k_fm'
[20:13:03] FM called 'FlightModels/AD4.fmd:AD4_FM' is being loaded from File: 'ad4_fm'
[20:13:03] FM called 'FlightModels/A1H.fmd:AD4_FM' is being loaded from File: 'ad4_fm'
[20:13:03] FM called 'FlightModels/A1J.fmd:AD4_FM' is being loaded from File: 'ad4_fm'
[20:13:03] FM called 'FlightModels/F4U-4.fmd:F4ULate_FM' is being loaded from File: 'f4ulate_fm'
[20:13:03] FM called 'FlightModels/F4U-4B.fmd:F4ULate_FM' is being loaded from File: 'f4ulate_fm'
[20:13:03] FM called 'FlightModels/F4U-5.fmd:F4ULate_FM' is being loaded from File: 'f4ulate_fm'
[20:13:03] FM called 'FlightModels/F4U-5.fmd:F4ULate_FM' is being loaded from File: 'f4ulate_fm'
[20:13:03] FM called 'FlightModels/AU-1.fmd:F4ULate_FM' is being loaded from File: 'f4ulate_fm'
[20:13:03] FM called 'FlightModels/F7F-3.fmd:F7F3_FM' is being loaded from File: 'f7f3_fm'
[20:13:03] FM called 'FlightModels/F8F-2.fmd:URA' is being loaded from File: 'ura'
[20:13:03] FM called 'FlightModels/La-9.fmd:LA9_FM' is being loaded from File: 'la9_fm'
[20:13:03] FM called 'FlightModels/La-9.fmd:LA9_FM' is being loaded from File: 'la9_fm'
[20:13:03] FM called 'FlightModels/La-11.fmd:LA9_FM' is being loaded from File: 'la9_fm'
[20:13:03] FM called 'FlightModels/MeteorF3.fmd:Meteors' is being loaded from File: 'meteors'
[20:13:03] FM called 'FlightModels/MeteorF4.fmd:Meteors' is being loaded from File: 'meteors'
[20:13:03] FM called 'FlightModels/MeteorF8.fmd:Meteors' is being loaded from File: 'meteors'
[20:13:12] Initializing DirectSound playback device...
[20:13:12] Primary buffer created.
[20:13:12] Playback format is set : sampling rate = 44100, num channels = 2.
[20:13:12] Not enought hardware buffers (0), hardware disabled
[20:13:12] Buffer caps : Transfer rate = 0, CPU overhead = 0.
[20:13:12] Default speaker config is : 1310724.
[20:13:12] Direct sound audio device initialized successfully :
[20:13:12] DX Version : 7
[20:13:12] Hardware - disabled [buffers : 0]
[20:13:12] Extensions - enabled :
[20:13:12] EAX ver. 1 [ ] - disabled
[20:13:12] EAX ver. 2 [ ] - disabled
[20:13:12] EAX ver. 3 [ ] - disabled
[20:13:12] I3D ver. 2 [ ] - disabled
[20:13:12] ZoomFX [ ] - disabled
[20:13:12] MacroFX [ ] - disabled
[20:13:12] SIMD render [X]
[20:13:12] num channels 32
[20:13:12]
[20:13:17] null
[20:13:17] java.lang.ArrayIndexOutOfBoundsException
[20:13:17] at com.maddox.il2.gui.GUIAirArming.prepareWeapons(GUIAirArming.java:1270)
[20:13:17] at com.maddox.il2.gui.GUIAirArming._enter(GUIAirArming.java:748)
[20:13:17] at com.maddox.il2.game.GameState.enterPush(GameState.java:92)
[20:13:17] at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:55)
[20:13:17] at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:44)
[20:13:17] at com.maddox.il2.gui.GUIQuick$WButtonArming.notify(GUIQuick.java:811)
[20:13:17] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
[20:13:17] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
[20:13:17] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
[20:13:17] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
[20:13:17] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
[20:13:17] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[20:13:17] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[20:13:17] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[20:13:17] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[20:13:17] at com.maddox.rts.Message._send(Message.java:1217)
[20:13:17] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[20:13:17] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[20:13:17] at com.maddox.rts.Message.sendTo(Message.java:1128)
[20:13:17] at com.maddox.rts.Message.trySend(Message.java:1115)
[20:13:17] at com.maddox.rts.Time.loopMessages(Time.java:180)
[20:13:17] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[20:13:17] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[20:13:17] at com.maddox.il2.game.Main.exec(Main.java:439)
[20:13:17] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[20:13:22] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Skins/F7F-3/F7F A 99.bmp'Bad BMP Format!
[20:13:22] Valid BMP format is only uncompressed 8bit (palette) image
[20:13:22] With width and height equals power of 2
[20:13:22] Skin PaintSchemes/Skins/F7F-3/F7F A 99.bmp NOT loaded
[20:13:22] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Skins/F7F-3/F7F G 142.bmp'Bad BMP Format!
[20:13:22] Valid BMP format is only uncompressed 8bit (palette) image
[20:13:22] With width and height equals power of 2
[20:13:22] Skin PaintSchemes/Skins/F7F-3/F7F G 142.bmp NOT loaded
[20:13:28] java.lang.ArrayIndexOutOfBoundsException
[20:13:28] at com.maddox.il2.gui.GUIAirArming.prepareWeapons(GUIAirArming.java:1270)
[20:13:28] at com.maddox.il2.gui.GUIAirArming.access$1100(GUIAirArming.java:72)
[20:13:28] at com.maddox.il2.gui.GUIAirArming$DialogClient.notify(GUIAirArming.java:1674)
[20:13:28] at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[20:13:28] at com.maddox.gwindow.GWindowComboControl.setSelected(GWindowComboControl.java:129)
[20:13:28] at com.maddox.gwindow.GWindowComboControl$ListArea.mouseButton(GWindowComboControl.java:235)
[20:13:28] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:569)
[20:13:28] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[20:13:28] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[20:13:28] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[20:13:28] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[20:13:28] at com.maddox.rts.Message._send(Message.java:1217)
[20:13:28] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[20:13:28] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[20:13:28] at com.maddox.rts.Message.sendTo(Message.java:1128)
[20:13:28] at com.maddox.rts.Message.trySend(Message.java:1115)
[20:13:28] at com.maddox.rts.Time.loopMessages(Time.java:180)
[20:13:28] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[20:13:28] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[20:13:28] at com.maddox.il2.game.Main.exec(Main.java:439)
[20:13:28] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[20:14:26] Loading mission Quick/Okinawa/OkinawaRedScramble01.mis...
[20:14:26] Total number of airports for loaded mission: 0
[20:14:26] Detected Vertex Shaders 3.0.
[20:14:26] *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
[20:14:26] Vertex texture units: 32
[20:14:26]
[20:14:31] PBuffer: suitable formats: 6
[20:14:31]
[20:14:31] Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
[20:14:31] Depth = 24, stencil = 8
[20:14:31] PBuffer: suitable formats: 6
[20:14:31]
[20:14:31] Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
[20:14:31] Depth = 24, stencil = 8
[20:14:34] Loading vertex/fragment programs: *568846328*
[20:14:34] *** Loading: [vpFogFar2Tex2D]
[20:14:34] *** Loading: [vpFog2Tex2DBlend]
[20:14:34] *** Loading: [vpFogFar4Tex2D]
[20:14:34] *** Loading: [vpFogFar8Tex2D]
[20:14:34] *** Loading: [vpFogNoTex]
[20:14:34] *** Loading: [vpFog4Tex2D]
[20:14:34] *** Loading: [vpFog4Tex2D_UV2]
[20:14:34] *** Loading: [vp4Tex2D]
[20:14:34] *** Loading: [vp6Tex2D]
[20:14:34] *** Loading: [vpTexUVTex2D]
[20:14:34] *** Loading: [vpWaterGrid_NV]
[20:14:34] *** Loading: [vpWaterSunLight_NV]
[20:14:34] *** Loading: [vpWaterSunLight_ATI]
[20:14:34] *** Loading: [vpWaterSunLight_FP]
[20:14:34] *** Loading: [vpTreeSprite]
[20:14:34] *** Loading: [vpTreeTrunk]
[20:14:34] *** Loading: [vpVAObjectsN]
[20:14:34] *** Loading: [vpVAObjectsL0]
[20:14:34] *** Loading: [vpSprites]
[20:14:34] *** Loading: [vpSimpleGL]
[20:14:34] *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
[20:14:34] *** Loading: [fpWaterSunLight] -> NV3X Optimized!
[20:14:34] *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
[20:14:34] *** Loading: [fpCoastBump] -> NV3X Optimized!
[20:14:34] *** Loading: [fpCoastFoam] -> NV3X Optimized!
[20:14:34] *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
[20:14:34] *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
[20:14:34] *** Loading: [fpCausticSimple] -> NV3X Optimized!
[20:14:34] *** Loading: [fpCaustic] -> NV3X Optimized!
[20:14:34] *** Loading: [fpSprites] -> NV3X Optimized!
[20:14:34] *** Loading: [fpObjectsL0] -> NV3X Optimized!
[20:14:34] *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
[20:14:34] *** Loading: [fpSimpleGL]
[20:14:34] *** Loading: [fpNearLandFog] -> NV3X Optimized!
[20:14:34] *** Loading: [fpFarLandFog] -> NV3X Optimized!
[20:14:34] *** Loading: [fpRiverCoastAA]
[20:14:34] *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
[20:14:34] *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
[20:14:34] *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
[20:14:34] *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
[20:14:34] *** Loading: [fpCoastBump8800] -> NV5X Optimized!
[20:14:34] *** Loading: [vpWaterDM_CPU]
[20:14:34] *** Loading: [fpWaterNearDM] -> NV4X Optimized!
[20:14:34] *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
[20:14:34] *** Loading: [fpWaterFarDM] -> NV4X Optimized!
[20:14:34] *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
[20:14:34] *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
[20:14:34] *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
[20:14:34] *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
[20:14:34] *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
[20:14:34] *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
[20:14:34] *** Loading: [fpWaterLFogDM]
[20:14:34] *** Loading: [fpIceWater] -> NV3X Optimized!
[20:14:34] *** Loading: [fpNearNoBlend] -> NV3X Optimized!
[20:14:34] *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
[20:14:34] *** Loading: [fpNearBlend] -> NV3X Optimized!
[20:14:34] *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
[20:14:34] *** Loading: [fpFarBlend] -> NV3X Optimized!
[20:14:34] *** Loading: [fpForestPlane] -> NV3X Optimized!
[20:14:34] *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
[20:14:34] *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
[20:14:34] *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
[20:14:35] Load bridges
[20:14:35] Load static objects
[20:14:36] ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[20:14:36] ##### House without collision (3do/Tree/Tree2.sim)
[20:14:38] FM called 'FlightModels/F8F-2.fmd:URA' is being loaded from File: 'ura'
[20:14:38] FM called 'FlightModels/US_P&W_R-2000_F8F:URA.emd' is being loaded from File: 'ura'
[20:14:38] Flight Model File FlightModels/F8F-2.fmd:URA contains no Mach Drag Parameters.
[20:14:38] FM called 'FlightModels/F8F-2.fmd:URA' is being loaded from File: 'ura'
[20:14:39] Mission error, ID_04: java.lang.ArrayIndexOutOfBoundsException
[20:14:39] java.lang.ArrayIndexOutOfBoundsException
[20:14:39] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:3308)
[20:14:39] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:3288)
[20:14:39] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2853)
[20:14:39] at com.maddox.il2.game.Mission.loadAir(Mission.java:1525)
[20:14:39] at com.maddox.il2.ai.Wing.load(Wing.java:149)
[20:14:39] at com.maddox.il2.game.Mission.loadWings(Mission.java:1198)
[20:14:39] at com.maddox.il2.game.Mission._load(Mission.java:514)
[20:14:39] at com.maddox.il2.game.Mission.access$6(Mission.java:468)
[20:14:39] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:4161)
[20:14:39] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[20:14:39] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[20:14:39] at com.maddox.il2.game.Main.exec(Main.java:439)
[20:14:39] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[20:14:43] WARNING: ****( Unexpected txr reload (tfNoCompress16Bit,tfCompressMajorAlpha): '3DO/Plane/Textures/propellor.tga'
[20:14:48] WARNING: ****( Unexpected txr reload (tfNoCompress16Bit,tfCompressMajorAlpha): '3DO/Plane/Textures/propellor.tga'
[20:14:52] null
[20:14:52] java.lang.NullPointerException
[20:14:52] at com.maddox.il2.game.order.OrdersTree.getSection(OrdersTree.java:627)
[20:14:52] at com.maddox.il2.game.order.OrdersTree.missionLoaded(OrdersTree.java:567)
[20:14:52] at com.maddox.il2.game.order.OrdersTree.missionLoaded(OrdersTree.java:531)
[20:14:52] at com.maddox.il2.game.Mission._load(Mission.java:690)
[20:14:52] at com.maddox.il2.game.Mission.access$6(Mission.java:468)
[20:14:52] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:4161)
[20:14:52] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[20:14:52] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[20:14:52] at com.maddox.il2.game.Main.exec(Main.java:439)
[20:14:52] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[02.04.2016 20:15:03] -------------- END log session -------------