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Author Topic: A-20 late with rocket armament  (Read 23195 times)

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Checkyersix

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Re: A-20 late with rocket armament
« Reply #12 on: November 14, 2010, 05:00:52 PM »

Probably just duplicate hooks, happens to the best of us :)

Good work otherwise, Doc.
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jt189

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Re: A-20 late with rocket armament
« Reply #13 on: November 14, 2010, 06:22:55 PM »

Nice work just dl the plane and will fly later will let you know. Thanks
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dsawan

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Re: A-20 late with rocket armament
« Reply #14 on: November 14, 2010, 08:19:55 PM »

Hi. Just tried it and it shows up with no crash but rockets,gunpods and bombs dont show in the loadout screen visually. the loadout is there in letters but they dont visuallyshow. Am I missing something. i checked the readme and nothing there about this. My install is SAS with mod activator(latest) and heavily modded.
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Docholiday

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Re: A-20 late with rocket armament
« Reply #15 on: November 14, 2010, 11:16:36 PM »

Hi at all
unfortunately I found the first bug for my self   :(

If the turret gunner shoots, two of the gunpod-MGs fire.

I will change it soon  :-[


Doc


That's an odd bug, I had a quick look at the file and the numbering of what button deploys what gun/rocket/bomb loooks correct so I'm not sure how you've got that bug lol

I already had a look:

I defined the last 3 original MG  and the first 3 new MG in the classfile with the same number.
I already wrote the new classfile but I have to change the MG-Hooks in the WingR_D0.msh and WingL-Do.msh
thats all (I think).

Doc
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Docholiday

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Re: A-20 late with rocket armament
« Reply #16 on: November 14, 2010, 11:19:11 PM »

Hi. Just tried it and it shows up with no crash but rockets,gunpods and bombs dont show in the loadout screen visually. the loadout is there in letters but they dont visuallyshow. Am I missing something. i checked the readme and nothing there about this. My install is SAS with mod activator(latest) and heavily modded.

hmm..

I only tested the plane in UP.2.01 (clean and heavy modded)! 
Perhaps it will be better if I solved my bug ?

Does anybody have the same problem  ..?

Doc
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Lewicide

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Re: A-20 late with rocket armament
« Reply #17 on: November 14, 2010, 11:58:59 PM »

Same here

modact 2.2

get an error message missing gunhook when trying to load with gunpods

and rocket loadout does not show up in loadout screen or game but is listed.

cheers
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dsawan

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Re: A-20 late with rocket armament
« Reply #18 on: November 15, 2010, 01:45:48 AM »

Hi, again, Bombs show. So its just the rockets and gunpods. You have listed HVAR ROCKETS but I thought these were defalt in game? or do we need some 3rd pty wep pack?
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SAS~Malone

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Re: A-20 late with rocket armament
« Reply #19 on: November 15, 2010, 01:55:56 AM »

dsawan, no, HVAR's are not game default loadouts for the A-20's.... ;)
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F22-Raptor-2006

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Re: A-20 late with rocket armament
« Reply #20 on: November 15, 2010, 02:40:39 AM »

dsawan, no, HVAR's are not game default loadouts for the A-20's.... ;)

Malone I think he means the HVAR's are weapons that came with default IL2. ;)
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F22-Raptor-2006

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Re: A-20 late with rocket armament
« Reply #21 on: November 15, 2010, 02:44:11 AM »

Bombs, Guns, Rockets, Pylons always show up on the loadout screen as long as the loadout has them. Often 3D mesh pylons that aren't actually defined as pylons in the game will only appear upon spawn. Or they may disappear upon spawn. This is true of the mosquito and p47 for example.

If you update the A-20 mod with the correct hooks and then see if the problem occurs again. Till then due to hook conflicts it may do some weird things.
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jt189

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Re: A-20 late with rocket armament
« Reply #22 on: November 15, 2010, 04:41:03 AM »

Doc
DL th e plane on sunday it showed up but when I opened it up in qmp it shows plus the weapon loadout but when I go to fly shows a hook problem not found.
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Benelli

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Re: A-20 late with rocket armament
« Reply #23 on: November 15, 2010, 05:49:59 AM »

Hi Doc, first of all congratulations for your mod, it has great potential.
But yes, it's still really buggy. I tested it, and these are my results:

- on clean UP 2.01 installation, loadouts works well, but guns in turrets don't shot;
- on my modded UP 2.01 I have the "hooks" problem (as other people said); this bug is related to the position of the mod in the loading process (after or before other A-20 mods).
In this case, this mod is in conflict with other A-20 mods present on this site (A-20G, A-20H, A-20G RKKA/RKKF and A-20Gussr), as they share common files and names.

Hope this can help.
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