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Author Topic: Kodama's Ki 98/J7W1 Update  (Read 35983 times)

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Ace

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Re: Kodama's Ki 98/J7W1 Update
« Reply #24 on: November 14, 2011, 07:21:05 AM »

Sorry, everybody, after all, I was the "problem" not the system

I already had the Diff_Fm properly installed.

After searching the site, found tis link:

https://www.sas1946.com/main/index.php/topic,22.0.htmlr

Found the solution there for my mistake, after all, I didn't installed the SAS button correctly, and once correct, problem solved,
every thing is working fine.

Tank You all, very mush, for the Help ;D
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Jap143

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Re: Kodama's Ki 98/J7W1 Update
« Reply #25 on: November 15, 2011, 07:12:55 PM »

This might not be rellated but I found a glitch. I was flying my ki-61-1Hei when a gun hit me and my engine turned off then I flew straight throgh the plane in a hanger and the wall.
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Vampire_pilot

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Re: Kodama's Ki 98/J7W1 Update
« Reply #26 on: November 16, 2011, 07:58:53 AM »

you are kidding?

it's a web catch like LOL.... if i remember correctly (IIRC... some bells ringing?)

diffFM for UP3 is what you must look for. (or diff_FM or diff FM... try several)
if you don't have a clue what diffFM is... then read your way through the forums. learning is way better than just getting it served.

hint: look into the "ModWorx" section.
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brunowsvike

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Re: Kodama's Ki 98/J7W1 Update
« Reply #27 on: November 21, 2011, 03:20:14 AM »

Hello!! I'm having some problems with the skins



Every skin I tried have this error(only default works normally),can anybody help me?
Thanks!

P.S.:Great work Kodama!
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damawo

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Re: Kodama's Ki 98/J7W1 Update
« Reply #28 on: November 21, 2011, 03:54:21 AM »

@brunowsvike

The texture problem at v-stab is caused by remapping of UV at version of 11/09/06.
You need to update your skin.
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brunowsvike

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Re: Kodama's Ki 98/J7W1 Update
« Reply #29 on: November 21, 2011, 05:26:41 AM »

Thank you,damawo!
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Paulus

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Re: Kodama's Ki 98/J7W1 Update
« Reply #30 on: June 02, 2012, 12:47:32 PM »

For people who have to use (or just want to use) old skins:
Here are the old keel files (and old skin) so that old skins work fine:
https://www.mediafire.com/?51uye1b5iw060jj
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Danyfly

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Re: Kodama's Ki 98/J7W1 Update
« Reply #31 on: June 02, 2012, 02:51:59 PM »

Hy Paulus
Thanks for this great addition!
At least we can use old skins before to get the new ones.
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max_thehitman

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Re: Kodama's Ki 98/J7W1 Update
« Reply #32 on: June 13, 2012, 07:15:06 PM »



When I finish some needed skins for WW1 airplanes I will rework/repaint my old Shinden skins to also
fit this new version for everyone to enjoy. I also have new unfinished skins never released before.  ;)

Please be patient a little   :)
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Everything I like is either illegal, immoral or fattening ! Welcome to SAS1946

GUZKNIFE

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Re: Kodama's Ki 98/J7W1 Update
« Reply #33 on: July 25, 2013, 12:53:09 AM »

kodama/damawo
http://damawo.blog99.fc2.com/
Tested in  4.12 SAS ModAct 5.11 successfully! :) Thank you!
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damawo

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Re: Kodama's Ki 98/J7W1 Update
« Reply #34 on: December 11, 2014, 07:45:39 AM »

*Known issue
All my mod aircraft (J7, J4, ki98, D4Y ) have wrong fuel/oil/nitro quantity in flight model.
Those were written in liter unit in this version(maybe ~SAS Buttons 10.3).
But it should be written in Kg Unit.
I will be fix when next version up of my mods.
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The Radge

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Re: Kodama's Ki 98/J7W1 Update
« Reply #35 on: December 12, 2014, 01:48:43 AM »

Hello, Damawo, when we will be able to 'touch' your wonderful E16A seaplane? :)
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