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Author Topic: Diff Fm for 4.10 and UP3  (Read 51205 times)

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Dinosbacsi

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Re: Diff Fm
« Reply #12 on: January 09, 2011, 03:38:04 AM »

Yep, just place inside the MODS folder :D
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Chaoic16

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Re: Diff Fm
« Reply #13 on: January 09, 2011, 11:45:08 AM »

Excellent, I got them working then.  I gotta to start installing alot of add-on aircraft into my IL-2 1946 v4.10 as a first step.


Chaoic out...
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mandrill

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Re: Diff Fm
« Reply #14 on: February 26, 2011, 07:01:34 AM »

Can someone explain how this changes the FM and what exactly it does and how?
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Dinosbacsi

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Re: Diff Fm
« Reply #15 on: February 26, 2011, 07:44:28 AM »

It allows you to install planes what's have different FM files =D (I belive)
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SAS~CirX

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Re: Diff Fm
« Reply #16 on: February 26, 2011, 08:46:32 AM »

Can someone explain how this changes the FM and what exactly it does and how?

Mandrill, the diffFM classfile makes it possible for a modder to make a unique FM for his specific plane, and include that FM in the mod, instead of having to have the FM placed in buttons. It is usefull thus for developing an FM, or beta testing, or for releases where the modder may want to have control of his FM himself for a reason. The encryption used to create this seperate FM is the same as for regular buttons, so there is no additional security risk. It also does not affect the FM's of any other planes.
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sa_475th_Chaney

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Re: Diff Fm for 4.10 and UP3
« Reply #17 on: December 04, 2011, 09:36:59 AM »

Diff FM file for 4.10.Works *only* with 4.10 version of the game...

EDIT: As many people have been facing problems I am attaching below a DiffFM version that is compatible with the 56 Jet pack and UP3. Please note that I am not the author (just extracted this file) and this is a quick fix pending a proper solution (Frankiek).

I see there is a hash mark in front of this file. Do we delete it to activate the DIFFM?
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mojojojo

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Re: Diff Fm for 4.10 and UP3
« Reply #18 on: February 24, 2012, 06:06:38 AM »

Quote
I see there is a hash mark in front of this file. Do we delete it to activate the DIFFM?
i hav this same question
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Epervier

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Re: Diff Fm for 4.10 and UP3
« Reply #19 on: February 24, 2012, 07:08:26 AM »

I see there is a hash mark in front of this file. Do we delete it to activate the DIFFM?
I see a "-" before the folder name.
You must remove the sign "-" to turn on DiffFM.
Put this folder in the #UP# or paste the file 294ABC86A89FAEB4 in the folder \#UP#\STD
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mojojojo

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Re: Diff Fm for 4.10 and UP3
« Reply #20 on: February 24, 2012, 08:21:37 AM »

thx
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Vitamine!

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Re: Diff Fm for 4.10 and UP3
« Reply #21 on: April 19, 2012, 05:04:09 AM »

This DIFF_FM File causes a crash with the following message:

"The instruction at "0x5f0d530e" referenced memory at "0x0000051c". The "read" could not be performed on the memory." (Google Translator). When a QMB Test flight loads by 100%

When I delete DIFF_FM, UP3 works correctly again.

(This crash is not caused by defect RAM. I had this problem once upon a time, by using UP2.01 and a selfmade campaign, loading some jsgme-folders in a wrong order. Until it was the right order this error message dissapeared.)

Now, my problem is: I NEED this DIFF_FM because off added planes, especially the new spanish ones, which don't work without this file (crashes by 60% without DIFF_FM).

Sytem: Win XP SP3 32bit
CPU: Intel Core 2 duo Q6600
RAM: 2x 2GB DDR-2 (800 MHz)
Graficc: XFX HD 4870

Using: UP3 RC4 as "Classic mod game" (v.4.10.1) Maybe does this file not working with 4.10.x versions? With 4.10 only as preferred?

I need your help, dear friends, finding a solution.
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benitomuso

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Re: Diff Fm for 4.10 and UP3
« Reply #22 on: April 19, 2012, 06:45:52 AM »

Have you seen my new version?

https://www.sas1946.com/main/index.php/topic,24777.0.html


This DIFF_FM File causes a crash with the following message:

"The instruction at "0x5f0d530e" referenced memory at "0x0000051c". The "read" could not be performed on the memory." (Google Translator). When a QMB Test flight loads by 100%

When I delete DIFF_FM, UP3 works correctly again.

(This crash is not caused by defect RAM. I had this problem once upon a time, by using UP2.01 and a selfmade campaign, loading some jsgme-folders in a wrong order. Until it was the right order this error message dissapeared.)

Now, my problem is: I NEED this DIFF_FM because off added planes, especially the new spanish ones, which don't work without this file (crashes by 60% without DIFF_FM).

Sytem: Win XP SP3 32bit
CPU: Intel Core 2 duo Q6600
RAM: 2x 2GB DDR-2 (800 MHz)
Graficc: XFX HD 4870

Using: UP3 RC4 as "Classic mod game" (v.4.10.1) Maybe does this file not working with 4.10.x versions? With 4.10 only as preferred?

I need your help, dear friends, finding a solution.
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Vitamine!

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Re: Diff Fm for 4.10 and UP3
« Reply #23 on: April 19, 2012, 12:34:26 PM »

Thank you very much my friend! It works  ;D
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