Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3 4 ... 6   Go Down

Author Topic: benitomuso's MODs for 4.10m (Updated Jan 30th, 2010)  (Read 40435 times)

0 Members and 2 Guests are viewing this topic.

benitomuso

  • SAS Team
  • member
  • Offline Offline
  • Posts: 2587
  • P.A.L.
benitomuso's MODs for 4.10m (Updated Jan 30th, 2010)
« on: December 25, 2010, 10:21:39 AM »

Dear All,

                I have updated most of my MODs to work properly with 4.10m patch. Some of them required minor changes, others a lot of double-check, and verification. The only known issue is with the True Air Speed of the Bombsight Assist, that I will correct when I come back home (I'm abroad now).

  I have worked a lot to polish the different bugs and strange things in the code of the 4.10 QMB and finally I think that I have corrected everything and this is the full version for the

 1- Mission Pro Combo 4.10m:

  I strongly suggest you to remove my previous 4.10 versions of any MissionPro extension (QMBPro, MissionPro and FMBPro) and replace all of them by this single folder.

  What does it have:

  MissionPro 4.10m reworked from the original classes. Now it orders the planes in the combobox for selection in the same way you have established for QMBPro (alphabetically or normal). It includes options for Single Missions, Campaigns and Net Missions.

  QMBPro 4.10m a lot of different contents merged. Solved different problems present in the 4.10m code. It doesn't have problems when changing the map as TD version, the sort order for planes list is kept, and the main feature here is that YOU CAN USE ALL THE PREVIOUS QUICK MISSIONS! My Mod is fully compatible (in the first release I did of the QMBPro 4.10m still there was a little problem) with the old 8 flights QMB missions of 4.09m and previous versions while still being able to read flawlessly the 4.10m new 16 flights missions.
    I have included the folder Missions\Quick with all the previous QMB missions that were around in the forum arranged in individual folders as now are required to operate with 4.10m. In the case they were old missions with only 8 flights, you will see the next 8 as empty ones.

  FMBPro with mousewheel zoom and functions to allow QMBPro and MissionPro to open the missions you are seeing from there.

Download Mission Pro Combo adapted for 4.10 from here


  2- PAL HUD Config with BombSight Assist:

Download PAL HUD Config with BombSight Assist adapted for 4.10 from here

Same version, same options but working on 4.10


  3- 6DOF with headshake effect:

Download PAL 6DOF with headshake effect (Normal Mouse) adapted for 4.10 from here

Download PAL 6DOF with headshake effect (XY Mouse) adapted for 4.10 from here

Both versions of this MOD working on 4.10


  4- PAL MiniMap V2.3:

Download PAL MiniMapV2.3 adapted for 4.10 from here

MiniMap with extra features (relative map, radars, mission brief, etc) intensively reworked to be compatible with 4.10


  5- PAL SmokeTrail and Tracers V1.1:

Download PAL SmokeTrail and Tracers adapted for 4.10 from here

The traditional smoketrails softener MOD with the smaller and more natural tracers, now working with 4.10


  6- BONUS Freddy's Mod Oxygen Mask in Standalone 4.10 version.

Download Freddy's Oxygen Mask MOD adapted for 4.10 from here

I enjoy very much this invention of Freddy and I was tempted to adapt it to work
 



Credits: to all originally credited in 4.09 versions of these MODs: Fireball, PeaceLovinHippy & Lt.Wolf, sHr, Freddy...


Regards and Merry Christmas,

                                                              Pablo
Logged

SAS~Bombsaway

  • Choose your battles wisely.
  • SAS Team
  • member
  • Offline Offline
  • Posts: 9213
  • A day without laughter is a day wasted
Re: benitomuso's MODs for 4.10m
« Reply #1 on: December 25, 2010, 10:25:00 AM »

WOW! Thank you Pablo. :)
Logged
Do not go gentle into that good night,
Old age should burn and rave at close of day;
Rage, rage against the dying of the light.

F22-Raptor-2006

  • Aviator Mod Team
  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 1855
    • Aviator Mod Team
Re: benitomuso's MODs for 4.10m
« Reply #2 on: December 25, 2010, 10:25:04 AM »

Cool pablo, perhaps put them in the ModWorx section in 4.10?
Logged

benitomuso

  • SAS Team
  • member
  • Offline Offline
  • Posts: 2587
  • P.A.L.
Re: benitomuso's MODs for 4.10m
« Reply #3 on: December 25, 2010, 10:28:08 AM »

Cool pablo, perhaps put them in the ModWorx section in 4.10?

Did it Raptor!
Logged

Birdman

  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 1626
Re: benitomuso's MODs for 4.10m
« Reply #4 on: December 25, 2010, 10:52:52 AM »

Some of the mods I thought would be among the most difficult ones to adapt are already working on v4.10m!
Fantastic work!
Logged

Whiskey_Sierra_972

  • Modder
  • member
  • Offline Offline
  • Posts: 6421
  • In memory of my beloved hero: Saburo SAKAI!
Re: benitomuso's MODs for 4.10m
« Reply #5 on: December 25, 2010, 12:17:37 PM »

Tested and worked fine!

You are a great mate!!!

Thanks for the update!

walter
Logged

SAS~Csocso

  • Aviator Mod Team
  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 363
Re: benitomuso's MODs for 4.10m
« Reply #6 on: December 25, 2010, 02:50:52 PM »

Nice, very nice job!
Logged

Grog

  • member
  • Offline Offline
  • Posts: 11
Re: benitomuso's MODs for 4.10m
« Reply #7 on: December 25, 2010, 05:44:23 PM »

Thank you Pablo ;D
Logged

SAS~Malone

  • flying as #46 with the FAC
  • Editor
  • member
  • Offline Offline
  • Posts: 14562
  • proud member of that 'other' site
Re: benitomuso's MODs for 4.10m
« Reply #8 on: December 26, 2010, 12:10:44 AM »

great to see your essential mods are 410 ready so soon, Pablo! good work, friend!  ;D 8)
Logged
.....taking fun seriously since 1968.....  8)

SAS~Skipper

  • .. geese fly ...
  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 1413
Re: benitomuso's MODs for 4.10m
« Reply #9 on: December 26, 2010, 03:14:21 AM »

Hooray! I knew that benitomuso not forget about us!
Logged

Spinnetti

  • member
  • Offline Offline
  • Posts: 468
Re: benitomuso's MODs for 4.10m
« Reply #10 on: December 26, 2010, 08:07:45 AM »

I had never seen the mini map mod before - wow! VERY nice! Its amazing the stuff you guys are doing! One quick question - I'm on a 27" screen at 2560x1440, and can't read the "brief" screen with my old eyes.. is there a way to upsize the font?

Thanks!
Logged

Whiskey_Sierra_972

  • Modder
  • member
  • Offline Offline
  • Posts: 6421
  • In memory of my beloved hero: Saburo SAKAI!
Re: benitomuso's MODs for 4.10m
« Reply #11 on: December 26, 2010, 12:32:13 PM »

Hi again!

Any chance to get again in the FMB the old future of have the name , angle and distance of the object in the lower left corner of the screen when in landscape?
Logged
Pages: [1] 2 3 4 ... 6   Go Up
 

Page created in 0.03 seconds with 25 queries.