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Author Topic: Tempest gauges  (Read 4502 times)

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bolox

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Tempest gauges
« on: January 12, 2011, 06:16:08 AM »

this started off as messing arpund putting a mph asi in as the knots one always irked me somewhat(RAF used mph until changing to knots ~sept'45).
 well then it grew a 'little' as i redid most of the other gauges :D




https://www.mediafire.com/download.php?0xcurldqww4yx81

this mod was done for 4.10 but seems to work for 4.09.
 it works in UP with one minor problem with the swordfish where the 'glass' of the U/C indicators remain on the blanked out gauge- it's minor and i didn't want to loose that feature ;)

all redone gauges/glass are 512 textures so shouldn't strain older 'puters

INSTALLATION
extract rar, find folder 'boloxtempest' and drop in Mods folder

CREDITS
1C - this pit really is the jewel in IL2's crown. some very clever/interesting techniques used. anyone building a cockpit for IL2 should study
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SAS~Malone

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Re: Tempest gauges
« Reply #1 on: January 12, 2011, 06:36:44 AM »

as you said, the stock Tempest pit is an absolute beaut - this makes it even better! cheers!  8) ;D
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FlyingShark

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Re: Tempest gauges
« Reply #2 on: January 12, 2011, 07:03:13 AM »

Indeed, looks great, thank you for your hard work.

~S~
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Affe

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Re: Tempest gauges
« Reply #3 on: January 18, 2011, 04:47:21 AM »

Sehr güte
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4./JG53_Badger

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Re: Tempest gauges
« Reply #4 on: January 18, 2011, 03:24:35 PM »

Hey Bolox
Sweel Job man I have all you stuff.
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HH_Cipher

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Re: Tempest gauges
« Reply #5 on: January 29, 2011, 01:49:12 PM »

Needs that nice bright reticule! Thats all that it missing! other than that its great!
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bolox

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Re: Tempest gauges
« Reply #6 on: January 30, 2011, 02:10:08 PM »

re bright reticle
i find this is an issue of personal preference. i tend to stick to 'standard'
 as this mod has no heir file (to maintain compatability) bright reticle mods should work  if they are read before this mod.

i'm away working for next 3 weeks, but i might look at a bright reticle option at some point
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SAS~Malone

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Re: Tempest gauges
« Reply #7 on: January 30, 2011, 11:04:11 PM »

if you do get around to looking at the bright reticle at some point, mate - i'd love a few pointers from you, as i've had a real hard time getting my bright reticles to work in 4.10.....
no problems with other versions, but with 4.10, something seems to be happening differently, and i can't get the result i'm looking for...the entire glass section normally ends up with an orange hue, with every attempt i make, and i'm stumped as to why... ;)
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