Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3   Go Down

Author Topic: WIP Korea Navy Campaign  (Read 13618 times)

0 Members and 1 Guest are viewing this topic.

Ccrashh

  • member
  • Offline Offline
  • Posts: 46
Re: WIP Korea Navy Campaign
« Reply #12 on: February 05, 2011, 07:03:57 AM »

The Feet Wet setup will be included in the download for the campaign. Also in the package will be the entire skinpack.

Logged

jt189

  • Retired Warrior
  • member
  • Offline Offline
  • Posts: 419
Re: WIP Korea Navy Campaign
« Reply #13 on: February 05, 2011, 09:02:31 AM »

Thanks looking forward to it.
Logged

CWMV

  • Kalashnikov connoisseur
  • Modder
  • member
  • Offline Offline
  • Posts: 2706
  • A free people ought to be armed and disciplined.
Re: WIP Korea Navy Campaign
« Reply #14 on: February 05, 2011, 11:10:21 AM »

anxiously awaiting this.
Logged

Ccrashh

  • member
  • Offline Offline
  • Posts: 46
Re: WIP Korea Navy Campaign
« Reply #15 on: February 05, 2011, 02:17:51 PM »

A strike package on the way to target an enemy airfield. Panthers are passing by the Corsairs to go in first for flak suppression.

Logged

jt189

  • Retired Warrior
  • member
  • Offline Offline
  • Posts: 419
Re: WIP Korea Navy Campaign
« Reply #16 on: February 05, 2011, 05:01:16 PM »

?? ????? ?????? ??? ??? ????? ?? ???? ???? ???. ??? ?? ???? ?? ??????? ?? ??????? ?? ??? ??? ???.  ???? ????
Logged

Ccrashh

  • member
  • Offline Offline
  • Posts: 46
Re: WIP Korea Navy Campaign
« Reply #17 on: February 05, 2011, 08:07:14 PM »

It's a screen shot from the campaign.  Besides mission building I have to test the missions over and over and over.. There are two types of sim flyers.. Those that want to autopilot and fast forward to the "fun" parts,, and others (like me) , who prefer to fly "hands on" through the entire mission.  So testing, testing, testing and testing again, is the only way to try and get it right.

While testing today I paused the game and took a look around.. It looked pretty cool so I got a screenshot...


Regards,

Ccrashh
Logged

Checkyersix

  • Modder
  • member
  • Offline Offline
  • Posts: 1220
  • Dr. Frankenplane
Re: WIP Korea Navy Campaign
« Reply #18 on: February 05, 2011, 11:00:59 PM »

Can't wait to try this one out ;D
Logged

NS~mati140

  • member
  • Offline Offline
  • Posts: 727
  • #27 of the New Squadron (NS)
Re: WIP Korea Navy Campaign
« Reply #19 on: February 06, 2011, 01:19:12 AM »

CatapultBoost=1

I've tried this in the .mis file,, and I tried it in the games config file. It doesn't seem to make a difference. I'm not getting the extra boost from the catapult.

Has anyone got a tip to get me squared away?

type:

CatapultBoost 1
 //space here^

in mis.file
Logged

Ccrashh

  • member
  • Offline Offline
  • Posts: 46
Re: WIP Korea Navy Campaign
« Reply #20 on: February 06, 2011, 06:48:05 AM »

THANK YOU!!!
Logged

Ccrashh

  • member
  • Offline Offline
  • Posts: 46
Re: WIP Korea Navy Campaign
« Reply #21 on: February 20, 2011, 09:29:20 PM »

Been some changes,,

Bugs in the -4 and -5 Corsairs have forced me to remove them.  I still can't figure out the Skyraider skin,, part of it is the skin for the AD and another part rquires the use of the template for the F-84.. I can't find an F-84 template. I have asked... So we are going to downshift..  I hated to loose the Skyraider.. I think we can pull this campaign off using the stock Corsairs...

We are halfway through mission testing...

Logged

Balker

  • member
  • Offline Offline
  • Posts: 55
  • Look for our Facebook (GAEV)
    • Grupo Aeronaval Embarcado Virtual
Re: WIP Korea Navy Campaign
« Reply #22 on: February 20, 2011, 09:38:18 PM »

Very Good Screenshot!  :o
Logged

Ccrashh

  • member
  • Offline Offline
  • Posts: 46
Re: WIP Korea Navy Campaign
« Reply #23 on: February 22, 2011, 03:31:43 PM »

Great news !!,

Thanks to CheckyerSix sending me an F-84 Template, and with some experimentation the Skyraider is going to be in the Campaign. Here is my first finished skin.
[NOTE]Since yesterdays first post of the skin I did some touchup on the paint and realigned the anti glare so it lined up better.

Logged
Pages: 1 [2] 3   Go Up
 

Page created in 0.035 seconds with 20 queries.