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Author Topic: Flyable WIP B-24D  (Read 85932 times)

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Gumpy

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Re: Flyable WIP B-24D
« Reply #36 on: February 01, 2011, 09:49:43 PM »

Ive tried a couple different contrail configurations but,none have worked yet.All four trails seem to emanate from the pilots side of the aircraft. 
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SAS~Riken

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Re: Flyable WIP B-24D
« Reply #37 on: February 01, 2011, 09:51:40 PM »

Seems like the pilot is messing with the plane again. I'll add that to the list ;) Thanks for the heads up Gump
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woofiedog

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Re: Flyable WIP B-24D
« Reply #38 on: February 02, 2011, 12:53:05 AM »

Great work on this mod... it is an excellent addition to the early war bomber fleet. Thank's
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Mixx

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Re: Flyable WIP B-24D
« Reply #39 on: February 02, 2011, 01:02:27 AM »

Yes! Beautiful model B-24D! Congratulations to Riken&Co.
Please advise - new glass not covered by the standard skin B-24J?
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Gumpy

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Re: Flyable WIP B-24D
« Reply #40 on: February 02, 2011, 10:35:40 AM »

Riken I have a contrail fix for it, would you mind if I uploaded it in this thread?
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SAS~Riken

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Re: Flyable WIP B-24D
« Reply #41 on: February 02, 2011, 10:40:32 AM »

Not at all. let's see it.
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Gumpy

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Re: Flyable WIP B-24D
« Reply #42 on: February 02, 2011, 10:46:19 AM »

http://www.filefront.com/17883645/Contrail fix for Rikens B24D.zip   This is a contrail fix for Rikens B-24D-You must have CirX's Combined Contrail Fixes v2 installed for this to work and it has to load before the B-24D in your mods folder so rename Cirx's mod to read o_Combined Contrail Fixes v2.All work here is Cirx's and Riken's all I did was to take the plane folders out of Rikens and add Cirx's files and put them in Cirx's mod I thank them both and hope they approve.To install place the two folders I provided into Combined Contrail Fixes v2's plane folder.I hope it works for everybody,I'm off to the doctor for more tests,Hope it's ok Riken.
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Comm Cody

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Re: Flyable WIP B-24D
« Reply #43 on: February 02, 2011, 10:53:13 PM »

Actually my game crashed to Desktop when i shifted to bombsight mode. Meh, I never was a good bombadier anyway. I prefer to give the Luftwaffe a field day trying to hit my B-24 anyway. ::)
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SAS~Friction

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Re: Flyable WIP B-24D
« Reply #44 on: February 03, 2011, 03:38:26 AM »

Comm Cody, this issue is already known (mentioned in the known bugs section of the original post), and I do believe Riken is working on something to fix that.

Friction
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boogabooga

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Re: Flyable WIP B-24D
« Reply #45 on: February 03, 2011, 08:10:59 AM »

Thank you. Beats the heck out of no B-24D, or imagining having one at some unknown time in the future.
This project proves once again that perfect is the mortal enemy of excellent.

I have a theory about the long takeoff runs. I think the extended turret is rubbing on the ground and causing drag. I bet when you fix the turret, you will fix the takeoffs too.   
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SAS~Riken

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Re: Flyable WIP B-24D
« Reply #46 on: February 03, 2011, 09:02:42 AM »

It does it on all version of the 24. even the ones that retract. Empty and default loadouts take off with no problems, so it has to do with the weight somewhere.
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Whiskey_Sierra_972

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Re: Flyable WIP B-24D
« Reply #47 on: February 04, 2011, 01:50:06 AM »

What about looking at flap , engine  and speed settings on AI landings?

Perhaps those value can give you some suggestion.....
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