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Author Topic: Japan Dry Cargo after 1943 camouflage color  (Read 5803 times)

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western0221

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Japan Dry Cargo after 1943 camouflage color
« on: February 01, 2011, 12:15:24 PM »

=== Japan Dry Cargo 1943 ===

In Japan,1943, Imperial Japan Goverment decided Cargo ships paint pattern to lower visual via submarines' periscope.
Dark green area of ship show submarines as it is more far. It's one type of camouflage.


Here is zip for ver4.10.1m/4.09m (without class files)
https://www.mediafire.com/?39mmj3amk17onnb

and ShipWes class files pack newest one
4.10.1m https://www.mediafire.com/?iuwgtrun5t8aa3j
4.09m https://www.mediafire.com/?p5r4m4aeobai83r
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Whiskey_Sierra_972

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Re: Japan Dry Cargo after 1943 camouflage color
« Reply #1 on: April 25, 2024, 07:12:00 AM »

Hi!

This is the last ship I have to install in BAT422HF4....

I have all western ships installed but this one keep give me a 70% CTD....

I have tried all motherclass A82C5D9CBD687648 I find and ship classfile 34AEB57A41A78212....

Here the log:

Code: [Select]
Spawn.get_WithSoftClass( com.maddox.il2.objects.ships.ShipWes$JapanDryCargo1943 ): com.maddox.il2.objects.ships.ShipWes
java.lang.ClassNotFoundException: com.maddox.il2.objects.ships.ShipWes
at com.maddox.rts.LDR.loadClass(LDR.java:20)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClassInternal(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:240)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1672)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1602)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:405)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Spawn.get_WithSoftClass( com.maddox.il2.objects.ships.ShipWes$JapanDryCargo1943 ): com.maddox.il2.objects.ships.ShipWes
java.lang.ClassNotFoundException: com.maddox.il2.objects.ships.ShipWes
at com.maddox.rts.LDR.loadClass(LDR.java:20)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClassInternal(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:254)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1674)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1602)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:405)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
ScreenMode Library Version 0.01 loaded successfully.
PlMisChief: outer class 'com.maddox.il2.objects.ships.ShipWes' not found.
java.lang.ClassNotFoundException: com.maddox.il2.objects.ships.ShipWes
at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
at com.maddox.il2.builder.PlMisChief.ForceClassLoading(PlMisChief.java:158)
at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:104)
at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:636)
at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:152)
at com.maddox.il2.builder.Builder.<init>(Builder.java:3172)
at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:90)
at com.maddox.il2.gui.GUI.create(GUI.java:205)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1919)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1602)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:405)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Failure
java.lang.RuntimeException: Failure
at com.maddox.il2.builder.PlMisChief.ForceClassLoading(PlMisChief.java:164)
at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:104)
at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:636)
at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:152)
at com.maddox.il2.builder.Builder.<init>(Builder.java:3172)
at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:90)
at com.maddox.il2.gui.GUI.create(GUI.java:205)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1919)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1602)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:405)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Main begin: java.lang.RuntimeException: Failure
java.lang.RuntimeException: java.lang.RuntimeException: Failure
at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:119)
at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:636)
at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:152)
at com.maddox.il2.builder.Builder.<init>(Builder.java:3172)
at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:90)
at com.maddox.il2.gui.GUI.create(GUI.java:205)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1919)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1602)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:405)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

[Apr 25, 2024 3:02:11 PM UTC +2] -------------- END log session -------------

Any help 'll be really appreciated so I can start to proceed at other modules before release a beta test to update BAT for all....

I think that the .ini entries are wrong and probably the name in the classfile is different from provided entries....
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