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Author Topic: Me-262 Ultimate Pack v2.1  (Read 69386 times)

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Gumpy

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Re: Me-262 Ultimate Pack v2.1
« Reply #36 on: August 07, 2012, 10:19:33 PM »

Version 2.1 crashes my DBW 1.71 at 70% Anto I noticed that some of the class files you are using and modified are also in my XTD folder all but one as a matter of fact and as I know this mod wasn't built to be DBW compatible.Could this be part of my problem?Version 1.2 worked fine.
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CWMV

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Re: Me-262 Ultimate Pack v2.1
« Reply #37 on: August 07, 2012, 11:23:57 PM »

I thought this was included in DBW already?
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Gumpy

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Re: Me-262 Ultimate Pack v2.1
« Reply #38 on: August 07, 2012, 11:39:05 PM »

I don't know maybe it is I can't remember,I'll have check.Shit I'm old half the time I can't remember what I had for supper.
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CWMV

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Re: Me-262 Ultimate Pack v2.1
« Reply #39 on: August 07, 2012, 11:42:00 PM »

 :D
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Gumpy

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Re: Me-262 Ultimate Pack v2.1
« Reply #40 on: August 07, 2012, 11:45:36 PM »

Crap there isn't a readme file anymore that tells whats in it,I think there used to be one.
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OberstDanjeje

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Re: Me-262 Ultimate Pack v2.1
« Reply #41 on: August 07, 2012, 11:59:23 PM »

yes, it's there, you don't need this pack ;)
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Gumpy

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Re: Me-262 Ultimate Pack v2.1
« Reply #42 on: August 08, 2012, 12:23:25 AM »

Well alright then,thanks for the info OberstDanjeje.
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razor1uk

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Re: Me-262 Ultimate Pack v2.1
« Reply #43 on: August 11, 2012, 06:02:59 AM »

Just about to update to newer version - currently was on v1.2 works via SM306 v4101...

I have so far only flown the V3 occasionally; too much throttle and low speeds cause tail to rise, passing then onto nosing into the ground... Rearward stck pressure on 'flying tail' is needed as suggested - the V3 is HOTAS for take-off and landing.

On the landing in it, I lost one U/C main from losing hieght quickly - gained too much speed and lost a leg; mangaged to land on runaway after approaching much to 'hot' or low at speed, did a few losing airspeed circuits & 'S-Manoevers'... ended up rocking fro and back on inoprable engines after a short slide along runway leaving other mains leg elsewhere.

I agree with Knock, the (main) wheels are too aft, possibly at some point the pivoting angles could be changed, if 3D's not redone as early 262 designs were - pre-tricycle design.
Need more flight-time at some point methinks...

24/08/12-21:13GMT
GFX-ally for the V3, the under fuz doors could/perhaps-should be moved close to line up with the underwing forward panellines that are just behind the wingroot leading edge slats, and the main gears moved to fit to the doors... easier said than done though.
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GerritJ9

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Re: Me-262 Ultimate Pack v2.1
« Reply #44 on: August 11, 2012, 11:48:05 AM »

Funny... but when I built my first Airfix Me-262 in 1964 or 1965 I immediately associated the 262 with a shark. I still have the original instruction leaflet for the kit, it was contained in a polythene bag in those days. razor1uk's pic is most appropriate indeed.
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BravoFxTrt

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Re: Me-262 Ultimate Pack v2.1
« Reply #45 on: July 24, 2013, 09:13:50 PM »

Works in 4.12

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Cally18

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Re: Me-262 Ultimate Pack v2.1
« Reply #46 on: November 29, 2013, 12:12:04 AM »

Works in 4.12


Yes it does, but what is up with the engines?? They either blow out, and you have to restart, or blow up and catch fire?
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SAS~Malone

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Re: Me-262 Ultimate Pack v2.1
« Reply #47 on: November 29, 2013, 12:50:52 AM »

you do know that you have to use the throttle very gently with these 262's at ALL times, i hope? this is modelled historically....
accelerate SLOWLY
decelerate SLOWLY
otherwise - KABOOM! :D

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.....taking fun seriously since 1968.....  8)
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