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Author Topic: Skyraiders v 2.6 for 4.10  (Read 52125 times)

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Clint Watters

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Re: Skyraiders v 2.6 for 4.10
« Reply #72 on: October 11, 2014, 05:53:32 AM »

Hello,

I'm on 4.12 + SAS Modact 5.3 + Jetwarr 1.33

My skyraiders won't take off from any carriers, even the stock game carriers.
The first (leader) skyraider goes onto the catapult, spread his wings, but doesn't set the chocks off...I could wait for hours.

I have installed Skyraiders 2.6 by CY6: https://www.sas1946.com/main/index.php/topic,14170.0.html

I went to check on "catapult.ini" in SAS Engine Mod 2.7, everything seems to look good. I don't really know what's going on.
I have renamed Skyraider folder to make it load before SAS Engine mod to see if it would make any difference, of course nothing changed :(

Did anybody had a similar problem?

Thank you,


C.W.
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Clint Watters

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Re: Skyraiders v 2.6 for 4.10
« Reply #73 on: October 11, 2014, 06:00:35 AM »

Hello again,

I wanted to let you guys know that for some of you who had problems regarding drop tanks not showing

What makes it show up is that you have to rename Skyraider folder and make it load BEFORE "000_1956_Core_v13"
The drop tanks showed up for me after I' had done this :)

I didn't figure out the nuke problem on the AD-4 yet.

C.W.
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