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Author Topic: NACHTJAGD MISSION GENERATOR v2.01  (Read 8828 times)

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Legoland

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Re: NACHTJAGD MISSION GENERATOR v2.01
« Reply #12 on: March 10, 2011, 09:17:09 AM »

My plane explodes at runway, looks like all blue planes spawn on same spot and its always day :(((
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CWMV

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Re: NACHTJAGD MISSION GENERATOR v2.01
« Reply #13 on: March 10, 2011, 09:34:36 AM »

My plane explodes at runway, looks like all blue planes spawn on same spot and its always day :(((
Your not using excell are you? You pretty much have to use Open Office with this. I was having the same problem and just using open office fixed it.
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sputnikshock

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Re: NACHTJAGD MISSION GENERATOR v2.01
« Reply #14 on: March 10, 2011, 12:36:53 PM »

If your plane explodes on the runway right after you load a mission the reason for this is that the regiments/wings specified in the [wings] section of the .mis file do not match the wings actually present in the mission. If it happens with Nachtjagd Mission Generator then the data you copied from the light blue spreadsheet cell to your mission file is incomplete.

If you see this at the bottom of your mission file you can be sure it's complete:
'FrontMarker5 38841.85 164671.68 1'

Also, please re-read the Troubleshooting section in the readme.txt. If you can't get it to work with the tips and tricks posted there, let me know.

Btw, which version of open office do you use?
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Legoland

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Re: NACHTJAGD MISSION GENERATOR v2.01
« Reply #15 on: March 10, 2011, 03:49:22 PM »

3.3 not using exel and last line is this   FrontMarker5 38841.85 164671.68 1
by the way i edited mission manually and got around this problem
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sputnikshock

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Re: NACHTJAGD MISSION GENERATOR v2.01
« Reply #16 on: March 10, 2011, 04:50:03 PM »

Could you PM me the (unedited) mis file?
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Legoland

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Re: NACHTJAGD MISSION GENERATOR v2.01
« Reply #17 on: March 11, 2011, 03:07:37 AM »

Ok i will do it
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sputnikshock

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Re: NACHTJAGD MISSION GENERATOR v2.01
« Reply #18 on: March 11, 2011, 12:59:15 PM »

IMPORTANT BUGFIX.
Double check this. Otherwise NJMG will not produce correct mis files. In open office, go to Tools, Options, Language Settings, Locale setting and change it to English. Then, just below it, check Decimal Separator Key 'Same as locale setting' is on, and double checkit shows a . (dot) and not , (comma) in brackets.

Also added this as a comment in the first post.
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DD_BadAim

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Re: NACHTJAGD MISSION GENERATOR v2.01
« Reply #19 on: May 31, 2011, 06:09:14 AM »

I finally decided to use your generator now that I have UP 3.0 and all the stuff I need is built right in. The problem is that all the stuff I need is built right in! I don't knoe how to place the "extras" that come in the package. Any help would be much appreciated.
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sputnikshock

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Re: NACHTJAGD MISSION GENERATOR v2.01
« Reply #20 on: June 12, 2011, 05:04:01 AM »

I finally decided to use your generator now that I have UP 3.0 and all the stuff I need is built right in. The problem is that all the stuff I need is built right in! I don't knoe how to place the "extras" that come in the package. Any help would be much appreciated.

Sorry, I am not on UP 3 yet.
Basically, find out if and how it is possible to add mods to Ultrapack. Then, you should should be able to add CY6's C&C and the other 'extras'.
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DD_BadAim

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Re: NACHTJAGD MISSION GENERATOR v2.01
« Reply #21 on: June 13, 2011, 05:30:45 AM »

Hmmm, I wonder if I could just add otherwise empty folders and just your additions? I'll try that. Worse case, I have MODACT in a tandem install, so I could install the whole shebang into that. (but I'd rather let UP do all the extra work). I'll report back if it works.
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Sparviero

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Re: NACHTJAGD MISSION GENERATOR v2.01
« Reply #22 on: June 13, 2011, 01:24:28 PM »

Hmmm, I wonder if I could just add otherwise empty folders and just your additions? I'll try that. Worse case, I have MODACT in a tandem install, so I could install the whole shebang into that. (but I'd rather let UP do all the extra work). I'll report back if it works.

Good, a night mission generator for UP3 would be great!
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DD_BadAim

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Re: NACHTJAGD MISSION GENERATOR v2.01
« Reply #23 on: June 15, 2011, 09:17:22 PM »

Now that DBW is out, I think I'll wait to do something with that, as this is an offline type of thing anyway. I'm gonna be out of town for the weekend, but I'll mess with it when I get back. (assuming I have any time at all)
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