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Author Topic: Distress Call Position  (Read 21064 times)

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WindWpn

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Re: Distress Call Position
« Reply #36 on: January 15, 2014, 11:20:31 AM »

Note, with v4.12.2 and Engine Mod 2.7 this mod does not work for Bombers with Turret gunners.  Likely requires update to conform with 4.12.2 standard.

Place to look for correction:

Quote
As you noticed correctly, this error gets triggered when an enemy aircraft is in sight of the turret.
But it only gets triggered since you've got another mod installed, namely a voice mod which is incompatible with IL-2 4.12.
The method "speakRearGunEA" in the class "com.maddox.il2.objects.sounds.Voice" was introduced with TD patch 4.12.
The mod which you've installed is outdated, hence that error.
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RollsRoye031

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Re: Distress Call Position
« Reply #37 on: May 02, 2016, 09:16:53 PM »

Hello every one .

Dose some one knows if it is possible to make this mode work for an Il-2 1946 4.12.2 with HSFX 7.0.3 or 4.13 version ? I have try hard but despite all my efforts nothing happends when i instal it.

May be an update would have been  possible for me to create if i woule have get the stock com\maddox\il2\object\sound\voice files harsh name or location. Unfortunately i havent yet managed to find them.

Bye.
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spartan18a

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Re: Distress Call Position
« Reply #38 on: May 03, 2016, 06:43:57 AM »

One of the best mods ever  :P
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spartan18a

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Re: Distress Call Position
« Reply #39 on: May 04, 2016, 04:50:37 AM »

I´ve been testing this mod in the 4.12.2 with HSFX 7.0.3
and it seems that it works with the single seat fighters but the game freezes with planes such as Bf110.

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RollsRoye031

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Re: Distress Call Position
« Reply #40 on: May 04, 2016, 06:31:59 AM »

This is a quite good news!!!

(...)

Yeah, after few tests it appears that the .class files were not extracted in the apropriate folder by the mod enabler and i had to do it manually. Now it's working very fine indeed, well thanks.

With some good (and short) mp_dotrange settings this mod is really really great for to spice single player campaignes. :)
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spartan18a

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Re: Distress Call Position
« Reply #41 on: May 04, 2016, 07:40:54 AM »

This is a quite good news!!!

(...)

Yeah, after few tests it appears that the .class files were not extracted in the apropriate folder by the mod enabler and i had to do it manually. Now it's working very fine indeed, well thanks.

With some good (and short) mp_dotrange settings this mod is really really great for to spice single player campaignes. :)

so, you mean you can fix it?  :D
Will it work on the 4.12.2?
I'd love to test it
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RollsRoye031

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Re: Distress Call Position
« Reply #42 on: May 06, 2016, 12:26:32 AM »

This mode works fine for the 4.12, there is just this probleme with the "two or more seats planes " due to the fact of the increased guner comunication capability i thinks, i can try to fix it, but it will take some time. I keep you informed. :)
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spartan18a

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Re: Distress Call Position
« Reply #43 on: May 06, 2016, 12:40:25 AM »

This mode works fine for the 4.12, there is just this probleme with the "two or more seats planes " due to the fact of the increased guner comunication capability i thinks, i can try to fix it, but it will take some time. I keep you informed. :)


Roger! I´ll stay tuned.  :D

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spartan18a

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Re: Distress Call Position
« Reply #44 on: May 06, 2016, 12:42:01 AM »

This mode works fine for the 4.12, there is just this probleme with the "two or more seats planes " due to the fact of the increased guner comunication capability i thinks, i can try to fix it, but it will take some time. I keep you informed. :)

Roger!

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Whiskey_Sierra_972

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Re: Distress Call Position
« Reply #45 on: May 07, 2016, 07:52:47 AM »

Finger crossed!
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RollsRoye031

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Re: Distress Call Position
« Reply #46 on: May 15, 2016, 05:03:08 PM »

Hey there! I have worked on the distress call mod, but i think its a little beyond my capacities on java script, in more than the "multi seats bug" there are some bugs when sertains ordres are told, and i am not able to fix it.. May be some one better than me could do this aniway i must apologise.
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