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Author Topic: SAS Hurricane Pack v2.1  (Read 72753 times)

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PabloSniper

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Re: SAS Hurricane Pack v2.1
« Reply #36 on: April 26, 2013, 09:44:00 PM »

hello everyone, well I do not know if everyone has this problem, and honestly do not know if it is the right place to report this problem.



but several models of Hurricane appear with black glasses, probably a mistake of material, i found this error in several places, using the latest version of Ultrapack and HSFX 6 and now in DBW.

I installed this MOD on intuition to fix the problem, but without success.
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Gaston

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Re: SAS Hurricane Pack v2.1
« Reply #37 on: April 27, 2013, 04:15:04 AM »

Sunglasses, maybe ? joking...
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SAS~Gerax

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Re: SAS Hurricane Pack v2.1
« Reply #38 on: April 27, 2013, 07:00:22 AM »

try to desable every mod who has the hurris within, ie some pilots mods, engine fix mods etc etc. I'm pretty sure this does not come with default DBW, UP or HSFX. So it must have to do with some mods you added.
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PabloSniper

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Re: SAS Hurricane Pack v2.1
« Reply #39 on: April 27, 2013, 10:06:31 AM »

Sunglasses, maybe ? joking...
;D




try to desable every mod who has the hurris within, ie some pilots mods, engine fix mods etc etc. I'm pretty sure this does not come with default DBW, UP or HSFX. So it must have to do with some mods you added.


many tha for your tip Gerax, but dont work here  :(


S!
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Birdman

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Re: SAS Hurricane Pack v2.1
« Reply #40 on: April 27, 2013, 02:45:54 PM »

but several models of Hurricane appear with black glasses, probably a mistake of material, i found this error in several places, using the latest version of Ultrapack and HSFX 6 and now in DBW.

I installed this MOD on intuition to fix the problem, but without success.
OK, I found the problem: skin1o.tga and skin1p.tga default skins have lost their alpha channel while downscaling skin1o.tgb. Proper fix is to downscale skin1o.tgb default skins properly as those other files, but you can also hide the bug by using TexLarge=1 instead of TexLarge=0 in your conf.ini. That conf.ini option gives higher skin resolution for all planes, so I'd try to use TexLarge=1 even on low-end computers when there is enough graphics memory.
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PabloSniper

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Re: SAS Hurricane Pack v2.1
« Reply #41 on: April 27, 2013, 06:29:47 PM »

COOLLL Birdman


many thanks mate

S! ;D
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SAS~Gerax

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Re: SAS Hurricane Pack v2.1
« Reply #42 on: April 27, 2013, 08:16:28 PM »

Wow!  :o great finding Pauli! many thanks for this help.  ;)
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CWMV

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Re: SAS Hurricane Pack v2.1
« Reply #43 on: May 27, 2013, 11:15:59 PM »

Just took another look at tis and noticed something seems to be missing. I had it running fine in hsfx 6/Modact 4 but there was no De Haviland Hurri Mk I.
This one, specifically the Trop variant (I understnad that the trop filter loads automatically, Im just trying to find the correct variant):


Did this one get cut in the slot consolidation?
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Wulfy

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Re: SAS Hurricane Pack v2.1
« Reply #44 on: June 14, 2013, 06:40:39 AM »

Does any one know where to get the black/ white skin as shown in 1st post?
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cgagan

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Re: SAS Hurricane Pack v2.1
« Reply #45 on: June 14, 2013, 07:07:02 AM »

What you see is the undercarriage only; these skins (BoB) are available at M4T and A&A paintworks
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BravoFxTrt

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Re: SAS Hurricane Pack v2.1
« Reply #46 on: July 16, 2013, 06:21:31 PM »

4.12/SAS MA5.11
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SAS~Tom2

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Re: SAS Hurricane Pack v2.1
« Reply #47 on: July 16, 2013, 08:37:27 PM »

Lovely mod.
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