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Author Topic: Water=4  (Read 200956 times)

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KG3_V

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Re: Water=4
« Reply #192 on: December 14, 2011, 02:43:21 PM »

I have also installed it and not sure if something change

it works only in rough wheater right ?
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agracier

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Re: Water=4
« Reply #193 on: December 14, 2011, 03:05:12 PM »

I have also installed it and not sure if something change

it works only in rough wheater right ?

If you've installed the animated water, then you should have better frs rates when flying over water, rough water or not. The water also looks better in general. The lower you fly the less it may be apparent.

With the new foam texture, the opposite applies: the closer to the water you fly, the more you can see the detailed water effects of foamy waves. You can also see the difference with the previous foam texture, even in normal weather conditions.

This is a bit subtle as mod, but once you start paying attention over the course of several missions, you'll notice the difference.
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supercrapnstuff

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Re: Water=4
« Reply #194 on: December 14, 2011, 03:50:45 PM »

how do you install this? im completely clueless and i can't read russian to begin with, but the effect looks amazing
btw i have plutonium does that effect this?

I have both installed and neither appears to affect either one. And Russian? What Russian? All instructions are in English.

Anyway, if you go to page 14:
https://www.sas1946.com/main/index.php/topic,15180.156.html
and from htguderians post about halfway down the page, download his version of more frs friendly water, then you'll get a zipped file. Unzip of course.

In the unzipped folder go to the deepest folder, which is called 'animated' and place that folder here:

...#DBW/Mapmods/maps/_Tex/water/animated

place the 'FoamNV40.tga' file in the same place.

This version of carmaster's water mod does the same but is lighter on frs ... you might also wish to replace the foam texturewith the newer version, which can be downloaded from here on page 15
https://www.sas1946.com/main/index.php/topic,15180.168.html

Download it from avala's post. The new foam is worth the install. Place it in the same location as the original foam texture.

i don't have a #DBW, do i have to put it there?
would the #UP# folder work?
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agracier

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Re: Water=4
« Reply #195 on: December 14, 2011, 03:53:05 PM »

Sure, it is the same #DBW or #UPS ... just find the correct subfolder ...

...mapmods/maps/_Tex/water/animated ...
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supercrapnstuff

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Re: Water=4
« Reply #196 on: December 14, 2011, 04:16:11 PM »

ermm...the only thing i would be missing is a "mapmods" provided i just take the whole .zip folder from Maps (after the first folder) and place it in there
does it have to be #UP#/mapmods/...?

Edit:  #UP#/Mapmods/Maps/_Tex/water/animated does not work...no idea what to do now
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Gumpy

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Re: Water=4
« Reply #197 on: December 14, 2011, 04:28:31 PM »

This is a very subtle mod supercrapnstuff,try a mission in poor weather over water and see if it makes a difference. 
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supercrapnstuff

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Re: Water=4
« Reply #198 on: December 14, 2011, 04:30:06 PM »

i should note it crashes
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Gumpy

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Re: Water=4
« Reply #199 on: December 14, 2011, 04:50:56 PM »

You should be seeing water like this.Do you mean your game is crashing,what modact are you using?
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supercrapnstuff

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Re: Water=4
« Reply #200 on: December 14, 2011, 05:02:14 PM »

You need modact for this one? wtf?
well when i install it with the FX comp 2 (https://www.sas1946.com/main/index.php/topic,20076.0.html)
i get these pictures

and

but i don't get how you get anything good
i know your supposed to change the config.ini to say water=4
but i don't get it
and yes i mean my game is crashing, which prevents my moniter from leaving direct3D mode and resets my resolution...
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Gumpy

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Re: Water=4
« Reply #201 on: December 14, 2011, 05:09:52 PM »

It should theoretically work in there I guess,what don't you get about changing you config.ini?
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supercrapnstuff

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Re: Water=4
« Reply #202 on: December 14, 2011, 05:13:04 PM »

i ment i don't get what im doing wrong
the only way for me to use this mod is through the FX comp, because i have no idea how to make it work otherwise
i use the FX comp but i still get crappy water textures, hell i think it was better before i modded
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Gumpy

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Re: Water=4
« Reply #203 on: December 14, 2011, 05:19:41 PM »

Hey wait a minute supercrapnstuff I just read what comes with the FX compilation pack and if I'm not mistaken CarsmasterWater v.3 16 beta by CARSMASTER is already in there so all you should have to do is edit your config ini to read water=4 and you would be good to go.You really wouldn't have to add anything it doesn't look like. 
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