Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 30 31 32 [33] 34   Go Down

Author Topic: Water=4  (Read 201457 times)

0 Members and 7 Guests are viewing this topic.

modlife

  • member
  • Offline Offline
  • Posts: 70
    • http://www.mediafire.com
Re: Water=4
« Reply #384 on: December 11, 2014, 10:13:41 PM »

Logged

The Radge

  • Modder
  • member
  • Offline Offline
  • Posts: 1023
Re: Water=4
« Reply #385 on: December 11, 2014, 11:57:36 PM »

http://forum.aviaskins.com/attachment.php?attachmentid=20428&d=1333169007

Who know this WATER MOD ?Can we download it ?

I think it is just some user (I guess he is Murd0c/stalker) changed the texture of the current mod and nothing more.
Logged

whiskey111

  • member
  • Offline Offline
  • Posts: 69
Re: Water=4
« Reply #386 on: July 18, 2015, 09:22:22 AM »

How can I install it on HSFX7 ? I tried put that into mod folder but doesn't work.
Logged

SAS~Tom2

  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 7954
  • no sweat
Re: Water=4
« Reply #387 on: July 18, 2015, 04:04:13 PM »

Maybe search for Files/Mapmods/maps and insert map relevant files (Tex/Water) manually there as well..HSFX has a different map loading convention IIRC. :-\ ;).  Config.ini needs to be at Open GL running and water=2 for AMD , water=4 for NVidia set.
Logged

stanislao

  • Modder
  • member
  • Offline Offline
  • Posts: 1597
Re: Water=4
« Reply #388 on: July 19, 2015, 12:05:20 PM »

 :(        :-X

No, it is not as easy as you think .. think that for more than two years since I changed my graphics card I am no longer able to get the tridimensional waves  nor foam .. despite my poor attempts at conf. and on my card the waves remain woefully flat !!

Logged

SAS~Tom2

  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 7954
  • no sweat
Re: Water=4
« Reply #389 on: July 19, 2015, 03:01:56 PM »

The important settings:


[Render_OpenGL]

HardwareShaders=1

Water=2 for AMD
Water=4 for NVidia

If these do not stick, make sure your config.ini is set to read.only. IIRC that was a trick in case the config.ini does not keep your entries.

Sorry I cannot help.
Logged

flyboy3746

  • member
  • Offline Offline
  • Posts: 1
Re: Water=4
« Reply #390 on: March 28, 2016, 10:50:48 AM »

How do you install it? I need help.
Logged

Alfie Noakes

  • Art Director
  • member
  • Offline Offline
  • Posts: 2615
Re: Water=4
« Reply #391 on: March 29, 2016, 06:19:01 AM »

I found this very useful........

https://www.sas1946.com/main/index.php?topic=9756.0

Cheers

Alfie
Logged
Everything is for the best in the best of all possible worlds

GroteVogel35

  • member
  • Offline Offline
  • Posts: 32
Re: Water=4
« Reply #392 on: February 20, 2017, 04:20:22 PM »

Wow, thanks Carsmaster



That just looks sick. o_O CLOD eat your heart out!
Logged

max_thehitman

  • SAS~Area51
  • Modder
  • member
  • Offline Offline
  • Posts: 8976
  • Beer...Girls...IL2+Mods!
Re: Water=4
« Reply #393 on: February 20, 2017, 04:25:45 PM »


Wow, thanks Carsmaster

That just looks sick. o_O CLOD eat your heart out!


Yeah, it looks even better when you are flying over it and see all the waves moving and
splashes of water foam  ;D

Logged
Everything I like is either illegal, immoral or fattening ! Welcome to SAS1946

GroteVogel35

  • member
  • Offline Offline
  • Posts: 32
Re: Water=4
« Reply #394 on: February 21, 2017, 01:59:25 PM »

2 questions:

1: I just installed it myself, though I can't help but notice the wave movement is a bit jerky. Is it supposed to be like that?

2: how should the foam file be named? foamNV40.tga or foam.tga?
Logged

Darkhawk138

  • member
  • Offline Offline
  • Posts: 5
Re: Water=4
« Reply #395 on: January 02, 2020, 07:33:08 AM »

hello everyone, im new here.
so im tryng to install this mod, but it wont works as shown in this post.
ive tried to changed the water to 4, as im using nvidia. then put the mod in #sas/Mapmods/Maps/tex.
but theres only a flat water, not like what i expected.

im runing on sas modact 5.3 and 4.12 il-2


Logged
Pages: 1 ... 30 31 32 [33] 34   Go Up
 

Page created in 0.039 seconds with 25 queries.